| 1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | /*! |
| 5 | * \class Qt3DExtras::QConeGeometry |
| 6 | * \ingroup qt3d-extras-geometries |
| 7 | * \inheaderfile Qt3DExtras/QConeGeometry |
| 8 | * \inmodule Qt3DExtras |
| 9 | * \brief The QConeGeometry class allows creation of a cone in 3D space. |
| 10 | * \since 5.7 |
| 11 | * \ingroup geometries |
| 12 | * \inherits Qt3DCore::QGeometry |
| 13 | * |
| 14 | * The QConeGeometry class is most commonly used internally by the QConeMesh |
| 15 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class |
| 16 | * allows for creation of both a cone and a truncated cone. |
| 17 | */ |
| 18 | |
| 19 | #ifndef _USE_MATH_DEFINES |
| 20 | # define _USE_MATH_DEFINES // For MSVC |
| 21 | #endif |
| 22 | |
| 23 | #include "qconegeometry.h" |
| 24 | #include "qconegeometry_p.h" |
| 25 | |
| 26 | #include <Qt3DCore/qattribute.h> |
| 27 | #include <Qt3DCore/qbuffer.h> |
| 28 | #include <QtGui/QVector3D> |
| 29 | |
| 30 | #include <cmath> |
| 31 | |
| 32 | QT_BEGIN_NAMESPACE |
| 33 | |
| 34 | |
| 35 | namespace Qt3DExtras { |
| 36 | |
| 37 | using namespace Qt3DCore; |
| 38 | |
| 39 | namespace { |
| 40 | |
| 41 | int (int slices, int rings, int capCount) |
| 42 | { |
| 43 | return (slices * 2) * (rings - 1) + slices * capCount; |
| 44 | } |
| 45 | |
| 46 | int (int slices, int rings, int capCount) |
| 47 | { |
| 48 | return (slices + 1) * rings + capCount * (slices + 2); |
| 49 | } |
| 50 | |
| 51 | void (float *&verticesPtr, |
| 52 | int rings, |
| 53 | int slices, |
| 54 | double topRadius, |
| 55 | double bottomRadius, |
| 56 | double length) |
| 57 | { |
| 58 | const float dY = length / static_cast<float>(rings - 1); |
| 59 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
| 60 | |
| 61 | for (int ring = 0; ring < rings; ++ring) { |
| 62 | const float y = -length / 2.0f + static_cast<float>(ring) * dY; |
| 63 | |
| 64 | const float t = (y + length / 2) / length; |
| 65 | const float radius = (bottomRadius * (1 - t)) + (t * topRadius); |
| 66 | |
| 67 | for (int slice = 0; slice <= slices; ++slice) { |
| 68 | const float theta = static_cast<float>(slice) * dTheta; |
| 69 | const float ta = std::tan(x: (M_PI/2) - std::atan(x: length / (bottomRadius - topRadius))); |
| 70 | const float ct = std::cos(x: theta); |
| 71 | const float st = std::sin(x: theta); |
| 72 | |
| 73 | *verticesPtr++ = radius * ct; |
| 74 | *verticesPtr++ = y; |
| 75 | *verticesPtr++ = radius * st; |
| 76 | |
| 77 | *verticesPtr++ = (y + length / 2.0) / length; |
| 78 | *verticesPtr++ = theta / (M_PI * 2); |
| 79 | |
| 80 | QVector3D n(ct, ta, st); |
| 81 | n.normalize(); |
| 82 | *verticesPtr++ = n.x(); |
| 83 | *verticesPtr++ = n.y(); |
| 84 | *verticesPtr++ = n.z(); |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | void (quint16 *&indicesPtr, int rings, int slices) |
| 90 | { |
| 91 | for (int ring = 0; ring < rings-1; ++ring) { |
| 92 | const int ringIndexStart = ring * (slices + 1); |
| 93 | const int nextRingIndexStart = (ring + 1) * (slices + 1); |
| 94 | |
| 95 | for (int slice = 0; slice <= slices; ++slice) { |
| 96 | if (slice == slices) |
| 97 | continue; |
| 98 | |
| 99 | const int nextSlice = slice + 1; |
| 100 | |
| 101 | *indicesPtr++ = (ringIndexStart + slice); |
| 102 | *indicesPtr++ = (nextRingIndexStart + slice); |
| 103 | *indicesPtr++ = (ringIndexStart + nextSlice); |
| 104 | *indicesPtr++ = (ringIndexStart + nextSlice); |
