1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qraycasterhit.h" |
5 | #include <Qt3DCore/qentity.h> |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | namespace Qt3DRender { |
10 | |
11 | class QRayCasterHitData : public QSharedData |
12 | { |
13 | public: |
14 | QRayCasterHitData() { } |
15 | QRayCasterHitData(QRayCasterHit::HitType type, Qt3DCore::QNodeId id, float distance, |
16 | const QVector3D &localIntersect, const QVector3D &worldIntersect, |
17 | uint primitiveIndex, uint v1 = 0, uint v2 = 0, uint v3 = 0); |
18 | QRayCasterHitData(const QRayCasterHitData& other) : QSharedData(), m_type(other.m_type), m_entityId(other.m_entityId), m_entity(other.m_entity), |
19 | m_distance(other.m_distance), m_localIntersection(other.m_localIntersection), |
20 | m_worldIntersection(other.m_worldIntersection), m_primitiveIndex(other.m_primitiveIndex), |
21 | m_vertex1Index(other.m_vertex1Index), m_vertex2Index(other.m_vertex2Index), m_vertex3Index(other.m_vertex3Index) { } |
22 | |
23 | QRayCasterHit::HitType m_type = QRayCasterHit::EntityHit; |
24 | Qt3DCore::QNodeId m_entityId; |
25 | Qt3DCore::QEntity *m_entity = nullptr; |
26 | float m_distance = 0.f; |
27 | QVector3D m_localIntersection; |
28 | QVector3D m_worldIntersection; |
29 | uint m_primitiveIndex = 0; |
30 | uint m_vertex1Index = 0; |
31 | uint m_vertex2Index = 0; |
32 | uint m_vertex3Index = 0; |
33 | }; |
34 | |
35 | QRayCasterHitData::QRayCasterHitData(QRayCasterHit::HitType type, Qt3DCore::QNodeId id, float distance, |
36 | const QVector3D &localIntersect, const QVector3D &worldIntersect, |
37 | uint primitiveIndex, uint v1, uint v2, uint v3) |
38 | : m_type(type) |
39 | , m_entityId(id) |
40 | , m_entity(nullptr) |
41 | , m_distance(distance) |
42 | , m_localIntersection(localIntersect) |
43 | , m_worldIntersection(worldIntersect) |
44 | , m_primitiveIndex(primitiveIndex) |
45 | , m_vertex1Index(v1) |
46 | , m_vertex2Index(v2) |
47 | , m_vertex3Index(v3) |
48 | { |
49 | |
50 | } |
51 | |
52 | /*! |
53 | \class Qt3DRender::QRayCasterHit |
54 | \brief Details of a hit when casting a ray through a model. |
55 | \inmodule Qt3DRender |
56 | \since 5.11 |
57 | |
58 | Qt3DRender::QRayCasterHit contains the details of a successful hit when casting a ray through |
59 | a model using a Qt3DRender::QRayCaster or Qt3DRender::QScreenRayCaster component. |
60 | |
61 | \sa Qt3DRender::QRayCaster, Qt3DRender::QScreenRayCaster, Qt3DRender::QPickingSettings |
62 | */ |
63 | |
64 | /*! |
65 | \enum QRayCasterHit::HitType |
66 | |
67 | Specifies type of hit that was returned. This is controlled using QPickingSettings. |
68 | |
69 | \value TriangleHit The picked primitive was a triangle and the vertex indices refer to the |
70 | three points making up the triangle |
71 | |
72 | \value LineHit The picked primitive was a line segment, and the first two vertices refer to |
73 | the two points making up the line |
74 | |
75 | \value PointHit The picked primitive was a single point; all 3 vertex indices |
76 | will be undefined |
77 | |
78 | \value EntityHit Only the bounding volume was considered; the primitive and vertex indices |
79 | will be undefined |
80 | */ |
81 | |
82 | QRayCasterHit::QRayCasterHit() |
83 | : d(new QRayCasterHitData) |
84 | { |
85 | |
86 | } |
87 | |
88 | QRayCasterHit::QRayCasterHit(QRayCasterHit::HitType type, Qt3DCore::QNodeId id, float distance, |
89 | const QVector3D &localIntersect, const QVector3D &worldIntersect, |
90 | uint primitiveIndex, uint v1, uint v2, uint v3) |
91 | : d(new QRayCasterHitData(type, id, distance, localIntersect, worldIntersect, primitiveIndex, v1, v2, v3)) |
92 | { |
93 | } |
94 | |
95 | QRayCasterHit::QRayCasterHit(const QRayCasterHit &other) |
96 | : d(other.d) |
97 | { |
98 | |
99 | } |
100 | |
101 | QRayCasterHit::~QRayCasterHit() |
102 | { |
103 | |
104 | } |
105 | |
106 | QRayCasterHit &QRayCasterHit::operator =(const QRayCasterHit &other) |
107 | { |
108 | d = other.d; |
109 | return *this; |
