| 1 | //===-- llvm/Support/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===// | 
| 2 | // | 
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
| 4 | // See https://llvm.org/LICENSE.txt for license information. | 
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
| 6 | // | 
| 7 | //===----------------------------------------------------------------------===// | 
| 8 | // | 
| 9 | // This file declares the sys::DynamicLibrary class. | 
| 10 | // | 
| 11 | //===----------------------------------------------------------------------===// | 
| 12 |  | 
| 13 | #ifndef LLVM_SUPPORT_DYNAMICLIBRARY_H | 
| 14 | #define LLVM_SUPPORT_DYNAMICLIBRARY_H | 
| 15 |  | 
| 16 | #include <string> | 
| 17 |  | 
| 18 | namespace llvm { | 
| 19 |  | 
| 20 | class StringRef; | 
| 21 |  | 
| 22 | namespace sys { | 
| 23 |  | 
| 24 | /// This class provides a portable interface to dynamic libraries which also | 
| 25 | /// might be known as shared libraries, shared objects, dynamic shared | 
| 26 | /// objects, or dynamic link libraries. Regardless of the terminology or the | 
| 27 | /// operating system interface, this class provides a portable interface that | 
| 28 | /// allows dynamic libraries to be loaded and searched for externally | 
| 29 | /// defined symbols. This is typically used to provide "plug-in" support. | 
| 30 | /// It also allows for symbols to be defined which don't live in any library, | 
| 31 | /// but rather the main program itself, useful on Windows where the main | 
| 32 | /// executable cannot be searched. | 
| 33 | class DynamicLibrary { | 
| 34 |   // Placeholder whose address represents an invalid library. | 
| 35 |   // We use this instead of NULL or a pointer-int pair because the OS library | 
| 36 |   // might define 0 or 1 to be "special" handles, such as "search all". | 
| 37 |   static char Invalid; | 
| 38 |  | 
| 39 |   // Opaque data used to interface with OS-specific dynamic library handling. | 
| 40 |   void *Data; | 
| 41 |  | 
| 42 | public: | 
| 43 |   explicit DynamicLibrary(void *data = &Invalid) : Data(data) {} | 
| 44 |  | 
| 45 |   /// Return the OS specific handle value. | 
| 46 |   void *getOSSpecificHandle() const { return Data; } | 
| 47 |  | 
| 48 |   /// Returns true if the object refers to a valid library. | 
| 49 |   bool isValid() const { return Data != &Invalid; } | 
| 50 |  | 
| 51 |   /// Searches through the library for the symbol \p symbolName. If it is | 
| 52 |   /// found, the address of that symbol is returned. If not, NULL is returned. | 
| 53 |   /// Note that NULL will also be returned if the library failed to load. | 
| 54 |   /// Use isValid() to distinguish these cases if it is important. | 
| 55 |   /// Note that this will \e not search symbols explicitly registered by | 
| 56 |   /// AddSymbol(). | 
| 57 |   void *getAddressOfSymbol(const char *symbolName); | 
| 58 |  | 
| 59 |   /// This function permanently loads the dynamic library at the given path | 
| 60 |   /// using the library load operation from the host operating system. The | 
| 61 |   /// library instance will only be closed when global destructors run, and | 
| 62 |   /// there is no guarantee when the library will be unloaded. | 
| 63 |   /// | 
| 64 |   /// This returns a valid DynamicLibrary instance on success and an invalid | 
| 65 |   /// instance on failure (see isValid()). \p *errMsg will only be modified if | 
| 66 |   /// the library fails to load. | 
| 67 |   /// | 
| 68 |   /// It is safe to call this function multiple times for the same library. | 
| 69 |   /// Open a dynamic library permanently. | 
| 70 |   static DynamicLibrary getPermanentLibrary(const char *filename, | 
| 71 |                                             std::string *errMsg = nullptr); | 
| 72 |  | 
| 73 |   /// Registers an externally loaded library. The library will be unloaded | 
| 74 |   /// when the program terminates. | 
| 75 |   /// | 
| 76 |   /// It is safe to call this function multiple times for the same library, | 
| 77 |   /// though ownership is only taken if there was no error. | 
| 78 |   static DynamicLibrary addPermanentLibrary(void *handle, | 
| 79 |                                             std::string *errMsg = nullptr); | 
