1 | /* |
2 | * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at> |
3 | * Copyright (c) 2008 Peter Ross |
4 | * |
5 | * This file is part of FFmpeg. |
6 | * |
7 | * FFmpeg is free software; you can redistribute it and/or |
8 | * modify it under the terms of the GNU Lesser General Public |
9 | * License as published by the Free Software Foundation; either |
10 | * version 2.1 of the License, or (at your option) any later version. |
11 | * |
12 | * FFmpeg is distributed in the hope that it will be useful, |
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
15 | * Lesser General Public License for more details. |
16 | * |
17 | * You should have received a copy of the GNU Lesser General Public |
18 | * License along with FFmpeg; if not, write to the Free Software |
19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | */ |
21 | |
22 | #ifndef AVUTIL_CHANNEL_LAYOUT_H |
23 | #define AVUTIL_CHANNEL_LAYOUT_H |
24 | |
25 | #include <stdint.h> |
26 | |
27 | /** |
28 | * @file |
29 | * audio channel layout utility functions |
30 | */ |
31 | |
32 | /** |
33 | * @addtogroup lavu_audio |
34 | * @{ |
35 | */ |
36 | |
37 | /** |
38 | * @defgroup channel_masks Audio channel masks |
39 | * |
40 | * A channel layout is a 64-bits integer with a bit set for every channel. |
41 | * The number of bits set must be equal to the number of channels. |
42 | * The value 0 means that the channel layout is not known. |
43 | * @note this data structure is not powerful enough to handle channels |
44 | * combinations that have the same channel multiple times, such as |
45 | * dual-mono. |
46 | * |
47 | * @{ |
48 | */ |
49 | #define AV_CH_FRONT_LEFT 0x00000001 |
50 | #define AV_CH_FRONT_RIGHT 0x00000002 |
51 | #define AV_CH_FRONT_CENTER 0x00000004 |
52 | #define AV_CH_LOW_FREQUENCY 0x00000008 |
53 | #define AV_CH_BACK_LEFT 0x00000010 |
54 | #define AV_CH_BACK_RIGHT 0x00000020 |
55 | #define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040 |
56 | #define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080 |
57 | #define AV_CH_BACK_CENTER 0x00000100 |
58 | #define AV_CH_SIDE_LEFT 0x00000200 |
59 | #define AV_CH_SIDE_RIGHT 0x00000400 |
60 | #define AV_CH_TOP_CENTER 0x00000800 |
61 | #define AV_CH_TOP_FRONT_LEFT 0x00001000 |
62 | #define AV_CH_TOP_FRONT_CENTER 0x00002000 |
63 | #define AV_CH_TOP_FRONT_RIGHT 0x00004000 |
64 | #define AV_CH_TOP_BACK_LEFT 0x00008000 |
65 | #define AV_CH_TOP_BACK_CENTER 0x00010000 |
66 | #define AV_CH_TOP_BACK_RIGHT 0x00020000 |
67 | #define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix. |
68 | #define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT. |
69 | #define AV_CH_WIDE_LEFT 0x0000000080000000ULL |
70 | #define AV_CH_WIDE_RIGHT 0x0000000100000000ULL |
71 | #define AV_CH_SURROUND_DIRECT_LEFT 0x0000000200000000ULL |
72 | #define AV_CH_SURROUND_DIRECT_RIGHT 0x0000000400000000ULL |
73 | #define AV_CH_LOW_FREQUENCY_2 0x0000000800000000ULL |
74 | #define AV_CH_TOP_SIDE_LEFT 0x0000001000000000ULL |
75 | #define AV_CH_TOP_SIDE_RIGHT 0x0000002000000000ULL |
76 | #define AV_CH_BOTTOM_FRONT_CENTER 0x0000004000000000ULL |
77 | #define AV_CH_BOTTOM_FRONT_LEFT 0x0000008000000000ULL |
78 | #define AV_CH_BOTTOM_FRONT_RIGHT 0x0000010000000000ULL |
79 | |
80 | /** Channel mask value used for AVCodecContext.request_channel_layout |
81 | to indicate that the user requests the channel order of the decoder output |
82 | to be the native codec channel order. */ |
83 | #define AV_CH_LAYOUT_NATIVE 0x8000000000000000ULL |
84 | |
85 | /** |
86 | * @} |
87 | * @defgroup channel_mask_c Audio channel layouts |
88 | * @{ |
89 | * */ |
90 | #define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER) |
91 | #define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT) |
92 | #define AV_CH_LAYOUT_2POINT1 (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY) |
93 | #define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER) |
94 | #define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER) |
95 | #define AV_CH_LAYOUT_3POINT1 (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY) |
96 | #define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER) |
97 | #define AV_CH_LAYOUT_4POINT1 (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY) |
98 | #define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
99 | #define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
100 | #define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT) |
101 | #define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY) |
102 | #define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
103 | #define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY) |
104 | #define AV_CH_LAYOUT_6POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER) |
105 | #define AV_CH_LAYOUT_6POINT0_FRONT (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
106 | #define AV_CH_LAYOUT_HEXAGONAL (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER) |
107 | #define AV_CH_LAYOUT_6POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER) |
108 | #define AV_CH_LAYOUT_6POINT1_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER) |
