1// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#include <QtCore/QMetaProperty>
5
6#include <Qt3DQuickRender/private/quick3dshaderdataarray_p.h>
7#include <Qt3DQuickRender/private/quick3dshaderdata_p.h>
8#include <Qt3DRender/private/qshaderdata_p.h>
9
10QT_BEGIN_NAMESPACE
11
12namespace Qt3DRender {
13namespace Render {
14namespace Quick {
15
16namespace {
17const int quick3DShaderDataArrayTypeId = qMetaTypeId<Quick3DShaderDataArray*>();
18Q_DECL_UNUSED const int quick3DShaderDataTypeId = qMetaTypeId<Quick3DShaderData*>();
19
20}
21
22class Quick3DShaderDataPropertyReader : public PropertyReaderInterface
23{
24public:
25 Quick3DShaderDataPropertyReader()
26 {
27 }
28
29 QVariant readProperty(const QVariant &v) override
30 {
31 static const int qjsValueTypeId = qMetaTypeId<QJSValue>();
32
33 // qjsValueTypeId are not compile time constant (no switch)
34 if (v.userType() == qjsValueTypeId) {
35 QJSValue jsValue = v.value<QJSValue>();
36 if (jsValue.isArray())
37 return v.value<QVariantList>();
38 else if (jsValue.isVariant())
39 return jsValue.toVariant();
40 } else if (v.userType() == quick3DShaderDataArrayTypeId) {
41 Quick3DShaderDataArray *array = v.value<Quick3DShaderDataArray *>();
42 QVariantList innerValues;
43 if (array) {
44 const auto values = array->values();
45 for (QShaderData *d : values) {
46 if (d)
47 innerValues.append(t: QVariant::fromValue(value: d->id()));
48 }
49 }
50 return innerValues;
51 } else if (v.canConvert<Qt3DCore::QNode*>()) {
52 const auto node = v.value<Qt3DCore::QNode *>();
53 const auto id = Qt3DCore::qIdForNode(node);
54 return QVariant::fromValue(value: id);
55 }
56 return v;
57 }
58};
59
60Quick3DShaderData::Quick3DShaderData(QNode *parent)
61 : QShaderData(*new QShaderDataPrivate(PropertyReaderInterfacePtr(new Quick3DShaderDataPropertyReader()))
62 , parent)
63{
64}
65
66} // namespace Quick
67} // namespace Render
68} // namespace Qt3DRender
69
70QT_END_NAMESPACE
71
72#include "moc_quick3dshaderdata_p.cpp"
73

source code of qt3d/src/quick3d/quick3drender/items/quick3dshaderdata.cpp