| 1 | /* | 
| 2 |  * GStreamer | 
| 3 |  * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com> | 
| 4 |  * Copyright (C) 2014 Julien Isorce <julien.isorce@collabora.co.uk> | 
| 5 |  * | 
| 6 |  * This library is free software; you can redistribute it and/or | 
| 7 |  * modify it under the terms of the GNU Library General Public | 
| 8 |  * License as published by the Free Software Foundation; either | 
| 9 |  * version 2 of the License, or (at your option) any later version. | 
| 10 |  * | 
| 11 |  * This library is distributed in the hope that it will be useful, | 
| 12 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
| 13 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
| 14 |  * Library General Public License for more details. | 
| 15 |  * | 
| 16 |  * You should have received a copy of the GNU Library General Public | 
| 17 |  * License along with this library; if not, write to the | 
| 18 |  * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, | 
| 19 |  * Boston, MA 02110-1301, USA. | 
| 20 |  */ | 
| 21 |  | 
| 22 | #ifndef __GST_GL_SHADER_H__ | 
| 23 | #define __GST_GL_SHADER_H__ | 
| 24 |  | 
| 25 | #include <gst/gl/gstgl_fwd.h> | 
| 26 |  | 
| 27 | G_BEGIN_DECLS | 
| 28 |  | 
| 29 | GST_GL_API | 
| 30 | GType gst_gl_shader_get_type (void); | 
| 31 | #define GST_TYPE_GL_SHADER         (gst_gl_shader_get_type()) | 
| 32 |  | 
| 33 | #define GST_GL_SHADER(o)           (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_SHADER, GstGLShader)) | 
| 34 | #define GST_GL_SHADER_CLASS(k)     (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_SHADER, GstGLShaderClass)) | 
| 35 | #define GST_IS_GL_SHADER(o)        (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_SHADER)) | 
| 36 | #define GST_IS_GL_SHADER_CLASS(k)  (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_SHADER)) | 
| 37 | #define GST_GL_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_SHADER, GstGLShaderClass)) | 
| 38 |  | 
| 39 | struct _GstGLShader | 
| 40 | { | 
| 41 |   GstObject parent; | 
| 42 |  | 
| 43 |   GstGLContext *context; | 
| 44 |  | 
| 45 |   /*< private >*/ | 
| 46 |   GstGLShaderPrivate *priv; | 
| 47 |  | 
| 48 |   gpointer _padding[GST_PADDING]; | 
| 49 | }; | 
| 50 |  | 
| 51 | struct _GstGLShaderClass { | 
| 52 |   /*< private >*/ | 
| 53 |   GstObjectClass parent_class; | 
| 54 | }; | 
| 55 |  | 
| 56 | GST_GL_API | 
| 57 | GstGLShader * gst_gl_shader_new                     (GstGLContext *context); | 
| 58 | GST_GL_API | 
| 59 | GstGLShader * gst_gl_shader_new_with_stages         (GstGLContext * context, GError ** error, ...); | 
| 60 | GST_GL_API | 
| 61 | GstGLShader * gst_gl_shader_new_link_with_stages    (GstGLContext * context, GError ** error, ...); | 
| 62 | GST_GL_API | 
| 63 | GstGLShader * gst_gl_shader_new_default             (GstGLContext * context, GError ** error); | 
| 64 |  | 
| 65 | GST_GL_API | 
| 66 | gboolean gst_gl_shader_attach                       (GstGLShader * shader, GstGLSLStage * stage); | 
| 67 | GST_GL_API | 
| 68 | gboolean gst_gl_shader_attach_unlocked              (GstGLShader * shader, GstGLSLStage * stage); | 
| 69 |  | 
| 70 | GST_GL_API | 
| 71 | void     gst_gl_shader_detach                       (GstGLShader * shader, GstGLSLStage * stage); | 
| 72 | GST_GL_API | 
| 73 | void     gst_gl_shader_detach_unlocked              (GstGLShader * shader, GstGLSLStage * stage); | 
| 74 |  | 
| 75 | GST_GL_API | 
| 76 | gboolean gst_gl_shader_compile_attach_stage         (GstGLShader * shader, | 
| 77 |                                                      GstGLSLStage *stage, | 
| 78 |                                                      GError ** error); | 
| 79 | GST_GL_API | 
| 80 | gboolean gst_gl_shader_link                         (GstGLShader * shader, GError ** error); | 
| 81 | GST_GL_API | 
| 82 | gboolean gst_gl_shader_is_linked                    (GstGLShader *shader); | 
| 83 |  | 
| 84 | GST_GL_API | 
| 85 | int gst_gl_shader_get_program_handle                (GstGLShader * shader); | 
| 86 |  | 
| 87 | GST_GL_API | 
| 88 | void gst_gl_shader_release                          (GstGLShader *shader); | 
| 89 | GST_GL_API | 
