| 1 | //===- llvm/Support/Debug.h - Easy way to add debug output ------*- C++ -*-===// | 
| 2 | // | 
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
| 4 | // See https://llvm.org/LICENSE.txt for license information. | 
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
| 6 | // | 
| 7 | //===----------------------------------------------------------------------===// | 
| 8 | // | 
| 9 | // This file implements a handy way of adding debugging information to your | 
| 10 | // code, without it being enabled all of the time, and without having to add | 
| 11 | // command line options to enable it. | 
| 12 | // | 
| 13 | // In particular, just wrap your code with the LLVM_DEBUG() macro, and it will | 
| 14 | // be enabled automatically if you specify '-debug' on the command-line. | 
| 15 | // LLVM_DEBUG() requires the DEBUG_TYPE macro to be defined. Set it to "foo" | 
| 16 | // specify that your debug code belongs to class "foo". Be careful that you only | 
| 17 | // do this after including Debug.h and not around any #include of headers. | 
| 18 | // Headers should define and undef the macro acround the code that needs to use | 
| 19 | // the LLVM_DEBUG() macro. Then, on the command line, you can specify | 
| 20 | // '-debug-only=foo' to enable JUST the debug information for the foo class. | 
| 21 | // | 
| 22 | // When compiling without assertions, the -debug-* options and all code in | 
| 23 | // LLVM_DEBUG() statements disappears, so it does not affect the runtime of the | 
| 24 | // code. | 
| 25 | // | 
| 26 | //===----------------------------------------------------------------------===// | 
| 27 |  | 
| 28 | #ifndef LLVM_SUPPORT_DEBUG_H | 
| 29 | #define LLVM_SUPPORT_DEBUG_H | 
| 30 |  | 
| 31 | namespace llvm { | 
| 32 |  | 
| 33 | class raw_ostream; | 
| 34 |  | 
| 35 | #ifndef NDEBUG | 
| 36 |  | 
| 37 | /// isCurrentDebugType - Return true if the specified string is the debug type | 
| 38 | /// specified on the command line, or if none was specified on the command line | 
| 39 | /// with the -debug-only=X option. | 
| 40 | /// | 
| 41 | bool isCurrentDebugType(const char *Type); | 
| 42 |  | 
| 43 | /// setCurrentDebugType - Set the current debug type, as if the -debug-only=X | 
| 44 | /// option were specified.  Note that DebugFlag also needs to be set to true for | 
| 45 | /// debug output to be produced. | 
| 46 | /// | 
| 47 | void setCurrentDebugType(const char *Type); | 
| 48 |  | 
| 49 | /// setCurrentDebugTypes - Set the current debug type, as if the | 
| 50 | /// -debug-only=X,Y,Z option were specified. Note that DebugFlag | 
| 51 | /// also needs to be set to true for debug output to be produced. | 
| 52 | /// | 
| 53 | void setCurrentDebugTypes(const char **Types, unsigned Count); | 
| 54 |  | 
| 55 | /// DEBUG_WITH_TYPE macro - This macro should be used by passes to emit debug | 
| 56 | /// information.  In the '-debug' option is specified on the commandline, and if | 
| 57 | /// this is a debug build, then the code specified as the option to the macro | 
| 58 | /// will be executed.  Otherwise it will not be.  Example: | 
| 59 | /// | 
| 60 | /// DEBUG_WITH_TYPE("bitset", dbgs() << "Bitset contains: " << Bitset << "\n"); | 
| 61 | /// | 
| 62 | /// This will emit the debug information if -debug is present, and -debug-only | 
| 63 | /// is not specified, or is specified as "bitset". | 
| 64 | #define DEBUG_WITH_TYPE(TYPE, X)                                        \ | 
| 65 |   do { if (::llvm::DebugFlag && ::llvm::isCurrentDebugType(TYPE)) { X; } \ | 
| 66 |   } while (false) | 
| 67 |  | 
| 68 | #else | 
| 69 | #define isCurrentDebugType(X) (false) | 
| 70 | #define setCurrentDebugType(X) do { (void)(X); } while (false) | 
| 71 | #define setCurrentDebugTypes(X, N) do { (void)(X); (void)(N); } while (false) | 
| 72 | #define DEBUG_WITH_TYPE(TYPE, X) do { } while (false) | 
| 73 | #endif | 
| 74 |  | 
| 75 | /// This boolean is set to true if the '-debug' command line option | 
| 76 | /// is specified.  This should probably not be referenced directly, instead, use | 
| 77 | /// the DEBUG macro below. | 
| 78 | /// | 
| 79 | extern bool DebugFlag; | 
| 80 |  | 
| 81 | /// EnableDebugBuffering - This defaults to false.  If true, the debug | 
| 82 | /// stream will install signal handlers to dump any buffered debug | 
| 83 | /// output.  It allows clients to selectively allow the debug stream | 
| 84 | /// to install signal handlers if they are certain there will be no | 
| 85 | /// conflict. | 
| 86 | /// | 
| 87 | extern bool EnableDebugBuffering; | 
| 88 |  | 
| 89 | /// dbgs() - This returns a reference to a raw_ostream for debugging | 
| 90 | /// messages.  If debugging is disabled it returns errs().  Use it | 
| 91 | /// like: dbgs() << "foo" << "bar"; | 
| 92 | raw_ostream &dbgs(); | 
| 93 |  | 
| 94 | // DEBUG macro - This macro should be used by passes to emit debug information. | 
| 95 | // In the '-debug' option is specified on the commandline, and if this is a | 
| 96 | // debug build, then the code specified as the option to the macro will be | 
| 97 | // executed.  Otherwise it will not be.  Example: | 
| 98 | // | 
| 99 | // LLVM_DEBUG(dbgs() << "Bitset contains: " << Bitset << "\n"); | 
| 100 | // | 
| 101 | #define LLVM_DEBUG(X) DEBUG_WITH_TYPE(DEBUG_TYPE, X) | 
| 102 |  | 
| 103 | } // end namespace llvm | 
| 104 |  | 
| 105 | #endif // LLVM_SUPPORT_DEBUG_H | 
| 106 |  |