1 | //===-- llvm/Support/DynamicLibrary.h - Portable Dynamic Library -*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | // This file declares the sys::DynamicLibrary class. |
10 | // |
11 | //===----------------------------------------------------------------------===// |
12 | |
13 | #ifndef LLVM_SUPPORT_DYNAMICLIBRARY_H |
14 | #define LLVM_SUPPORT_DYNAMICLIBRARY_H |
15 | |
16 | #include <string> |
17 | |
18 | namespace llvm { |
19 | |
20 | class StringRef; |
21 | |
22 | namespace sys { |
23 | |
24 | /// This class provides a portable interface to dynamic libraries which also |
25 | /// might be known as shared libraries, shared objects, dynamic shared |
26 | /// objects, or dynamic link libraries. Regardless of the terminology or the |
27 | /// operating system interface, this class provides a portable interface that |
28 | /// allows dynamic libraries to be loaded and searched for externally |
29 | /// defined symbols. This is typically used to provide "plug-in" support. |
30 | /// It also allows for symbols to be defined which don't live in any library, |
31 | /// but rather the main program itself, useful on Windows where the main |
32 | /// executable cannot be searched. |
33 | class DynamicLibrary { |
34 | // Placeholder whose address represents an invalid library. |
35 | // We use this instead of NULL or a pointer-int pair because the OS library |
36 | // might define 0 or 1 to be "special" handles, such as "search all". |
37 | static char Invalid; |
38 | |
39 | // Opaque data used to interface with OS-specific dynamic library handling. |
40 | void *Data; |
41 | |
42 | public: |
43 | explicit DynamicLibrary(void *data = &Invalid) : Data(data) {} |
44 | |
45 | /// Return the OS specific handle value. |
46 | void *getOSSpecificHandle() const { return Data; } |
47 | |
48 | /// Returns true if the object refers to a valid library. |
49 | bool isValid() const { return Data != &Invalid; } |
50 | |
51 | /// Searches through the library for the symbol \p symbolName. If it is |
52 | /// found, the address of that symbol is returned. If not, NULL is returned. |
53 | /// Note that NULL will also be returned if the library failed to load. |
54 | /// Use isValid() to distinguish these cases if it is important. |
55 | /// Note that this will \e not search symbols explicitly registered by |
56 | /// AddSymbol(). |
57 | void *getAddressOfSymbol(const char *symbolName); |
58 | |
59 | /// This function permanently loads the dynamic library at the given path |
60 | /// using the library load operation from the host operating system. The |
61 | /// library instance will only be closed when global destructors run, and |
62 | /// there is no guarantee when the library will be unloaded. |
63 | /// |
64 | /// This returns a valid DynamicLibrary instance on success and an invalid |
65 | /// instance on failure (see isValid()). \p *errMsg will only be modified if |
66 | /// the library fails to load. |
67 | /// |
68 | /// It is safe to call this function multiple times for the same library. |
69 | /// Open a dynamic library permanently. |
70 | static DynamicLibrary getPermanentLibrary(const char *filename, |
71 | std::string *errMsg = nullptr); |
72 | |
73 | /// Registers an externally loaded library. The library will be unloaded |
74 | /// when the program terminates. |
75 | /// |
76 | /// It is safe to call this function multiple times for the same library, |
77 | /// though ownership is only taken if there was no error. |
78 | static DynamicLibrary addPermanentLibrary(void *handle, |
79 | std::string *errMsg = nullptr); |
80 | |
81 | /// This function permanently loads the dynamic library at the given path. |
82 | /// Use this instead of getPermanentLibrary() when you won't need to get |
83 | /// symbols from the library itself. |
84 | /// |
85 | /// It is safe to call this function multiple times for the same library. |
86 | static bool LoadLibraryPermanently(const char *Filename, |
87 | std::string *ErrMsg = nullptr) { |
88 | return !getPermanentLibrary(filename: Filename, errMsg: ErrMsg).isValid(); |
89 | } |
90 | |
91 | /// This function loads the dynamic library at the given path, using the |
92 | /// library load operation from the host operating system. The library |
93 | /// instance will be closed when closeLibrary is called or global destructors |
94 | /// are run, but there is no guarantee when the library will be unloaded. |
95 | /// |
96 | /// This returns a valid DynamicLibrary instance on success and an invalid |
97 | /// instance on failure (see isValid()). \p *Err will only be modified if the |
98 | /// library fails to load. |
99 | /// |
100 | /// It is safe to call this function multiple times for the same library. |
101 | static DynamicLibrary getLibrary(const char *FileName, |
102 | std::string *Err = nullptr); |
103 | |
104 | /// This function closes the dynamic library at the given path, using the |
105 | /// library close operation of the host operating system, and there is no |
106 | /// guarantee if or when this will cause the the library to be unloaded. |
107 | /// |
108 | /// This function should be called only if the library was loaded using the |
109 | /// getLibrary() function. |
110 | static void closeLibrary(DynamicLibrary &Lib); |
111 | |
112 | enum SearchOrdering { |
113 | /// SO_Linker - Search as a call to dlsym(dlopen(NULL)) would when |
114 | /// DynamicLibrary::getPermanentLibrary(NULL) has been called or |
115 | /// search the list of explcitly loaded symbols if not. |
116 | SO_Linker, |
117 | /// SO_LoadedFirst - Search all loaded libraries, then as SO_Linker would. |
118 | SO_LoadedFirst, |
119 | /// SO_LoadedLast - Search as SO_Linker would, then loaded libraries. |
120 | /// Only useful to search if libraries with RTLD_LOCAL have been added. |
121 | SO_LoadedLast, |
122 | /// SO_LoadOrder - Or this in to search libraries in the ordered loaded. |
123 | /// The default bahaviour is to search loaded libraries in reverse. |
124 | SO_LoadOrder = 4 |
125 | }; |
126 | static SearchOrdering SearchOrder; // = SO_Linker |
127 | |
128 | /// This function will search through all previously loaded dynamic |
129 | /// libraries for the symbol \p symbolName. If it is found, the address of |
130 | /// that symbol is returned. If not, null is returned. Note that this will |
131 | /// search permanently loaded libraries (getPermanentLibrary()) as well |
132 | /// as explicitly registered symbols (AddSymbol()). |
133 | /// @throws std::string on error. |
134 | /// Search through libraries for address of a symbol |
135 | static void *SearchForAddressOfSymbol(const char *symbolName); |
136 | |
137 | /// Convenience function for C++ophiles. |
138 | static void *SearchForAddressOfSymbol(const std::string &symbolName) { |
139 | return SearchForAddressOfSymbol(symbolName: symbolName.c_str()); |
140 | } |
141 | |
142 | /// This functions permanently adds the symbol \p symbolName with the |
143 | /// value \p symbolValue. These symbols are searched before any |
144 | /// libraries. |
145 | /// Add searchable symbol/value pair. |
146 | static void AddSymbol(StringRef symbolName, void *symbolValue); |
147 | |
148 | class HandleSet; |
149 | }; |
150 | |
151 | } // End sys namespace |
152 | } // End llvm namespace |
153 | |
154 | #endif |
155 | |