| 80 |  | 
| 81 |   /// This function permanently loads the dynamic library at the given path. | 
| 82 |   /// Use this instead of getPermanentLibrary() when you won't need to get | 
| 83 |   /// symbols from the library itself. | 
| 84 |   /// | 
| 85 |   /// It is safe to call this function multiple times for the same library. | 
| 86 |   static bool LoadLibraryPermanently(const char *Filename, | 
| 87 |                                      std::string *ErrMsg = nullptr) { | 
| 88 |     return !getPermanentLibrary(filename: Filename, errMsg: ErrMsg).isValid(); | 
| 89 |   } | 
| 90 |  | 
| 91 |   /// This function loads the dynamic library at the given path, using the | 
| 92 |   /// library load operation from the host operating system. The library | 
| 93 |   /// instance will be closed when closeLibrary is called or global destructors | 
| 94 |   /// are run, but there is no guarantee when the library will be unloaded. | 
| 95 |   /// | 
| 96 |   /// This returns a valid DynamicLibrary instance on success and an invalid | 
| 97 |   /// instance on failure (see isValid()). \p *Err will only be modified if the | 
| 98 |   /// library fails to load. | 
| 99 |   /// | 
| 100 |   /// It is safe to call this function multiple times for the same library. | 
| 101 |   static DynamicLibrary getLibrary(const char *FileName, | 
| 102 |                                    std::string *Err = nullptr); | 
| 103 |  | 
| 104 |   /// This function closes the dynamic library at the given path, using the | 
| 105 |   /// library close operation of the host operating system, and there is no | 
| 106 |   /// guarantee if or when this will cause the the library to be unloaded. | 
| 107 |   /// | 
| 108 |   /// This function should be called only if the library was loaded using the | 
| 109 |   /// getLibrary() function. | 
| 110 |   static void closeLibrary(DynamicLibrary &Lib); | 
| 111 |  | 
| 112 |   enum SearchOrdering { | 
| 113 |     /// SO_Linker - Search as a call to dlsym(dlopen(NULL)) would when | 
| 114 |     /// DynamicLibrary::getPermanentLibrary(NULL) has been called or | 
| 115 |     /// search the list of explcitly loaded symbols if not. | 
| 116 |     SO_Linker, | 
| 117 |     /// SO_LoadedFirst - Search all loaded libraries, then as SO_Linker would. | 
| 118 |     SO_LoadedFirst, | 
| 119 |     /// SO_LoadedLast - Search as SO_Linker would, then loaded libraries. | 
| 120 |     /// Only useful to search if libraries with RTLD_LOCAL have been added. | 
| 121 |     SO_LoadedLast, | 
| 122 |     /// SO_LoadOrder - Or this in to search libraries in the ordered loaded. | 
| 123 |     /// The default bahaviour is to search loaded libraries in reverse. | 
| 124 |     SO_LoadOrder = 4 | 
| 125 |   }; | 
| 126 |   static SearchOrdering SearchOrder; // = SO_Linker | 
| 127 |  | 
| 128 |   /// This function will search through all previously loaded dynamic | 
| 129 |   /// libraries for the symbol \p symbolName. If it is found, the address of | 
| 130 |   /// that symbol is returned. If not, null is returned. Note that this will | 
| 131 |   /// search permanently loaded libraries (getPermanentLibrary()) as well | 
| 132 |   /// as explicitly registered symbols (AddSymbol()). | 
| 133 |   /// @throws std::string on error. | 
| 134 |   /// Search through libraries for address of a symbol | 
| 135 |   static void *SearchForAddressOfSymbol(const char *symbolName); | 
| 136 |  | 
| 137 |   /// Convenience function for C++ophiles. | 
| 138 |   static void *SearchForAddressOfSymbol(const std::string &symbolName) { | 
| 139 |     return SearchForAddressOfSymbol(symbolName: symbolName.c_str()); | 
| 140 |   } | 
| 141 |  | 
| 142 |   /// This functions permanently adds the symbol \p symbolName with the | 
| 143 |   /// value \p symbolValue.  These symbols are searched before any | 
| 144 |   /// libraries. | 
| 145 |   /// Add searchable symbol/value pair. | 
| 146 |   static void AddSymbol(StringRef symbolName, void *symbolValue); | 
| 147 |  | 
| 148 |   class HandleSet; | 
| 149 | }; | 
| 150 |  | 
| 151 | } // End sys namespace | 
| 152 | } // End llvm namespace | 
| 153 |  | 
| 154 | #endif | 
| 155 |  |