| 1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qplanegeometry.h" |
| 5 | #include "qplanegeometry_p.h" |
| 6 | |
| 7 | #include <Qt3DCore/qattribute.h> |
| 8 | #include <Qt3DCore/qbuffer.h> |
| 9 | |
| 10 | #include <limits> |
| 11 | |
| 12 | QT_BEGIN_NAMESPACE |
| 13 | |
| 14 | |
| 15 | namespace Qt3DExtras { |
| 16 | |
| 17 | using namespace Qt3DCore; |
| 18 | |
| 19 | namespace { |
| 20 | |
| 21 | QByteArray (float w, float h, const QSize &resolution, bool mirrored) |
| 22 | { |
| 23 | Q_ASSERT(w > 0.0f); |
| 24 | Q_ASSERT(h > 0.0f); |
| 25 | Q_ASSERT(resolution.width() >= 2); |
| 26 | Q_ASSERT(resolution.height() >= 2); |
| 27 | |
| 28 | const int nVerts = resolution.width() * resolution.height(); |
| 29 | |
| 30 | // Populate a buffer with the interleaved per-vertex data with |
| 31 | // vec3 pos, vec2 texCoord, vec3 normal, vec4 tangent |
| 32 | const quint32 elementSize = 3 + 2 + 3 + 4; |
| 33 | const quint32 stride = elementSize * sizeof(float); |
| 34 | QByteArray bufferBytes; |
| 35 | bufferBytes.resize(size: stride * nVerts); |
| 36 | float* fptr = reinterpret_cast<float*>(bufferBytes.data()); |
| 37 | |
| 38 | const float x0 = -w / 2.0f; |
| 39 | const float z0 = -h / 2.0f; |
| 40 | const float dx = w / (resolution.width() - 1); |
| 41 | const float dz = h / (resolution.height() - 1); |
| 42 | const float du = 1.0 / (resolution.width() - 1); |
| 43 | const float dv = 1.0 / (resolution.height() - 1); |
| 44 | |
| 45 | // Iterate over z |
| 46 | for (int j = 0; j < resolution.height(); ++j) { |
| 47 | const float z = z0 + static_cast<float>(j) * dz; |
| 48 | const float v = static_cast<float>(j) * dv; |
| 49 | |
| 50 | // Iterate over x |
| 51 | for (int i = 0; i < resolution.width(); ++i) { |
| 52 | const float x = x0 + static_cast<float>(i) * dx; |
| 53 | const float u = static_cast<float>(i) * du; |
| 54 | |
| 55 | // position |
| 56 | *fptr++ = x; |
| 57 | *fptr++ = 0.0; |
| 58 | *fptr++ = z; |
| 59 | |
| 60 | // texture coordinates |
| 61 | *fptr++ = u; |
| 62 | *fptr++ = mirrored ? 1.0f - v : v; |
| 63 | |
| 64 | // normal |
| 65 | *fptr++ = 0.0f; |
| 66 | *fptr++ = 1.0f; |
| 67 | *fptr++ = 0.0f; |
| 68 | |
| 69 | // tangent |
| 70 | *fptr++ = 1.0f; |
| 71 | *fptr++ = 0.0f; |
| 72 | *fptr++ = 0.0f; |
| 73 | *fptr++ = 1.0f; |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | return bufferBytes; |
| 78 | } |
| 79 | |
| 80 | QByteArray (const QSize &resolution) |
| 81 | { |
| 82 | // Create the index data. 2 triangles per rectangular face |
| 83 | const int faces = 2 * (resolution.width() - 1) * (resolution.height() - 1); |
| 84 | const qsizetype indices = 3 * faces; |
| 85 | Q_ASSERT(indices < std::numeric_limits<quint16>::max()); |
| 86 | QByteArray indexBytes; |
| 87 | indexBytes.resize(size: indices * sizeof(quint16)); |
| 88 | quint16* indexPtr = reinterpret_cast<quint16*>(indexBytes.data()); |
| 89 | |
| 90 | // Iterate over z |
| 91 | for (int j = 0; j < resolution.height() - 1; ++j) { |
| 92 | const int rowStartIndex = j * resolution.width(); |
| 93 | const int nextRowStartIndex = (j + 1) * resolution.width(); |
| 94 | |
| 95 | // Iterate over x |
| 96 | for (int i = 0; i < resolution.width() - 1; ++i) { |