| 90 | void gst_gl_shader_release_unlocked                 (GstGLShader * shader); | 
| 91 | GST_GL_API | 
| 92 | void gst_gl_shader_use                              (GstGLShader *shader); | 
| 93 | GST_GL_API | 
| 94 | void gst_gl_context_clear_shader                    (GstGLContext *context); | 
| 95 |  | 
| 96 | GST_GL_API | 
| 97 | void gst_gl_shader_set_uniform_1i           (GstGLShader *shader, const gchar *name, gint value); | 
| 98 | GST_GL_API | 
| 99 | void gst_gl_shader_set_uniform_1iv          (GstGLShader *shader, const gchar *name, guint count, const gint *value); | 
| 100 | GST_GL_API | 
| 101 | void gst_gl_shader_set_uniform_1f           (GstGLShader *shader, const gchar *name, gfloat value); | 
| 102 | GST_GL_API | 
| 103 | void gst_gl_shader_set_uniform_1fv          (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); | 
| 104 | GST_GL_API | 
| 105 | void gst_gl_shader_set_uniform_2i           (GstGLShader *shader, const gchar *name, gint v0,     gint v1); | 
| 106 | GST_GL_API | 
| 107 | void gst_gl_shader_set_uniform_2iv          (GstGLShader *shader, const gchar *name, guint count, const gint *value); | 
| 108 | GST_GL_API | 
| 109 | void gst_gl_shader_set_uniform_2f           (GstGLShader *shader, const gchar *name, gfloat v0,   gfloat v1); | 
| 110 | GST_GL_API | 
| 111 | void gst_gl_shader_set_uniform_2fv          (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); | 
| 112 | GST_GL_API | 
| 113 | void gst_gl_shader_set_uniform_3i           (GstGLShader *shader, const gchar *name, gint v0,     gint v1,       gint v2); | 
| 114 | GST_GL_API | 
| 115 | void gst_gl_shader_set_uniform_3iv          (GstGLShader *shader, const gchar *name, guint count, const gint * value); | 
| 116 | GST_GL_API | 
| 117 | void gst_gl_shader_set_uniform_3f           (GstGLShader *shader, const gchar *name, gfloat v0,   gfloat v1,     gfloat v2); | 
| 118 | GST_GL_API | 
| 119 | void gst_gl_shader_set_uniform_3fv          (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); | 
| 120 | GST_GL_API | 
| 121 | void gst_gl_shader_set_uniform_4i           (GstGLShader *shader, const gchar *name, gint v0,     gint v1,       gint v2,   gint v3); | 
| 122 | GST_GL_API | 
| 123 | void gst_gl_shader_set_uniform_4iv          (GstGLShader *shader, const gchar *name, guint count, const gint *value); | 
| 124 | GST_GL_API | 
| 125 | void gst_gl_shader_set_uniform_4f           (GstGLShader *shader, const gchar *name, gfloat v0,   gfloat v1,     gfloat v2, gfloat v3); | 
| 126 | GST_GL_API | 
| 127 | void gst_gl_shader_set_uniform_4fv          (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); | 
| 128 | GST_GL_API | 
| 129 | void gst_gl_shader_set_uniform_matrix_2fv   (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 130 | GST_GL_API | 
| 131 | void gst_gl_shader_set_uniform_matrix_3fv   (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 132 | GST_GL_API | 
| 133 | void gst_gl_shader_set_uniform_matrix_4fv   (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 134 | GST_GL_API | 
| 135 | void gst_gl_shader_set_uniform_matrix_2x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 136 | GST_GL_API | 
| 137 | void gst_gl_shader_set_uniform_matrix_2x4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 138 | GST_GL_API | 
| 139 | void gst_gl_shader_set_uniform_matrix_3x2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 140 | GST_GL_API | 
| 141 | void gst_gl_shader_set_uniform_matrix_3x4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 142 | GST_GL_API | 
| 143 | void gst_gl_shader_set_uniform_matrix_4x2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 144 | GST_GL_API | 
| 145 | void gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); | 
| 146 |  | 
| 147 | GST_GL_API | 
| 148 | gint gst_gl_shader_get_attribute_location  (GstGLShader *shader, const gchar *name); | 
| 149 | GST_GL_API | 
| 150 | void gst_gl_shader_bind_attribute_location (GstGLShader * shader, guint index, const gchar * name); | 
| 151 | GST_GL_API | 
| 152 | void gst_gl_shader_bind_frag_data_location (GstGLShader * shader, guint index, const gchar * name); | 
| 153 |  | 
| 154 | G_END_DECLS | 
| 155 |  | 
| 156 | #endif /* __GST_GL_SHADER_H__ */ | 
| 157 |  |