| 1 | // Copyright (C) 2019 Ford Motor Company |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qsubtreeenabler_p.h" |
| 5 | |
| 6 | QT_BEGIN_NAMESPACE |
| 7 | |
| 8 | namespace Qt3DRender |
| 9 | { |
| 10 | |
| 11 | /*! |
| 12 | \class Qt3DRender::QSubtreeEnabler |
| 13 | \inmodule Qt3DRender |
| 14 | \brief Enables or disables entire subtrees of framegraph nodes. |
| 15 | \since 5.14 |
| 16 | |
| 17 | While QFrameGraphNodes can be individually enabled and disabled via the |
| 18 | \c enabled property, this can become tedious when an entire path |
| 19 | needs to be turned on or off. QSubtreeEnabler is a convenience node |
| 20 | that makes this use case trivial, allowing all of its children to be |
| 21 | controlled by a single switch. |
| 22 | |
| 23 | QSubtreeEnabler is enabled by default. |
| 24 | */ |
| 25 | |
| 26 | /*! |
| 27 | \qmltype SubtreeEnabler |
| 28 | \inqmlmodule Qt3D.Render |
| 29 | \since 5.14 |
| 30 | \nativetype Qt3DRender::QSubtreeEnabler |
| 31 | \inherits FrameGraphNode |
| 32 | \brief Enables or disables entire subtrees of frame graph nodes. |
| 33 | |
| 34 | While FrameGraphNodes can be individually enabled and disabled via the |
| 35 | \c enabled property, this can become tedious when an entire path |
| 36 | needs to be turned on or off. SubtreeEnabler is a convenience node |
| 37 | that makes this use case trivial, allowing all of its children to be |
| 38 | controlled by a single switch. |
| 39 | |
| 40 | For example, the following simplified frame graph includes a subtree for |
| 41 | debug rendering that can easily be enabled only when debugging. |
| 42 | |
| 43 | \qml |
| 44 | RenderSurfaceSelector { |
| 45 | ClearBuffers { |
| 46 | Viewport { |
| 47 | CameraSelector {} |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | SubtreeEnabler { |
| 52 | enabled: showDebugView |
| 53 | Viewport { |
| 54 | CameraSelector { |
| 55 | RenderPassFilter {} |
| 56 | } |
| 57 | } |
| 58 | } |
| 59 | } |
| 60 | \endqml |
| 61 | |
| 62 | SubtreeEnabler is enabled by default. |
| 63 | */ |
| 64 | |
| 65 | QSubtreeEnabler::QSubtreeEnabler(Qt3DCore::QNode *parent) |
| 66 | : QFrameGraphNode(*new QSubtreeEnablerPrivate, parent) |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | QSubtreeEnabler::~QSubtreeEnabler() |
| 71 | { |
| 72 | } |
| 73 | |
| 74 | /*! |
| 75 | \enum Qt3DRender::QSubtreeEnabler::Enablement |
| 76 | |
| 77 | Specifies whether subtree enablement is persistent or transient. |
| 78 | |
| 79 | \value Persistent |
| 80 | The value of enabled is persistent. This is the default. |
| 81 | |
| 82 | \value SingleShot |
| 83 | The value of enabled will last for a single frame and then be reset to false. |
| 84 | This might be used for a subtree drawing to an FBO, for example, to only update |
| 85 | the FBO when the relevant portions of the scene changed. |
| 86 | */ |
| 87 | |
| 88 | /*! |
| 89 | \qmlproperty enumeration Qt3D.Render::SubtreeEnabler::enablement |
| 90 | Controls whether subtree enablement is persistent or transient. |
| 91 | |
| 92 | \value Persistent |
| 93 | The value of enabled is persistent. This is the default. |
| 94 | |
| 95 | \value SingleShot |
| 96 | The value of enabled will last for a single frame and then be reset to false. |
| 97 | This might be used for a subtree drawing to an FBO, for example, to only update |
| 98 | the FBO when the relevant portions of the scene changed. |
| 99 | */ |
| 100 | |
| 101 | /*! |
| 102 | \property Qt3DRender::QSubtreeEnabler::enablement |
| 103 | Controls whether subtree enablement is persistent or transient. |
| 104 | */ |
| 105 | QSubtreeEnabler::Enablement QSubtreeEnabler::enablement() const |
| 106 | { |
| 107 | Q_D(const QSubtreeEnabler); |
| 108 | return d->m_enablement; |
| 109 | } |
| 110 | |
| 111 | void QSubtreeEnabler::setEnablement(QSubtreeEnabler::Enablement enablement) |
| 112 | { |
| 113 | Q_D(QSubtreeEnabler); |
| 114 | if (d->m_enablement == enablement) |
| 115 | return; |
| 116 | d->m_enablement = enablement; |
| 117 | emit enablementChanged(enablement: d->m_enablement); |
| 118 | } |
| 119 | |
| 120 | /*! |
| 121 | \qmlmethod void Qt3D.Render::SubtreeEnabler::requestUpdate() |
| 122 | Requests that the subtree be enabled. |
| 123 | |
| 124 | A conveninence method intended to be used with \c SingleShot enablement. |
| 125 | */ |
| 126 | |
| 127 | /*! |
| 128 | Requests that the subtree be enabled. |
| 129 | |
| 130 | A convenience method intended to be used with \c SingleShot enablement. |
| 131 | */ |
| 132 | void QSubtreeEnabler::requestUpdate() |
| 133 | { |
| 134 | setEnabled(true); |
| 135 | } |
| 136 | |
| 137 | } //Qt3DRender |
| 138 | |
| 139 | QT_END_NAMESPACE |
| 140 | |
| 141 | #include "moc_qsubtreeenabler.cpp" |
| 142 | |