| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qanimationcontroller.h" |
| 5 | #include "qanimationgroup.h" |
| 6 | |
| 7 | #include <private/qanimationcontroller_p.h> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | namespace Qt3DAnimation { |
| 12 | |
| 13 | /*! |
| 14 | \class Qt3DAnimation::QAnimationController |
| 15 | \brief A controller class for animations. |
| 16 | \inmodule Qt3DAnimation |
| 17 | \since 5.9 |
| 18 | \inherits QObject |
| 19 | |
| 20 | Qt3DAnimation::QAnimationController class controls the selection and playback of animations. |
| 21 | The class can be used to find all animations from Qt3DCore::QEntity tree and create |
| 22 | \l {Qt3DAnimation::QAnimationGroup} {QAnimationGroups} from the animations with the same name. |
| 23 | The user can select which animation group is currently controlled with the animation |
| 24 | controller by setting the active animation. The animation position is then propagated to |
| 25 | that group after scaling and offsetting the provided position value with the |
| 26 | positionScale and positionOffset values. |
| 27 | |
| 28 | \note that the animation controller doesn't have internal timer, but instead the user |
| 29 | is responsible for updating the position property in timely manner. |
| 30 | */ |
| 31 | |
| 32 | /*! |
| 33 | \qmltype AnimationController |
| 34 | \brief A controller type for animations. |
| 35 | \inqmlmodule Qt3D.Animation |
| 36 | \since 5.9 |
| 37 | \nativetype Qt3DAnimation::QAnimationController |
| 38 | |
| 39 | AnimationController type controls the selection and playback of animations. |
| 40 | The type can be used to find all animations from Entity tree and create |
| 41 | \l {AnimationGroup} {AnimationGroups} from the animations with the same name. |
| 42 | The user can select which animation group is currently controlled with the animation |
| 43 | controller by setting the active animation. The animation position is then propagated to |
| 44 | that group after scaling and offsetting the provided position value with the |
| 45 | positionScale and positionOffset values. |
| 46 | |
| 47 | \note that the animation controller doesn't have internal timer, but instead the user |
| 48 | is responsible for updating the position property in timely manner. |
| 49 | */ |
| 50 | |
| 51 | /*! |
| 52 | \property Qt3DAnimation::QAnimationController::activeAnimationGroup |
| 53 | Holds the currectly active animation group. |
| 54 | */ |
| 55 | /*! |
| 56 | \property Qt3DAnimation::QAnimationController::position |
| 57 | Holds the current position of the animation. When the position is set, |
| 58 | it is scaled and offset with positionScale/positionOffset and propagated |
| 59 | to the active animation group. |
| 60 | */ |
| 61 | /*! |
| 62 | \property Qt3DAnimation::QAnimationController::positionScale |
| 63 | Holds the position scale of the animation. |
| 64 | */ |
| 65 | /*! |
| 66 | \property Qt3DAnimation::QAnimationController::positionOffset |
| 67 | Holds the position offset of the animation. |
| 68 | */ |
| 69 | /*! |
| 70 | \property Qt3DAnimation::QAnimationController::entity |
| 71 | Holds the entity animations are gathered and grouped from. If the controller already |
| 72 | holds animations, they are cleared. |
| 73 | */ |
| 74 | /*! |
| 75 | \property Qt3DAnimation::QAnimationController::recursive |
| 76 | Holds whether the recursively search the entity tree when gathering animations from the entity. |
