1 | // Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_QSHADERIMAGE_H |
5 | #define QT3DRENDER_QSHADERIMAGE_H |
6 | |
7 | #include <Qt3DCore/qnode.h> |
8 | #include <Qt3DRender/qt3drender_global.h> |
9 | #include <Qt3DRender/qabstracttexture.h> |
10 | |
11 | QT_BEGIN_NAMESPACE |
12 | |
13 | namespace Qt3DRender { |
14 | |
15 | class QShaderImagePrivate; |
16 | |
17 | class Q_3DRENDERSHARED_EXPORT QShaderImage : public Qt3DCore::QNode |
18 | { |
19 | Q_OBJECT |
20 | Q_PROPERTY(Qt3DRender::QAbstractTexture *texture READ texture WRITE setTexture NOTIFY textureChanged) |
21 | Q_PROPERTY(bool layered READ layered WRITE setLayered NOTIFY layeredChanged) |
22 | Q_PROPERTY(int mipLevel READ mipLevel WRITE setMipLevel NOTIFY mipLevelChanged) |
23 | Q_PROPERTY(int layer READ layer WRITE setLayer NOTIFY layerChanged) |
24 | Q_PROPERTY(Access access READ access WRITE setAccess NOTIFY accessChanged) |
25 | Q_PROPERTY(ImageFormat format READ format WRITE setFormat NOTIFY formatChanged) |
26 | |
27 | public: |
28 | enum Access { |
29 | ReadOnly = 0, |
30 | WriteOnly, |
31 | ReadWrite |
32 | }; |
33 | Q_ENUM(Access) |
34 | |
35 | enum ImageFormat { |
36 | NoFormat = 0, // GL_NONE |
37 | Automatic = 1, // The Qt3D engine automatically determines the best format |
38 | |
39 | // Unsigned normalized formats |
40 | R8_UNorm = 0x8229, // GL_R8 |
41 | RG8_UNorm = 0x822B, // GL_RG8 |
42 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
43 | |
44 | R16_UNorm = 0x822A, // GL_R16 |
45 | RG16_UNorm = 0x822C, // GL_RG16 |
46 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
47 | |
48 | // Signed normalized formats |
49 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
50 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
51 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
52 | |
53 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
54 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
55 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
56 | |
57 | // Unsigned integer formats |
58 | R8U = 0x8232, // GL_R8UI |
59 | RG8U = 0x8238, // GL_RG8UI |
60 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
61 | |
62 | R16U = 0x8234, // GL_R16UI |
63 | RG16U = 0x823A, // GL_RG16UI |
64 | RGBA16U = 0x8D76, // GL_RGBA16UI |
65 | |
66 | R32U = 0x8236, // GL_R32UI |
67 | RG32U = 0x823C, // GL_RG32UI |
68 | RGBA32U = 0x8D70, // GL_RGBA32UI |
69 | |
70 | // Signed integer formats |
71 | R8I = 0x8231, // GL_R8I |
72 | RG8I = 0x8237, // GL_RG8I |
73 | RGBA8I = 0x8D8E, // GL_RGBA8I |
74 | |
75 | R16I = 0x8233, // GL_R16I |
76 | RG16I = 0x8239, // GL_RG16I |
77 | RGBA16I = 0x8D88, // GL_RGBA16I |
78 | |
79 | R32I = 0x8235, // GL_R32I |
80 | RG32I = 0x823B, // GL_RG32I |
81 | RGBA32I = 0x8D82, // GL_RGBA32I |
82 | |
83 | // Floating point formats |
84 | R16F = 0x822D, // GL_R16F |
85 | RG16F = 0x822F, // GL_RG16F |
86 | RGBA16F = 0x881A, // GL_RGBA16F |
87 | |
88 | R32F = 0x822E, // GL_R32F |
89 | RG32F = 0x8230, // GL_RG32F |
90 | RGBA32F = 0x8814, // GL_RGBA32F |
91 | |
92 | // Packed formats |
93 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
94 | RGB10A2 = 0x8059, // GL_RGB10_A2 |
95 | RGB10A2U = 0x906F, // GL_RGB10_A2_UI |
96 | }; |
97 | Q_ENUM(ImageFormat) |
98 | |
99 | explicit QShaderImage(Qt3DCore::QNode *parent = nullptr); |
100 | ~QShaderImage(); |
101 | |
102 | Qt3DRender::QAbstractTexture *texture() const; |
103 | bool layered() const; |
104 | int mipLevel() const; |
105 | int layer() const; |
106 | Access access() const; |
107 | ImageFormat format() const; |
108 | |
109 | public Q_SLOTS: |
110 | void setTexture(Qt3DRender::QAbstractTexture *texture); |
111 | void setLayered(bool layered); |
112 | void setMipLevel(int mipLevel); |
113 | void setLayer(int layer); |
114 | void setAccess(Access access); |
115 | void setFormat(ImageFormat format); |
116 | |
117 | Q_SIGNALS: |
118 | void textureChanged(Qt3DRender::QAbstractTexture *texture); |
119 | void layeredChanged(bool layered); |
120 | void mipLevelChanged(int mipLevel); |
121 | void layerChanged(int layer); |
122 | void accessChanged(Access access); |
123 | void formatChanged(ImageFormat format); |
124 | |
125 | private: |
126 | Q_DECLARE_PRIVATE(QShaderImage) |
127 | }; |
128 | |
129 | } // namespace Qt3DRender |
130 | |
131 | QT_END_NAMESPACE |
132 | |
133 | #endif // QT3DRENDER_QSHADERIMAGE_H |
134 | |