| 97 | // Split quad into two triangles |
| 98 | *indexPtr++ = rowStartIndex + i; |
| 99 | *indexPtr++ = nextRowStartIndex + i; |
| 100 | *indexPtr++ = rowStartIndex + i + 1; |
| 101 | |
| 102 | *indexPtr++ = nextRowStartIndex + i; |
| 103 | *indexPtr++ = nextRowStartIndex + i + 1; |
| 104 | *indexPtr++ = rowStartIndex + i + 1; |
| 105 | } |
| 106 | } |
| 107 | |
| 108 | return indexBytes; |
| 109 | } |
| 110 | |
| 111 | } // anonymous |
| 112 | |
| 113 | /*! |
| 114 | * \qmltype PlaneGeometry |
| 115 | * \nativetype Qt3DExtras::QPlaneGeometry |
| 116 | * \inqmlmodule Qt3D.Extras |
| 117 | * \brief PlaneGeometry allows creation of a plane in 3D space. |
| 118 | * |
| 119 | * The PlaneGeometry type is most commonly used internally by the PlaneMesh type |
| 120 | * but can also be used in custom GeometryRenderer types. |
| 121 | */ |
| 122 | |
| 123 | /*! |
| 124 | * \qmlproperty real PlaneGeometry::width |
| 125 | * |
| 126 | * Holds the plane width. |
| 127 | */ |
| 128 | |
| 129 | /*! |
| 130 | * \qmlproperty real PlaneGeometry::height |
| 131 | * |
| 132 | * Holds the plane height. |
| 133 | */ |
| 134 | |
| 135 | /*! |
| 136 | * \qmlproperty size PlaneGeometry::resolution |
| 137 | * |
| 138 | * Holds the plane resolution. |
| 139 | */ |
| 140 | |
| 141 | /*! |
| 142 | * \qmlproperty bool PlaneGeometry::mirrored |
| 143 | * \since 5.9 |
| 144 | * |
| 145 | * Controls if the UV coordinates of the plane should be flipped vertically. |
| 146 | */ |
| 147 | |
| 148 | /*! |
| 149 | * \qmlproperty Attribute PlaneGeometry::positionAttribute |
| 150 | * |
| 151 | * Holds the geometry position attribute. |
| 152 | */ |
| 153 | |
| 154 | /*! |
| 155 | * \qmlproperty Attribute PlaneGeometry::normalAttribute |
| 156 | * |
| 157 | * Holds the geometry normal attribute. |
| 158 | */ |
| 159 | |
| 160 | /*! |
| 161 | * \qmlproperty Attribute PlaneGeometry::texCoordAttribute |
| 162 | * |
| 163 | * Holds the geometry texture coordinate attribute. |
| 164 | */ |
| 165 | |
| 166 | /*! |
| 167 | * \qmlproperty Attribute PlaneGeometry::tangentAttribute |
| 168 | * |
| 169 | * Holds the geometry tangent attribute. |
| 170 | */ |
| 171 | |
| 172 | /*! |
| 173 | * \qmlproperty Attribute PlaneGeometry::indexAttribute |
| 174 | * |
| 175 | * Holds the geometry index attribute. |
| 176 | */ |
| 177 | |
| 178 | /*! |
| 179 | * \class Qt3DExtras::QPlaneGeometry |
| 180 | * \ingroup qt3d-extras-geometries |
| 181 | * \inheaderfile Qt3DExtras/QPlaneGeometry |
| 182 | * \inmodule Qt3DExtras |
| 183 | * \brief The QPlaneGeometry class allows creation of a plane in 3D space. |
| 184 | * \since 5.7 |
| 185 | * \ingroup geometries |
| 186 | * |
| 187 | * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh |
| 188 | * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. |
| 189 | */ |
| 190 | |
| 191 | /*! |
| 192 | * \fn Qt3DExtras::QPlaneGeometry::QPlaneGeometry(QNode *parent) |
| 193 | * |
| 194 | * Constructs a new QPlaneGeometry with \a parent. |
| 195 | */ |
| 196 | QPlaneGeometry::(QPlaneGeometry::QNode *parent) |
| 197 | : QGeometry(*new QPlaneGeometryPrivate(), parent) |
| 198 | { |
| 199 | Q_D(QPlaneGeometry); |
| 200 | d->init(); |
| 201 | } |
| 202 | |
| 203 | /*! |
| 204 | * \internal |
