1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_ARMATURE_H |
5 | #define QT3DRENDER_RENDER_ARMATURE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/backendnode_p.h> |
19 | #include <Qt3DRender/private/uniform_p.h> |
20 | #include <Qt3DCore/qnodeid.h> |
21 | #include <QtGui/qmatrix4x4.h> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | namespace Qt3DRender { |
26 | namespace Render { |
27 | |
28 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Armature : public BackendNode |
29 | { |
30 | public: |
31 | Armature(); |
32 | |
33 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
34 | void cleanup(); |
35 | |
36 | Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; } |
37 | |
38 | // Called from jobs |
39 | UniformValue &skinningPaletteUniform() { return m_skinningPaletteUniform; } |
40 | const UniformValue &skinningPaletteUniform() const { return m_skinningPaletteUniform; } |
41 | |
42 | private: |
43 | Qt3DCore::QNodeId m_skeletonId; |
44 | UniformValue m_skinningPaletteUniform; |
45 | }; |
46 | |
47 | } // namespace Render |
48 | } // namespace Qt3DRender |
49 | |
50 | QT_END_NAMESPACE |
51 | |
52 | #endif // QT3DRENDER_RENDER_ARMATURE_H |
53 | |