| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qt3dquick3dscene2d_p.h" |
| 5 | #include <Qt3DCore/qentity.h> |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DRender { |
| 10 | namespace Render { |
| 11 | namespace Quick { |
| 12 | |
| 13 | QQuick3DScene2D::QQuick3DScene2D(QObject *parent) |
| 14 | : QObject(parent) |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | QQmlListProperty<Qt3DCore::QEntity> QQuick3DScene2D::entities() |
| 19 | { |
| 20 | using qt_size_type = qsizetype; |
| 21 | using ListContentType = Qt3DCore::QEntity; |
| 22 | auto appendFunction = [](QQmlListProperty<ListContentType> *list, ListContentType *entity) { |
| 23 | QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(object: list->object); |
| 24 | if (scene2d) |
| 25 | scene2d->parentScene2D()->addEntity(entity); |
| 26 | }; |
| 27 | auto countFunction = [](QQmlListProperty<ListContentType> *list) -> qt_size_type { |
| 28 | QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(object: list->object); |
| 29 | if (scene2d) |
| 30 | return scene2d->parentScene2D()->entities().size(); |
| 31 | return 0; |
| 32 | }; |
| 33 | auto atFunction = [](QQmlListProperty<ListContentType> *list, qt_size_type index) -> ListContentType * { |
| 34 | QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(object: list->object); |
| 35 | if (scene2d) { |
| 36 | return qobject_cast<Qt3DCore::QEntity *>( |
| 37 | object: scene2d->parentScene2D()->entities().at(i: index)); |
| 38 | } |
| 39 | return nullptr; |
| 40 | }; |
| 41 | auto clearFunction = [](QQmlListProperty<ListContentType> *list) { |
| 42 | QQuick3DScene2D *scene2d = qobject_cast<QQuick3DScene2D *>(object: list->object); |
| 43 | if (scene2d) { |
| 44 | QList<Qt3DCore::QEntity*> entities = scene2d->parentScene2D()->entities(); |
| 45 | for (Qt3DCore::QEntity *e : entities) |
| 46 | scene2d->parentScene2D()->removeEntity(entity: e); |
| 47 | } |
| 48 | }; |
| 49 | |
| 50 | return QQmlListProperty<ListContentType>(this, nullptr, appendFunction, countFunction, atFunction, clearFunction); |
| 51 | } |
| 52 | |
| 53 | } // namespace Quick |
| 54 | } // namespace Render |
| 55 | } // namespace Qt3DRender |
| 56 | |
| 57 | QT_END_NAMESPACE |
| 58 | |
| 59 | #include "moc_qt3dquick3dscene2d_p.cpp" |
| 60 |
