| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_RHI_RHIRENDERTARGET_H |
| 5 | #define QT3DRENDER_RENDER_RHI_RHIRENDERTARGET_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <rhi/qrhi.h> |
| 19 | #include <rhihandle_types_p.h> |
| 20 | #include <private/attachmentpack_p.h> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | |
| 25 | namespace Qt3DRender { |
| 26 | namespace Render { |
| 27 | namespace Rhi { |
| 28 | |
| 29 | struct RHIRenderTarget { |
| 30 | // Note: only used when rendering to a FBO |
| 31 | // as we don't want to remove the default framebuffer's rendertarget |
| 32 | // TODO: at some point separate render target and graphics pipeline as the former can be reused |
| 33 | QRhiRenderTarget *renderTarget{ nullptr }; |
| 34 | QRhiRenderPassDescriptor *renderPassDescriptor{ nullptr }; |
| 35 | QRhiRenderBuffer *depthStencilBuffer{ nullptr }; |
| 36 | |
| 37 | enum class BackBuffer { |
| 38 | None, |
| 39 | Left, |
| 40 | Right, |
| 41 | }; |
| 42 | BackBuffer backBuffer{ BackBuffer::None }; |
| 43 | |
| 44 | ~RHIRenderTarget(); |
| 45 | void cleanup(); |
| 46 | }; |
| 47 | |
| 48 | } // namespace Rhi |
| 49 | } // namespace Render |
| 50 | } // namespace Qt3DRender |
| 51 | |
| 52 | QT_END_NAMESPACE |
| 53 | |
| 54 | #endif // QT3DRENDER_RENDER_RHI_RENDERER_H |
| 55 | |