1 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "inputsequence_p.h" |
5 | |
6 | #include <Qt3DInput/qabstractphysicaldevice.h> |
7 | #include <Qt3DInput/qinputsequence.h> |
8 | #include <QtCore/QDateTime> |
9 | |
10 | #include <Qt3DInput/private/inputhandler_p.h> |
11 | #include <Qt3DInput/private/qinputsequence_p.h> |
12 | |
13 | QT_BEGIN_NAMESPACE |
14 | |
15 | namespace Qt3DInput { |
16 | |
17 | namespace Input { |
18 | |
19 | InputSequence::InputSequence() |
20 | : AbstractActionInput() |
21 | , m_sequences() |
22 | , m_inputsToTrigger() |
23 | , m_timeout(0) |
24 | , m_buttonInterval(0) |
25 | , m_startTime(0) |
26 | , m_lastInputTime(0) |
27 | { |
28 | } |
29 | |
30 | void InputSequence::cleanup() |
31 | { |
32 | setEnabled(false); |
33 | m_timeout = 0; |
34 | m_buttonInterval = 0; |
35 | m_startTime = 0; |
36 | m_lastInputTime = 0; |
37 | m_lastInputId = Qt3DCore::QNodeId(); |
38 | m_sequences.clear(); |
39 | m_inputsToTrigger.clear(); |
40 | } |
41 | |
42 | void InputSequence::setStartTime(qint64 time) |
43 | { |
44 | m_startTime = time; |
45 | } |
46 | |
47 | void InputSequence::reset() |
48 | { |
49 | m_startTime = 0; |
50 | m_lastInputTime = 0; |
51 | m_inputsToTrigger = m_sequences; |
52 | m_lastInputId = Qt3DCore::QNodeId(); |
53 | } |
54 | |
55 | bool InputSequence::actionTriggered(Qt3DCore::QNodeId input, const qint64 currentTime) |
56 | { |
57 | if (input != m_inputsToTrigger.first()) |
58 | return false; |
59 | |
60 | // Save the last input |
61 | m_lastInputId = input; |
62 | // Return false if we've spent too much time in between two sequences |
63 | if ((m_lastInputTime != 0) && ((currentTime - m_lastInputTime) > m_buttonInterval)) { |
64 | reset(); |
65 | return false; |
66 | } |
67 | |
68 | // Update lastInputTime and remove the inputs to trigger from the sequence |
69 | m_lastInputTime = currentTime; |
70 | m_inputsToTrigger.removeOne(t: input); |
71 | |
72 | // If we have no more remaining inputs in the sequences of inputs |
73 | if (m_inputsToTrigger.isEmpty()) { |
74 | // All Triggered |
75 | reset(); |
76 | return true; |
77 | } |
78 | return false; |
79 | } |
80 | |
81 | void InputSequence::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
82 | { |
83 | AbstractActionInput::syncFromFrontEnd(frontEnd, firstTime); |
84 | const QInputSequence *node = qobject_cast<const QInputSequence *>(object: frontEnd); |
85 | if (!node) |
86 | return; |
87 | |
88 | m_timeout = milliToNano(milli: node->timeout()); |
89 | m_buttonInterval = milliToNano(milli: node->buttonInterval()); |
90 | m_sequences = Qt3DCore::qIdsForNodes(nodes: node->sequences()); |
91 | m_inputsToTrigger = m_sequences; |
92 | } |
93 | |
94 | bool InputSequence::process(InputHandler *inputHandler, qint64 currentTime) |
95 | { |
96 | if (!isEnabled()) |
97 | return false; |
98 | |
99 | if (m_startTime != 0) { |
100 | // Check if we are still inside the time limit for the sequence |
101 | if ((currentTime - m_startTime) > m_timeout) { |
102 | reset(); |
103 | return false; |
104 | } |
105 | } |
106 | |
107 | bool triggered = false; |
108 | for (const Qt3DCore::QNodeId &actionInputId : std::as_const(t&: m_sequences)) { |
109 | AbstractActionInput *actionInput = inputHandler->lookupActionInput(id: actionInputId); |
110 | if (actionInput && actionInput->process(inputHandler, currentTime)) { |
111 | triggered |= actionTriggered(input: actionInputId, currentTime); |
112 | if (m_startTime == 0) |
113 | m_startTime = currentTime; |
114 | } |
115 | } |
116 | return triggered; |
117 | } |
118 | |
119 | } // namespace Input |
120 | |
121 | } // namespace Qt3DInput |
122 | |
123 | QT_END_NAMESPACE |
124 | |
125 | |