1// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include "inputchord_p.h"
5
6#include <Qt3DInput/qinputchord.h>
7
8#include <Qt3DInput/private/qinputchord_p.h>
9#include <Qt3DInput/private/inputhandler_p.h>
10
11QT_BEGIN_NAMESPACE
12
13namespace Qt3DInput {
14
15namespace Input {
16
17InputChord::InputChord()
18 : AbstractActionInput()
19 , m_chords()
20 , m_inputsToTrigger()
21 , m_timeout(0)
22 , m_startTime(0)
23{
24}
25
26void InputChord::cleanup()
27{
28 setEnabled(false);
29 m_timeout = 0;
30 m_startTime = 0;
31 m_chords.clear();
32 m_inputsToTrigger.clear();
33}
34
35void InputChord::reset()
36{
37 m_startTime = 0;
38 m_inputsToTrigger = m_chords;
39}
40
41bool InputChord::actionTriggered(Qt3DCore::QNodeId input)
42{
43 m_inputsToTrigger.removeOne(t: input);
44 if (m_inputsToTrigger.isEmpty()) {
45 //All Triggered
46 reset();
47 return true;
48 }
49 return false;
50}
51
52void InputChord::setStartTime(qint64 time)
53{
54 m_startTime = time;
55}
56
57void InputChord::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
58{
59 AbstractActionInput::syncFromFrontEnd(frontEnd, firstTime);
60 const QInputChord *node = qobject_cast<const QInputChord *>(object: frontEnd);
61 if (!node)
62 return;
63
64 m_timeout = milliToNano(milli: node->timeout());
65 m_chords = Qt3DCore::qIdsForNodes(nodes: node->chords());
66 m_inputsToTrigger = m_chords;
67}
68
69bool InputChord::process(InputHandler *inputHandler, qint64 currentTime)
70{
71 if (!isEnabled())
72 return false;
73
74 const qint64 startTime = m_startTime;
75 bool triggered = false;
76 int activeInputs = 0;
77 for (const Qt3DCore::QNodeId &actionInputId : std::as_const(t&: m_chords)) {
78 AbstractActionInput *actionInput = inputHandler->lookupActionInput(id: actionInputId);
79 if (actionInput && actionInput->process(inputHandler, currentTime)) {
80 triggered |= actionTriggered(input: actionInputId);
81 activeInputs++;
82 if (startTime == 0)
83 m_startTime = currentTime;
84 }
85 }
86
87 if (startTime != 0) {
88 // Check if we are still inside the time limit for the chord
89 if ((currentTime - startTime) > m_timeout) {
90 reset();
91 if (activeInputs > 0)
92 m_startTime = startTime;
93 return false;
94 }
95 }
96
97 return triggered;
98}
99
100} // namespace Input
101
102} // namespace Qt3DInput
103
104QT_END_NAMESPACE
105
106

source code of qt3d/src/input/backend/inputchord.cpp