1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
4 | |
5 | #include "qalphacoverage.h" |
6 | #include "qrenderstate_p.h" |
7 | |
8 | QT_BEGIN_NAMESPACE |
9 | |
10 | namespace Qt3DRender { |
11 | |
12 | /*! |
13 | \class Qt3DRender::QAlphaCoverage |
14 | \since 5.7 |
15 | \ingroup renderstates |
16 | \inmodule Qt3DRender |
17 | \brief Enable alpha-to-coverage multisampling mode. |
18 | |
19 | A Qt3DRender::QAlphaCoverage class enables alpha-to-coverage multisampling mode. |
20 | When enabled, the fragment alpha value is used as a coverage for the sample |
21 | and combined with fragment coverage value. Qt3DRender::QAlphaCoverage does |
22 | nothing if multisampling is disabled. Alpha-to-coverage is most useful when |
23 | order independent blending is required, for example when rendering leaves, |
24 | grass and other rich vegetation. |
25 | |
26 | It can be added to a QRenderPass by calling QRenderPass::addRenderState(): |
27 | |
28 | \code |
29 | QRenderPass *renderPass = new QRenderPass(); |
30 | |
31 | // Create a alpha coverage render state |
32 | QAlphaCoverage *alphaCoverage = new QAlphaCoverage(); |
33 | QMultiSampleAntiAliasing *multiSampleAntialiasing = new QMultiSampleAntiAliasing(); |
34 | |
35 | // Add the render states to the render pass |
36 | renderPass->addRenderState(alphaCoverage); |
37 | renderPass->addRenderState(multiSampleAntialiasing); |
38 | \endcode |
39 | |
40 | Or to a QRenderStateSet by calling QRenderStateSet::addRenderState(): |
41 | |
42 | \code |
43 | QRenderStateSet *renderStateSet = new QRenderStateSet(); |
44 | |
45 | // Create a alpha coverage render state |
46 | QAlphaCoverage *alphaCoverage = new QAlphaCoverage(); |
47 | QMultiSampleAntiAliasing *multiSampleAntialiasing = new QMultiSampleAntiAliasing(); |
48 | |
49 | // Add the render states to the render state set |
50 | renderStateSet->addRenderState(alphaCoverage); |
51 | renderStateSet->addRenderState(multiSampleAntialiasing); |
52 | \endcode |
53 | |
54 | \sa Qt3DRender::QMultiSampleAntiAliasing |
55 | */ |
56 | |
57 | /*! |
58 | \qmltype AlphaCoverage |
59 | \since 5.7 |
60 | \ingroup renderstates |
61 | \inqmlmodule Qt3D.Render |
62 | \instantiates Qt3DRender::QAlphaCoverage |
63 | \inherits RenderState |
64 | \brief Enable alpha-to-coverage multisampling mode. |
65 | |
66 | An AlphaCoverage type enables alpha-to-coverage multisampling mode. |
67 | When enabled, the fragment alpha value is used as a coverage for the sample |
68 | and combined with fragment coverage value. AlphaCoverage does nothing if |
69 | multisampling is disabled. Alpha-to-coverage is most useful when |
70 | order independent blending is required, for example when rendering leaves, |
71 | grass and other rich vegetation. |
72 | |
73 | It can be added to a RenderPass: |
74 | |
75 | \qml |
76 | RenderPass { |
77 | shaderProgram: ShaderProgram { |
78 | // ... |
79 | } |
80 | renderStates: [ |
81 | AlphaCoverage {}, |
82 | MultiSampleAntiAliasing {} |
83 | ] |
84 | } |
85 | \endqml |
86 | |
87 | Or to a RenderStateSet: |
88 | |
89 | \qml |
90 | RenderStateSet { |
91 | renderStates: [ |
92 | AlphaCoverage {}, |
93 | MultiSampleAntiAliasing {} |
94 | ] |
95 | } |
96 | \endqml |
97 | |
98 | \sa MultiSampleAntiAliasing |
99 | */ |
100 | |
101 | class QAlphaCoveragePrivate : public QRenderStatePrivate |
102 | { |
103 | public : |
104 | QAlphaCoveragePrivate() |
105 | : QRenderStatePrivate(Render::AlphaCoverageStateMask) |
106 | {} |
107 | |
108 | Q_DECLARE_PUBLIC(QAlphaCoverage) |
109 | }; |
110 | |
111 | /*! |
112 | The constructor creates a new QAlphaCoverage::QAlphaCoverage instance |
113 | with the specified \a parent. |
114 | */ |
115 | QAlphaCoverage::QAlphaCoverage(QNode *parent) |
116 | : QRenderState(*new QAlphaCoveragePrivate, parent) |
117 | { |
118 | } |
119 | |
120 | /*! \internal */ |
121 | QAlphaCoverage::~QAlphaCoverage() |
122 | { |
123 | } |
124 | |
125 | } // namespace Qt3DRender |
126 | |
127 | QT_END_NAMESPACE |
128 | |
129 | #include "moc_qalphacoverage.cpp" |
130 | |