| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qorbitcameracontroller.h" |
| 5 | #include "qorbitcameracontroller_p.h" |
| 6 | |
| 7 | #include <Qt3DRender/QCamera> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | namespace Qt3DExtras { |
| 12 | |
| 13 | QOrbitCameraControllerPrivate::() |
| 14 | : m_zoomInLimit(2.0f) |
| 15 | , m_upVector(0.0f, 1.0f, 0.0f) |
| 16 | , m_inverseXTranslate(false) |
| 17 | , m_inverseYTranslate(false) |
| 18 | , m_inversePan(false) |
| 19 | , m_inverseTilt(false) |
| 20 | , m_zoomTranslateViewCenter(true) |
| 21 | {} |
| 22 | |
| 23 | /*! |
| 24 | \class Qt3DExtras::QOrbitCameraController |
| 25 | \ingroup qt3d-extras-cameracontrollers |
| 26 | \brief The QOrbitCameraController class allows controlling the scene camera along orbital path. |
| 27 | \inmodule Qt3DExtras |
| 28 | \since 5.7 |
| 29 | \inherits Qt3DCore::QEntity |
| 30 | |
| 31 | The controls are: |
| 32 | \table |
| 33 | \header |
| 34 | \li Input |
| 35 | \li Action |
| 36 | \row |
| 37 | \li Left mouse button |
| 38 | \li While the left mouse button is pressed, mouse movement along x-axis moves the camera |
| 39 | left and right and movement along y-axis moves it up and down. |
| 40 | \row |
| 41 | \li Right mouse button |
| 42 | \li While the right mouse button is pressed, mouse movement along x-axis pans the camera |
| 43 | around the camera view center and movement along y-axis tilts it around the camera |
| 44 | view center. |
| 45 | \row |
| 46 | \li Both left and right mouse button |
| 47 | \li While both the left and the right mouse button are pressed, mouse movement along y-axis |
| 48 | zooms the camera in and out without changing the view center. |
| 49 | \row |
| 50 | \li Mouse scroll wheel |
| 51 | \li Zooms the camera in and out without changing the view center. |
| 52 | \row |
| 53 | \li Arrow keys |
| 54 | \li Move the camera vertically and horizontally relative to camera viewport. |
| 55 | \row |
| 56 | \li Page up and page down keys |
| 57 | \li Move the camera forwards and backwards. |
| 58 | \row |
| 59 | \li Shift key |
| 60 | \li Changes the behavior of the up and down arrow keys to zoom the camera in and out |
| 61 | without changing the view center. The other movement keys are disabled. |
| 62 | \row |
| 63 | \li Alt key |
| 64 | \li Changes the behovior of the arrow keys to pan and tilt the camera around the view |
| 65 | center. Disables the page up and page down keys. |
| 66 | \row |
| 67 | \li Escape |
| 68 | \li Moves the camera so that entire scene is visible in the camera viewport. |
| 69 | \endtable |
| 70 | */ |
| 71 | |
| 72 | QOrbitCameraController::(Qt3DCore::QNode *parent) |
| 73 | : QOrbitCameraController(*new QOrbitCameraControllerPrivate, parent) |
| 74 | { |
| 75 | } |
| 76 | |
| 77 | /*! \internal |
| 78 | */ |
| 79 | QOrbitCameraController::(QOrbitCameraControllerPrivate &dd, Qt3DCore::QNode *parent) |
| 80 | : QAbstractCameraController(dd, parent) |
| 81 | { |
| 82 | } |
| 83 | |
| 84 | QOrbitCameraController::() |
| 85 | { |
| 86 | } |
| 87 | |
| 88 | /*! |
| 89 | \property Qt3DExtras::QOrbitCameraController::zoomInLimit |
| 90 | |
| 91 | Holds the current zoom-in limit. The zoom-in limit determines how close to the view center |
| 92 | the camera can be zoomed. |
| 93 | */ |
| 94 | float QOrbitCameraController::() const |
| 95 | { |
