1 | // Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). |
2 | // Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | |
5 | #ifndef QT3DRENDER_QRAY3D_H |
6 | #define QT3DRENDER_QRAY3D_H |
7 | |
8 | // |
9 | // W A R N I N G |
10 | // ------------- |
11 | // |
12 | // This file is not part of the Qt API. It exists for the convenience |
13 | // of other Qt classes. This header file may change from version to |
14 | // version without notice, or even be removed. |
15 | // |
16 | // We mean it. |
17 | // |
18 | |
19 | #include <Qt3DRender/qt3drender_global.h> |
20 | #include <Qt3DCore/private/matrix4x4_p.h> |
21 | #include <Qt3DCore/private/vector3d_p.h> |
22 | |
23 | QT_BEGIN_NAMESPACE |
24 | |
25 | namespace Qt3DRender { |
26 | namespace RayCasting { |
27 | |
28 | class Q_3DRENDERSHARED_EXPORT QRay3D |
29 | { |
30 | public: |
31 | QRay3D(); |
32 | explicit QRay3D(const Vector3D &origin, const Vector3D &direction = Vector3D(0.0f, 0.0f, 1.0f), float distance = 1.0f); |
33 | ~QRay3D(); |
34 | |
35 | Vector3D origin() const; |
36 | void setOrigin(const Vector3D &value); |
37 | |
38 | Vector3D direction() const; |
39 | void setDirection(const Vector3D &value); |
40 | |
41 | float distance() const; |
42 | void setDistance(float distance); |
43 | |
44 | bool contains(const Vector3D &point) const; |
45 | bool contains(const QRay3D &ray) const; |
46 | |
47 | Vector3D point(float t) const; |
48 | float projectedDistance(const Vector3D &point) const; |
49 | |
50 | Vector3D project(const Vector3D &vector) const; |
51 | |
52 | float distance(const Vector3D &point) const; |
53 | |
54 | QRay3D &transform(const Matrix4x4 &matrix); |
55 | QRay3D transformed(const Matrix4x4 &matrix) const; |
56 | |
57 | bool operator==(const QRay3D &other) const; |
58 | bool operator!=(const QRay3D &other) const; |
59 | |
60 | bool isValid() const { return !m_direction.isNull() && !qFuzzyIsNull(f: m_distance); } |
61 | |
62 | private: |
63 | Vector3D m_origin; |
64 | Vector3D m_direction; |
65 | float m_distance; |
66 | }; |
67 | QT3D_DECLARE_TYPEINFO_2(Qt3DRender, RayCasting, QRay3D, Q_RELOCATABLE_TYPE) |
68 | |
69 | |
70 | #ifndef QT_NO_DEBUG_STREAM |
71 | Q_3DRENDERSHARED_EXPORT QDebug operator<<(QDebug dbg, const QRay3D &ray); |
72 | #endif |
73 | |
74 | #ifndef QT_NO_DATASTREAM |
75 | Q_3DRENDERSHARED_EXPORT QDataStream &operator<<(QDataStream &stream, const QRay3D &ray); |
76 | Q_3DRENDERSHARED_EXPORT QDataStream &operator>>(QDataStream &stream, QRay3D &ray); |
77 | #endif |
78 | |
79 | } // namespace RayCasting |
80 | } // namespace Qt3DRender |
81 | QT_END_NAMESPACE |
82 | |
83 | inline bool qFuzzyCompare(const Qt3DRender::RayCasting::QRay3D &ray1, const Qt3DRender::RayCasting::QRay3D &ray2) |
84 | { |
85 | return qFuzzyCompare(v1: ray1.origin(), v2: ray2.origin()) && |
86 | qFuzzyCompare(v1: ray1.direction(), v2: ray2.direction()); |
87 | } |
88 | |
89 | Q_DECLARE_METATYPE(Qt3DRender::RayCasting::QRay3D) // LCOV_EXCL_LINE |
90 | |
91 | #endif // QT3DRENDER_QRAY3D_H |
92 | |