| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #include "qfrontface.h" |
| 6 | #include "qfrontface_p.h" |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | namespace Qt3DRender { |
| 11 | |
| 12 | /*! |
| 13 | \class Qt3DRender::QFrontFace |
| 14 | \brief The QFrontFace class defines front and back facing polygons. |
| 15 | \since 5.7 |
| 16 | \ingroup renderstates |
| 17 | \inmodule Qt3DRender |
| 18 | |
| 19 | A Qt3DRender::QFrontFace sets the winding direction of the front facing polygons. |
| 20 | |
| 21 | \sa QCullFace |
| 22 | */ |
| 23 | |
| 24 | /*! |
| 25 | \qmltype FrontFace |
| 26 | \brief The FrontFace type defines front and back facing polygons. |
| 27 | \since 5.7 |
| 28 | \ingroup renderstates |
| 29 | \inqmlmodule Qt3D.Render |
| 30 | \inherits RenderState |
| 31 | \nativetype Qt3DRender::QFrontFace |
| 32 | |
| 33 | A FrontFace sets the winding direction of the front facing polygons. |
| 34 | |
| 35 | \sa CullFace |
| 36 | */ |
| 37 | |
| 38 | /*! |
| 39 | \enum Qt3DRender::QFrontFace::WindingDirection |
| 40 | |
| 41 | This enumeration specifies the winding direction values. |
| 42 | \value ClockWise Clockwise polygons are front facing. |
| 43 | \value CounterClockWise Counter clockwise polygons are front facing. |
| 44 | */ |
| 45 | |
| 46 | /*! |
| 47 | \qmlproperty enumeration FrontFace::direction |
| 48 | Holds the winding direction of the front facing polygons. Default is FrontFace.Clockwise. |
| 49 | */ |
| 50 | |
| 51 | /*! |
| 52 | \property Qt3DRender::QFrontFace::direction |
| 53 | Holds the winding direction of the front facing polygons. Default is Clockwise. |
| 54 | */ |
| 55 | |
| 56 | /*! |
| 57 | The constructor creates a new QFrontFace::QFrontFace instance with the |
| 58 | specified \a parent |
| 59 | */ |
| 60 | QFrontFace::QFrontFace(QNode *parent) |
| 61 | : QRenderState(*new QFrontFacePrivate, parent) |
| 62 | { |
| 63 | } |
| 64 | |
| 65 | /*! \internal */ |
| 66 | QFrontFace::~QFrontFace() |
| 67 | { |
| 68 | } |
| 69 | |
| 70 | QFrontFace::WindingDirection QFrontFace::direction() const |
| 71 | { |
| 72 | Q_D(const QFrontFace); |
| 73 | return d->m_direction; |
| 74 | } |
| 75 | |
| 76 | void QFrontFace::setDirection(QFrontFace::WindingDirection direction) |
| 77 | { |
| 78 | Q_D(QFrontFace); |
| 79 | if (d->m_direction != direction) { |
| 80 | d->m_direction = direction; |
| 81 | emit directionChanged(direction); |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | } // namespace Qt3DRender |
| 86 | |
| 87 | QT_END_NAMESPACE |
| 88 | |
| 89 | #include "moc_qfrontface.cpp" |
| 90 | |