| 77 | If set to true, the animations are searched also from the child entities of the entity. |
| 78 | If set to false, only the entity passed to the controller is searched. |
| 79 | */ |
| 80 | |
| 81 | /*! |
| 82 | \qmlproperty int AnimationController::activeAnimationGroup |
| 83 | Holds the currectly active animation group. |
| 84 | */ |
| 85 | /*! |
| 86 | \qmlproperty real AnimationController::position |
| 87 | Holds the current position of the animation. When the position is set, |
| 88 | it is scaled and offset with positionScale/positionOffset and propagated |
| 89 | to the active animation group. |
| 90 | */ |
| 91 | /*! |
| 92 | \qmlproperty real AnimationController::positionScale |
| 93 | Holds the position scale of the animation. |
| 94 | */ |
| 95 | /*! |
| 96 | \qmlproperty real AnimationController::positionOffset |
| 97 | Holds the position offset of the animation. |
| 98 | */ |
| 99 | /*! |
| 100 | \qmlproperty Entity AnimationController::entity |
| 101 | Holds the entity animations are gathered and grouped from. If the controller already |
| 102 | holds animations, they are cleared. |
| 103 | */ |
| 104 | /*! |
| 105 | \qmlproperty bool AnimationController::recursive |
| 106 | Holds whether the recursively search the entity tree when gathering animations from the entity. |
| 107 | If set to true, the animations are searched also from the child entities of the entity. |
| 108 | If set to false, only the entity passed to the controller is searched. |
| 109 | */ |
| 110 | /*! |
| 111 | \qmlproperty list<AnimationGroup> AnimationController::animationGroups |
| 112 | Holds the list of animation groups in the controller. |
| 113 | */ |
| 114 | /*! |
| 115 | \qmlmethod int Qt3D.Animation::AnimationController::getAnimationIndex(name) |
| 116 | Returns the index of the animation with \a name. Returns -1 if no AnimationGroup |
| 117 | with the given name is found. |
| 118 | */ |
| 119 | /*! |
| 120 | \qmlmethod AnimationGroup Qt3D.Animation::AnimationController::getGroup(index) |
| 121 | Returns the AnimationGroup with the given \a index. |
| 122 | */ |
| 123 | |
| 124 | QAnimationControllerPrivate::QAnimationControllerPrivate() |
| 125 | : QObjectPrivate() |
| 126 | , m_activeAnimationGroup(0) |
| 127 | , m_position(0.0f) |
| 128 | , m_scaledPosition(0.0f) |
| 129 | , m_positionScale(1.0f) |
| 130 | , m_positionOffset(0.0f) |
| 131 | , m_entity(nullptr) |
| 132 | , m_recursive(true) |
| 133 | { |
| 134 | |
| 135 | } |
| 136 | |
| 137 | void QAnimationControllerPrivate::updatePosition(float position) |
| 138 | { |
| 139 | m_position = position; |
| 140 | m_scaledPosition = scaledPosition(position); |
| 141 | if (m_activeAnimationGroup >= 0 && m_activeAnimationGroup < m_animationGroups.size()) |
| 142 | m_animationGroups[m_activeAnimationGroup]->setPosition(m_scaledPosition); |
| 143 | } |
| 144 | |
| 145 | float QAnimationControllerPrivate::scaledPosition(float position) const |
| 146 | { |
| 147 | return m_positionScale * position + m_positionOffset; |
| 148 | } |
| 149 | |
| 150 | QAnimationGroup *QAnimationControllerPrivate::findGroup(const QString &name) |
| 151 | { |
| 152 | for (QAnimationGroup *g : std::as_const(t&: m_animationGroups)) { |
| 153 | if (g->name() == name) |
| 154 | return g; |
| 155 | } |
| 156 | return nullptr; |
| 157 | } |
| 158 | |
| 159 | void QAnimationControllerPrivate::() |
| 160 | { |
| 161 | Q_Q(QAnimationController); |
