| 1 | // Copyright (C) 2020 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
| 5 | #define QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DRender/qt3drender_global.h> |
| 19 | #include <QtGui/private/qshaderdescription_p.h> |
| 20 | #include <QOpenGLContext> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | namespace Qt3DRender { |
| 25 | |
| 26 | namespace Render { |
| 27 | |
| 28 | namespace Rhi { |
| 29 | |
| 30 | struct ShaderAttribute |
| 31 | { |
| 32 | QString m_name; |
| 33 | int m_nameId { -1 }; |
| 34 | QShaderDescription::VariableType m_type {}; |
| 35 | int m_size {}; |
| 36 | int m_location { -1 }; |
| 37 | }; |
| 38 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderAttribute, Q_RELOCATABLE_TYPE) |
| 39 | |
| 40 | struct ShaderUniform |
| 41 | { |
| 42 | QString m_name; |
| 43 | int m_nameId { -1 }; |
| 44 | QShaderDescription::VariableType m_type { QShaderDescription::Unknown }; |
| 45 | int m_size { 0 }; |
| 46 | int m_offset { -1 }; // -1 default, >= 0 if uniform defined in uniform block |
| 47 | int m_location { -1 }; // -1 if uniform defined in a uniform block |
| 48 | int m_blockIndex { -1 }; // -1 is the default, >= 0 if uniform defined in uniform block |
| 49 | int m_arrayStride { |
| 50 | -1 |
| 51 | }; // -1 is the default, >= 0 if uniform defined in uniform block and if it's an array |
| 52 | int m_matrixStride { |
| 53 | -1 |
| 54 | }; // -1 is the default, >= 0 uniform defined in uniform block and is a matrix |
| 55 | uint m_rawByteSize { 0 }; // contains byte size (size / type / strides) |
| 56 | // size, offset and strides are in bytes |
| 57 | }; |
| 58 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderUniform, Q_RELOCATABLE_TYPE) |
| 59 | |
| 60 | struct ShaderUniformBlock |
| 61 | { |
| 62 | QString m_name; |
| 63 | int m_nameId { -1 }; |
| 64 | int m_index { -1 }; |
| 65 | int m_binding { -1 }; |
| 66 | int m_activeUniformsCount { 0 }; |
| 67 | int m_size { 0 }; |
| 68 | }; |
| 69 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderUniformBlock, Q_RELOCATABLE_TYPE) |
| 70 | |
| 71 | struct ShaderStorageBlock |
| 72 | { |
| 73 | QString m_name; |
| 74 | int m_nameId { -1 }; |
| 75 | int m_index { -1 }; |
| 76 | int m_binding { -1 }; |
| 77 | int m_size { 0 }; |
| 78 | int m_activeVariablesCount { 0 }; |
| 79 | }; |
| 80 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, Rhi, ShaderStorageBlock, Q_RELOCATABLE_TYPE) |
| 81 | |
| 82 | } // namespace Rhi |
| 83 | |
| 84 | } // namespace Render |
| 85 | |
| 86 | } // namespace Qt3DRender |
| 87 | |
| 88 | QT_END_NAMESPACE |
| 89 | |
| 90 | #endif // QT3DRENDER_RENDER_RHI_SHADERVARIABLES_P_H |
| 91 | |