| 205 | */ |
| 206 | QPlaneGeometry::(QPlaneGeometryPrivate &dd, QNode *parent) |
| 207 | : QGeometry(dd, parent) |
| 208 | { |
| 209 | Q_D(QPlaneGeometry); |
| 210 | d->init(); |
| 211 | } |
| 212 | |
| 213 | /*! |
| 214 | * \internal |
| 215 | */ |
| 216 | QPlaneGeometry::() |
| 217 | { |
| 218 | } |
| 219 | |
| 220 | /*! |
| 221 | * Updates vertices based on mesh resolution, width, and height properties. |
| 222 | */ |
| 223 | void QPlaneGeometry::() |
| 224 | { |
| 225 | Q_D(QPlaneGeometry); |
| 226 | const int nVerts = d->m_meshResolution.width() * d->m_meshResolution.height(); |
| 227 | |
| 228 | d->m_positionAttribute->setCount(nVerts); |
| 229 | d->m_normalAttribute->setCount(nVerts); |
| 230 | d->m_texCoordAttribute->setCount(nVerts); |
| 231 | d->m_tangentAttribute->setCount(nVerts); |
| 232 | d->m_vertexBuffer->setData(d->generateVertexData()); |
| 233 | } |
| 234 | |
| 235 | /*! |
| 236 | * Updates indices based on mesh resolution. |
| 237 | */ |
| 238 | void QPlaneGeometry::() |
| 239 | { |
| 240 | Q_D(QPlaneGeometry); |
| 241 | const int faces = 2 * (d->m_meshResolution.width() - 1) * (d->m_meshResolution.height() - 1); |
| 242 | // Each primitive has 3 vertices |
| 243 | d->m_indexAttribute->setCount(faces * 3); |
| 244 | d->m_indexBuffer->setData(d->generateIndexData()); |
| 245 | |
| 246 | } |
| 247 | |
| 248 | void QPlaneGeometry::(const QSize &resolution) |
| 249 | { |
| 250 | Q_D(QPlaneGeometry); |
| 251 | if (d->m_meshResolution == resolution) |
| 252 | return; |
| 253 | d->m_meshResolution = resolution; |
| 254 | updateVertices(); |
| 255 | updateIndices(); |
| 256 | emit resolutionChanged(resolution); |
| 257 | } |
| 258 | |
| 259 | void QPlaneGeometry::(float width) |
| 260 | { |
| 261 | Q_D(QPlaneGeometry); |
| 262 | if (width == d->m_width) |
| 263 | return; |
| 264 | d->m_width = width; |
| 265 | updateVertices(); |
| 266 | emit widthChanged(width); |
| 267 | } |
| 268 | |
| 269 | void QPlaneGeometry::(float height) |
| 270 | { |
| 271 | Q_D(QPlaneGeometry); |
| 272 | if (height == d->m_height) |
| 273 | return; |
| 274 | d->m_height = height; |
| 275 | updateVertices(); |
| 276 | emit heightChanged(height); |
| 277 | } |
| 278 | |
| 279 | void QPlaneGeometry::(bool mirrored) |
| 280 | { |
| 281 | Q_D(QPlaneGeometry); |
| 282 | if (mirrored == d->m_mirrored) |
| 283 | return; |
| 284 | d->m_mirrored = mirrored; |
| 285 | updateVertices(); |
| 286 | emit mirroredChanged(mirrored); |
| 287 | } |
| 288 | |
| 289 | /*! |
| 290 | * \property Qt3DExtras::QPlaneGeometry::resolution |
| 291 | * |
| 292 | * Holds the plane resolution. |
| 293 | */ |
| 294 | QSize QPlaneGeometry::() const |
| 295 | { |
| 296 | Q_D(const QPlaneGeometry); |
| 297 | return d->m_meshResolution; |
| 298 | } |
| 299 | |
| 300 | /*! |
| 301 | * \property Qt3DExtras::QPlaneGeometry::width |
| 302 | * |
| 303 | * Holds the plane width. |
| 304 | */ |
| 305 | float QPlaneGeometry::() const |
| 306 | { |
| 307 | Q_D(const QPlaneGeometry); |
| 308 | return d->m_width; |
| 309 | } |
| 310 | |
| 311 | /*! |
| 312 | * \property Qt3DExtras::QPlaneGeometry::height |
| 313 | * |
| 314 | * Holds the plane height. |
| 315 | */ |
| 316 | float QPlaneGeometry::() const |