| 105 | *indicesPtr++ = (nextRingIndexStart + slice); |
| 106 | *indicesPtr++ = (nextRingIndexStart + nextSlice); |
| 107 | } |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | void (float *&verticesPtr, |
| 112 | int slices, |
| 113 | double topRadius, |
| 114 | double bottomRadius, |
| 115 | double length, |
| 116 | double yPosition) |
| 117 | { |
| 118 | const float dTheta = (M_PI * 2) / static_cast<float>(slices); |
| 119 | const double yNormal = (yPosition < 0.0f) ? -1.0f : 1.0f; |
| 120 | |
| 121 | *verticesPtr++ = 0.0f; |
| 122 | *verticesPtr++ = yPosition; |
| 123 | *verticesPtr++ = 0.0f; |
| 124 | |
| 125 | *verticesPtr++ = 1.0f; |
| 126 | *verticesPtr++ = 0.0f; |
| 127 | |
| 128 | *verticesPtr++ = 0.0f; |
| 129 | *verticesPtr++ = yNormal; |
| 130 | *verticesPtr++ = 0.0f; |
| 131 | |
| 132 | |
| 133 | for (int slice = 0; slice <= slices; ++slice) |
| 134 | { |
| 135 | const float theta = static_cast<float>(slice) * dTheta; |
| 136 | const float ct = std::cos(x: theta); |
| 137 | const float st = std::sin(x: theta); |
| 138 | |
| 139 | const float t = (yPosition + length / 2) / length; |
| 140 | const float radius = (bottomRadius * (1 - t)) + (t * topRadius); |
| 141 | |
| 142 | *verticesPtr++ = radius * ct; |
| 143 | *verticesPtr++ = yPosition; |
| 144 | *verticesPtr++ = radius * st; |
| 145 | |
| 146 | *verticesPtr++ = 1.0f; |
| 147 | *verticesPtr++ = theta / (M_PI * 2); |
| 148 | |
| 149 | *verticesPtr++ = 0.0f; |
| 150 | *verticesPtr++ = yNormal; |
| 151 | *verticesPtr++ = 0.0f; |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | void (quint16 *&indicesPtr, |
| 156 | int discCenterIndex, |
| 157 | int slices, |
| 158 | bool isTopCap) |
| 159 | { |
| 160 | if ( !isTopCap ) { |
| 161 | for ( int i = slices - 1 ; i >= 0 ; --i ) |
| 162 | { |
| 163 | if ( i != 0 ) { |
| 164 | *indicesPtr++ = discCenterIndex; |
| 165 | *indicesPtr++ = discCenterIndex + i + 1; |
| 166 | *indicesPtr++ = discCenterIndex + i; |
| 167 | } else { |
| 168 | *indicesPtr++ = discCenterIndex; |
| 169 | *indicesPtr++ = discCenterIndex + i + 1; |
| 170 | *indicesPtr++ = discCenterIndex + slices; |
| 171 | } |
| 172 | } |
| 173 | } else { |
| 174 | for ( int i = 0 ; i < slices; ++i ) |
| 175 | { |
| 176 | if ( i != slices - 1 ) { |
| 177 | *indicesPtr++ = discCenterIndex; |
| 178 | *indicesPtr++ = discCenterIndex + i + 1; |
| 179 | *indicesPtr++ = discCenterIndex + i + 2; |
| 180 | } else { |
| 181 | *indicesPtr++ = discCenterIndex; |
| 182 | *indicesPtr++ = discCenterIndex + i + 1; |
| 183 | *indicesPtr++ = discCenterIndex + 1; |
| 184 | } |
| 185 | } |
| 186 | } |
| 187 | } |
| 188 | |
| 189 | } // anonymous |
| 190 | |
| 191 | QConeGeometryPrivate::() |
| 192 | : QGeometryPrivate() |
| 193 | , m_hasTopEndcap(true) |
| 194 | , m_hasBottomEndcap(true) |
| 195 | , m_rings(16) |
| 196 | , m_slices(16) |
| 197 | , m_topRadius(0.0f) |
| 198 | , m_bottomRadius(1.0f) |
| 199 | , m_length(1.0f) |
| 200 | , m_positionAttribute(nullptr) |
| 201 | , m_normalAttribute(nullptr) |
| 202 | , m_texCoordAttribute(nullptr) |
| 203 | , m_indexAttribute(nullptr) |
| 204 | , m_positionBuffer(nullptr) |
| 205 | , m_vertexBuffer(nullptr) |
| 206 | , m_indexBuffer(nullptr) |
| 207 | { |
| 208 | } |
| 209 | |
| 210 | void QConeGeometryPrivate::() |
| 211 | { |
| 212 | Q_Q(QConeGeometry); |
| 213 | m_positionAttribute = new QAttribute(q); |
| 214 | m_normalAttribute = new QAttribute(q); |
| 215 | m_texCoordAttribute = new QAttribute(q); |
