| 1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qsetfence.h" |
| 5 | #include "qsetfence_p.h" |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DRender { |
| 10 | |
| 11 | QSetFencePrivate::QSetFencePrivate() |
| 12 | : QFrameGraphNodePrivate() |
| 13 | , m_handleType(QSetFence::NoHandle) |
| 14 | , m_handle(QVariant()) |
| 15 | { |
| 16 | } |
| 17 | |
| 18 | /*! |
| 19 | \class Qt3DRender::QSetFence |
| 20 | \inmodule Qt3DRender |
| 21 | \brief FrameGraphNode used to insert a fence in the graphics command stream. |
| 22 | |
| 23 | Fence allow to synchronosize GPU and CPU workloads. GPU commands usually |
| 24 | are non-blocking. When issued, commands are inserted in command buffers |
| 25 | which will be read at a later time by the GPU. In some cases, you want to |
| 26 | continue processing or issue specific command only when you are sure a |
| 27 | command has been executed by the hardware. Fences are a way to do so. This |
| 28 | is especially important when using 3rd party engines with Qt3D, Qt3D should |
| 29 | only access shared resources when we know the other engine command are done |
| 30 | modifying the resource. |
| 31 | |
| 32 | QSetFence is a FrameGraph node that inserts a fence into the command |
| 33 | stream. It can then be used in conjunction with \l QWaitFence or by |
| 34 | extracting the underlying handle. |
| 35 | |
| 36 | The handle property will be updated once the renderer has created the |
| 37 | underlying fence resource. The handle will remain valid as long as it |
| 38 | remains in the unsignaled state. Once it has reached the signaled state, it |
| 39 | will be destroyed and a new handle will be created. That means that |
| 40 | depending on how long it takes for the fence to be signaled, the same |
| 41 | handle could be used over several frames. |
| 42 | |
| 43 | \since 5.13 |
| 44 | */ |
| 45 | QSetFence::QSetFence(Qt3DCore::QNode *parent) |
| 46 | : QFrameGraphNode(*new QSetFencePrivate(), parent) |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | QSetFence::~QSetFence() |
| 51 | { |
| 52 | } |
| 53 | |
| 54 | QSetFence::QSetFence(QSetFencePrivate &dd, Qt3DCore::QNode *parent) |
| 55 | : QFrameGraphNode(dd, parent) |
| 56 | { |
| 57 | } |
| 58 | |
| 59 | /*! |
| 60 | \qmlproperty HandleType SetFence::handleType |
| 61 | |
| 62 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
| 63 | are supported. |
| 64 | */ |
| 65 | /*! |
| 66 | \property Qt3DRender::QSetFence::handleType |
| 67 | |
| 68 | Specifies the type of handle being used. Currently only OpenGL Fence ids |
| 69 | are supported. |
| 70 | */ |
| 71 | QSetFence::HandleType QSetFence::handleType() const |
| 72 | { |
| 73 | Q_D(const QSetFence); |
| 74 | return d->m_handleType; |
| 75 | } |
| 76 | |
| 77 | void QSetFencePrivate::setHandleType(QSetFence::HandleType type) |
| 78 | { |
| 79 | Q_Q(QSetFence); |
| 80 | if (m_handleType != type) { |
| 81 | const bool blocked = q->blockNotifications(block: true); |
| 82 | m_handleType = type; |
| 83 | emit q->handleTypeChanged(handleType: type); |
| 84 | q->blockNotifications(block: blocked); |
| 85 | } |
| 86 | } |
| 87 | |
| 88 | /*! |
| 89 | \qmlproperty variant SetFence::handle |
| 90 | |
| 91 | Holds the underlying fence handle wrapped in a variant. |
| 92 | */ |
| 93 | /*! |
| 94 | \property Qt3DRender::QSetFence::handle |
| 95 | |
| 96 | Holds the underlying fence handle wrapped in a QVariant. |
| 97 | */ |
| 98 | QVariant QSetFence::handle() const |
| 99 | { |
| 100 | Q_D(const QSetFence); |
| 101 | return d->m_handle; |
| 102 | } |
| 103 | |
| 104 | void QSetFencePrivate::setHandle(QVariant handle) |
| 105 | { |
| 106 | Q_Q(QSetFence); |
| 107 | if (m_handle != handle) { |
| 108 | const bool blocked = q->blockNotifications(block: true); |
| 109 | m_handle = handle; |
| 110 | emit q->handleChanged(handle); |
| 111 | q->blockNotifications(block: blocked); |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | } // Qt3DRender |
| 116 | |
| 117 | QT_END_NAMESPACE |
| 118 | |
| 119 | #include "moc_qsetfence.cpp" |
| 120 | |