1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qobjectcleanuphandler.h" |
5 | |
6 | QT_BEGIN_NAMESPACE |
7 | |
8 | /*! |
9 | \class QObjectCleanupHandler |
10 | \inmodule QtCore |
11 | \brief The QObjectCleanupHandler class watches the lifetime of multiple QObjects. |
12 | |
13 | \ingroup objectmodel |
14 | |
15 | A QObjectCleanupHandler is useful whenever you need to know when a |
16 | number of \l{QObject}s that are owned by someone else have been |
17 | deleted. This is important, for example, when referencing memory |
18 | in an application that has been allocated in a shared library. |
19 | |
20 | To keep track of some \l{QObject}s, create a |
21 | QObjectCleanupHandler, and add() the objects you are interested |
22 | in. If you are no longer interested in tracking a particular |
23 | object, use remove() to remove it from the cleanup handler. If an |
24 | object being tracked by the cleanup handler gets deleted by |
25 | someone else it will automatically be removed from the cleanup |
26 | handler. You can delete all the objects in the cleanup handler |
27 | with clear(), or by destroying the cleanup handler. isEmpty() |
28 | returns \c true if the QObjectCleanupHandler has no objects to keep |
29 | track of. |
30 | |
31 | \sa QPointer |
32 | */ |
33 | |
34 | /*! |
35 | Constructs an empty QObjectCleanupHandler. |
36 | */ |
37 | QObjectCleanupHandler::QObjectCleanupHandler() |
38 | { |
39 | } |
40 | |
41 | /*! |
42 | Destroys the cleanup handler. All objects in this cleanup handler |
43 | will be deleted. |
44 | |
45 | \sa clear() |
46 | */ |
47 | QObjectCleanupHandler::~QObjectCleanupHandler() |
48 | { |
49 | clear(); |
50 | } |
51 | |
52 | /*! |
53 | Adds \a object to this cleanup handler and returns the pointer to |
54 | the object. |
55 | |
56 | \sa remove() |
57 | */ |
58 | QObject *QObjectCleanupHandler::add(QObject *object) |
59 | { |
60 | if (!object) |
61 | return nullptr; |
62 | |
63 | connect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
64 | cleanupObjects.insert(i: 0, t: object); |
65 | return object; |
66 | } |
67 | |
68 | /*! |
69 | Removes the \a object from this cleanup handler. The object will |
70 | not be destroyed. |
71 | |
72 | \sa add() |
73 | */ |
74 | void QObjectCleanupHandler::remove(QObject *object) |
75 | { |
76 | int index; |
77 | if ((index = cleanupObjects.indexOf(t: object)) != -1) { |
78 | cleanupObjects.removeAt(i: index); |
79 | disconnect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
80 | } |
81 | } |
82 | |
83 | /*! |
84 | Returns \c true if this cleanup handler is empty or if all objects in |
85 | this cleanup handler have been destroyed; otherwise return false. |
86 | |
87 | \sa add(), remove(), clear() |
88 | */ |
89 | bool QObjectCleanupHandler::isEmpty() const |
90 | { |
91 | return cleanupObjects.isEmpty(); |
92 | } |
93 | |
94 | /*! |
95 | Deletes all objects in this cleanup handler. The cleanup handler |
96 | becomes empty. |
97 | |
98 | \sa isEmpty() |
99 | */ |
100 | void QObjectCleanupHandler::clear() |
101 | { |
102 | while (!cleanupObjects.isEmpty()) |
103 | delete cleanupObjects.takeFirst(); |
104 | } |
105 | |
106 | void QObjectCleanupHandler::objectDestroyed(QObject *object) |
107 | { |
108 | remove(object); |
109 | } |
110 | |
111 | QT_END_NAMESPACE |
112 | |
113 | #include "moc_qobjectcleanuphandler.cpp" |
114 | |