| 1 | // Copyright (C) 2015 Paul Lemire |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qstencilmask.h" |
| 5 | #include "qstencilmask_p.h" |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | namespace Qt3DRender { |
| 10 | |
| 11 | /*! |
| 12 | \class Qt3DRender::QStencilMask |
| 13 | \brief The QStencilMask class controls the front and back writing of |
| 14 | individual bits in the stencil planes. |
| 15 | \since 5.7 |
| 16 | \ingroup renderstates |
| 17 | \inmodule Qt3DRender |
| 18 | |
| 19 | A Qt3DRender::QStencilMask class specifies a write mask for the stencil values |
| 20 | after the stencil test. Mask can be specified separately for the front-facing |
| 21 | and back-facing polygons. The fragment stencil value is and'd with the mask |
| 22 | before it is written to the stencil buffer. |
| 23 | |
| 24 | \sa Qt3DRender::QStencilTest |
| 25 | */ |
| 26 | |
| 27 | /*! |
| 28 | \qmltype StencilMask |
| 29 | \brief The StencilMask type controls the front and back writing of |
| 30 | individual bits in the stencil planes. |
| 31 | \since 5.7 |
| 32 | \ingroup renderstates |
| 33 | \inqmlmodule Qt3D.Render |
| 34 | \nativetype Qt3DRender::QStencilMask |
| 35 | \inherits RenderState |
| 36 | |
| 37 | A StencilMask type specifies the mask for the stencil test. Mask can be specified |
| 38 | separately for the front-facing and back-facing polygons. The stencil test reference |
| 39 | value and stencil buffer value gets and'd with the mask prior to applying stencil function. |
| 40 | |
| 41 | \sa StencilTest |
| 42 | */ |
| 43 | |
| 44 | /*! |
| 45 | \qmlproperty int StencilMask::frontOutputMask |
| 46 | Holds the write mask for the fragment stencil values for front-facing polygons. |
| 47 | */ |
| 48 | |
| 49 | /*! |
| 50 | \qmlproperty int StencilMask::backOutputMask |
| 51 | Holds the write mask for the fragment stencil values for back-facing polygons. |
| 52 | */ |
| 53 | |
| 54 | /*! |
| 55 | \property Qt3DRender::QStencilMask::frontOutputMask |
| 56 | Holds the write mask for the fragment stencil values for front-facing polygons. |
| 57 | */ |
| 58 | |
| 59 | /*! |
| 60 | \property Qt3DRender::QStencilMask::backOutputMask |
| 61 | Holds the write mask for the fragment stencil values for back-facing polygons. |
| 62 | */ |
| 63 | |
| 64 | /*! |
| 65 | The constructor creates a new QStencilMask::QStencilMask instance with the |
| 66 | specified \a parent. |
| 67 | */ |
| 68 | QStencilMask::QStencilMask(QNode *parent) |
| 69 | : QRenderState(*new QStencilMaskPrivate(), parent) |
| 70 | { |
| 71 | } |
| 72 | |
| 73 | /*! \internal */ |
| 74 | QStencilMask::~QStencilMask() |
| 75 | { |
| 76 | } |
| 77 | |
| 78 | void QStencilMask::setFrontOutputMask(uint mask) |
| 79 | { |
| 80 | Q_D(QStencilMask); |
| 81 | if (d->m_frontOutputMask != mask) { |
| 82 | d->m_frontOutputMask = mask; |
| 83 | Q_EMIT frontOutputMaskChanged(frontOutputMask: mask); |
| 84 | } |
| 85 | } |
| 86 | |
| 87 | void QStencilMask::setBackOutputMask(uint mask) |
| 88 | { |
| 89 | Q_D(QStencilMask); |
| 90 | if (d->m_backOutputMask != mask) { |
| 91 | d->m_backOutputMask = mask; |
| 92 | Q_EMIT backOutputMaskChanged(backOutputMask: mask); |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | uint QStencilMask::frontOutputMask() const |
| 97 | { |
| 98 | Q_D(const QStencilMask); |
| 99 | return d->m_frontOutputMask; |
| 100 | } |
| 101 | |
| 102 | uint QStencilMask::backOutputMask() const |
| 103 | { |
| 104 | Q_D(const QStencilMask); |
| 105 | return d->m_backOutputMask; |
| 106 | } |
| 107 | |
| 108 | } // namespace Qt3DRender |
| 109 | |
| 110 | QT_END_NAMESPACE |
| 111 | |
| 112 | #include "moc_qstencilmask.cpp" |
| 113 | |