| 216 | m_indexAttribute = new QAttribute(q); |
| 217 | m_vertexBuffer = new Qt3DCore::QBuffer(q); |
| 218 | m_indexBuffer = new Qt3DCore::QBuffer(q); |
| 219 | |
| 220 | // vec3 pos, vec2 tex, vec3 normal |
| 221 | const quint32 elementSize = 3 + 2 + 3; |
| 222 | const quint32 stride = elementSize * sizeof(float); |
| 223 | const int faces = faceCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
| 224 | const int nVerts = vertexCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
| 225 | |
| 226 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
| 227 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
| 228 | m_positionAttribute->setVertexSize(3); |
| 229 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 230 | m_positionAttribute->setBuffer(m_vertexBuffer); |
| 231 | m_positionAttribute->setByteStride(stride); |
| 232 | m_positionAttribute->setCount(nVerts); |
| 233 | |
| 234 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
| 235 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
| 236 | m_texCoordAttribute->setVertexSize(2); |
| 237 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 238 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
| 239 | m_texCoordAttribute->setByteStride(stride); |
| 240 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
| 241 | m_texCoordAttribute->setCount(nVerts); |
| 242 | |
| 243 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
| 244 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
| 245 | m_normalAttribute->setVertexSize(3); |
| 246 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 247 | m_normalAttribute->setBuffer(m_vertexBuffer); |
| 248 | m_normalAttribute->setByteStride(stride); |
| 249 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
| 250 | m_normalAttribute->setCount(nVerts); |
| 251 | |
| 252 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
| 253 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
| 254 | m_indexAttribute->setBuffer(m_indexBuffer); |
| 255 | |
| 256 | m_indexAttribute->setCount(faces * 3); |
| 257 | |
| 258 | m_vertexBuffer->setData(generateVertexData()); |
| 259 | m_indexBuffer->setData(generateIndexData()); |
| 260 | |
| 261 | q->addAttribute(attribute: m_positionAttribute); |
| 262 | q->addAttribute(attribute: m_texCoordAttribute); |
| 263 | q->addAttribute(attribute: m_normalAttribute); |
| 264 | q->addAttribute(attribute: m_indexAttribute); |
| 265 | } |
| 266 | |
| 267 | QByteArray QConeGeometryPrivate::() const |
| 268 | { |
| 269 | const int verticesCount = |
| 270 | vertexCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
| 271 | |
| 272 | // vec3 pos, vec2 texCoord, vec3 normal |
| 273 | const quint32 vertexSize = (3 + 2 + 3) * sizeof(float); |
| 274 | |
| 275 | QByteArray verticesData; |
| 276 | verticesData.resize(size: vertexSize * verticesCount); |
| 277 | float *verticesPtr = reinterpret_cast<float*>(verticesData.data()); |
| 278 | |
| 279 | createSidesVertices(verticesPtr, rings: m_rings, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length); |
| 280 | if ( m_hasTopEndcap ) |
| 281 | createDiscVertices(verticesPtr, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length, yPosition: m_length * 0.5f); |
| 282 | if ( m_hasBottomEndcap ) |
| 283 | createDiscVertices(verticesPtr, slices: m_slices, topRadius: m_topRadius, bottomRadius: m_bottomRadius, length: m_length, yPosition: -m_length * 0.5f); |
| 284 | |
| 285 | return verticesData; |