| 162 | if (!m_entity) |
| 163 | return; |
| 164 | QList<Qt3DAnimation::QAbstractAnimation *> animations |
| 165 | = m_entity->findChildren<Qt3DAnimation::QAbstractAnimation *>(aName: QString(), |
| 166 | options: m_recursive ? Qt::FindChildrenRecursively : Qt::FindDirectChildrenOnly); |
| 167 | if (animations.size() > 0) { |
| 168 | for (Qt3DAnimation::QAbstractAnimation *a : animations) { |
| 169 | QAnimationGroup *group = findGroup(name: a->animationName()); |
| 170 | if (!group) { |
| 171 | group = new QAnimationGroup(q); |
| 172 | group->setName(a->animationName()); |
| 173 | m_animationGroups.push_back(t: group); |
| 174 | } |
| 175 | group->addAnimation(animation: a); |
| 176 | } |
| 177 | } |
| 178 | } |
| 179 | void QAnimationControllerPrivate::clearAnimations() |
| 180 | { |
| 181 | for (Qt3DAnimation::QAnimationGroup *a : std::as_const(t&: m_animationGroups)) |
| 182 | a->deleteLater(); |
| 183 | m_animationGroups.clear(); |
| 184 | m_activeAnimationGroup = 0; |
| 185 | } |
| 186 | |
| 187 | /*! |
| 188 | Constructs a new QAnimationController with \a parent. |
| 189 | */ |
| 190 | QAnimationController::QAnimationController(QObject *parent) |
| 191 | : QObject(*new QAnimationControllerPrivate, parent) |
| 192 | { |
| 193 | |
| 194 | } |
| 195 | |
| 196 | /*! |
| 197 | Returns the list of animation groups the conroller is currently holding. |
| 198 | */ |
| 199 | QList<QAnimationGroup *> QAnimationController::animationGroupList() |
| 200 | { |
| 201 | Q_D(QAnimationController); |
| 202 | return d->m_animationGroups; |
| 203 | } |
| 204 | |
| 205 | int QAnimationController::activeAnimationGroup() const |
| 206 | { |
| 207 | Q_D(const QAnimationController); |
| 208 | return d->m_activeAnimationGroup; |
| 209 | } |
| 210 | |
| 211 | float QAnimationController::position() const |
| 212 | { |
| 213 | Q_D(const QAnimationController); |
| 214 | return d->m_position; |
| 215 | } |
| 216 | |
| 217 | float QAnimationController::positionScale() const |
| 218 | { |
| 219 | Q_D(const QAnimationController); |
| 220 | return d->m_positionScale; |
| 221 | } |
| 222 | |
| 223 | float QAnimationController::positionOffset() const |
| 224 | { |
| 225 | Q_D(const QAnimationController); |
| 226 | return d->m_positionOffset; |
| 227 | } |
| 228 | |
| 229 | Qt3DCore::QEntity *QAnimationController::entity() const |
| 230 | { |
| 231 | Q_D(const QAnimationController); |
| 232 | return d->m_entity; |
| 233 | } |
| 234 | |
| 235 | bool QAnimationController::recursive() const |
| 236 | { |
| 237 | Q_D(const QAnimationController); |
| 238 | return d->m_recursive; |
| 239 | } |
| 240 | |
| 241 | /*! |
| 242 | Sets the \a animationGroups for the controller. Old groups are cleared. |
| 243 | */ |
| 244 | void QAnimationController::setAnimationGroups(const QList<Qt3DAnimation::QAnimationGroup *> &animationGroups) |
| 245 | { |
| 246 | Q_D(QAnimationController); |
| 247 | d->m_animationGroups = animationGroups; |
| 248 | if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) |
| 249 | d->m_activeAnimationGroup = 0; |
| 250 | d->updatePosition(position: d->m_position); |
| 251 | } |
| 252 | |
| 253 | /*! |
| 254 | Adds the given \a animationGroup to the controller. |
| 255 | */ |
| 256 | void QAnimationController::addAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) |
| 257 | { |
| 258 | Q_D(QAnimationController); |
| 259 | if (!d->m_animationGroups.contains(t: animationGroup)) |
