1 | // Copyright (C) 2017 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qscene2d.h" |
5 | #include "qscene2d_p.h" |
6 | #include "scene2d_p.h" |
7 | #include "scene2dmanager_p.h" |
8 | #include "scene2devent_p.h" |
9 | |
10 | QT_BEGIN_NAMESPACE |
11 | |
12 | using namespace Qt3DCore; |
13 | |
14 | namespace Qt3DRender { |
15 | |
16 | namespace Quick { |
17 | |
18 | class RenderControl : public QQuickRenderControl |
19 | { |
20 | public: |
21 | RenderControl(QWindow *w) : m_window(w) { } |
22 | QWindow *renderWindow(QPoint *offset) override; |
23 | |
24 | private: |
25 | QWindow *m_window; |
26 | }; |
27 | |
28 | QWindow *RenderControl::renderWindow(QPoint *offset) |
29 | { |
30 | if (offset) |
31 | *offset = QPoint(0, 0); |
32 | return m_window; |
33 | } |
34 | |
35 | /*! |
36 | \internal |
37 | Constructs qml render manager. |
38 | */ |
39 | Scene2DManager::Scene2DManager(QScene2DPrivate *priv) |
40 | : m_rootItem(nullptr) |
41 | , m_item(nullptr) |
42 | , m_priv(priv) |
43 | , m_sharedObject(new Scene2DSharedObject(this)) |
44 | , m_renderPolicy(QScene2D::Continuous) |
45 | , m_requested(false) |
46 | , m_initialized(false) |
47 | , m_renderSyncRequested(false) |
48 | , m_backendInitialized(false) |
49 | , m_mouseEnabled(true) |
50 | { |
51 | m_sharedObject->m_surface = new QOffscreenSurface; |
52 | m_sharedObject->m_surface->setFormat(QSurfaceFormat::defaultFormat()); |
53 | m_sharedObject->m_surface->create(); |
54 | |
55 | // Create render control |
56 | m_sharedObject->m_renderControl = new RenderControl(nullptr); |
57 | |
58 | // Create window to render the QML with |
59 | m_sharedObject->m_quickWindow = new QQuickWindow(m_sharedObject->m_renderControl); |
60 | // TODOQT6 see qtdeclarative 0d43e21429ee23442ec3a99f641a5665d66e75e2 |
61 | //m_sharedObject->m_quickWindow->setClearBeforeRendering(true); |
62 | m_sharedObject->m_quickWindow->setColor(Qt::transparent); |
63 | |
64 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::renderRequested, |
65 | context: this, slot: &Scene2DManager::requestRender); |
66 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::sceneChanged, |
67 | context: this, slot: &Scene2DManager::requestRenderSync); |
68 | } |
69 | |
70 | Scene2DManager::~Scene2DManager() |
71 | { |
72 | m_sharedObject = nullptr; |
73 | } |
74 | |
75 | void Scene2DManager::requestRender() |
76 | { |
77 | // Don't request render until the backend is initialized. |
78 | if (m_sharedObject->canRender()) { |
79 | if (!m_requested) { |
80 | m_requested = true; |
81 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::Render)); |
82 | } |
83 | } |
84 | } |
85 | |
86 | void Scene2DManager::requestRenderSync() |
87 | { |
88 | // Don't request render until the backed is initialized. |
89 | if (m_sharedObject->canRender()) { |
90 | if (!m_requested) { |
91 | m_requested = true; |
92 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
93 | } |
94 | } else { |
95 | m_renderSyncRequested = true; |
96 | } |
97 | } |
98 | |
99 | void Scene2DManager::startIfInitialized() |
100 | { |
101 | if (!m_initialized && m_backendInitialized && m_item != nullptr) { |
102 | m_rootItem = m_item; |
103 | |
104 | // Associate root item with the window. |
105 | m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem()); |
106 | |
107 | // Update window size. |
108 | updateSizes(); |
109 | |
110 | m_initialized = true; |
