| 1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qraycaster.h" |
| 5 | #include "qabstractraycaster_p.h" |
| 6 | #include <Qt3DCore/qentity.h> |
| 7 | #include <Qt3DCore/private/qcomponent_p.h> |
| 8 | #include <Qt3DCore/private/qscene_p.h> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | namespace Qt3DRender { |
| 13 | |
| 14 | /*! |
| 15 | \class Qt3DRender::QRayCaster |
| 16 | \inmodule Qt3DRender |
| 17 | |
| 18 | \brief Qt3DRender::QRayCaster is used to perform ray casting tests in 3d world coordinates. |
| 19 | \inmodule Qt3DRender |
| 20 | \since 5.11 |
| 21 | \inherits QAbstractRayCaster |
| 22 | |
| 23 | The 3d ray is defined by its origin, direction and length. It will be affected by the |
| 24 | transformations applied to the entity it belongs to. |
| 25 | |
| 26 | Ray casting tests will be performed every frame as long as the component is enabled. |
| 27 | The hits property will be updated with the list of intersections. |
| 28 | |
| 29 | \sa QAbstractRayCaster, QScreenRayCaster, QNoPicking |
| 30 | */ |
| 31 | /*! |
| 32 | \qmltype RayCaster |
| 33 | \brief used to perform ray casting tests in 3d world coordinates. |
| 34 | \inqmlmodule Qt3D.Render |
| 35 | \since 5.11 |
| 36 | \nativetype Qt3DRender::QRayCaster |
| 37 | |
| 38 | The 3d ray is defined by its origin, direction and length. It will be affected by the |
| 39 | transformations applied to the entity it belongs to. |
| 40 | |
| 41 | Ray casting tests will be performed every frame as long as the component is enabled. |
| 42 | The hits property will be updated with the list of intersections. |
| 43 | |
| 44 | \sa AbstractRayCaster, ScreenRayCaster, NoPicking |
| 45 | */ |
| 46 | |
| 47 | /*! |
| 48 | \property Qt3DRender::QRayCaster::origin |
| 49 | |
| 50 | Holds the origin of the 3D ray in local coordinates. |
| 51 | */ |
| 52 | /*! |
| 53 | \qmlproperty vector3d Qt3D.Render::RayCaster::origin |
| 54 | |
| 55 | Holds the origin of the 3D ray in local coordinates. |
| 56 | */ |
| 57 | |
| 58 | /*! |
| 59 | \property Qt3DRender::QRayCaster::direction |
| 60 | |
| 61 | Holds the direction of the 3D ray. This should be a unit vector. |
| 62 | */ |
| 63 | |
| 64 | /*! |
| 65 | \qmlproperty vector3D Qt3D.Render::RayCaster::direction |
| 66 | |
| 67 | Holds the direction of the 3D ray. This should be a unit vector. |
| 68 | */ |
| 69 | |
| 70 | /*! |
| 71 | \property Qt3DRender::QRayCaster::length |
| 72 | |
| 73 | Holds the length of the 3D ray. |
| 74 | */ |
| 75 | |
| 76 | /*! |
| 77 | \qmlproperty real Qt3D.Render::RayCaster::length |
| 78 | |
| 79 | Holds the length of the 3d ray. |
| 80 | */ |
| 81 | |
| 82 | |
| 83 | QRayCaster::QRayCaster(Qt3DCore::QNode *parent) |
| 84 | : QAbstractRayCaster(parent) |
| 85 | { |
| 86 | QAbstractRayCasterPrivate::get(obj: this)->m_rayCasterType = QAbstractRayCasterPrivate::WorldSpaceRayCaster; |
| 87 | } |
| 88 | |
| 89 | QRayCaster::QRayCaster(QAbstractRayCasterPrivate &dd, Qt3DCore::QNode *parent) |
| 90 | : QAbstractRayCaster(dd, parent) |
| 91 | { |
| 92 | QAbstractRayCasterPrivate::get(obj: this)->m_rayCasterType = QAbstractRayCasterPrivate::WorldSpaceRayCaster; |
| 93 | } |
| 94 | |
| 95 | /*! \internal */ |
| 96 | QRayCaster::~QRayCaster() |
| 97 | { |
| 98 | } |
| 99 | |
| 100 | QVector3D QRayCaster::origin() const |
| 101 | { |
| 102 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 103 | return d->m_origin; |
| 104 | } |
| 105 | |
| 106 | void QRayCaster::setOrigin(const QVector3D &origin) |
| 107 | { |
| 108 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 109 | if (d->m_origin != origin) { |
| 110 | d->m_origin = origin; |
| 111 | emit originChanged(origin: d->m_origin); |
| 112 | } |
| 113 | } |
| 114 | |
| 115 | QVector3D QRayCaster::direction() const |
| 116 | { |
| 117 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 118 | return d->m_direction; |
| 119 | } |
| 120 | |
| 121 | void QRayCaster::setDirection(const QVector3D &direction) |
| 122 | { |
| 123 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 124 | if (d->m_direction != direction) { |
| 125 | d->m_direction = direction; |
| 126 | emit directionChanged(direction: d->m_direction); |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | float QRayCaster::length() const |
| 131 | { |
| 132 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 133 | return d->m_length; |
| 134 | } |
| 135 | |
| 136 | /*! |
| 137 | * \brief Sets the length of the ray to \a length. |
| 138 | * |
| 139 | * If the value is less than or equal to zero, the ray is concidered to be infinite. |
| 140 | */ |
| 141 | void QRayCaster::setLength(float length) |
| 142 | { |
| 143 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 144 | if (!qFuzzyCompare(p1: d->m_length, p2: length)) { |
| 145 | d->m_length = length; |
| 146 | emit lengthChanged(length: d->m_length); |
| 147 | } |
| 148 | } |
| 149 | |
| 150 | /*! |
| 151 | * Convenience method to enable the component and trigger tests using the current ray. |
| 152 | */ |
| 153 | void QRayCaster::trigger() |
| 154 | { |
| 155 | setEnabled(true); |
| 156 | } |
| 157 | |
| 158 | /*! |
| 159 | * Convenience method to set the ray details \a origin, \a direction, and \a length, |
| 160 | * and enable the component to trigger tests. |
| 161 | */ |
| 162 | void QRayCaster::trigger(const QVector3D &origin, const QVector3D &direction, float length) |
| 163 | { |
| 164 | setOrigin(origin); |
| 165 | setDirection(direction); |
| 166 | setLength(length); |
| 167 | setEnabled(true); |
| 168 | } |
| 169 | |
| 170 | QAbstractRayCaster::Hits QRayCaster::pick(const QVector3D &origin, const QVector3D &direction, float length) |
| 171 | { |
| 172 | setOrigin(origin); |
| 173 | setDirection(direction); |
| 174 | setLength(length); |
| 175 | |
| 176 | auto d = QAbstractRayCasterPrivate::get(obj: this); |
| 177 | return d->pick(); |
| 178 | } |
| 179 | |
| 180 | } // Qt3DRender |
| 181 | |
| 182 | QT_END_NAMESPACE |
| 183 | |
| 184 | #include "moc_qraycaster.cpp" |
| 185 | |