| 96 | Q_D(const QOrbitCameraController); |
| 97 | return d->m_zoomInLimit; |
| 98 | } |
| 99 | |
| 100 | void QOrbitCameraController::(float zoomInLimit) |
| 101 | { |
| 102 | Q_D(QOrbitCameraController); |
| 103 | if (d->m_zoomInLimit != zoomInLimit) { |
| 104 | d->m_zoomInLimit = zoomInLimit; |
| 105 | emit zoomInLimitChanged(); |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | QVector3D QOrbitCameraController::() const { |
| 110 | Q_D(const QOrbitCameraController); |
| 111 | return d->m_upVector; |
| 112 | } |
| 113 | |
| 114 | void QOrbitCameraController::(const QVector3D& upVector) |
| 115 | { |
| 116 | Q_D(QOrbitCameraController); |
| 117 | if (d->m_upVector != upVector) { |
| 118 | d->m_upVector = upVector; |
| 119 | emit upVectorChanged(upVector: d->m_upVector); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | bool QOrbitCameraController::() const |
| 124 | { |
| 125 | Q_D(const QOrbitCameraController); |
| 126 | return d->m_inverseXTranslate; |
| 127 | } |
| 128 | |
| 129 | void QOrbitCameraController::(bool isInverse) |
| 130 | { |
| 131 | Q_D(QOrbitCameraController); |
| 132 | if (d->m_inverseXTranslate != isInverse) { |
| 133 | d->m_inverseXTranslate = isInverse; |
| 134 | emit inverseXTranslateChanged(isInverse: d->m_inverseXTranslate); |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | bool QOrbitCameraController::() const |
| 139 | { |
| 140 | Q_D(const QOrbitCameraController); |
| 141 | return d->m_inverseYTranslate; |
| 142 | } |
| 143 | |
| 144 | void QOrbitCameraController::(bool isInverse) |
| 145 | { |
| 146 | Q_D(QOrbitCameraController); |
| 147 | if (d->m_inverseYTranslate != isInverse) { |
| 148 | d->m_inverseYTranslate = isInverse; |
| 149 | emit inverseYTranslateChanged(isInverse: d->m_inverseYTranslate); |
| 150 | } |
| 151 | } |
| 152 | |
| 153 | bool QOrbitCameraController::() const |
| 154 | { |
| 155 | Q_D(const QOrbitCameraController); |
| 156 | return d->m_inversePan; |
| 157 | } |
| 158 | |
| 159 | void QOrbitCameraController::(bool isInverse) |
| 160 | { |
| 161 | Q_D(QOrbitCameraController); |
| 162 | if (d->m_inversePan != isInverse) { |
| 163 | d->m_inversePan = isInverse; |
| 164 | emit inversePanChanged(isInverse: d->m_inversePan); |
| 165 | } |
| 166 | } |
| 167 | |
| 168 | bool QOrbitCameraController::() const |
| 169 | { |
| 170 | Q_D(const QOrbitCameraController); |
| 171 | return d->m_inverseTilt; |
| 172 | } |
| 173 | |
| 174 | void QOrbitCameraController::(bool isInverse) |
| 175 | { |
| 176 | Q_D(QOrbitCameraController); |
| 177 | if (d->m_inverseTilt != isInverse) { |
| 178 | d->m_inverseTilt = isInverse; |
| 179 | emit inverseTiltChanged(isInverse: d->m_inverseTilt); |
| 180 | } |
| 181 | } |
| 182 | |
| 183 | bool QOrbitCameraController::() const |
| 184 | { |
| 185 | Q_D(const QOrbitCameraController); |
| 186 | return d->m_zoomTranslateViewCenter; |
| 187 | } |
| 188 | |
| 189 | void QOrbitCameraController::(bool isTranslate) |
| 190 | { |
| 191 | Q_D(QOrbitCameraController); |
| 192 | if (d->m_zoomTranslateViewCenter != isTranslate) { |
| 193 | d->m_zoomTranslateViewCenter = isTranslate; |
| 194 | emit zoomTranslateViewCenterChanged(isTranslate: d->m_zoomTranslateViewCenter); |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | inline float (float input1, float input2) |
| 199 | { |
| 200 | float axisValue = input1 + input2; |
