1// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include "qabstractaxisinput.h"
5#include "qabstractaxisinput_p.h"
6
7#include <Qt3DInput/qabstractphysicaldevice.h>
8
9#include <Qt3DInput/private/abstractaxisinput_p.h>
10#include <Qt3DInput/private/inputhandler_p.h>
11#include <Qt3DInput/private/qinputdeviceintegration_p.h>
12
13QT_BEGIN_NAMESPACE
14
15namespace Qt3DInput {
16
17namespace Input {
18
19AbstractAxisInput::AbstractAxisInput()
20 : BackendNode()
21{
22}
23
24void AbstractAxisInput::cleanup()
25{
26 QBackendNode::setEnabled(false);
27 m_sourceDevice = Qt3DCore::QNodeId();
28}
29
30void AbstractAxisInput::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
31{
32 BackendNode::syncFromFrontEnd(frontEnd, firstTime);
33 const QAbstractAxisInput *node = qobject_cast<const QAbstractAxisInput *>(object: frontEnd);
34 if (!node)
35 return;
36
37 m_sourceDevice = Qt3DCore::qIdForNode(node: node->sourceDevice());
38}
39
40} // Input
41
42} // Qt3DInput
43
44QT_END_NAMESPACE
45

source code of qt3d/src/input/backend/abstractaxisinput.cpp