1 | // Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_QSHADERLANGUAGE_P_H |
5 | #define QT3DRENDER_QSHADERLANGUAGE_P_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <Qt3DRender/private/qt3drender_global_p.h> |
19 | |
20 | #include <QtCore/qmetatype.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | namespace QShaderLanguage |
25 | { |
26 | Q_NAMESPACE_EXPORT(Q_3DRENDERSHARED_PRIVATE_EXPORT) |
27 | |
28 | enum StorageQualifier : char { |
29 | Const = 1, |
30 | Input, |
31 | BuiltIn, |
32 | Output, |
33 | Uniform |
34 | }; |
35 | Q_ENUM_NS(StorageQualifier) |
36 | |
37 | enum VariableType : int { |
38 | Bool = 1, |
39 | Int, |
40 | Uint, |
41 | Float, |
42 | Double, |
43 | Vec2, |
44 | Vec3, |
45 | Vec4, |
46 | DVec2, |
47 | DVec3, |
48 | DVec4, |
49 | BVec2, |
50 | BVec3, |
51 | BVec4, |
52 | IVec2, |
53 | IVec3, |
54 | IVec4, |
55 | UVec2, |
56 | UVec3, |
57 | UVec4, |
58 | Mat2, |
59 | Mat3, |
60 | Mat4, |
61 | Mat2x2, |
62 | Mat2x3, |
63 | Mat2x4, |
64 | Mat3x2, |
65 | Mat3x3, |
66 | Mat3x4, |
67 | Mat4x2, |
68 | Mat4x3, |
69 | Mat4x4, |
70 | DMat2, |
71 | DMat3, |
72 | DMat4, |
73 | DMat2x2, |
74 | DMat2x3, |
75 | DMat2x4, |
76 | DMat3x2, |
77 | DMat3x3, |
78 | DMat3x4, |
79 | DMat4x2, |
80 | DMat4x3, |
81 | DMat4x4, |
82 | Sampler1D, |
83 | Sampler2D, |
84 | Sampler3D, |
85 | SamplerCube, |
86 | Sampler2DRect, |
87 | Sampler2DMs, |
88 | SamplerBuffer, |
89 | Sampler1DArray, |
90 | Sampler2DArray, |
91 | Sampler2DMsArray, |
92 | SamplerCubeArray, |
93 | Sampler1DShadow, |
94 | Sampler2DShadow, |
95 | Sampler2DRectShadow, |
96 | Sampler1DArrayShadow, |
97 | Sampler2DArrayShadow, |
98 | SamplerCubeShadow, |
99 | SamplerCubeArrayShadow, |
100 | ISampler1D, |
101 | ISampler2D, |
102 | ISampler3D, |
103 | ISamplerCube, |
104 | ISampler2DRect, |
105 | ISampler2DMs, |
106 | ISamplerBuffer, |
107 | ISampler1DArray, |
108 | ISampler2DArray, |
109 | ISampler2DMsArray, |
110 | ISamplerCubeArray, |
111 | USampler1D, |
112 | USampler2D, |
113 | USampler3D, |
114 | USamplerCube, |
115 | USampler2DRect, |
116 | USampler2DMs, |
117 | USamplerBuffer, |
118 | USampler1DArray, |
119 | USampler2DArray, |
120 | USampler2DMsArray, |
121 | USamplerCubeArray |
122 | }; |
123 | Q_ENUM_NS(VariableType) |
124 | } |
125 | |
126 | QT_END_NAMESPACE |
127 | |
128 | #endif // QT3DRENDER_QSHADERLANGUAGE_P_H |
129 | |