1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
5 | #define QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/qt3drender_global.h> |
19 | #include <QtGui/private/qshaderdescription_p.h> |
20 | #include <QOpenGLContext> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | namespace Qt3DRender { |
25 | |
26 | namespace Render { |
27 | |
28 | namespace Rhi { |
29 | |
30 | struct ShaderAttribute |
31 | { |
32 | QString m_name; |
33 | int m_nameId { -1 }; |
34 | QShaderDescription::VariableType m_type {}; |
35 | int m_size {}; |
36 | int m_location { -1 }; |
37 | }; |
38 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderAttribute, Q_RELOCATABLE_TYPE) |
39 | |
40 | struct ShaderUniform |
41 | { |
42 | QString m_name; |
43 | int m_nameId { -1 }; |
44 | QShaderDescription::VariableType m_type { QShaderDescription::Unknown }; |
45 | int m_size { 0 }; |
46 | int m_offset { -1 }; // -1 default, >= 0 if uniform defined in uniform block |
47 | int m_location { -1 }; // -1 if uniform defined in a uniform block |
48 | int m_blockIndex { -1 }; // -1 is the default, >= 0 if uniform defined in uniform block |
49 | int m_arrayStride { |
50 | -1 |
51 | }; // -1 is the default, >= 0 if uniform defined in uniform block and if it's an array |
52 | int m_matrixStride { |
53 | -1 |
54 | }; // -1 is the default, >= 0 uniform defined in uniform block and is a matrix |
55 | uint m_rawByteSize { 0 }; // contains byte size (size / type / strides) |
56 | // size, offset and strides are in bytes |
57 | }; |
58 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderUniform, Q_RELOCATABLE_TYPE) |
59 | |
60 | struct ShaderUniformBlock |
61 | { |
62 | QString m_name; |
63 | int m_nameId { -1 }; |
64 | int m_index { -1 }; |
65 | int m_binding { -1 }; |
66 | int m_activeUniformsCount { 0 }; |
67 | int m_size { 0 }; |
68 | }; |
69 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderUniformBlock, Q_RELOCATABLE_TYPE) |
70 | |
71 | struct ShaderStorageBlock |
72 | { |
73 | QString m_name; |
74 | int m_nameId { -1 }; |
75 | int m_index { -1 }; |
76 | int m_binding { -1 }; |
77 | int m_size { 0 }; |
78 | int m_activeVariablesCount { 0 }; |
79 | }; |
80 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderStorageBlock, Q_RELOCATABLE_TYPE) |
81 | |
82 | } // namespace Rhi |
83 | |
84 | } // namespace Render |
85 | |
86 | } // namespace Qt3DRender |
87 | |
88 | QT_END_NAMESPACE |
89 | |
90 | #endif // QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
91 | |