| 1 | // Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DRENDER_QSHADERIMAGE_H |
| 5 | #define QT3DRENDER_QSHADERIMAGE_H |
| 6 | |
| 7 | #include <Qt3DCore/qnode.h> |
| 8 | #include <Qt3DRender/qt3drender_global.h> |
| 9 | #include <Qt3DRender/qabstracttexture.h> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | namespace Qt3DRender { |
| 14 | |
| 15 | class QShaderImagePrivate; |
| 16 | |
| 17 | class Q_3DRENDERSHARED_EXPORT QShaderImage : public Qt3DCore::QNode |
| 18 | { |
| 19 | Q_OBJECT |
| 20 | Q_PROPERTY(Qt3DRender::QAbstractTexture *texture READ texture WRITE setTexture NOTIFY textureChanged) |
| 21 | Q_PROPERTY(bool layered READ layered WRITE setLayered NOTIFY layeredChanged) |
| 22 | Q_PROPERTY(int mipLevel READ mipLevel WRITE setMipLevel NOTIFY mipLevelChanged) |
| 23 | Q_PROPERTY(int layer READ layer WRITE setLayer NOTIFY layerChanged) |
| 24 | Q_PROPERTY(Access access READ access WRITE setAccess NOTIFY accessChanged) |
| 25 | Q_PROPERTY(ImageFormat format READ format WRITE setFormat NOTIFY formatChanged) |
| 26 | |
| 27 | public: |
| 28 | enum Access { |
| 29 | ReadOnly = 0, |
| 30 | WriteOnly, |
| 31 | ReadWrite |
| 32 | }; |
| 33 | Q_ENUM(Access) |
| 34 | |
| 35 | enum ImageFormat { |
| 36 | NoFormat = 0, // GL_NONE |
| 37 | Automatic = 1, // The Qt3D engine automatically determines the best format |
| 38 | |
| 39 | // Unsigned normalized formats |
| 40 | R8_UNorm = 0x8229, // GL_R8 |
| 41 | RG8_UNorm = 0x822B, // GL_RG8 |
| 42 | RGBA8_UNorm = 0x8058, // GL_RGBA8 |
| 43 | |
| 44 | R16_UNorm = 0x822A, // GL_R16 |
| 45 | RG16_UNorm = 0x822C, // GL_RG16 |
| 46 | RGBA16_UNorm = 0x805B, // GL_RGBA16 |
| 47 | |
| 48 | // Signed normalized formats |
| 49 | R8_SNorm = 0x8F94, // GL_R8_SNORM |
| 50 | RG8_SNorm = 0x8F95, // GL_RG8_SNORM |
| 51 | RGBA8_SNorm = 0x8F97, // GL_RGBA8_SNORM |
| 52 | |
| 53 | R16_SNorm = 0x8F98, // GL_R16_SNORM |
| 54 | RG16_SNorm = 0x8F99, // GL_RG16_SNORM |
| 55 | RGBA16_SNorm = 0x8F9B, // GL_RGBA16_SNORM |
| 56 | |
| 57 | // Unsigned integer formats |
| 58 | R8U = 0x8232, // GL_R8UI |
| 59 | RG8U = 0x8238, // GL_RG8UI |
| 60 | RGBA8U = 0x8D7C, // GL_RGBA8UI |
| 61 | |
| 62 | R16U = 0x8234, // GL_R16UI |
| 63 | RG16U = 0x823A, // GL_RG16UI |
| 64 | RGBA16U = 0x8D76, // GL_RGBA16UI |
| 65 | |
| 66 | R32U = 0x8236, // GL_R32UI |
| 67 | RG32U = 0x823C, // GL_RG32UI |
| 68 | RGBA32U = 0x8D70, // GL_RGBA32UI |
| 69 | |
| 70 | // Signed integer formats |
| 71 | R8I = 0x8231, // GL_R8I |
| 72 | RG8I = 0x8237, // GL_RG8I |
| 73 | RGBA8I = 0x8D8E, // GL_RGBA8I |
| 74 | |
| 75 | R16I = 0x8233, // GL_R16I |
| 76 | RG16I = 0x8239, // GL_RG16I |
| 77 | RGBA16I = 0x8D88, // GL_RGBA16I |
| 78 | |
| 79 | R32I = 0x8235, // GL_R32I |
| 80 | RG32I = 0x823B, // GL_RG32I |
| 81 | RGBA32I = 0x8D82, // GL_RGBA32I |
| 82 | |
| 83 | // Floating point formats |
| 84 | R16F = 0x822D, // GL_R16F |
| 85 | RG16F = 0x822F, // GL_RG16F |
| 86 | RGBA16F = 0x881A, // GL_RGBA16F |
| 87 | |
| 88 | R32F = 0x822E, // GL_R32F |
| 89 | RG32F = 0x8230, // GL_RG32F |
| 90 | RGBA32F = 0x8814, // GL_RGBA32F |
| 91 | |
| 92 | // Packed formats |
| 93 | RG11B10F = 0x8C3A, // GL_R11F_G11F_B10F |
| 94 | RGB10A2 = 0x8059, // GL_RGB10_A2 |
| 95 | RGB10A2U = 0x906F, // GL_RGB10_A2_UI |
| 96 | }; |
| 97 | Q_ENUM(ImageFormat) |
| 98 | |
| 99 | explicit QShaderImage(Qt3DCore::QNode *parent = nullptr); |
| 100 | ~QShaderImage(); |
| 101 | |
| 102 | Qt3DRender::QAbstractTexture *texture() const; |
| 103 | bool layered() const; |
| 104 | int mipLevel() const; |
| 105 | int layer() const; |
| 106 | Access access() const; |
| 107 | ImageFormat format() const; |
| 108 | |
| 109 | public Q_SLOTS: |
| 110 | void setTexture(Qt3DRender::QAbstractTexture *texture); |
| 111 | void setLayered(bool layered); |
| 112 | void setMipLevel(int mipLevel); |
| 113 | void setLayer(int layer); |
| 114 | void setAccess(Access access); |
| 115 | void setFormat(ImageFormat format); |
| 116 | |
| 117 | Q_SIGNALS: |
| 118 | void textureChanged(Qt3DRender::QAbstractTexture *texture); |
| 119 | void layeredChanged(bool layered); |
| 120 | void mipLevelChanged(int mipLevel); |
| 121 | void layerChanged(int layer); |
| 122 | void accessChanged(Access access); |
| 123 | void formatChanged(ImageFormat format); |
| 124 | |
| 125 | private: |
| 126 | Q_DECLARE_PRIVATE(QShaderImage) |
| 127 | }; |
| 128 | |
| 129 | } // namespace Qt3DRender |
| 130 | |
| 131 | QT_END_NAMESPACE |
| 132 | |
| 133 | #endif // QT3DRENDER_QSHADERIMAGE_H |
| 134 | |