1 | /* |
2 | * Copyright (c) 2014 Vittorio Giovara <vittorio.giovara@gmail.com> |
3 | * |
4 | * This file is part of FFmpeg. |
5 | * |
6 | * FFmpeg is free software; you can redistribute it and/or |
7 | * modify it under the terms of the GNU Lesser General Public |
8 | * License as published by the Free Software Foundation; either |
9 | * version 2.1 of the License, or (at your option) any later version. |
10 | * |
11 | * FFmpeg is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
14 | * Lesser General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU Lesser General Public |
17 | * License along with FFmpeg; if not, write to the Free Software |
18 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
19 | */ |
20 | |
21 | /** |
22 | * @file |
23 | * Display matrix |
24 | */ |
25 | |
26 | #ifndef AVUTIL_DISPLAY_H |
27 | #define AVUTIL_DISPLAY_H |
28 | |
29 | #include <stdint.h> |
30 | #include "common.h" |
31 | |
32 | /** |
33 | * @addtogroup lavu_video |
34 | * @{ |
35 | * |
36 | * @defgroup lavu_video_display Display transformation matrix functions |
37 | * @{ |
38 | */ |
39 | |
40 | /** |
41 | * @addtogroup lavu_video_display |
42 | * The display transformation matrix specifies an affine transformation that |
43 | * should be applied to video frames for correct presentation. It is compatible |
44 | * with the matrices stored in the ISO/IEC 14496-12 container format. |
45 | * |
46 | * The data is a 3x3 matrix represented as a 9-element array: |
47 | * |
48 | * @code{.unparsed} |
49 | * | a b u | |
50 | * (a, b, u, c, d, v, x, y, w) -> | c d v | |
51 | * | x y w | |
52 | * @endcode |
53 | * |
54 | * All numbers are stored in native endianness, as 16.16 fixed-point values, |
55 | * except for u, v and w, which are stored as 2.30 fixed-point values. |
56 | * |
57 | * The transformation maps a point (p, q) in the source (pre-transformation) |
58 | * frame to the point (p', q') in the destination (post-transformation) frame as |
59 | * follows: |
60 | * |
61 | * @code{.unparsed} |
62 | * | a b u | |
63 | * (p, q, 1) . | c d v | = z * (p', q', 1) |
64 | * | x y w | |
65 | * @endcode |
66 | * |
67 | * The transformation can also be more explicitly written in components as |
68 | * follows: |
69 | * |
70 | * @code{.unparsed} |
71 | * p' = (a * p + c * q + x) / z; |
72 | * q' = (b * p + d * q + y) / z; |
73 | * z = u * p + v * q + w |
74 | * @endcode |
75 | */ |
76 | |
77 | /** |
78 | * Extract the rotation component of the transformation matrix. |
79 | * |
80 | * @param matrix the transformation matrix |
81 | * @return the angle (in degrees) by which the transformation rotates the frame |
82 | * counterclockwise. The angle will be in range [-180.0, 180.0], |
83 | * or NaN if the matrix is singular. |
84 | * |
85 | * @note floating point numbers are inherently inexact, so callers are |
86 | * recommended to round the return value to nearest integer before use. |
87 | */ |
88 | double av_display_rotation_get(const int32_t matrix[9]); |
89 | |
90 | /** |
91 | * Initialize a transformation matrix describing a pure counterclockwise |
92 | * rotation by the specified angle (in degrees). |
93 | * |
94 | * @param matrix an allocated transformation matrix (will be fully overwritten |
95 | * by this function) |
96 | * @param angle rotation angle in degrees. |
97 | */ |
98 | void av_display_rotation_set(int32_t matrix[9], double angle); |
99 | |
100 | /** |
101 | * Flip the input matrix horizontally and/or vertically. |
102 | * |
103 | * @param matrix an allocated transformation matrix |
104 | * @param hflip whether the matrix should be flipped horizontally |
105 | * @param vflip whether the matrix should be flipped vertically |
106 | */ |
107 | void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip); |
108 | |
109 | /** |
110 | * @} |
111 | * @} |
112 | */ |
113 | |
114 | #endif /* AVUTIL_DISPLAY_H */ |
115 | |