1 | // Copyright (C) 2017 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qkeyframeanimation.h" |
5 | #include "Qt3DAnimation/private/qkeyframeanimation_p.h" |
6 | |
7 | #include <cmath> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | namespace Qt3DAnimation { |
12 | |
13 | /*! |
14 | \class Qt3DAnimation::QKeyframeAnimation |
15 | \brief A class implementing simple keyframe animation to a QTransform. |
16 | \inmodule Qt3DAnimation |
17 | \since 5.9 |
18 | \inherits Qt3DAnimation::QAbstractAnimation |
19 | |
20 | A Qt3DAnimation::QKeyframeAnimation class implements simple keyframe animation |
21 | that can be used to animate \l QTransform. The keyframes consists of multiple |
22 | timed QTransforms, which are interpolated and applied to the target \l QTransform. |
23 | \l QEasingCurve is used between keyframes to control the interpolator. RepeatMode |
24 | can be set for when the position set to the QKeyframeAnimation is below or above |
25 | the values defined in the keyframe positions. |
26 | */ |
27 | |
28 | /*! |
29 | \qmltype KeyframeAnimation |
30 | \brief A type implementing simple keyframe animation to a Transform. |
31 | \inqmlmodule Qt3D.Animation |
32 | \since 5.9 |
33 | \inherits AbstractAnimation |
34 | \instantiates Qt3DAnimation::QKeyframeAnimation |
35 | |
36 | A KeyframeAnimation type implements simple keyframe animation |
37 | that can be used to animate \l Transform. The keyframes consists of multiple |
38 | timed \l {Qt3D.Core::Transform}s, which are interpolated and applied |
39 | to the target Transform. EasingCurve is used between keyframes to control |
40 | the interpolator. RepeatMode can be set for when the position set to the |
41 | KeyframeAnimation is less or or greater than the values defined in the keyframe positions. |
42 | */ |
43 | |
44 | /*! |
45 | \property Qt3DAnimation::QKeyframeAnimation::framePositions |
46 | Holds the positions of the keyframes. Each position in the list specifies the position |
47 | of the corresponding keyframe with the same index. The values must be in an ascending order. |
48 | Values can be positive or negative and do not have any predefined unit. |
49 | */ |
50 | /*! |
51 | \property Qt3DAnimation::QKeyframeAnimation::target |
52 | Holds the target QTransform the animation is applied to. |
53 | */ |
54 | /*! |
55 | \property Qt3DAnimation::QKeyframeAnimation::easing |
56 | Holds the easing curve of the interpolator between keyframes. |
57 | */ |
58 | /*! |
59 | \property Qt3DAnimation::QKeyframeAnimation::targetName |
60 | Holds the name of the target transform. This is a convenience property making it |
61 | easier to match the target transform to the keyframe animation. The name |
62 | is usually same as the name of the parent entity of the target transform, but |
63 | does not have to be. |
64 | */ |
65 | /*! |
66 | \property Qt3DAnimation::QKeyframeAnimation::startMode |
67 | Holds the repeat mode for the position values less than the first frame position. |
68 | */ |
69 | /*! |
70 | \property Qt3DAnimation::QKeyframeAnimation::endMode |
71 | Holds the repeat mode for the position values greater than the last frame position. |
72 | */ |
73 | /*! |
74 | \enum QKeyframeAnimation::RepeatMode |
75 | |
76 | This enumeration specifies how position values outside keyframe values are handled. |
77 | \value None The animation is not applied to the target transform. |
78 | \value Constant The edge keyframe value is used. |
