1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_RAYCASTER_P_H |
5 | #define QT3DRENDER_RENDER_RAYCASTER_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/backendnode_p.h> |
19 | #include <Qt3DRender/qabstractraycaster.h> |
20 | #include <Qt3DRender/private/qabstractraycaster_p.h> |
21 | |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | #include <QtGui/QVector3D> |
26 | |
27 | namespace Qt3DRender { |
28 | |
29 | namespace Render { |
30 | |
31 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RayCaster : public BackendNode |
32 | { |
33 | public: |
34 | RayCaster(); |
35 | ~RayCaster(); |
36 | |
37 | QAbstractRayCasterPrivate::RayCasterType type() const; |
38 | QAbstractRayCaster::RunMode runMode() const; |
39 | QVector3D origin() const; |
40 | QVector3D direction() const; |
41 | float length() const; |
42 | QPoint position() const; |
43 | |
44 | Qt3DCore::QNodeIdVector layerIds() const; |
45 | QAbstractRayCaster::FilterMode filterMode() const; |
46 | |
47 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
48 | void cleanup(); |
49 | |
50 | private: |
51 | void notifyJob(); |
52 | |
53 | QAbstractRayCasterPrivate::RayCasterType m_type = QAbstractRayCasterPrivate::WorldSpaceRayCaster; |
54 | QAbstractRayCaster::RunMode m_runMode = QAbstractRayCaster::SingleShot; |
55 | QVector3D m_origin; |
56 | QVector3D m_direction = {0.f, 0.f, 1.f}; |
57 | float m_length = 1.f; |
58 | QPoint m_position; |
59 | Qt3DCore::QNodeIdVector m_layerIds; |
60 | QAbstractRayCaster::FilterMode m_filterMode = QAbstractRayCaster::AcceptAnyMatchingLayers; |
61 | }; |
62 | |
63 | } // Render |
64 | |
65 | } // Qt3DRender |
66 | |
67 | QT_END_NAMESPACE |
68 | |
69 | #endif // QT3DRENDER_RENDER_RAYCASTER_P_H |
70 |