| 1 | // Copyright (C) 2017 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qscene2d.h" |
| 5 | #include "qscene2d_p.h" |
| 6 | #include "scene2d_p.h" |
| 7 | #include "scene2dmanager_p.h" |
| 8 | #include "scene2devent_p.h" |
| 9 | #include "scene2dsharedobject_p.h" |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | |
| 14 | namespace Qt3DRender { |
| 15 | |
| 16 | namespace Quick { |
| 17 | |
| 18 | using namespace Qt3DCore; |
| 19 | |
| 20 | /*! |
| 21 | \internal |
| 22 | Constructs object shared by the front-end and back-end to synchronize the rendering. |
| 23 | */ |
| 24 | Scene2DSharedObject::Scene2DSharedObject(Scene2DManager *manager) |
| 25 | : m_renderControl(nullptr) |
| 26 | , m_quickWindow(nullptr) |
| 27 | , m_renderManager(manager) |
| 28 | , m_surface(nullptr) |
| 29 | , m_renderThread(nullptr) |
| 30 | , m_renderObject(nullptr) |
| 31 | , m_disallowed(false) |
| 32 | , m_quit(false) |
| 33 | , m_requestSync(false) |
| 34 | , m_prepared(false) |
| 35 | , m_initialized(false) |
| 36 | { |
| 37 | } |
| 38 | |
| 39 | Scene2DSharedObject::~Scene2DSharedObject() |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | void Scene2DSharedObject::cleanup() |
| 44 | { |
| 45 | delete m_renderControl; |
| 46 | delete m_quickWindow; |
| 47 | delete m_surface; |
| 48 | m_renderControl = nullptr; |
| 49 | m_quickWindow = nullptr; |
| 50 | m_surface = nullptr; |
| 51 | m_initialized = false; |
| 52 | } |
| 53 | |
| 54 | bool Scene2DSharedObject::canRender() const |
| 55 | { |
| 56 | return m_initialized && m_prepared && !m_disallowed; |
| 57 | } |
| 58 | |
| 59 | bool Scene2DSharedObject::isInitialized() const |
| 60 | { |
| 61 | return m_initialized; |
| 62 | } |
| 63 | |
| 64 | void Scene2DSharedObject::disallowRender() |
| 65 | { |
| 66 | m_disallowed = true; |
| 67 | } |
| 68 | |
| 69 | void Scene2DSharedObject::setInitialized() |
| 70 | { |
| 71 | m_initialized = true; |
| 72 | } |
| 73 | |
| 74 | bool Scene2DSharedObject::isPrepared() const |
| 75 | { |
| 76 | return m_prepared; |
| 77 | } |
| 78 | |
| 79 | void Scene2DSharedObject::setPrepared() |
| 80 | { |
| 81 | m_prepared = true; |
| 82 | } |
| 83 | |
| 84 | // not protected, call only from main thread |
| 85 | bool Scene2DSharedObject::isQuit() const |
| 86 | { |
| 87 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
| 88 | return m_quit; |
| 89 | } |
| 90 | |
| 91 | // not protected, call only from main thread |
| 92 | void Scene2DSharedObject::requestQuit() |
| 93 | { |
| 94 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
| 95 | m_quit = true; |
| 96 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Quit)); |
| 97 | } |
| 98 | |
| 99 | bool Scene2DSharedObject::isSyncRequested() const |
| 100 | { |
| 101 | return m_requestSync; |
| 102 | } |
| 103 | |
| 104 | void Scene2DSharedObject::requestRender(bool sync) |
| 105 | { |
| 106 | m_requestSync = sync; |
| 107 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Render)); |
| 108 | } |
| 109 | |
| 110 | void Scene2DSharedObject::wait() |
| 111 | { |
| 112 | m_cond.wait(lockedMutex: &m_mutex); |
| 113 | } |
| 114 | |
| 115 | void Scene2DSharedObject::wake() |
| 116 | { |
| 117 | m_cond.wakeOne(); |
| 118 | } |
| 119 | |
| 120 | void Scene2DSharedObject::clearSyncRequest() |
| 121 | { |
| 122 | m_requestSync = false; |
| 123 | } |
| 124 | |
| 125 | } // namespace Quick |
| 126 | } // namespace Qt3DRender |
| 127 | |
| 128 | QT_END_NAMESPACE |
| 129 | |