| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #include <Qt3DQuickRender/private/qt3dquickrender_global_p.h> |
| 6 | #include <Qt3DQuickRender/private/qt3dquickrendernodefactory_p.h> |
| 7 | #include <Qt3DQuickRender/private/quick3dshaderdata_p.h> |
| 8 | #include <Qt3DQuickRender/private/quick3dshaderdataarray_p.h> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | namespace Qt3DRender { |
| 13 | namespace Quick { |
| 14 | |
| 15 | static QVariantList Quick3DShaderDataArrayToVariantListConverter(Qt3DRender::Render::Quick::Quick3DShaderDataArray *array) |
| 16 | { |
| 17 | const QList<Qt3DRender::QShaderData *> arrayValues = array->values(); |
| 18 | QVariantList values; |
| 19 | values.reserve(asize: arrayValues.size()); |
| 20 | for (Qt3DRender::QShaderData *data : arrayValues) |
| 21 | values.append(t: QVariant::fromValue(value: data)); |
| 22 | return values; |
| 23 | } |
| 24 | |
| 25 | void Quick3DRender_initialize() |
| 26 | { |
| 27 | Qt3DCore::QAbstractNodeFactory::registerNodeFactory(factory: QuickRenderNodeFactory::instance()); |
| 28 | |
| 29 | // Converters |
| 30 | QMetaType::registerConverter<Qt3DRender::Render::Quick::Quick3DShaderDataArray*, QVariantList>(function: Quick3DShaderDataArrayToVariantListConverter); |
| 31 | |
| 32 | // register types in the QuickRenderNodeFactory |
| 33 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QSceneLoader" , quickName: "Qt3D.Render/SceneLoader" , major: 2, minor: 0); |
| 34 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QEffect" , quickName: "Qt3D.Render/Effect" , major: 2, minor: 0); |
| 35 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTechnique" , quickName: "Qt3D.Render/Technique" , major: 2, minor: 0); |
| 36 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QMaterial" , quickName: "Qt3D.Render/Material" , major: 2, minor: 0); |
| 37 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderPass" , quickName: "Qt3D.Render/RenderPass" , major: 2, minor: 0); |
| 38 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture1D" , quickName: "Qt3D.Render/Texture1D" , major: 2, minor: 0); |
| 39 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture1DArray" , quickName: "Qt3D.Render/Texture1DArray" , major: 2, minor: 0); |
| 40 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2D" , quickName: "Qt3D.Render/Texture2D" , major: 2, minor: 0); |
| 41 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DArray" , quickName: "Qt3D.Render/Texture2DArray" , major: 2, minor: 0); |
| 42 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture3D" , quickName: "Qt3D.Render/Texture3D" , major: 2, minor: 0); |
| 43 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureCubeMap" , quickName: "Qt3D.Render/TextureCubeMap" , major: 2, minor: 0); |
| 44 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureCubeMapArray" , quickName: "Qt3D.Render/TextureCubeMapArray" , major: 2, minor: 0); |
| 45 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DMultisample" , quickName: "Qt3D.Render/Texture2DMultisample" , major: 2, minor: 0); |
| 46 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DMultisampleArray" , quickName: "Qt3D.Render/Texture2DMultisampleArray" , major: 2, minor: 0); |
| 47 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureRectangle" , quickName: "Qt3D.Render/TextureRectangle" , major: 2, minor: 0); |
| 48 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureBuffer" , quickName: "Qt3D.Render/TextureBuffer" , major: 2, minor: 0); |
| 49 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureLoader" , quickName: "Qt3D.Render/TextureLoader" , major: 2, minor: 0); |
| 50 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QLayerFilter" , quickName: "Qt3D.Render/LayerFilter" , major: 2, minor: 0); |
| 51 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QCameraSelector" , quickName: "Qt3D.Render/CameraSelector" , major: 2, minor: 0); |
| 52 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderPassFilter" , quickName: "Qt3D.Render/RenderPassFilter" , major: 2, minor: 0); |
| 53 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTechniqueFilter" , quickName: "Qt3D.Render/TechniqueFilter" , major: 2, minor: 0); |
| 54 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QViewport" , quickName: "Qt3D.Render/Viewport" , major: 2, minor: 0); |
| 55 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderStateSet" , quickName: "Qt3D.Render/RenderStateSet" , major: 2, minor: 0); |
| 56 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QMemoryBarrier" , quickName: "Qt3D.Render/MemoryBarrier" , major: 2, minor: 9); |
| 57 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderTarget" , quickName: "Qt3D.Render/RenderTarget" , major: 2, minor: 0); |
| 58 | } |
| 59 | |
| 60 | void Quick3DRender_registerType(const char *className, const char *quickName, int major, int minor) |
| 61 | { |
| 62 | QuickRenderNodeFactory::instance()->registerType(className, quickName, major, minor); |
| 63 | } |
| 64 | |
| 65 | |
| 66 | Q_CONSTRUCTOR_FUNCTION(Quick3DRender_initialize) |
| 67 | |
| 68 | } // namespace Quick |
| 69 | } // namespace Qt3DRender |
| 70 | |
| 71 | QT_END_NAMESPACE |
| 72 | |