1 | // Copyright (C) 2015 Paul Lemire |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "vsyncframeadvanceservice_p.h" |
5 | #include <Qt3DRender/private/renderlogging_p.h> |
6 | #include <Qt3DCore/private/qabstractframeadvanceservice_p.h> |
7 | #include <Qt3DCore/private/qabstractframeadvanceservice_p_p.h> |
8 | #include <QSemaphore> |
9 | #include <QElapsedTimer> |
10 | |
11 | QT_BEGIN_NAMESPACE |
12 | |
13 | namespace Qt3DRender { |
14 | namespace Render { |
15 | |
16 | class VSyncFrameAdvanceServicePrivate final : public Qt3DCore::QAbstractFrameAdvanceServicePrivate |
17 | { |
18 | public: |
19 | explicit VSyncFrameAdvanceServicePrivate(bool drivenByRenderThread) |
20 | : QAbstractFrameAdvanceServicePrivate(QStringLiteral("Renderer Aspect Frame Advance Service - aligned with vsync")) |
21 | , m_semaphore(0) |
22 | , m_elapsedTimeSincePreviousFrame(0) |
23 | , m_drivenByRenderThread(drivenByRenderThread) |
24 | { |
25 | } |
26 | |
27 | QSemaphore m_semaphore; |
28 | QElapsedTimer m_elapsed; |
29 | qint64 m_elapsedTimeSincePreviousFrame; |
30 | bool m_drivenByRenderThread; |
31 | }; |
32 | |
33 | VSyncFrameAdvanceService::VSyncFrameAdvanceService(bool drivenByRenderThread) |
34 | : QAbstractFrameAdvanceService(*new VSyncFrameAdvanceServicePrivate(drivenByRenderThread)) |
35 | { |
36 | } |
37 | |
38 | VSyncFrameAdvanceService::~VSyncFrameAdvanceService() |
39 | { |
40 | } |
41 | |
42 | // Main Thread |
43 | qint64 VSyncFrameAdvanceService::waitForNextFrame() |
44 | { |
45 | Q_D(VSyncFrameAdvanceService); |
46 | |
47 | d->m_semaphore.acquire(n: std::max(a: d->m_semaphore.available(), b: 1)); |
48 | |
49 | const qint64 currentTime = d->m_elapsed.nsecsElapsed(); |
50 | qCDebug(VSyncAdvanceService) << "Elapsed nsecs since last call "<< currentTime - d->m_elapsedTimeSincePreviousFrame; |
51 | d->m_elapsedTimeSincePreviousFrame = currentTime; |
52 | return currentTime; |
53 | } |
54 | |
55 | void VSyncFrameAdvanceService::start() |
56 | { |
57 | Q_D(VSyncFrameAdvanceService); |
58 | d->m_elapsed.start(); |
59 | } |
60 | |
61 | /*! |
62 | \internal |
63 | |
64 | Stops the VSyncFrameAdvanceService, releases the semaphore to allow the |
65 | renderer to cleanup without having to call waitForNextFrame. |
66 | */ |
67 | void VSyncFrameAdvanceService::stop() |
68 | { |
69 | Q_D(VSyncFrameAdvanceService); |
70 | d->m_semaphore.release(n: 1); |
71 | qCDebug(VSyncAdvanceService) << "Terminating VSyncFrameAdvanceService"; |
72 | } |
73 | |
74 | // Render Thread |
75 | void VSyncFrameAdvanceService::proceedToNextFrame() |
76 | { |
77 | Q_D(VSyncFrameAdvanceService); |
78 | d->m_semaphore.release(n: 1); |
79 | } |
80 | |
81 | } // namespace Render |
82 | } // namespace Qt3DRender |
83 | |
84 | QT_END_NAMESPACE |
85 |