1 | // Copyright (C) 2016 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "quick3dmorphtarget_p.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | namespace Qt3DAnimation { |
9 | namespace Quick { |
10 | |
11 | QQuick3DMorphTarget::QQuick3DMorphTarget(QObject *parent) |
12 | : QObject(parent) |
13 | { |
14 | } |
15 | |
16 | QQmlListProperty<Qt3DCore::QAttribute> QQuick3DMorphTarget::attributes() |
17 | { |
18 | using qt_size_type = qsizetype; |
19 | using ListContentType = Qt3DCore::QAttribute; |
20 | auto appendFunction = [](QQmlListProperty<ListContentType> *list, ListContentType *bar) { |
21 | QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); |
22 | if (target) |
23 | target->parentMorphTarget()->addAttribute(attribute: bar); |
24 | }; |
25 | auto countFunction = [](QQmlListProperty<ListContentType> *list) -> qt_size_type { |
26 | QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); |
27 | if (target) |
28 | return target->parentMorphTarget()->attributeList().size(); |
29 | return 0; |
30 | }; |
31 | auto atFunction = [](QQmlListProperty<ListContentType> *list, qt_size_type index) -> ListContentType * { |
32 | QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); |
33 | if (target) |
34 | return qobject_cast<Qt3DCore::QAttribute *>(object: target->parentMorphTarget()->attributeList().at(i: index)); |
35 | return nullptr; |
36 | }; |
37 | auto clearFunction = [](QQmlListProperty<ListContentType> *list) { |
38 | QQuick3DMorphTarget *target = qobject_cast<QQuick3DMorphTarget *>(object: list->object); |
39 | if (target) { |
40 | QList<Qt3DCore::QAttribute *> emptyList; |
41 | target->parentMorphTarget()->setAttributes(emptyList); |
42 | } |
43 | }; |
44 | |
45 | return QQmlListProperty<ListContentType>(this, nullptr, appendFunction, countFunction, atFunction, clearFunction); |
46 | } |
47 | |
48 | } // namespace Quick |
49 | } // namespace Qt3DAnimation |
50 | |
51 | QT_END_NAMESPACE |
52 | |
53 | #include "moc_quick3dmorphtarget_p.cpp" |
54 |