1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | |
5 | #include <Qt3DQuickRender/private/qt3dquickrender_global_p.h> |
6 | #include <Qt3DQuickRender/private/qt3dquickrendernodefactory_p.h> |
7 | #include <Qt3DQuickRender/private/quick3dshaderdata_p.h> |
8 | #include <Qt3DQuickRender/private/quick3dshaderdataarray_p.h> |
9 | |
10 | QT_BEGIN_NAMESPACE |
11 | |
12 | namespace Qt3DRender { |
13 | namespace Quick { |
14 | |
15 | static QVariantList Quick3DShaderDataArrayToVariantListConverter(Qt3DRender::Render::Quick::Quick3DShaderDataArray *array) |
16 | { |
17 | const QList<Qt3DRender::QShaderData *> arrayValues = array->values(); |
18 | QVariantList values; |
19 | values.reserve(asize: arrayValues.size()); |
20 | for (Qt3DRender::QShaderData *data : arrayValues) |
21 | values.append(t: QVariant::fromValue(value: data)); |
22 | return values; |
23 | } |
24 | |
25 | void Quick3DRender_initialize() |
26 | { |
27 | Qt3DCore::QAbstractNodeFactory::registerNodeFactory(factory: QuickRenderNodeFactory::instance()); |
28 | |
29 | // Converters |
30 | QMetaType::registerConverter<Qt3DRender::Render::Quick::Quick3DShaderDataArray*, QVariantList>(function: Quick3DShaderDataArrayToVariantListConverter); |
31 | |
32 | // register types in the QuickRenderNodeFactory |
33 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QSceneLoader" , quickName: "Qt3D.Render/SceneLoader" , major: 2, minor: 0); |
34 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QEffect" , quickName: "Qt3D.Render/Effect" , major: 2, minor: 0); |
35 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTechnique" , quickName: "Qt3D.Render/Technique" , major: 2, minor: 0); |
36 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QMaterial" , quickName: "Qt3D.Render/Material" , major: 2, minor: 0); |
37 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderPass" , quickName: "Qt3D.Render/RenderPass" , major: 2, minor: 0); |
38 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture1D" , quickName: "Qt3D.Render/Texture1D" , major: 2, minor: 0); |
39 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture1DArray" , quickName: "Qt3D.Render/Texture1DArray" , major: 2, minor: 0); |
40 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2D" , quickName: "Qt3D.Render/Texture2D" , major: 2, minor: 0); |
41 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DArray" , quickName: "Qt3D.Render/Texture2DArray" , major: 2, minor: 0); |
42 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture3D" , quickName: "Qt3D.Render/Texture3D" , major: 2, minor: 0); |
43 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureCubeMap" , quickName: "Qt3D.Render/TextureCubeMap" , major: 2, minor: 0); |
44 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureCubeMapArray" , quickName: "Qt3D.Render/TextureCubeMapArray" , major: 2, minor: 0); |
45 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DMultisample" , quickName: "Qt3D.Render/Texture2DMultisample" , major: 2, minor: 0); |
46 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTexture2DMultisampleArray" , quickName: "Qt3D.Render/Texture2DMultisampleArray" , major: 2, minor: 0); |
47 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureRectangle" , quickName: "Qt3D.Render/TextureRectangle" , major: 2, minor: 0); |
48 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureBuffer" , quickName: "Qt3D.Render/TextureBuffer" , major: 2, minor: 0); |
49 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTextureLoader" , quickName: "Qt3D.Render/TextureLoader" , major: 2, minor: 0); |
50 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QLayerFilter" , quickName: "Qt3D.Render/LayerFilter" , major: 2, minor: 0); |
51 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QCameraSelector" , quickName: "Qt3D.Render/CameraSelector" , major: 2, minor: 0); |
52 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderPassFilter" , quickName: "Qt3D.Render/RenderPassFilter" , major: 2, minor: 0); |
53 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QTechniqueFilter" , quickName: "Qt3D.Render/TechniqueFilter" , major: 2, minor: 0); |
54 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QViewport" , quickName: "Qt3D.Render/Viewport" , major: 2, minor: 0); |
55 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderStateSet" , quickName: "Qt3D.Render/RenderStateSet" , major: 2, minor: 0); |
56 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QMemoryBarrier" , quickName: "Qt3D.Render/MemoryBarrier" , major: 2, minor: 9); |
57 | Qt3DRender::Quick::Quick3DRender_registerType(className: "QRenderTarget" , quickName: "Qt3D.Render/RenderTarget" , major: 2, minor: 0); |
58 | } |
59 | |
60 | void Quick3DRender_registerType(const char *className, const char *quickName, int major, int minor) |
61 | { |
62 | QuickRenderNodeFactory::instance()->registerType(className, quickName, major, minor); |
63 | } |
64 | |
65 | |
66 | Q_CONSTRUCTOR_FUNCTION(Quick3DRender_initialize) |
67 | |
68 | } // namespace Quick |
69 | } // namespace Qt3DRender |
70 | |
71 | QT_END_NAMESPACE |
72 | |