| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | |
| 6 | #include "qcullface.h" |
| 7 | #include "qcullface_p.h" |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | namespace Qt3DRender { |
| 12 | |
| 13 | /*! |
| 14 | \class Qt3DRender::QCullFace |
| 15 | \brief The QCullFace class specifies whether front or back face culling |
| 16 | is enabled. |
| 17 | \since 5.7 |
| 18 | \inmodule Qt3DRender |
| 19 | \ingroup renderstates |
| 20 | |
| 21 | QCullFace sets whether the front or back facets are culled. |
| 22 | Facets include triangles, quadrilaterals, polygons and rectangles. |
| 23 | |
| 24 | It can be added by calling the addRenderState() method on a QRenderPass: |
| 25 | |
| 26 | \code |
| 27 | // using namespace Qt3DRender; |
| 28 | |
| 29 | QRenderPass *renderPass = new QRenderPass(); |
| 30 | |
| 31 | // Create a front face culling render state |
| 32 | QCullFace *cullFront = new QCullFace(); |
| 33 | cullFront->setMode(QCullFace::Front); |
| 34 | |
| 35 | // Add the render state to the render pass |
| 36 | renderPass->addRenderState(cullFront); |
| 37 | \endcode |
| 38 | |
| 39 | Or by calling the addRenderState() method on a QRenderStateSet: |
| 40 | |
| 41 | \code |
| 42 | // using namespace Qt3DRender; |
| 43 | |
| 44 | QRenderStateSet *renderStateSet = new QRenderStateSet(); |
| 45 | |
| 46 | // Create a front face culling render state |
| 47 | QCullFace *cullFront = new QCullFace(); |
| 48 | cullFront->setMode(QCullFace::Front); |
| 49 | |
| 50 | // Add the render state to the render pass |
| 51 | renderStateSet->addRenderState(cullFront); |
| 52 | \endcode |
| 53 | |
| 54 | \sa QFrontFace |
| 55 | */ |
| 56 | |
| 57 | /*! |
| 58 | \qmltype CullFace |
| 59 | \brief The CullFace type specifies whether front or back face culling |
| 60 | is enabled. |
| 61 | \since 5.7 |
| 62 | \inqmlmodule Qt3D.Render |
| 63 | \nativetype Qt3DRender::QCullFace |
| 64 | \inherits RenderState |
| 65 | \ingroup renderstates |
| 66 | |
| 67 | CullFace sets whether the front or back facets are culled. |
| 68 | Facets include triangles, quadrilaterals, polygons and rectangles. |
| 69 | |
| 70 | It can be added to the renderStates property of a RenderPass: |
| 71 | |
| 72 | \qml |
| 73 | RenderPass { |
| 74 | shaderProgram: ShaderProgram { |
| 75 | // ... |
| 76 | } |
| 77 | renderStates: [ |
| 78 | CullFace { |
| 79 | mode: CullFace.Front |
| 80 | } |
| 81 | ] |
| 82 | } |
| 83 | \endqml |
| 84 | |
| 85 | Or added to the renderStates property of a RenderStateSet: |
| 86 | |
| 87 | \qml |
| 88 | RenderStateSet { |
| 89 | renderStates: [ |
| 90 | CullFace { |
| 91 | mode: CullFace.Front |
| 92 | } |
| 93 | ] |
| 94 | } |
| 95 | \endqml |
| 96 | |
| 97 | \sa FrontFace |
| 98 | */ |
| 99 | |
| 100 | /*! |
| 101 | \enum Qt3DRender::QCullFace::CullingMode |
| 102 | |
| 103 | This enumeration specifies values for the culling mode. |
| 104 | |
| 105 | \value NoCulling Culling is disabled |
| 106 | \value Front Culling is enabled for front facing polygons |
| 107 | \value Back Culling is enabled for back facing polygons |
| 108 | \value FrontAndBack Culling is enabled for all polygons, points and lines are drawn |
| 109 | */ |
| 110 | |
| 111 | /*! |
| 112 | \qmlproperty enumeration CullFace::mode |
| 113 | Holds the culling mode used by CullFace. Default is set to QCullFace.Back. |
| 114 | |
| 115 | \list |
| 116 | \li CullFace.NoCulling - culling is disabled |
| 117 | \li CullFace.Front - culling is enabled for front facing polygons |
| 118 | \li CullFace.Back - culling is enabled for back facing polygons |
| 119 | \li CullFace.FrontAndBack - culling is enabled for all polygons, but points and lines are drawn |
| 120 | \endlist |
| 121 | */ |
| 122 | |
| 123 | /*! |
| 124 | \property Qt3DRender::QCullFace::mode |
| 125 | Holds the culling mode used by QCullFace. Default is set to QCullFace.Back. |
| 126 | */ |
| 127 | |
| 128 | /*! |
| 129 | Constructs a new QCullFace::QCullFace instance with \a parent as parent. |
| 130 | */ |
| 131 | QCullFace::QCullFace(QNode *parent) |
| 132 | : QRenderState(*new QCullFacePrivate, parent) |
| 133 | { |
| 134 | } |
| 135 | |
| 136 | /*! \internal */ |
| 137 | QCullFace::~QCullFace() |
| 138 | { |
| 139 | } |
| 140 | |
| 141 | QCullFace::CullingMode QCullFace::mode() const |
| 142 | { |
| 143 | Q_D(const QCullFace); |
| 144 | return d->m_mode; |
| 145 | } |
| 146 | |
| 147 | void QCullFace::setMode(QCullFace::CullingMode mode) |
| 148 | { |
| 149 | Q_D(QCullFace); |
| 150 | if (d->m_mode != mode) { |
| 151 | d->m_mode = mode; |
| 152 | emit modeChanged(mode); |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | } // namespace Qt3DRender |
| 157 | |
| 158 | QT_END_NAMESPACE |
| 159 | |
| 160 | #include "moc_qcullface.cpp" |
| 161 | |