79 | \value Repeat The animation is repeated. |
80 | */ |
81 | /*! |
82 | \qmlproperty list<real> KeyframeAnimation::framePositions |
83 | Holds the positions of the keyframes. Each position in the list specifies the position |
84 | of the corresponding keyframe. The values must be in an ascending order. Values can |
85 | be positive or negative and do not have any predefined unit. |
86 | */ |
87 | /*! |
88 | \qmlproperty Transform KeyframeAnimation::target |
89 | Holds the target Transform the animation is applied to. |
90 | */ |
91 | /*! |
92 | \qmlproperty EasingCurve KeyframeAnimation::easing |
93 | Holds the easing curve of the interpolator between keyframes. |
94 | */ |
95 | /*! |
96 | \qmlproperty string KeyframeAnimation::targetName |
97 | Holds the name of the target transform. This is a convenience property making it |
98 | easier to match the target transform to the keyframe animation. The name |
99 | is usually same as the name of the parent entity of the target transform, but |
100 | does not have to be. |
101 | */ |
102 | /*! |
103 | \qmlproperty enumeration KeyframeAnimation::startMode |
104 | Holds the repeat mode for the position values less than the first frame position. |
105 | \list |
106 | \li None |
107 | \li Constant |
108 | \li Repeat |
109 | \endlist |
110 | */ |
111 | /*! |
112 | \qmlproperty enumeration KeyframeAnimation::endMode |
113 | Holds the repeat mode for the position values greater than the last frame position. |
114 | \list |
115 | \li None |
116 | \li Constant |
117 | \li Repeat |
118 | \endlist |
119 | */ |
120 | /*! |
121 | \qmlproperty list<Transform> KeyframeAnimation::keyframes |
122 | Holds the list of keyframes in the keyframe animation. |
123 | */ |
124 | |
125 | QKeyframeAnimationPrivate::QKeyframeAnimationPrivate() |
126 | : QAbstractAnimationPrivate(QAbstractAnimation::KeyframeAnimation) |
127 | , m_target(nullptr) |
128 | , m_minposition(0.0f) |
129 | , m_maxposition(0.0f) |
130 | , m_startMode(QKeyframeAnimation::Constant) |
131 | , m_endMode(QKeyframeAnimation::Constant) |
132 | { |
133 | |
134 | } |
135 | |
136 | /*! |
137 | Constructs an QKeyframeAnimation with \a parent. |
138 | */ |
139 | QKeyframeAnimation::QKeyframeAnimation(QObject *parent) |
140 | : QAbstractAnimation(*new QKeyframeAnimationPrivate(), parent) |
141 | { |
142 | Q_D(QKeyframeAnimation); |
143 | d->m_positionConnection = QObject::connect(sender: this, signal: &QAbstractAnimation::positionChanged, |
144 | context: this, slot: &QKeyframeAnimation::updateAnimation); |
145 | } |
146 | |
147 | |
148 | void QKeyframeAnimation::setFramePositions(const QList<float> &positions) |
149 | { |
150 | Q_D(QKeyframeAnimation); |
151 | d->m_framePositions = positions; |
152 | d->m_position = -1.0f; |
153 | if (d->m_framePositions.size() == 0) { |
154 | d->m_minposition = d->m_maxposition = 0.0f; |
155 | return; |
156 | } |
157 | d->m_minposition = d->m_framePositions.first(); |
158 | d->m_maxposition = d->m_framePositions.last(); |
159 | float lastPos = d->m_minposition; |
160 | for (float p : std::as_const(t&: d->m_framePositions)) { |
161 | if (p < lastPos || p > d->m_maxposition) |
162 | qWarning() << "positions not ordered correctly" ; |
163 | lastPos = p; |
164 | } |
165 | setDuration(d->m_maxposition); |
166 | } |
167 | |
168 | /*! |
169 | Sets the \a keyframes of the animation. Old keyframes are cleared. |
170 | */ |