| 317 | { |
| 318 | Q_D(const QPlaneGeometry); |
| 319 | return d->m_height; |
| 320 | } |
| 321 | |
| 322 | /*! |
| 323 | * \property Qt3DExtras::QPlaneGeometry::mirrored |
| 324 | * \since 5.9 |
| 325 | * |
| 326 | * Controls if the UV coordinates of the plane should be flipped vertically. |
| 327 | */ |
| 328 | bool QPlaneGeometry::() const |
| 329 | { |
| 330 | Q_D(const QPlaneGeometry); |
| 331 | return d->m_mirrored; |
| 332 | } |
| 333 | |
| 334 | /*! |
| 335 | * \property Qt3DExtras::QPlaneGeometry::positionAttribute |
| 336 | * |
| 337 | * Holds the geometry position attribute. |
| 338 | */ |
| 339 | QAttribute *QPlaneGeometry::() const |
| 340 | { |
| 341 | Q_D(const QPlaneGeometry); |
| 342 | return d->m_positionAttribute; |
| 343 | } |
| 344 | |
| 345 | /*! |
| 346 | * \property Qt3DExtras::QPlaneGeometry::normalAttribute |
| 347 | * |
| 348 | * Holds the geometry normal attribute. |
| 349 | */ |
| 350 | QAttribute *QPlaneGeometry::() const |
| 351 | { |
| 352 | Q_D(const QPlaneGeometry); |
| 353 | return d->m_normalAttribute; |
| 354 | } |
| 355 | |
| 356 | /*! |
| 357 | * \property Qt3DExtras::QPlaneGeometry::texCoordAttribute |
| 358 | * |
| 359 | * Holds the geometry texture coordinate attribute. |
| 360 | */ |
| 361 | QAttribute *QPlaneGeometry::() const |
| 362 | { |
| 363 | Q_D(const QPlaneGeometry); |
| 364 | return d->m_texCoordAttribute; |
| 365 | } |
| 366 | |
| 367 | /*! |
| 368 | * \property Qt3DExtras::QPlaneGeometry::tangentAttribute |
| 369 | * |
| 370 | * Holds the geometry tangent attribute. |
| 371 | */ |
| 372 | QAttribute *QPlaneGeometry::() const |
| 373 | { |
| 374 | Q_D(const QPlaneGeometry); |
| 375 | return d->m_tangentAttribute; |
| 376 | } |
| 377 | |
| 378 | /*! |
| 379 | * \property Qt3DExtras::QPlaneGeometry::indexAttribute |
| 380 | * |
| 381 | * Holds the geometry index attribute. |
| 382 | */ |
| 383 | QAttribute *QPlaneGeometry::() const |
| 384 | { |
| 385 | Q_D(const QPlaneGeometry); |
| 386 | return d->m_indexAttribute; |
| 387 | } |
| 388 | |
| 389 | QPlaneGeometryPrivate::() |
| 390 | : QGeometryPrivate() |
| 391 | , m_width(1.0f) |
| 392 | , m_height(1.0f) |
| 393 | , m_meshResolution(QSize(2, 2)) |
| 394 | , m_mirrored(false) |
| 395 | , m_positionAttribute(nullptr) |
| 396 | , m_normalAttribute(nullptr) |
| 397 | , m_texCoordAttribute(nullptr) |
| 398 | , m_tangentAttribute(nullptr) |
| 399 | , m_indexAttribute(nullptr) |
| 400 | , m_vertexBuffer(nullptr) |
| 401 | , m_indexBuffer(nullptr) |
| 402 | { |
| 403 | } |
| 404 | |
| 405 | void QPlaneGeometryPrivate::() |
| 406 | { |
| 407 | Q_Q(QPlaneGeometry); |
| 408 | m_positionAttribute = new QAttribute(q); |
| 409 | m_normalAttribute = new QAttribute(q); |
| 410 | m_texCoordAttribute = new QAttribute(q); |
| 411 | m_tangentAttribute = new QAttribute(q); |
| 412 | m_indexAttribute = new QAttribute(q); |
| 413 | m_vertexBuffer = new Qt3DCore::QBuffer(q); |
| 414 | m_indexBuffer = new Qt3DCore::QBuffer(q); |
| 415 | |
| 416 | const int nVerts = m_meshResolution.width() * m_meshResolution.height(); |
| 417 | const int stride = (3 + 2 + 3 + 4) * sizeof(float); |
| 418 | const int faces = 2 * (m_meshResolution.width() - 1) * (m_meshResolution.height() - 1); |
