| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
|---|---|
| 2 | // Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). | 
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only | 
| 4 | |
| 5 | #include "renderstateset_p.h" | 
| 6 | |
| 7 | #include <bitset> | 
| 8 | |
| 9 | #include <Qt3DRender/private/renderstates_p.h> | 
| 10 | #include <Qt3DRender/private/qrenderstate_p.h> | 
| 11 | |
| 12 | QT_BEGIN_NAMESPACE | 
| 13 | |
| 14 | namespace Qt3DRender { | 
| 15 | namespace Render { | 
| 16 | |
| 17 | RenderStateSet::RenderStateSet() | 
| 18 | : m_stateMask(0) | 
| 19 | { | 
| 20 | } | 
| 21 | |
| 22 | RenderStateSet::~RenderStateSet() | 
| 23 | { | 
| 24 | } | 
| 25 | |
| 26 | template<> | 
| 27 | void RenderStateSet::addState<StateVariant>(const StateVariant &ds) | 
| 28 | { | 
| 29 | m_states.push_back(x: ds); | 
| 30 | m_stateMask |= ds.type; | 
| 31 | } | 
| 32 | |
| 33 | int RenderStateSet::changeCost(RenderStateSet *previousState) | 
| 34 | { | 
| 35 | if (previousState == this) | 
| 36 | return 0; | 
| 37 | |
| 38 | int cost = 0; | 
| 39 | |
| 40 | // first, find cost of any resets | 
| 41 | StateMaskSet invOurState = ~stateMask(); | 
| 42 | StateMaskSet stateToReset = previousState->stateMask() & invOurState; | 
| 43 | |
| 44 | std::bitset<64> bs(stateToReset); | 
| 45 | cost += int(bs.count()); | 
| 46 | |
| 47 | // now, find out how many states we're changing | 
| 48 | for (const StateVariant &ds : std::as_const(t&: m_states)) { | 
| 49 | // if the other state contains matching, then doesn't | 
| 50 | // contribute to cost at all | 
| 51 | if (previousState->contains(ds)) | 
| 52 | continue; | 
| 53 | |
| 54 | // flat cost for now; could be replaced with a cost() method on | 
| 55 | // RenderState | 
| 56 | cost += 2; | 
| 57 | } | 
| 58 | |
| 59 | return cost; | 
| 60 | } | 
| 61 | |
| 62 | StateMaskSet RenderStateSet::stateMask() const | 
| 63 | { | 
| 64 | return m_stateMask; | 
| 65 | } | 
| 66 | |
| 67 | // This modifies our state to add states from others | 
| 68 | // if we don't already contain a state with that type set | 
| 69 | void RenderStateSet::merge(const RenderStateSet *other) | 
| 70 | { | 
| 71 | const std::vector<StateVariant> &otherStates = other->states(); | 
| 72 | |
| 73 | // We only add states which are new (different type) | 
| 74 | for (const StateVariant &otherState : otherStates) { | 
| 75 | const bool canAdd = canAddStateOfType(type: otherState.type); | 
| 76 | if (canAdd) | 
| 77 | m_states.push_back(x: otherState); | 
| 78 | } | 
| 79 | m_stateMask |= other->stateMask(); | 
| 80 | } | 
| 81 | |
| 82 | bool RenderStateSet::canAddStateOfType(StateMask type) const | 
| 83 | { | 
| 84 | return !hasStateOfType(type) || allowMultipleStatesOfType(type); | 
| 85 | } | 
| 86 | |
| 87 | bool RenderStateSet::hasStateOfType(StateMask type) const | 
| 88 | { | 
| 89 | return (type & stateMask()); | 
| 90 | } | 
| 91 | |
| 92 | bool RenderStateSet::allowMultipleStatesOfType(StateMask type) const | 
| 93 | { | 
| 94 | return (type == BlendEquationArgumentsMask) || | 
| 95 | (type == ClipPlaneMask); | 
| 96 | } | 
| 97 | |
| 98 | bool RenderStateSet::contains(const StateVariant &ds) const | 
| 99 | { | 
| 100 | // trivial reject using the state mask bits | 
| 101 | if (!(ds.type & stateMask())) | 
| 102 | return false; | 
| 103 | |
| 104 | for (const StateVariant &rs : m_states) { | 
| 105 | if (rs == ds) | 
| 106 | return true; | 
| 107 | } | 
| 108 | return false; | 
| 109 | } | 
| 110 | |
| 111 | } // namespace Render | 
| 112 | } // namespace Qt3DRender | 
| 113 | |
| 114 | QT_END_NAMESPACE | 
| 115 | 