110 | } |
111 | |
112 | /*! |
113 | * \brief Returns the type of the hit |
114 | */ |
115 | QRayCasterHit::HitType Qt3DRender::QRayCasterHit::type() const |
116 | { |
117 | return d->m_type; |
118 | } |
119 | |
120 | /*! |
121 | * \brief Returns the id of the entity that was hit |
122 | */ |
123 | Qt3DCore::QNodeId QRayCasterHit::entityId() const |
124 | { |
125 | return d->m_entityId; |
126 | } |
127 | |
128 | /*! |
129 | * \brief Returns a pointer to the entity that was hit |
130 | */ |
131 | Qt3DCore::QEntity *QRayCasterHit::entity() const |
132 | { |
133 | return d->m_entity; |
134 | } |
135 | |
136 | /*! |
137 | * \brief Returns the distance between the origin of the ray and the intersection point |
138 | */ |
139 | float QRayCasterHit::distance() const |
140 | { |
141 | return d->m_distance; |
142 | } |
143 | |
144 | /*! |
145 | * \brief Returns the coordinates of the intersection point in the entity's coordinate system |
146 | */ |
147 | QVector3D QRayCasterHit::localIntersection() const |
148 | { |
149 | return d->m_localIntersection; |
150 | } |
151 | |
152 | /*! |
153 | * \brief Returns the coordinates of the intersection point in the model's coordinate system |
154 | */ |
155 | QVector3D QRayCasterHit::worldIntersection() const |
156 | { |
157 | return d->m_worldIntersection; |
158 | } |
159 | |
160 | /*! |
161 | * \brief Returns the index of the picked primitive |
162 | */ |
163 | uint QRayCasterHit::primitiveIndex() const |
164 | { |
165 | return d->m_primitiveIndex; |
166 | } |
167 | |
168 | /*! |
169 | * \brief Returns the index of the first vertex of the picked primitive |
170 | */ |
171 | uint QRayCasterHit::vertex1Index() const |
172 | { |
173 | return d->m_vertex1Index; |
174 | } |
175 | |
176 | /*! |
177 | * \brief Returns the index of the second vertex of the picked primitive |
178 | */ |
179 | uint QRayCasterHit::vertex2Index() const |
180 | { |
181 | return d->m_vertex2Index; |
182 | } |
183 | |
184 | /*! |
185 | * \brief Returns the index of the third vertex of the picked primitive |
186 | */ |
187 | uint QRayCasterHit::vertex3Index() const |
188 | { |
189 | return d->m_vertex3Index; |
190 | } |
191 | |
192 | QString QRayCasterHit::toString() |
193 | { |
194 | QString res; |
195 | if (!d->m_entity) |
196 | return QLatin1String("{}" ); |
197 | if (d->m_entity->objectName().size()) |
198 | res = d->m_entity->objectName(); |
199 | else |
200 | res = QLatin1String("Entity" ); |
201 | |
202 | res += QString(QLatin1String(" (%1) Distance: %2 Local: (%3, %4, %5) World: (%6, %7, %8)" )) |
203 | .arg(a: d->m_entity->id().id()).arg(a: double(d->m_distance)) |
204 | .arg(a: double(d->m_localIntersection.x())).arg(a: double(d->m_localIntersection.y())).arg(a: double(d->m_localIntersection.z())) |
205 | .arg(a: double(d->m_worldIntersection.x())).arg(a: double(d->m_worldIntersection.y())).arg(a: double(d->m_worldIntersection.z())); |
206 | |
207 | switch (d->m_type) { |
208 | case TriangleHit: |
209 | res += QString(QLatin1String(" Type: Triangle Index: %1 Vertices: %2 / %3 / %4" )).arg(a: d->m_primitiveIndex).arg(a: d->m_vertex1Index).arg(a: d->m_vertex2Index).arg(a: d->m_vertex3Index); |
210 | break; |
211 | case LineHit: |
212 | res += QString(QLatin1String(" Type: Line Index: %1 Vertices: %2 / %3" )).arg(a: d->m_primitiveIndex).arg(a: d->m_vertex1Index).arg(a: d->m_vertex2Index); |
213 | break; |
214 | case PointHit: |
215 | res += QString(QLatin1String(" Type: Point Index: %1" )).arg(a: d->m_primitiveIndex); |
216 | break; |
217 | case EntityHit: |
218 | res += QLatin1String(" Type: Entity" ); |
219 | break; |
220 | } |
221 | return res; |
222 | } |
223 | |
224 | /*! \internal */ |
225 | void QRayCasterHit::setEntity(Qt3DCore::QEntity *entity) const |
226 | { |
227 | // don't detach |
228 | const_cast<QRayCasterHitData *>(d.constData())->m_entity = entity; |
229 | } |
230 | |
231 | } // Qt3DRender |
232 | |
233 | QT_END_NAMESPACE |
234 | |
235 | #include "moc_qraycasterhit.cpp" |
236 | |