| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
| 2 | // Copyright (C) 2016 Intel Corporation. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | #include <QtCore/private/qsingleshottimer_p.h> |
| 6 | |
| 7 | #include "qcoreapplication.h" |
| 8 | #include "qmetaobject_p.h" |
| 9 | #include "private/qnumeric_p.h" |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | QSingleShotTimer::QSingleShotTimer(Duration interval, Qt::TimerType timerType, |
| 14 | const QObject *r, const char *member) |
| 15 | : QObject(QAbstractEventDispatcher::instance()) |
| 16 | { |
| 17 | connect(sender: this, SIGNAL(timeout()), receiver: r, member); |
| 18 | startTimerForReceiver(interval, timerType, receiver: r); |
| 19 | } |
| 20 | |
| 21 | QSingleShotTimer::QSingleShotTimer(Duration interval, Qt::TimerType timerType, |
| 22 | const QObject *r, QtPrivate::QSlotObjectBase *slotObj) |
| 23 | : QObject(QAbstractEventDispatcher::instance()) |
| 24 | { |
| 25 | int signal_index = QMetaObjectPrivate::signalOffset(m: &staticMetaObject); |
| 26 | Q_ASSERT(QMetaObjectPrivate::signal(&staticMetaObject, signal_index).name() == "timeout" ); |
| 27 | QObjectPrivate::connectImpl(sender: this, signal_index, receiver: r ? r : this, slot: nullptr, slotObj, |
| 28 | type: Qt::AutoConnection, types: nullptr, senderMetaObject: &staticMetaObject); |
| 29 | |
| 30 | startTimerForReceiver(interval, timerType, receiver: r); |
| 31 | } |
| 32 | |
| 33 | QSingleShotTimer::~QSingleShotTimer() |
| 34 | { |
| 35 | if (timerId > Qt::TimerId::Invalid) |
| 36 | killTimer(id: timerId); |
| 37 | } |
| 38 | |
| 39 | /* |
| 40 | Move the timer, and the dispatching and handling of the timer event, into |
| 41 | the same thread as where it will be handled, so that it fires reliably even |
| 42 | if the thread that set up the timer is busy. |
| 43 | */ |
| 44 | void QSingleShotTimer::startTimerForReceiver(Duration interval, Qt::TimerType timerType, |
| 45 | const QObject *receiver) |
| 46 | { |
| 47 | if (receiver && receiver->thread() != thread()) { |
| 48 | // Avoid leaking the QSingleShotTimer instance in case the application exits before the |
| 49 | // timer fires |
| 50 | connect(sender: QCoreApplication::instance(), signal: &QCoreApplication::aboutToQuit, context: this, |
| 51 | slot: &QObject::deleteLater); |
| 52 | setParent(nullptr); |
| 53 | moveToThread(thread: receiver->thread()); |
| 54 | |
| 55 | QDeadlineTimer deadline(interval, timerType); |
| 56 | auto invokable = [this, deadline, timerType] { |
| 57 | if (deadline.hasExpired()) { |
| 58 | Q_EMIT timeout(); |
| 59 | } else { |
| 60 | timerId = Qt::TimerId{startTimer(time: deadline.remainingTimeAsDuration(), timerType)}; |
| 61 | } |
| 62 | }; |
| 63 | QMetaObject::invokeMethod(object: this, function&: invokable, type: Qt::QueuedConnection); |
| 64 | } else { |
| 65 | timerId = Qt::TimerId{startTimer(time: interval, timerType)}; |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | void QSingleShotTimer::timerEvent(QTimerEvent *) |
| 70 | { |
| 71 | // need to kill the timer _before_ we emit timeout() in case the |
| 72 | // slot connected to timeout calls processEvents() |
| 73 | if (timerId > Qt::TimerId::Invalid) |
| 74 | killTimer(id: std::exchange(obj&: timerId, new_val: Qt::TimerId::Invalid)); |
| 75 | |
| 76 | Q_EMIT timeout(); |
| 77 | |
| 78 | // we would like to use delete later here, but it feels like a |
| 79 | // waste to post a new event to handle this event, so we just unset the flag |
| 80 | // and explicitly delete... |
| 81 | delete this; |
| 82 | } |
| 83 | |
| 84 | QT_END_NAMESPACE |
| 85 | |
| 86 | #include "moc_qsingleshottimer_p.cpp" |
| 87 | |