| 1 | /* |
| 2 | * GStreamer |
| 3 | * Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com> |
| 4 | * Copyright (C) 2014 Julien Isorce <julien.isorce@collabora.co.uk> |
| 5 | * |
| 6 | * This library is free software; you can redistribute it and/or |
| 7 | * modify it under the terms of the GNU Library General Public |
| 8 | * License as published by the Free Software Foundation; either |
| 9 | * version 2 of the License, or (at your option) any later version. |
| 10 | * |
| 11 | * This library is distributed in the hope that it will be useful, |
| 12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 | * Library General Public License for more details. |
| 15 | * |
| 16 | * You should have received a copy of the GNU Library General Public |
| 17 | * License along with this library; if not, write to the |
| 18 | * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| 19 | * Boston, MA 02110-1301, USA. |
| 20 | */ |
| 21 | |
| 22 | #ifndef __GST_GL_SHADER_H__ |
| 23 | #define __GST_GL_SHADER_H__ |
| 24 | |
| 25 | #include <gst/gl/gstgl_fwd.h> |
| 26 | |
| 27 | G_BEGIN_DECLS |
| 28 | |
| 29 | GST_GL_API |
| 30 | GType gst_gl_shader_get_type (void); |
| 31 | #define GST_TYPE_GL_SHADER (gst_gl_shader_get_type()) |
| 32 | |
| 33 | #define GST_GL_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST((o), GST_TYPE_GL_SHADER, GstGLShader)) |
| 34 | #define GST_GL_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS((k), GST_TYPE_GL_SHADER, GstGLShaderClass)) |
| 35 | #define GST_IS_GL_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE((o), GST_TYPE_GL_SHADER)) |
| 36 | #define GST_IS_GL_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE((k), GST_TYPE_GL_SHADER)) |
| 37 | #define GST_GL_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS((o), GST_TYPE_GL_SHADER, GstGLShaderClass)) |
| 38 | |
| 39 | struct _GstGLShader |
| 40 | { |
| 41 | GstObject parent; |
| 42 | |
| 43 | GstGLContext *context; |
| 44 | |
| 45 | /*< private >*/ |
| 46 | GstGLShaderPrivate *priv; |
| 47 | |
| 48 | gpointer _padding[GST_PADDING]; |
| 49 | }; |
| 50 | |
| 51 | struct _GstGLShaderClass { |
| 52 | /*< private >*/ |
| 53 | GstObjectClass parent_class; |
| 54 | }; |
| 55 | |
| 56 | GST_GL_API |
| 57 | GstGLShader * gst_gl_shader_new (GstGLContext *context); |
| 58 | GST_GL_API |
| 59 | GstGLShader * gst_gl_shader_new_with_stages (GstGLContext * context, GError ** error, ...); |
| 60 | GST_GL_API |
| 61 | GstGLShader * gst_gl_shader_new_link_with_stages (GstGLContext * context, GError ** error, ...); |
| 62 | GST_GL_API |
| 63 | GstGLShader * gst_gl_shader_new_default (GstGLContext * context, GError ** error); |
| 64 | |
| 65 | GST_GL_API |
| 66 | gboolean gst_gl_shader_attach (GstGLShader * shader, GstGLSLStage * stage); |
| 67 | GST_GL_API |
| 68 | gboolean gst_gl_shader_attach_unlocked (GstGLShader * shader, GstGLSLStage * stage); |
| 69 | |
| 70 | GST_GL_API |
| 71 | void gst_gl_shader_detach (GstGLShader * shader, GstGLSLStage * stage); |
| 72 | GST_GL_API |
| 73 | void gst_gl_shader_detach_unlocked (GstGLShader * shader, GstGLSLStage * stage); |
| 74 | |
| 75 | GST_GL_API |
| 76 | gboolean gst_gl_shader_compile_attach_stage (GstGLShader * shader, |
| 77 | GstGLSLStage *stage, |
| 78 | GError ** error); |
| 79 | GST_GL_API |
| 80 | gboolean gst_gl_shader_link (GstGLShader * shader, GError ** error); |
| 81 | GST_GL_API |
| 82 | gboolean gst_gl_shader_is_linked (GstGLShader *shader); |
| 83 | |
| 84 | GST_GL_API |
| 85 | int gst_gl_shader_get_program_handle (GstGLShader * shader); |
| 86 | |
| 87 | GST_GL_API |
| 88 | void gst_gl_shader_release (GstGLShader *shader); |
| 89 | GST_GL_API |
| 90 | void gst_gl_shader_release_unlocked (GstGLShader * shader); |
| 91 | GST_GL_API |
| 92 | void gst_gl_shader_use (GstGLShader *shader); |
| 93 | GST_GL_API |
