1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_RHI_RHIRENDERTARGET_H |
5 | #define QT3DRENDER_RENDER_RHI_RHIRENDERTARGET_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <rhi/qrhi.h> |
19 | #include <rhihandle_types_p.h> |
20 | #include <private/attachmentpack_p.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | |
25 | namespace Qt3DRender { |
26 | namespace Render { |
27 | namespace Rhi { |
28 | |
29 | struct RHIRenderTarget { |
30 | // Note: only used when rendering to a FBO |
31 | // as we don't want to remove the default framebuffer's rendertarget |
32 | // TODO: at some point separate render target and graphics pipeline as the former can be reused |
33 | QRhiRenderTarget *renderTarget{ nullptr }; |
34 | QRhiRenderPassDescriptor *renderPassDescriptor{ nullptr }; |
35 | QRhiRenderBuffer *depthStencilBuffer{ nullptr }; |
36 | |
37 | enum class BackBuffer { |
38 | None, |
39 | Left, |
40 | Right, |
41 | }; |
42 | BackBuffer backBuffer{ BackBuffer::None }; |
43 | |
44 | ~RHIRenderTarget(); |
45 | void cleanup(); |
46 | }; |
47 | |
48 | } // namespace Rhi |
49 | } // namespace Render |
50 | } // namespace Qt3DRender |
51 | |
52 | QT_END_NAMESPACE |
53 | |
54 | #endif // QT3DRENDER_RENDER_RHI_RENDERER_H |
55 |