| 260 | d->m_animationGroups.push_back(t: animationGroup); |
| 261 | } |
| 262 | |
| 263 | /*! |
| 264 | Removes the given \a animationGroup from the controller. |
| 265 | */ |
| 266 | void QAnimationController::removeAnimationGroup(Qt3DAnimation::QAnimationGroup *animationGroup) |
| 267 | { |
| 268 | Q_D(QAnimationController); |
| 269 | if (d->m_animationGroups.contains(t: animationGroup)) |
| 270 | d->m_animationGroups.removeAll(t: animationGroup); |
| 271 | if (d->m_activeAnimationGroup >= d->m_animationGroups.size()) |
| 272 | d->m_activeAnimationGroup = 0; |
| 273 | } |
| 274 | |
| 275 | void QAnimationController::setActiveAnimationGroup(int index) |
| 276 | { |
| 277 | Q_D(QAnimationController); |
| 278 | if (d->m_activeAnimationGroup != index) { |
| 279 | d->m_activeAnimationGroup = index; |
| 280 | d->updatePosition(position: d->m_position); |
| 281 | emit activeAnimationGroupChanged(index); |
| 282 | } |
| 283 | } |
| 284 | void QAnimationController::setPosition(float position) |
| 285 | { |
| 286 | Q_D(QAnimationController); |
| 287 | if (!qFuzzyCompare(p1: d->m_scaledPosition, p2: d->scaledPosition(position))) { |
| 288 | d->updatePosition(position); |
| 289 | emit positionChanged(position); |
| 290 | } |
| 291 | } |
| 292 | |
| 293 | void QAnimationController::setPositionScale(float scale) |
| 294 | { |
| 295 | Q_D(QAnimationController); |
| 296 | if (!qFuzzyCompare(p1: d->m_positionScale, p2: scale)) { |
| 297 | d->m_positionScale = scale; |
| 298 | emit positionScaleChanged(scale); |
| 299 | } |
| 300 | } |
| 301 | |
| 302 | void QAnimationController::setPositionOffset(float offset) |
| 303 | { |
| 304 | Q_D(QAnimationController); |
| 305 | if (!qFuzzyCompare(p1: d->m_positionOffset, p2: offset)) { |
| 306 | d->m_positionOffset = offset; |
| 307 | emit positionOffsetChanged(offset); |
| 308 | } |
| 309 | } |
| 310 | |
| 311 | void QAnimationController::setEntity(Qt3DCore::QEntity *entity) |
| 312 | { |
| 313 | Q_D(QAnimationController); |
| 314 | if (d->m_entity != entity) { |
| 315 | d->clearAnimations(); |
| 316 | d->m_entity = entity; |
| 317 | d->extractAnimations(); |
| 318 | d->updatePosition(position: d->m_position); |
| 319 | emit entityChanged(entity); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | void QAnimationController::setRecursive(bool recursive) |
| 324 | { |
| 325 | Q_D(QAnimationController); |
| 326 | if (d->m_recursive != recursive) { |
| 327 | d->m_recursive = recursive; |
| 328 | emit recursiveChanged(recursive); |
| 329 | } |
| 330 | } |
| 331 | |
| 332 | /*! |
| 333 | Returns the index of the animation with \a name. Returns -1 if no AnimationGroup |
| 334 | with the given name is found. |
| 335 | */ |
| 336 | int QAnimationController::getAnimationIndex(const QString &name) const |
| 337 | { |
| 338 | Q_D(const QAnimationController); |
| 339 | for (int i = 0; i < d->m_animationGroups.size(); ++i) { |
| 340 | if (d->m_animationGroups[i]->name() == name) |
| 341 | return i; |
| 342 | } |
| 343 | return -1; |
| 344 | } |
| 345 | |
| 346 | /*! |
| 347 | Returns the AnimationGroup with the given \a index. |
| 348 | */ |
| 349 | QAnimationGroup *QAnimationController::getGroup(int index) const |
| 350 | { |
| 351 | Q_D(const QAnimationController); |
| 352 | return d->m_animationGroups.at(i: index); |
| 353 | } |
| 354 | |
| 355 | } // Qt3DAnimation |
| 356 | |
| 357 | QT_END_NAMESPACE |
| 358 | |
| 359 | #include "moc_qanimationcontroller.cpp" |
| 360 | |