| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qobjectcleanuphandler.h" |
| 5 | |
| 6 | QT_BEGIN_NAMESPACE |
| 7 | |
| 8 | /*! |
| 9 | \class QObjectCleanupHandler |
| 10 | \inmodule QtCore |
| 11 | \brief The QObjectCleanupHandler class watches the lifetime of multiple QObjects. |
| 12 | |
| 13 | \ingroup objectmodel |
| 14 | |
| 15 | A QObjectCleanupHandler is useful whenever you need to know when a |
| 16 | number of \l{QObject}s that are owned by someone else have been |
| 17 | deleted. This is important, for example, when referencing memory |
| 18 | in an application that has been allocated in a shared library. |
| 19 | |
| 20 | To keep track of some \l{QObject}s, create a |
| 21 | QObjectCleanupHandler, and add() the objects you are interested |
| 22 | in. If you are no longer interested in tracking a particular |
| 23 | object, use remove() to remove it from the cleanup handler. If an |
| 24 | object being tracked by the cleanup handler gets deleted by |
| 25 | someone else it will automatically be removed from the cleanup |
| 26 | handler. You can delete all the objects in the cleanup handler |
| 27 | with clear(), or by destroying the cleanup handler. isEmpty() |
| 28 | returns \c true if the QObjectCleanupHandler has no objects to keep |
| 29 | track of. |
| 30 | |
| 31 | \sa QPointer |
| 32 | */ |
| 33 | |
| 34 | /*! |
| 35 | Constructs an empty QObjectCleanupHandler. |
| 36 | */ |
| 37 | QObjectCleanupHandler::QObjectCleanupHandler() |
| 38 | { |
| 39 | } |
| 40 | |
| 41 | /*! |
| 42 | Destroys the cleanup handler. All objects in this cleanup handler |
| 43 | will be deleted. |
| 44 | |
| 45 | \sa clear() |
| 46 | */ |
| 47 | QObjectCleanupHandler::~QObjectCleanupHandler() |
| 48 | { |
| 49 | clear(); |
| 50 | } |
| 51 | |
| 52 | /*! |
| 53 | Adds \a object to this cleanup handler and returns the pointer to |
| 54 | the object. |
| 55 | |
| 56 | \sa remove() |
| 57 | */ |
| 58 | QObject *QObjectCleanupHandler::add(QObject *object) |
| 59 | { |
| 60 | if (!object) |
| 61 | return nullptr; |
| 62 | |
| 63 | connect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
| 64 | cleanupObjects.insert(i: 0, t: object); |
| 65 | return object; |
| 66 | } |
| 67 | |
| 68 | /*! |
| 69 | Removes the \a object from this cleanup handler. The object will |
| 70 | not be destroyed. |
| 71 | |
| 72 | \sa add() |
| 73 | */ |
| 74 | void QObjectCleanupHandler::remove(QObject *object) |
| 75 | { |
| 76 | int index; |
| 77 | if ((index = cleanupObjects.indexOf(t: object)) != -1) { |
| 78 | cleanupObjects.removeAt(i: index); |
| 79 | disconnect(sender: object, SIGNAL(destroyed(QObject*)), receiver: this, SLOT(objectDestroyed(QObject*))); |
| 80 | } |
| 81 | } |
| 82 | |
| 83 | /*! |
| 84 | Returns \c true if this cleanup handler is empty or if all objects in |
| 85 | this cleanup handler have been destroyed; otherwise return false. |
| 86 | |
| 87 | \sa add(), remove(), clear() |
| 88 | */ |
| 89 | bool QObjectCleanupHandler::isEmpty() const |
| 90 | { |
| 91 | return cleanupObjects.isEmpty(); |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | Deletes all objects in this cleanup handler. The cleanup handler |
| 96 | becomes empty. |
| 97 | |
| 98 | \sa isEmpty() |
| 99 | */ |
| 100 | void QObjectCleanupHandler::clear() |
| 101 | { |
| 102 | while (!cleanupObjects.isEmpty()) |
| 103 | delete cleanupObjects.takeFirst(); |
| 104 | } |
| 105 | |
| 106 | void QObjectCleanupHandler::objectDestroyed(QObject *object) |
| 107 | { |
| 108 | remove(object); |
| 109 | } |
| 110 | |
| 111 | QT_END_NAMESPACE |
| 112 | |
| 113 | #include "moc_qobjectcleanuphandler.cpp" |
| 114 | |