111 | m_sharedObject->setInitialized(); |
112 | |
113 | // Request render if we have already been requested and preparation has already been done |
114 | if (m_sharedObject->isPrepared() && m_renderSyncRequested) { |
115 | if (!m_requested) { |
116 | m_requested = true; |
117 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
118 | } |
119 | m_renderSyncRequested = false; |
120 | } |
121 | } |
122 | } |
123 | |
124 | void Scene2DManager::stopAndClean() |
125 | { |
126 | if (m_sharedObject->isInitialized()) { |
127 | QMutexLocker lock(&m_sharedObject->m_mutex); |
128 | m_sharedObject->requestQuit(); |
129 | m_sharedObject->wait(); |
130 | m_sharedObject->cleanup(); |
131 | } |
132 | } |
133 | |
134 | void Scene2DManager::updateSizes() |
135 | { |
136 | const int width = m_rootItem->width(); |
137 | const int height = m_rootItem->height(); |
138 | if (width == 0 || height == 0) { |
139 | qWarning() << "QScene2D: Root item size not set." ; |
140 | return; |
141 | } |
142 | m_sharedObject->m_quickWindow->setGeometry(posx: 0, posy: 0, w: width, h: height); |
143 | } |
144 | |
145 | void Scene2DManager::setItem(QQuickItem *item) |
146 | { |
147 | m_item = item; |
148 | startIfInitialized(); |
149 | } |
150 | |
151 | bool Scene2DManager::event(QEvent *e) |
152 | { |
153 | switch (static_cast<Scene2DEvent::Type>(e->type())) { |
154 | |
155 | case Scene2DEvent::Render: { |
156 | // just render request, don't need to call sync in render thread |
157 | QMutexLocker lock(&m_sharedObject->m_mutex); |
158 | m_sharedObject->requestRender(sync: false); |
159 | m_requested = false; |
160 | return true; |
161 | } |
162 | |
163 | case Scene2DEvent::RenderSync: { |
164 | // sync and render request, main and render threads must be synchronized |
165 | if (!m_sharedObject->isQuit()) |
166 | doRenderSync(); |
167 | m_requested = false; |
168 | return true; |
169 | } |
170 | |
171 | case Scene2DEvent::Prepare: { |
172 | m_sharedObject->m_renderControl->prepareThread(targetThread: m_sharedObject->m_renderThread); |
173 | m_sharedObject->setPrepared(); |
174 | |
175 | if (m_renderSyncRequested) { |
176 | if (!m_requested) { |
177 | m_requested = true; |
178 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
179 | } |
180 | m_renderSyncRequested = false; |
181 | } |
182 | return true; |
183 | } |
184 | |
185 | case Scene2DEvent::Initialized: { |
186 | // backend is initialized, start the qml |
187 | m_backendInitialized = true; |
188 | startIfInitialized(); |
189 | return true; |
190 | } |
191 | |
192 | case Scene2DEvent::Rendered: { |
193 | // render is done, excellent, now clean anything not needed anymore. |
194 | stopAndClean(); |
195 | return true; |
196 | } |
197 | |
198 | default: |
199 | break; |
200 | } |
201 | return QObject::event(event: e); |
202 | } |
203 | |
204 | void Scene2DManager::doRenderSync() |
205 | { |
206 | QMutexLocker lock(&m_sharedObject->m_mutex); |
207 | |
208 | m_sharedObject->requestRender(sync: true); |
209 | m_sharedObject->m_renderControl->polishItems(); |
210 | |
211 | // begin waiting render thread |
212 | m_sharedObject->wait(); |
213 | m_requested = false; |
214 | } |
215 | |
216 | void Scene2DManager::cleanup() |
217 | { |
218 | stopAndClean(); |
219 | } |
220 | |
221 | } // namespace Quick |
222 | } // namespace Qt3DRender |
223 | |
224 | QT_END_NAMESPACE |
225 | |
226 | #include "moc_scene2dmanager_p.cpp" |
227 | |