| 201 | return (axisValue < -1) ? -1 : (axisValue > 1) ? 1 : axisValue; |
| 202 | } |
| 203 | |
| 204 | inline float (QVector3D firstPoint, QVector3D secondPoint) |
| 205 | { |
| 206 | return (secondPoint - firstPoint).lengthSquared(); |
| 207 | } |
| 208 | |
| 209 | void QOrbitCameraController::(const QAbstractCameraController::InputState &state, float dt) |
| 210 | { |
| 211 | Q_D(QOrbitCameraController); |
| 212 | |
| 213 | Qt3DRender::QCamera *theCamera = camera(); |
| 214 | |
| 215 | if (theCamera == nullptr) |
| 216 | return; |
| 217 | |
| 218 | // Mouse input |
| 219 | if (state.leftMouseButtonActive) { |
| 220 | if (state.rightMouseButtonActive) { |
| 221 | if ( zoomDistance(firstPoint: camera()->position(), secondPoint: theCamera->viewCenter()) > d->m_zoomInLimit * d->m_zoomInLimit) { |
| 222 | // Dolly up to limit |
| 223 | theCamera->translate(vLocal: QVector3D(0, 0, state.ryAxisValue), option: theCamera->DontTranslateViewCenter); |
| 224 | } else { |
| 225 | theCamera->translate(vLocal: QVector3D(0, 0, -0.5), option: theCamera->DontTranslateViewCenter); |
| 226 | } |
| 227 | } else { |
| 228 | // Translate |
| 229 | theCamera->translate(vLocal: QVector3D((d->m_inverseXTranslate ? -1.0f : 1.0f) * clampInputs(input1: state.rxAxisValue, input2: state.txAxisValue) * linearSpeed(), |
| 230 | (d->m_inverseYTranslate ? -1.0f : 1.0f) * clampInputs(input1: state.ryAxisValue, input2: state.tyAxisValue) * linearSpeed(), |
| 231 | 0) * dt); |
| 232 | } |
| 233 | return; |
| 234 | } |
| 235 | else if (state.rightMouseButtonActive) { |
| 236 | // Orbit |
| 237 | theCamera->panAboutViewCenter(angle: (d->m_inversePan ? -1.0f : 1.0f) * (state.rxAxisValue * lookSpeed()) * dt, axis: d->m_upVector); |
| 238 | theCamera->tiltAboutViewCenter(angle: (d->m_inverseTilt ? -1.0f : 1.0f) * (state.ryAxisValue * lookSpeed()) * dt); |
| 239 | } |
| 240 | |
| 241 | // Keyboard Input |
| 242 | if (state.altKeyActive) { |
| 243 | // Orbit |
| 244 | theCamera->panAboutViewCenter(angle: (state.txAxisValue * lookSpeed()) * dt, axis: d->m_upVector); |
| 245 | theCamera->tiltAboutViewCenter(angle: (state.tyAxisValue * lookSpeed()) * dt); |
| 246 | } else if (state.shiftKeyActive) { |
| 247 | if (zoomDistance(firstPoint: camera()->position(), secondPoint: theCamera->viewCenter()) > d->m_zoomInLimit * d->m_zoomInLimit) { |
| 248 | // Dolly |
| 249 | theCamera->translate(vLocal: QVector3D(0, 0, state.tzAxisValue * linearSpeed() * dt), option: theCamera->DontTranslateViewCenter); |
| 250 | } else { |
| 251 | theCamera->translate(vLocal: QVector3D(0, 0, -0.5), option: theCamera->DontTranslateViewCenter); |
| 252 | } |
| 253 | } else { |
| 254 | // Translate |
| 255 | theCamera->translate(vLocal: QVector3D(clampInputs(input1: state.leftMouseButtonActive ? state.rxAxisValue : 0, input2: state.txAxisValue) * linearSpeed(), |
| 256 | clampInputs(input1: state.leftMouseButtonActive ? state.ryAxisValue : 0, input2: state.tyAxisValue) * linearSpeed(), |
| 257 | state.tzAxisValue * linearSpeed()) * dt, |
| 258 | option: d->m_zoomTranslateViewCenter ? theCamera->TranslateViewCenter : theCamera->DontTranslateViewCenter); |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | } // Qt3DExtras |
| 263 | |
| 264 | QT_END_NAMESPACE |
| 265 | |
| 266 | #include "moc_qorbitcameracontroller.cpp" |
| 267 | |