1 | // Copyright (C) 2017 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qscene2d.h" |
5 | #include "qscene2d_p.h" |
6 | #include "scene2d_p.h" |
7 | #include "scene2dmanager_p.h" |
8 | #include "scene2devent_p.h" |
9 | #include "scene2dsharedobject_p.h" |
10 | |
11 | QT_BEGIN_NAMESPACE |
12 | |
13 | using namespace Qt3DCore; |
14 | |
15 | namespace Qt3DRender { |
16 | |
17 | namespace Quick { |
18 | |
19 | |
20 | /*! |
21 | \internal |
22 | Constructs object shared by the front-end and back-end to synchronize the rendering. |
23 | */ |
24 | Scene2DSharedObject::Scene2DSharedObject(Scene2DManager *manager) |
25 | : m_renderControl(nullptr) |
26 | , m_quickWindow(nullptr) |
27 | , m_renderManager(manager) |
28 | , m_surface(nullptr) |
29 | , m_renderThread(nullptr) |
30 | , m_renderObject(nullptr) |
31 | , m_disallowed(false) |
32 | , m_quit(false) |
33 | , m_requestSync(false) |
34 | , m_prepared(false) |
35 | , m_initialized(false) |
36 | { |
37 | } |
38 | |
39 | Scene2DSharedObject::~Scene2DSharedObject() |
40 | { |
41 | } |
42 | |
43 | void Scene2DSharedObject::cleanup() |
44 | { |
45 | delete m_renderControl; |
46 | delete m_quickWindow; |
47 | delete m_surface; |
48 | m_renderControl = nullptr; |
49 | m_quickWindow = nullptr; |
50 | m_surface = nullptr; |
51 | m_initialized = false; |
52 | } |
53 | |
54 | bool Scene2DSharedObject::canRender() const |
55 | { |
56 | return m_initialized && m_prepared && !m_disallowed; |
57 | } |
58 | |
59 | bool Scene2DSharedObject::isInitialized() const |
60 | { |
61 | return m_initialized; |
62 | } |
63 | |
64 | void Scene2DSharedObject::disallowRender() |
65 | { |
66 | m_disallowed = true; |
67 | } |
68 | |
69 | void Scene2DSharedObject::setInitialized() |
70 | { |
71 | m_initialized = true; |
72 | } |
73 | |
74 | bool Scene2DSharedObject::isPrepared() const |
75 | { |
76 | return m_prepared; |
77 | } |
78 | |
79 | void Scene2DSharedObject::setPrepared() |
80 | { |
81 | m_prepared = true; |
82 | } |
83 | |
84 | // not protected, call only from main thread |
85 | bool Scene2DSharedObject::isQuit() const |
86 | { |
87 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
88 | return m_quit; |
89 | } |
90 | |
91 | // not protected, call only from main thread |
92 | void Scene2DSharedObject::requestQuit() |
93 | { |
94 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
95 | m_quit = true; |
96 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Quit)); |
97 | } |
98 | |
99 | bool Scene2DSharedObject::isSyncRequested() const |
100 | { |
101 | return m_requestSync; |
102 | } |
103 | |
104 | void Scene2DSharedObject::requestRender(bool sync) |
105 | { |
106 | m_requestSync = sync; |
107 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Render)); |
108 | } |
109 | |
110 | void Scene2DSharedObject::wait() |
111 | { |
112 | m_cond.wait(lockedMutex: &m_mutex); |
113 | } |
114 | |
115 | void Scene2DSharedObject::wake() |
116 | { |
117 | m_cond.wakeOne(); |
118 | } |
119 | |
120 | void Scene2DSharedObject::clearSyncRequest() |
121 | { |
122 | m_requestSync = false; |
123 | } |
124 | |
125 | } // namespace Quick |
126 | } // namespace Qt3DRender |
127 | |
128 | QT_END_NAMESPACE |
129 | |