171 | void QKeyframeAnimation::setKeyframes(const QList<Qt3DCore::QTransform *> &keyframes) |
172 | { |
173 | Q_D(QKeyframeAnimation); |
174 | d->m_keyframes = keyframes; |
175 | } |
176 | |
177 | // slerp which allows long path |
178 | QQuaternion lslerp(QQuaternion q1, QQuaternion q2, float t) |
179 | { |
180 | QQuaternion ret; |
181 | // Handle the easy cases first. |
182 | if (t <= 0.0f) |
183 | return q1; |
184 | else if (t >= 1.0f) |
185 | return q2; |
186 | |
187 | float cos = qBound(min: -1.0f, val: QQuaternion::dotProduct(q1, q2), max: 1.0f); |
188 | float angle = std::acos(x: cos); |
189 | float sin = std::sin(x: angle); |
190 | if (!qFuzzyIsNull(f: sin)) { |
191 | float a = std::sin(x: (1.0 - t) * angle) / sin; |
192 | float b = std::sin(x: t * angle) / sin; |
193 | ret = (q1 * a + q2 * b).normalized(); |
194 | } else { |
195 | ret = q1 * (1.0f-t) + q2 * t; |
196 | } |
197 | return ret; |
198 | } |
199 | |
200 | void QKeyframeAnimationPrivate::calculateFrame(float position) |
201 | { |
202 | if (m_target && m_framePositions.size() > 0 |
203 | && m_keyframes.size() == m_framePositions.size()) { |
204 | if (position < m_minposition) { |
205 | if (m_startMode == QKeyframeAnimation::None) { |
206 | return; |
207 | } else if (m_startMode == QKeyframeAnimation::Constant) { |
208 | m_target->setRotation(m_keyframes.first()->rotation()); |
209 | m_target->setScale3D(m_keyframes.first()->scale3D()); |
210 | m_target->setTranslation(m_keyframes.first()->translation()); |
211 | return; |
212 | } else { |
213 | // must be repeat |
214 | position = std::fmod(x: -(position - m_minposition), y: m_maxposition - m_minposition) |
215 | + m_minposition; |
216 | } |
217 | } else if (position >= m_maxposition) { |
218 | if (m_endMode == QKeyframeAnimation::None) { |
219 | return; |
220 | } else if (m_endMode == QKeyframeAnimation::Constant) { |
221 | m_target->setRotation(m_keyframes.last()->rotation()); |
222 | m_target->setScale3D(m_keyframes.last()->scale3D()); |
223 | m_target->setTranslation(m_keyframes.last()->translation()); |
224 | return; |
225 | } else { |
226 | // must be repeat |
227 | position = std::fmod(x: position - m_minposition, y: m_maxposition - m_minposition) |
228 | + m_minposition; |
229 | } |
230 | } |
231 | if (position >= m_minposition && position < m_maxposition) { |
232 | for (int i = 0; i < m_framePositions.size() - 1; i++) { |
233 | if (position >= m_framePositions.at(i) |
234 | && position < m_framePositions.at(i: i+1)) { |
235 | float ip = (position - m_framePositions.at(i)) |
236 | / (m_framePositions.at(i: i+1) - m_framePositions.at(i)); |
237 | float eIp = m_easing.valueForProgress(progress: ip); |
238 | float eIip = 1.0f - eIp; |
239 | |
240 | Qt3DCore::QTransform *a = m_keyframes.at(i); |
241 | Qt3DCore::QTransform *b = m_keyframes.at(i: i+1); |
242 | |
243 | QVector3D s = a->scale3D() * eIip + b->scale3D() * eIp; |
244 | QVector3D t = a->translation() * eIip + b->translation() * eIp; |
245 | QQuaternion r = QQuaternion::slerp(q1: a->rotation(), q2: b->rotation(), t: eIp); |
246 | |
247 | m_target->setRotation(r); |
248 | m_target->setScale3D(s); |
249 | m_target->setTranslation(t); |
250 | return; |
251 | } |
252 | } |
253 | } |
254 | } |
255 | } |
256 | |
257 | void QKeyframeAnimation::updateAnimation(float position) |
258 | { |
259 | Q_D(QKeyframeAnimation); |
260 | d->calculateFrame(position); |
261 | } |
262 | |
263 | QList<float> QKeyframeAnimation::framePositions() const |
264 | { |