109 | #define AV_CH_LAYOUT_6POINT1_FRONT (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY) |
110 | #define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
111 | #define AV_CH_LAYOUT_7POINT0_FRONT (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
112 | #define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT) |
113 | #define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
114 | #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER) |
115 | #define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT) |
116 | #define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT) |
117 | #define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT) |
118 | #define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT) |
119 | |
120 | enum AVMatrixEncoding { |
121 | AV_MATRIX_ENCODING_NONE, |
122 | AV_MATRIX_ENCODING_DOLBY, |
123 | AV_MATRIX_ENCODING_DPLII, |
124 | AV_MATRIX_ENCODING_DPLIIX, |
125 | AV_MATRIX_ENCODING_DPLIIZ, |
126 | AV_MATRIX_ENCODING_DOLBYEX, |
127 | AV_MATRIX_ENCODING_DOLBYHEADPHONE, |
128 | AV_MATRIX_ENCODING_NB |
129 | }; |
130 | |
131 | /** |
132 | * Return a channel layout id that matches name, or 0 if no match is found. |
133 | * |
134 | * name can be one or several of the following notations, |
135 | * separated by '+' or '|': |
136 | * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0, |
137 | * 5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix); |
138 | * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC, |
139 | * SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR); |
140 | * - a number of channels, in decimal, followed by 'c', yielding |
141 | * the default channel layout for that number of channels (@see |
142 | * av_get_default_channel_layout); |
143 | * - a channel layout mask, in hexadecimal starting with "0x" (see the |
144 | * AV_CH_* macros). |
145 | * |
146 | * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7" |
147 | */ |
148 | uint64_t av_get_channel_layout(const char *name); |
149 | |
150 | /** |
151 | * Return a channel layout and the number of channels based on the specified name. |
152 | * |
153 | * This function is similar to (@see av_get_channel_layout), but can also parse |
154 | * unknown channel layout specifications. |
155 | * |
156 | * @param[in] name channel layout specification string |
157 | * @param[out] channel_layout parsed channel layout (0 if unknown) |
158 | * @param[out] nb_channels number of channels |
159 | * |
160 | * @return 0 on success, AVERROR(EINVAL) if the parsing fails. |
161 | */ |
162 | int av_get_extended_channel_layout(const char *name, uint64_t* channel_layout, int* nb_channels); |
163 | |
164 | /** |
165 | * Return a description of a channel layout. |
166 | * If nb_channels is <= 0, it is guessed from the channel_layout. |
167 | * |
168 | * @param buf put here the string containing the channel layout |
169 | * @param buf_size size in bytes of the buffer |
170 | */ |
171 | void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout); |
172 | |
173 | struct AVBPrint; |
174 | /** |
175 | * Append a description of a channel layout to a bprint buffer. |
176 | */ |
177 | void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout); |
178 | |
179 | /** |
180 | * Return the number of channels in the channel layout. |
181 | */ |
182 | int av_get_channel_layout_nb_channels(uint64_t channel_layout); |
183 | |
184 | /** |
185 | * Return default channel layout for a given number of channels. |
186 | */ |
187 | int64_t av_get_default_channel_layout(int nb_channels); |
188 | |
189 | /** |
190 | * Get the index of a channel in channel_layout. |
191 | * |
192 | * @param channel a channel layout describing exactly one channel which must be |
193 | * present in channel_layout. |
194 | * |
195 | * @return index of channel in channel_layout on success, a negative AVERROR |
196 | * on error. |
197 | */ |
198 | int av_get_channel_layout_channel_index(uint64_t channel_layout, |
199 | uint64_t channel); |
200 | |
201 | /** |
202 | * Get the channel with the given index in channel_layout. |
203 | */ |
204 | uint64_t (uint64_t channel_layout, int index); |
205 | |
206 | /** |
207 | * Get the name of a given channel. |
208 | * |
209 | * @return channel name on success, NULL on error. |
210 | */ |
211 | const char *av_get_channel_name(uint64_t channel); |
212 | |
213 | /** |
214 | * Get the description of a given channel. |
215 | * |
216 | * @param channel a channel layout with a single channel |
217 | * @return channel description on success, NULL on error |
218 | */ |
219 | const char *av_get_channel_description(uint64_t channel); |
220 | |
221 | /** |
222 | * Get the value and name of a standard channel layout. |
223 | * |
224 | * @param[in] index index in an internal list, starting at 0 |
225 | * @param[out] layout channel layout mask |
226 | * @param[out] name name of the layout |
227 | * @return 0 if the layout exists, |
228 | * <0 if index is beyond the limits |
229 | */ |
230 | int av_get_standard_channel_layout(unsigned index, uint64_t *layout, |
231 | const char **name); |
232 | |
233 | /** |
234 | * @} |
235 | * @} |
236 | */ |
237 | |
238 | #endif /* AVUTIL_CHANNEL_LAYOUT_H */ |
239 | |