| 1 | // Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qtexturedataupdate.h" |
| 5 | #include "qtexturedataupdate_p.h" |
| 6 | #include <iostream> |
| 7 | |
| 8 | QT_BEGIN_NAMESPACE |
| 9 | |
| 10 | namespace Qt3DRender |
| 11 | { |
| 12 | |
| 13 | static bool operator==(const QTextureDataUpdatePrivate &lhs, const QTextureDataUpdatePrivate &rhs) noexcept |
| 14 | { |
| 15 | return lhs.m_x == rhs.m_x && |
| 16 | lhs.m_y == rhs.m_y && |
| 17 | lhs.m_z == rhs.m_z && |
| 18 | lhs.m_layer == rhs.m_layer && |
| 19 | lhs.m_mipLevel == rhs.m_mipLevel && |
| 20 | lhs.m_face == rhs.m_face && |
| 21 | lhs.m_data == rhs.m_data; |
| 22 | } |
| 23 | |
| 24 | /*! |
| 25 | \class Qt3DRender::QTextureDataUpdate |
| 26 | \inmodule Qt3DRender |
| 27 | \brief QTextureDataUpdate holds content and information required to perform |
| 28 | partial updates of a texture content. |
| 29 | |
| 30 | The actual data content is contained in a QTextureImageDataPtr member. |
| 31 | Additional members allow to specify the x, y, z offset of the content update |
| 32 | as well as the eventual layer, mipLevel and face. |
| 33 | |
| 34 | \sa QAbstractTexture |
| 35 | \since 5.14 |
| 36 | */ |
| 37 | |
| 38 | QTextureDataUpdate::QTextureDataUpdate() |
| 39 | : d_ptr(new QTextureDataUpdatePrivate()) |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | QTextureDataUpdate::QTextureDataUpdate(const QTextureDataUpdate &other) |
| 44 | = default; |
| 45 | |
| 46 | QTextureDataUpdate &QTextureDataUpdate::operator=(const QTextureDataUpdate &other) |
| 47 | = default; |
| 48 | |
| 49 | QTextureDataUpdate::~QTextureDataUpdate() |
| 50 | = default; |
| 51 | |
| 52 | bool operator==(const QTextureDataUpdate &lhs, const QTextureDataUpdate &rhs) noexcept |
| 53 | { |
| 54 | return *lhs.d_func() == *rhs.d_func(); |
| 55 | } |
| 56 | |
| 57 | int QTextureDataUpdate::x() const |
| 58 | { |
| 59 | Q_D(const QTextureDataUpdate); |
| 60 | return d->m_x; |
| 61 | } |
| 62 | |
| 63 | int QTextureDataUpdate::y() const |
| 64 | { |
| 65 | Q_D(const QTextureDataUpdate); |
| 66 | return d->m_y; |
| 67 | } |
| 68 | |
| 69 | int QTextureDataUpdate::z() const |
| 70 | { |
| 71 | Q_D(const QTextureDataUpdate); |
| 72 | return d->m_z; |
| 73 | } |
| 74 | |
| 75 | int QTextureDataUpdate::layer() const |
| 76 | { |
| 77 | Q_D(const QTextureDataUpdate); |
| 78 | return d->m_layer; |
| 79 | } |
| 80 | |
| 81 | int QTextureDataUpdate::mipLevel() const |
| 82 | { |
| 83 | Q_D(const QTextureDataUpdate); |
| 84 | return d->m_mipLevel; |
| 85 | } |
| 86 | |
| 87 | QAbstractTexture::CubeMapFace QTextureDataUpdate::face() const |
| 88 | { |
| 89 | Q_D(const QTextureDataUpdate); |
| 90 | return d->m_face; |
| 91 | } |
| 92 | |
| 93 | QTextureImageDataPtr QTextureDataUpdate::data() const |
| 94 | { |
| 95 | Q_D(const QTextureDataUpdate); |
| 96 | return d->m_data; |
| 97 | } |
| 98 | |
| 99 | void QTextureDataUpdate::setX(int x) |
| 100 | { |
| 101 | d_ptr.detach(); |
| 102 | Q_D(QTextureDataUpdate); |
| 103 | d->m_x = x; |
| 104 | } |
| 105 | |
| 106 | void QTextureDataUpdate::setY(int y) |
| 107 | { |
| 108 | d_ptr.detach(); |
| 109 | Q_D(QTextureDataUpdate); |
| 110 | d->m_y = y; |
| 111 | } |
| 112 | |
| 113 | void QTextureDataUpdate::setZ(int z) |
| 114 | { |
| 115 | d_ptr.detach(); |
| 116 | Q_D(QTextureDataUpdate); |
| 117 | d->m_z = z; |
| 118 | } |
| 119 | |
| 120 | void QTextureDataUpdate::setLayer(int layer) |
| 121 | { |
| 122 | d_ptr.detach(); |
| 123 | Q_D(QTextureDataUpdate); |
| 124 | d->m_layer = layer; |
| 125 | } |
| 126 | |
| 127 | void QTextureDataUpdate::setMipLevel(int mipLevel) |
| 128 | { |
| 129 | d_ptr.detach(); |
| 130 | Q_D(QTextureDataUpdate); |
| 131 | d->m_mipLevel = mipLevel; |
| 132 | } |
| 133 | |
| 134 | void QTextureDataUpdate::setFace(QAbstractTexture::CubeMapFace face) |
| 135 | { |
| 136 | d_ptr.detach(); |
| 137 | Q_D(QTextureDataUpdate); |
| 138 | d->m_face = face; |
| 139 | } |
| 140 | |
| 141 | void QTextureDataUpdate::setData(const QTextureImageDataPtr &data) |
| 142 | { |
| 143 | d_ptr.detach(); |
| 144 | Q_D(QTextureDataUpdate); |
| 145 | d->m_data = data; |
| 146 | } |
| 147 | |
| 148 | } // Qt3DRender |
| 149 | |
| 150 | QT_END_NAMESPACE |
| 151 |