| 286 | } |
| 287 | |
| 288 | QByteArray QConeGeometryPrivate::() const |
| 289 | { |
| 290 | const int facesCount = faceCount(slices: m_slices, rings: m_rings, capCount: (m_hasTopEndcap + m_hasBottomEndcap)); |
| 291 | |
| 292 | const int indicesCount = facesCount * 3; |
| 293 | const int indexSize = sizeof(quint16); |
| 294 | Q_ASSERT(indicesCount < 65536); |
| 295 | |
| 296 | QByteArray indicesBytes; |
| 297 | indicesBytes.resize(size: indicesCount * indexSize); |
| 298 | quint16 *indicesPtr = reinterpret_cast<quint16*>(indicesBytes.data()); |
| 299 | |
| 300 | createSidesIndices(indicesPtr, rings: m_rings, slices: m_slices); |
| 301 | if ( m_hasTopEndcap ) |
| 302 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1) + m_slices + 2, slices: m_slices, isTopCap: true); |
| 303 | if ( m_hasBottomEndcap ) |
| 304 | createDiscIndices(indicesPtr, discCenterIndex: m_rings * (m_slices + 1), slices: m_slices, isTopCap: false); |
| 305 | |
| 306 | return indicesBytes; |
| 307 | } |
| 308 | |
| 309 | /*! |
| 310 | * \qmltype ConeGeometry |
| 311 | * \nativetype Qt3DExtras::QConeGeometry |
| 312 | * \inqmlmodule Qt3D.Extras |
| 313 | * \brief ConeGeometry allows creation of a cone in 3D space. |
| 314 | * |
| 315 | * The ConeGeometry type is most commonly used internally by the ConeMesh type |
| 316 | * but can also be used in custom GeometryRenderer types. |
| 317 | * The ConeGeometry type allows for creation of both a cone and a truncated cone. |
| 318 | */ |
| 319 | |
| 320 | /*! |
| 321 | * \qmlproperty bool ConeGeometry::hasTopEndcap |
| 322 | * |
| 323 | * Determines if the cone top is capped or open. |
| 324 | */ |
| 325 | |
| 326 | /*! |
| 327 | * \qmlproperty bool ConeGeometry::hasBottomEndcap |
| 328 | * |
| 329 | * Determines if the cone bottom is capped or open. |
| 330 | */ |
| 331 | |
| 332 | /*! |
| 333 | * \qmlproperty int ConeGeometry::rings |
| 334 | * |
| 335 | * Holds the number of rings in the geometry. |
| 336 | */ |
| 337 | |
| 338 | /*! |
| 339 | * \qmlproperty int ConeGeometry::slices |
| 340 | * |
| 341 | * Holds the number of slices in the geometry. |
| 342 | */ |
| 343 | |
| 344 | /*! |
| 345 | * \qmlproperty real ConeGeometry::topRadius |
| 346 | * |
| 347 | * Holds the top radius of the cone. |
| 348 | */ |
| 349 | |
| 350 | /*! |
| 351 | * \qmlproperty real ConeGeometry::bottomRadius |
| 352 | * |
| 353 | * Holds the bottom radius of the cone. |
| 354 | */ |
| 355 | |
| 356 | /*! |
| 357 | * \qmlproperty real ConeGeometry::length |
| 358 | * |
| 359 | * Holds the length of the cone. |
| 360 | */ |
| 361 | |
| 362 | /*! |
| 363 | * \qmlproperty Attribute ConeGeometry::positionAttribute |
| 364 | * |
| 365 | * Holds the geometry position attribute. |
| 366 | */ |
| 367 | |
| 368 | /*! |
| 369 | * \qmlproperty Attribute ConeGeometry::normalAttribute |
| 370 | * |
| 371 | * Holds the geometry normal attribute. |
| 372 | */ |
| 373 | |
| 374 | /*! |
| 375 | * \qmlproperty Attribute ConeGeometry::texCoordAttribute |
| 376 | * |
| 377 | * Holds the geometry texture coordinate attribute. |
| 378 | */ |
| 379 | |
| 380 | /*! |
| 381 | * \qmlproperty Attribute ConeGeometry::indexAttribute |
| 382 | * |
| 383 | * Holds the geometry index attribute. |
| 384 | */ |
| 385 | |
| 386 | QConeGeometry::(QNode *parent) |
| 387 | : QGeometry(*new QConeGeometryPrivate, parent) |
| 388 | { |
| 389 | Q_D(QConeGeometry); |
| 390 | d->init(); |
| 391 | } |
| 392 | |
