| 1 | // Copyright (C) 2015 Paul Lemire |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_RENDER_JOB_COMMON_P_H |
| 5 | #define QT3DRENDER_RENDER_JOB_COMMON_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DCore/private/qaspectjob_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | namespace Qt3DRender { |
| 23 | |
| 24 | namespace Render { |
| 25 | |
| 26 | namespace JobTypes { |
| 27 | |
| 28 | enum JobType { |
| 29 | LoadBuffer = 1, |
| 30 | FrameCleanup, |
| 31 | UpdateShaderDataTransform, |
| 32 | CalcBoundingVolume, |
| 33 | CalcTriangleVolume, |
| 34 | LoadGeometry, |
| 35 | LoadScene, |
| 36 | LoadTextureData, |
| 37 | PickBoundingVolume, |
| 38 | RayCasting, |
| 39 | RenderView, |
| 40 | UpdateTransform, |
| 41 | UpdateTreeEnabled, |
| 42 | ExpandBoundingVolume, |
| 43 | FrameSubmissionPart1, |
| 44 | LayerFiltering, |
| 45 | EntityComponentTypeFiltering, |
| 46 | MaterialParameterGathering, |
| 47 | RenderCommandUpdater, |
| 48 | GenericLambda, |
| 49 | FrustumCulling, |
| 50 | LightGathering, |
| 51 | UpdateWorldBoundingVolume, |
| 52 | FrameSubmissionPart2, |
| 53 | DirtyBufferGathering, |
| 54 | DirtyVaoGathering, |
| 55 | DirtyTextureGathering, |
| 56 | DirtyShaderGathering, |
| 57 | SendRenderCapture, |
| 58 | SendBufferCapture, |
| 59 | SyncRenderViewPreCommandUpdate, |
| 60 | SyncRenderViewInitialization, |
| 61 | SyncRenderViewPostCommandUpdate, |
| 62 | SyncFrustumCulling, |
| 63 | ClearBufferDrawIndex, |
| 64 | UpdateMeshTriangleList, |
| 65 | FilterCompatibleTechniques, |
| 66 | UpdateLevelOfDetail, |
| 67 | SyncLoadingJobs, |
| 68 | LoadSkeleton, |
| 69 | UpdateSkinningPalette, |
| 70 | ProximityFiltering, |
| 71 | SyncFilterEntityByLayer, |
| 72 | SyncMaterialGatherer, |
| 73 | UpdateLayerEntity, |
| 74 | SendTextureChangesToFrontend, |
| 75 | SendSetFenceHandlesToFrontend, |
| 76 | SendDisablesToFrontend, |
| 77 | RenderViewCommandBuilder, |
| 78 | SyncRenderViewPreCommandBuilding |
| 79 | }; |
| 80 | |
| 81 | } // JobTypes |
| 82 | |
| 83 | } // Render |
| 84 | |
| 85 | } // Qt3DRender |
| 86 | |
| 87 | QT_END_NAMESPACE |
| 88 | |
| 89 | #endif // QT3DRENDER_RENDER_JOB_COMMON_P_H |
| 90 | |