| 419 | |
| 420 | m_positionAttribute->setName(QAttribute::defaultPositionAttributeName()); |
| 421 | m_positionAttribute->setVertexBaseType(QAttribute::Float); |
| 422 | m_positionAttribute->setVertexSize(3); |
| 423 | m_positionAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 424 | m_positionAttribute->setBuffer(m_vertexBuffer); |
| 425 | m_positionAttribute->setByteStride(stride); |
| 426 | m_positionAttribute->setCount(nVerts); |
| 427 | |
| 428 | m_texCoordAttribute->setName(QAttribute::defaultTextureCoordinateAttributeName()); |
| 429 | m_texCoordAttribute->setVertexBaseType(QAttribute::Float); |
| 430 | m_texCoordAttribute->setVertexSize(2); |
| 431 | m_texCoordAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 432 | m_texCoordAttribute->setBuffer(m_vertexBuffer); |
| 433 | m_texCoordAttribute->setByteStride(stride); |
| 434 | m_texCoordAttribute->setByteOffset(3 * sizeof(float)); |
| 435 | m_texCoordAttribute->setCount(nVerts); |
| 436 | |
| 437 | m_normalAttribute->setName(QAttribute::defaultNormalAttributeName()); |
| 438 | m_normalAttribute->setVertexBaseType(QAttribute::Float); |
| 439 | m_normalAttribute->setVertexSize(3); |
| 440 | m_normalAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 441 | m_normalAttribute->setBuffer(m_vertexBuffer); |
| 442 | m_normalAttribute->setByteStride(stride); |
| 443 | m_normalAttribute->setByteOffset(5 * sizeof(float)); |
| 444 | m_normalAttribute->setCount(nVerts); |
| 445 | |
| 446 | m_tangentAttribute->setName(QAttribute::defaultTangentAttributeName()); |
| 447 | m_tangentAttribute->setVertexBaseType(QAttribute::Float); |
| 448 | m_tangentAttribute->setVertexSize(4); |
| 449 | m_tangentAttribute->setAttributeType(QAttribute::VertexAttribute); |
| 450 | m_tangentAttribute->setBuffer(m_vertexBuffer); |
| 451 | m_tangentAttribute->setByteStride(stride); |
| 452 | m_tangentAttribute->setByteOffset(8 * sizeof(float)); |
| 453 | m_tangentAttribute->setCount(nVerts); |
| 454 | |
| 455 | m_indexAttribute->setAttributeType(QAttribute::IndexAttribute); |
| 456 | m_indexAttribute->setVertexBaseType(QAttribute::UnsignedShort); |
| 457 | m_indexAttribute->setBuffer(m_indexBuffer); |
| 458 | |
| 459 | // Each primitive has 3 vertives |
| 460 | m_indexAttribute->setCount(faces * 3); |
| 461 | |
| 462 | m_vertexBuffer->setData(generateVertexData()); |
| 463 | m_indexBuffer->setData(generateIndexData()); |
| 464 | |
| 465 | q->addAttribute(attribute: m_positionAttribute); |
| 466 | q->addAttribute(attribute: m_texCoordAttribute); |
| 467 | q->addAttribute(attribute: m_normalAttribute); |
| 468 | q->addAttribute(attribute: m_tangentAttribute); |
| 469 | q->addAttribute(attribute: m_indexAttribute); |
| 470 | } |
| 471 | |
| 472 | QByteArray QPlaneGeometryPrivate::() const |
| 473 | { |
| 474 | return createPlaneVertexData(w: m_width, h: m_height, resolution: m_meshResolution, mirrored: m_mirrored); |
| 475 | } |
| 476 | |
| 477 | QByteArray QPlaneGeometryPrivate::() const |
| 478 | { |
| 479 | return createPlaneIndexData(resolution: m_meshResolution); |
| 480 | } |
| 481 | |
| 482 | } // Qt3DExtras |
| 483 | |
| 484 | QT_END_NAMESPACE |
| 485 | |
| 486 | #include "moc_qplanegeometry.cpp" |
| 487 | |