1 | // Copyright (C) 2015 Paul Lemire |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qstencilmask.h" |
5 | #include "qstencilmask_p.h" |
6 | |
7 | QT_BEGIN_NAMESPACE |
8 | |
9 | namespace Qt3DRender { |
10 | |
11 | /*! |
12 | \class Qt3DRender::QStencilMask |
13 | \brief The QStencilMask class controls the front and back writing of |
14 | individual bits in the stencil planes. |
15 | \since 5.7 |
16 | \ingroup renderstates |
17 | \inmodule Qt3DRender |
18 | |
19 | A Qt3DRender::QStencilMask class specifies a write mask for the stencil values |
20 | after the stencil test. Mask can be specified separately for the front-facing |
21 | and back-facing polygons. The fragment stencil value is and'd with the mask |
22 | before it is written to the stencil buffer. |
23 | |
24 | \sa Qt3DRender::QStencilTest |
25 | */ |
26 | |
27 | /*! |
28 | \qmltype StencilMask |
29 | \brief The StencilMask type controls the front and back writing of |
30 | individual bits in the stencil planes. |
31 | \since 5.7 |
32 | \ingroup renderstates |
33 | \inqmlmodule Qt3D.Render |
34 | \instantiates Qt3DRender::QStencilMask |
35 | \inherits RenderState |
36 | |
37 | A StencilMask type specifies the mask for the stencil test. Mask can be specified |
38 | separately for the front-facing and back-facing polygons. The stencil test reference |
39 | value and stencil buffer value gets and'd with the mask prior to applying stencil function. |
40 | |
41 | \sa StencilTest |
42 | */ |
43 | |
44 | /*! |
45 | \qmlproperty int StencilMask::frontOutputMask |
46 | Holds the write mask for the fragment stencil values for front-facing polygons. |
47 | */ |
48 | |
49 | /*! |
50 | \qmlproperty int StencilMask::backOutputMask |
51 | Holds the write mask for the fragment stencil values for back-facing polygons. |
52 | */ |
53 | |
54 | /*! |
55 | \property QStencilMask::frontOutputMask |
56 | Holds the write mask for the fragment stencil values for front-facing polygons. |
57 | */ |
58 | |
59 | /*! |
60 | \property QStencilMask::backOutputMask |
61 | Holds the write mask for the fragment stencil values for back-facing polygons. |
62 | */ |
63 | |
64 | /*! |
65 | The constructor creates a new QStencilMask::QStencilMask instance with the |
66 | specified \a parent. |
67 | */ |
68 | QStencilMask::QStencilMask(QNode *parent) |
69 | : QRenderState(*new QStencilMaskPrivate(), parent) |
70 | { |
71 | } |
72 | |
73 | /*! \internal */ |
74 | QStencilMask::~QStencilMask() |
75 | { |
76 | } |
77 | |
78 | void QStencilMask::setFrontOutputMask(uint mask) |
79 | { |
80 | Q_D(QStencilMask); |
81 | if (d->m_frontOutputMask != mask) { |
82 | d->m_frontOutputMask = mask; |
83 | Q_EMIT frontOutputMaskChanged(frontOutputMask: mask); |
84 | } |
85 | } |
86 | |
87 | void QStencilMask::setBackOutputMask(uint mask) |
88 | { |
89 | Q_D(QStencilMask); |
90 | if (d->m_backOutputMask != mask) { |
91 | d->m_backOutputMask = mask; |
92 | Q_EMIT backOutputMaskChanged(backOutputMask: mask); |
93 | } |
94 | } |
95 | |
96 | uint QStencilMask::frontOutputMask() const |
97 | { |
98 | Q_D(const QStencilMask); |
99 | return d->m_frontOutputMask; |
100 | } |
101 | |
102 | uint QStencilMask::backOutputMask() const |
103 | { |
104 | Q_D(const QStencilMask); |
105 | return d->m_backOutputMask; |
106 | } |
107 | |
108 | } // namespace Qt3DRender |
109 | |
110 | QT_END_NAMESPACE |
111 | |
112 | #include "moc_qstencilmask.cpp" |
113 | |