1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_OPENGL_SHADERVARIABLES_P_H |
5 | #define QT3DRENDER_RENDER_OPENGL_SHADERVARIABLES_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/qt3drender_global.h> |
19 | #include <QOpenGLContext> |
20 | |
21 | QT_BEGIN_NAMESPACE |
22 | |
23 | namespace Qt3DRender { |
24 | |
25 | namespace Render { |
26 | |
27 | namespace OpenGL { |
28 | |
29 | struct ShaderAttribute |
30 | { |
31 | ShaderAttribute() |
32 | : m_nameId(-1) |
33 | , m_type(0) |
34 | , m_size(0) |
35 | , m_location(-1) |
36 | {} |
37 | |
38 | QString m_name; |
39 | int m_nameId; |
40 | GLenum m_type; |
41 | int m_size; |
42 | int m_location; |
43 | }; |
44 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, OpenGL, ShaderAttribute, Q_RELOCATABLE_TYPE) |
45 | |
46 | struct Q_AUTOTEST_EXPORT ShaderUniform |
47 | { |
48 | ShaderUniform() |
49 | : m_nameId(-1) |
50 | , m_type(GL_NONE) |
51 | , m_size(0) |
52 | , m_offset(-1) |
53 | , m_location(-1) |
54 | , m_blockIndex(-1) |
55 | , m_arrayStride(-1) |
56 | , m_matrixStride(-1) |
57 | , m_rawByteSize(0) |
58 | {} |
59 | |
60 | QString m_name; |
61 | int m_nameId; |
62 | GLenum m_type; |
63 | int m_size; |
64 | int m_offset; // -1 default, >= 0 if uniform defined in uniform block |
65 | int m_location; // -1 if uniform defined in a uniform block |
66 | int m_blockIndex; // -1 is the default, >= 0 if uniform defined in uniform block |
67 | int m_arrayStride; // -1 is the default, >= 0 if uniform defined in uniform block and if it's an array |
68 | int m_matrixStride; // -1 is the default, >= 0 uniform defined in uniform block and is a matrix |
69 | uint m_rawByteSize; // contains byte size (size / type / strides) |
70 | // size, offset and strides are in bytes |
71 | }; |
72 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, OpenGL, ShaderUniform, Q_RELOCATABLE_TYPE) |
73 | |
74 | struct Q_AUTOTEST_EXPORT ShaderUniformBlock |
75 | { |
76 | ShaderUniformBlock() |
77 | : m_nameId(-1) |
78 | , m_index(-1) |
79 | , m_binding(-1) |
80 | , m_activeUniformsCount(0) |
81 | , m_size(0) |
82 | {} |
83 | |
84 | QString m_name; |
85 | int m_nameId; |
86 | int m_index; |
87 | int m_binding; |
88 | int m_activeUniformsCount; |
89 | int m_size; |
90 | }; |
91 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, OpenGL, ShaderUniformBlock, Q_RELOCATABLE_TYPE) |
92 | |
93 | struct Q_AUTOTEST_EXPORT ShaderStorageBlock |
94 | { |
95 | ShaderStorageBlock() |
96 | : m_nameId(-1) |
97 | , m_index(-1) |
98 | , m_binding(-1) |
99 | , m_size(0) |
100 | , m_activeVariablesCount(0) |
101 | {} |
102 | |
103 | QString m_name; |
104 | int m_nameId; |
105 | int m_index; |
106 | int m_binding; |
107 | int m_size; |
108 | int m_activeVariablesCount; |
109 | }; |
110 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, OpenGL, ShaderStorageBlock, Q_RELOCATABLE_TYPE) |
111 | |
112 | } // namespace OpenGL |
113 | |
114 | } // namespace Render |
115 | |
116 | } // namespace Qt3DRender |
117 | |
118 | QT_END_NAMESPACE |
119 | |
120 | #endif // QT3DRENDER_RENDER_OPENGL_SHADERVARIABLES_P_H |
121 | |