| 393 | QConeGeometry::(QConeGeometryPrivate &dd, QNode *parent) |
| 394 | :QGeometry(dd, parent) |
| 395 | { |
| 396 | Q_D(QConeGeometry); |
| 397 | d->init(); |
| 398 | } |
| 399 | |
| 400 | |
| 401 | /*! \internal */ |
| 402 | QConeGeometry::() |
| 403 | { |
| 404 | } |
| 405 | |
| 406 | /*! |
| 407 | * Updates vertices based on geometry properties. |
| 408 | */ |
| 409 | void QConeGeometry::() |
| 410 | { |
| 411 | Q_D(QConeGeometry); |
| 412 | const int nVerts = vertexCount(slices: d->m_slices, rings: d->m_rings, |
| 413 | capCount: (d->m_hasTopEndcap + d->m_hasBottomEndcap)); |
| 414 | |
| 415 | d->m_positionAttribute->setCount(nVerts); |
| 416 | d->m_texCoordAttribute->setCount(nVerts); |
| 417 | d->m_normalAttribute->setCount(nVerts); |
| 418 | d->m_vertexBuffer->setData(d->generateVertexData()); |
| 419 | } |
| 420 | |
| 421 | /*! |
| 422 | * Updates indices based on geometry properties. |
| 423 | */ |
| 424 | void QConeGeometry::() |
| 425 | { |
| 426 | Q_D(QConeGeometry); |
| 427 | const int faces = faceCount(slices: d->m_slices, rings: d->m_rings, |
| 428 | capCount: (d->m_hasTopEndcap + d->m_hasBottomEndcap)); |
| 429 | |
| 430 | d->m_indexAttribute->setCount(faces * 3); |
| 431 | d->m_indexBuffer->setData(d->generateIndexData()); |
| 432 | } |
| 433 | |
| 434 | /*! |
| 435 | * \property Qt3DExtras::QConeGeometry::hasTopEndcap |
| 436 | * |
| 437 | * Determines if the cone top is capped or open. |
| 438 | */ |
| 439 | /*! |
| 440 | * \property Qt3DExtras::QConeGeometry::hasBottomEndcap |
| 441 | * |
| 442 | * Determines if the cone bottom is capped or open. |
| 443 | */ |
| 444 | |
| 445 | /*! |
| 446 | * \property Qt3DExtras::QConeGeometry::rings |
| 447 | * |
| 448 | * Holds the number of rings in the geometry. |
| 449 | */ |
| 450 | |
| 451 | /*! |
| 452 | * \property Qt3DExtras::QConeGeometry::slices |
| 453 | * |
| 454 | * Holds the number of slices in the geometry. |
| 455 | */ |
| 456 | |
| 457 | /*! |
| 458 | * \property Qt3DExtras::QConeGeometry::topRadius |
| 459 | * |
| 460 | * Holds the top radius of the cone. |
| 461 | */ |
| 462 | |
| 463 | /*! |
| 464 | * \property Qt3DExtras::QConeGeometry::bottomRadius |
| 465 | * |
| 466 | * Holds the bottom radius of the cone. |
| 467 | */ |
| 468 | |
| 469 | /*! |
| 470 | * \property Qt3DExtras::QConeGeometry::length |
| 471 | * |
| 472 | * Holds the length of the cone. |
| 473 | */ |
| 474 | |
| 475 | /*! |
| 476 | * \property Qt3DExtras::QConeGeometry::positionAttribute |
| 477 | * |
| 478 | * Holds the geometry position attribute. |
| 479 | */ |
| 480 | |
| 481 | /*! |
| 482 | * \property Qt3DExtras::QConeGeometry::normalAttribute |
| 483 | * |
| 484 | * Holds the geometry normal attribute. |
| 485 | */ |
| 486 | |
| 487 | /*! |
| 488 | * \property Qt3DExtras::QConeGeometry::texCoordAttribute |
| 489 | * |
| 490 | * Holds the geometry texture coordinate attribute. |
| 491 | */ |
| 492 | |
| 493 | /*! |
| 494 | * \property Qt3DExtras::QConeGeometry::indexAttribute |
| 495 | * |
| 496 | * Holds the geometry index attribute. |
| 497 | */ |
| 498 | |
| 499 | void QConeGeometry::(bool hasTopEndcap) |
| 500 | { |
| 501 | Q_D(QConeGeometry); |
| 502 | if (hasTopEndcap != d->m_hasTopEndcap) { |
| 503 | d->m_hasTopEndcap = hasTopEndcap; |
| 504 | updateVertices(); |
| 505 | emit hasTopEndcapChanged(hasTopEndcap); |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | void QConeGeometry::(bool hasBottomEndcap) |