265 | Q_D(const QKeyframeAnimation); |
266 | return d->m_framePositions; |
267 | } |
268 | |
269 | /*! |
270 | Returns the list of keyframes. |
271 | */ |
272 | QList<Qt3DCore::QTransform *> QKeyframeAnimation::keyframeList() const |
273 | { |
274 | Q_D(const QKeyframeAnimation); |
275 | return d->m_keyframes; |
276 | } |
277 | |
278 | void QKeyframeAnimation::setTarget(Qt3DCore::QTransform *target) |
279 | { |
280 | Q_D(QKeyframeAnimation); |
281 | if (d->m_target != target) { |
282 | d->m_target = target; |
283 | emit targetChanged(target: d->m_target); |
284 | d->m_position = -1.0f; |
285 | |
286 | if (target) { |
287 | d->m_baseScale = target->scale3D(); |
288 | d->m_baseTranslation = target->translation(); |
289 | d->m_baseRotation = target->rotation(); |
290 | } |
291 | } |
292 | } |
293 | |
294 | QKeyframeAnimation::RepeatMode QKeyframeAnimation::startMode() const |
295 | { |
296 | Q_D(const QKeyframeAnimation); |
297 | return d->m_startMode; |
298 | } |
299 | |
300 | QKeyframeAnimation::RepeatMode QKeyframeAnimation::endMode() const |
301 | { |
302 | Q_D(const QKeyframeAnimation); |
303 | return d->m_endMode; |
304 | } |
305 | |
306 | void QKeyframeAnimation::setEasing(const QEasingCurve &easing) |
307 | { |
308 | Q_D(QKeyframeAnimation); |
309 | if (d->m_easing != easing) { |
310 | d->m_easing = easing; |
311 | emit easingChanged(easing); |
312 | } |
313 | } |
314 | |
315 | void QKeyframeAnimation::setTargetName(const QString &name) |
316 | { |
317 | Q_D(QKeyframeAnimation); |
318 | if (d->m_targetName != name) { |
319 | d->m_targetName = name; |
320 | emit targetNameChanged(name); |
321 | } |
322 | } |
323 | |
324 | void QKeyframeAnimation::setStartMode(QKeyframeAnimation::RepeatMode mode) |
325 | { |
326 | Q_D(QKeyframeAnimation); |
327 | if (d->m_startMode != mode) { |
328 | d->m_startMode = mode; |
329 | emit startModeChanged(startMode: mode); |
330 | } |
331 | } |
332 | |
333 | void QKeyframeAnimation::setEndMode(QKeyframeAnimation::RepeatMode mode) |
334 | { |
335 | Q_D(QKeyframeAnimation); |
336 | if (mode != d->m_endMode) { |
337 | d->m_endMode = mode; |
338 | emit endModeChanged(endMode: mode); |
339 | } |
340 | } |
341 | |
342 | /*! |
343 | Adds new \a keyframe at the end of the animation. The QTransform can |
344 | be added to the animation multiple times. |
345 | */ |
346 | void QKeyframeAnimation::addKeyframe(Qt3DCore::QTransform *keyframe) |
347 | { |
348 | Q_D(QKeyframeAnimation); |
349 | d->m_keyframes.push_back(t: keyframe); |
350 | } |
351 | |
352 | /*! |
353 | Removes a \a keyframe from the animation. If the same QTransform |
354 | is set as keyframe multiple times, all occurrences are removed. |
355 | */ |
356 | void QKeyframeAnimation::removeKeyframe(Qt3DCore::QTransform *keyframe) |
357 | { |
358 | Q_D(QKeyframeAnimation); |
359 | d->m_keyframes.removeAll(t: keyframe); |
360 | } |
361 | |
362 | QString QKeyframeAnimation::targetName() const |
363 | { |
364 | Q_D(const QKeyframeAnimation); |
365 | return d->m_targetName; |
366 | } |
367 | |
368 | QEasingCurve QKeyframeAnimation::easing() const |
369 | { |
370 | Q_D(const QKeyframeAnimation); |
371 | return d->m_easing; |
372 | } |
373 | |
374 | Qt3DCore::QTransform *QKeyframeAnimation::target() const |
375 | { |
376 | Q_D(const QKeyframeAnimation); |
377 | return d->m_target; |
378 | } |
379 | |
380 | } // Qt3DAnimation |
381 | |
382 | QT_END_NAMESPACE |
383 | |
384 | #include "moc_qkeyframeanimation.cpp" |
385 | |