| 94 | void gst_gl_context_clear_shader (GstGLContext *context); |
| 95 | |
| 96 | GST_GL_API |
| 97 | void gst_gl_shader_set_uniform_1i (GstGLShader *shader, const gchar *name, gint value); |
| 98 | GST_GL_API |
| 99 | void gst_gl_shader_set_uniform_1iv (GstGLShader *shader, const gchar *name, guint count, const gint *value); |
| 100 | GST_GL_API |
| 101 | void gst_gl_shader_set_uniform_1f (GstGLShader *shader, const gchar *name, gfloat value); |
| 102 | GST_GL_API |
| 103 | void gst_gl_shader_set_uniform_1fv (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); |
| 104 | GST_GL_API |
| 105 | void gst_gl_shader_set_uniform_2i (GstGLShader *shader, const gchar *name, gint v0, gint v1); |
| 106 | GST_GL_API |
| 107 | void gst_gl_shader_set_uniform_2iv (GstGLShader *shader, const gchar *name, guint count, const gint *value); |
| 108 | GST_GL_API |
| 109 | void gst_gl_shader_set_uniform_2f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1); |
| 110 | GST_GL_API |
| 111 | void gst_gl_shader_set_uniform_2fv (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); |
| 112 | GST_GL_API |
| 113 | void gst_gl_shader_set_uniform_3i (GstGLShader *shader, const gchar *name, gint v0, gint v1, gint v2); |
| 114 | GST_GL_API |
| 115 | void gst_gl_shader_set_uniform_3iv (GstGLShader *shader, const gchar *name, guint count, const gint * value); |
| 116 | GST_GL_API |
| 117 | void gst_gl_shader_set_uniform_3f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1, gfloat v2); |
| 118 | GST_GL_API |
| 119 | void gst_gl_shader_set_uniform_3fv (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); |
| 120 | GST_GL_API |
| 121 | void gst_gl_shader_set_uniform_4i (GstGLShader *shader, const gchar *name, gint v0, gint v1, gint v2, gint v3); |
| 122 | GST_GL_API |
| 123 | void gst_gl_shader_set_uniform_4iv (GstGLShader *shader, const gchar *name, guint count, const gint *value); |
| 124 | GST_GL_API |
| 125 | void gst_gl_shader_set_uniform_4f (GstGLShader *shader, const gchar *name, gfloat v0, gfloat v1, gfloat v2, gfloat v3); |
| 126 | GST_GL_API |
| 127 | void gst_gl_shader_set_uniform_4fv (GstGLShader *shader, const gchar *name, guint count, const gfloat *value); |
| 128 | GST_GL_API |
| 129 | void gst_gl_shader_set_uniform_matrix_2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 130 | GST_GL_API |
| 131 | void gst_gl_shader_set_uniform_matrix_3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 132 | GST_GL_API |
| 133 | void gst_gl_shader_set_uniform_matrix_4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 134 | GST_GL_API |
| 135 | void gst_gl_shader_set_uniform_matrix_2x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 136 | GST_GL_API |
| 137 | void gst_gl_shader_set_uniform_matrix_2x4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 138 | GST_GL_API |
| 139 | void gst_gl_shader_set_uniform_matrix_3x2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 140 | GST_GL_API |
| 141 | void gst_gl_shader_set_uniform_matrix_3x4fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 142 | GST_GL_API |
| 143 | void gst_gl_shader_set_uniform_matrix_4x2fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 144 | GST_GL_API |
| 145 | void gst_gl_shader_set_uniform_matrix_4x3fv (GstGLShader *shader, const gchar *name, gint count, gboolean transpose, const gfloat* value); |
| 146 | |
| 147 | GST_GL_API |
| 148 | gint gst_gl_shader_get_attribute_location (GstGLShader *shader, const gchar *name); |
| 149 | GST_GL_API |
| 150 | void gst_gl_shader_bind_attribute_location (GstGLShader * shader, guint index, const gchar * name); |
| 151 | GST_GL_API |
| 152 | void gst_gl_shader_bind_frag_data_location (GstGLShader * shader, guint index, const gchar * name); |
| 153 | |
| 154 | G_END_DECLS |
| 155 | |
| 156 | #endif /* __GST_GL_SHADER_H__ */ |
| 157 | |