| 510 | { |
| 511 | Q_D(QConeGeometry); |
| 512 | if (hasBottomEndcap != d->m_hasBottomEndcap) { |
| 513 | d->m_hasBottomEndcap = hasBottomEndcap; |
| 514 | updateVertices(); |
| 515 | emit hasBottomEndcapChanged(hasBottomEndcap); |
| 516 | } |
| 517 | } |
| 518 | |
| 519 | void QConeGeometry::(int rings) |
| 520 | { |
| 521 | Q_D(QConeGeometry); |
| 522 | if (rings != d->m_rings) { |
| 523 | d->m_rings = rings; |
| 524 | updateVertices(); |
| 525 | updateIndices(); |
| 526 | emit ringsChanged(rings); |
| 527 | } |
| 528 | } |
| 529 | |
| 530 | void QConeGeometry::(int slices) |
| 531 | { |
| 532 | Q_D(QConeGeometry); |
| 533 | if (slices != d->m_slices) { |
| 534 | d->m_slices = slices; |
| 535 | updateVertices(); |
| 536 | updateIndices(); |
| 537 | emit slicesChanged(slices); |
| 538 | } |
| 539 | } |
| 540 | |
| 541 | void QConeGeometry::(float topRadius) |
| 542 | { |
| 543 | Q_D(QConeGeometry); |
| 544 | if (topRadius != d->m_topRadius) { |
| 545 | d->m_topRadius = topRadius; |
| 546 | updateVertices(); |
| 547 | emit topRadiusChanged(topRadius); |
| 548 | } |
| 549 | } |
| 550 | |
| 551 | void QConeGeometry::(float bottomRadius) |
| 552 | { |
| 553 | Q_D(QConeGeometry); |
| 554 | if (bottomRadius != d->m_bottomRadius) { |
| 555 | d->m_bottomRadius = bottomRadius; |
| 556 | updateVertices(); |
| 557 | emit bottomRadiusChanged(bottomRadius); |
| 558 | } |
| 559 | } |
| 560 | |
| 561 | void QConeGeometry::(float length) |
| 562 | { |
| 563 | Q_D(QConeGeometry); |
| 564 | if (length != d->m_length) { |
| 565 | d->m_length = length; |
| 566 | updateVertices(); |
| 567 | updateIndices(); |
| 568 | emit lengthChanged(length); |
| 569 | } |
| 570 | } |
| 571 | |
| 572 | bool QConeGeometry::() const |
| 573 | { |
| 574 | Q_D(const QConeGeometry); |
| 575 | return d->m_hasTopEndcap; |
| 576 | } |
| 577 | |
| 578 | bool QConeGeometry::() const |
| 579 | { |
| 580 | Q_D(const QConeGeometry); |
| 581 | return d->m_hasBottomEndcap; |
| 582 | } |
| 583 | |
| 584 | float QConeGeometry::() const |
| 585 | { |
| 586 | Q_D(const QConeGeometry); |
| 587 | return d->m_topRadius; |
| 588 | } |
| 589 | |
| 590 | float QConeGeometry::() const |
| 591 | { |
| 592 | Q_D(const QConeGeometry); |
| 593 | return d->m_bottomRadius; |
| 594 | } |
| 595 | |
| 596 | int QConeGeometry::() const |
| 597 | { |
| 598 | Q_D(const QConeGeometry); |
| 599 | return d->m_rings; |
| 600 | } |
| 601 | |
| 602 | int QConeGeometry::() const |
| 603 | { |
| 604 | Q_D(const QConeGeometry); |
| 605 | return d->m_slices; |
| 606 | } |
| 607 | |
| 608 | float QConeGeometry::() const |
| 609 | { |
| 610 | Q_D(const QConeGeometry); |
| 611 | return d->m_length; |
| 612 | } |
| 613 | |
| 614 | QAttribute *QConeGeometry::() const |
| 615 | { |
| 616 | Q_D(const QConeGeometry); |
| 617 | return d->m_positionAttribute; |
| 618 | } |
| 619 | |
| 620 | QAttribute *QConeGeometry::() const |
| 621 | { |
| 622 | Q_D(const QConeGeometry); |
| 623 | return d->m_normalAttribute; |
| 624 | } |
| 625 | |
| 626 | QAttribute *QConeGeometry::() const |
| 627 | { |
| 628 | Q_D(const QConeGeometry); |
| 629 | return d->m_texCoordAttribute; |
| 630 | } |
| 631 | |
| 632 | QAttribute *QConeGeometry::() const |
| 633 | { |
| 634 | Q_D(const QConeGeometry); |
| 635 | return d->m_indexAttribute; |
| 636 | } |
| 637 | |
| 638 | } // namespace Qt3DExtras |
| 639 | |
| 640 | QT_END_NAMESPACE |
| 641 | |
| 642 | #include "moc_qconegeometry.cpp" |
| 643 | |