1 | // Copyright (C) 2016 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qpaintdevicewindow_p.h" |
5 | |
6 | #include <QtGui/QGuiApplication> |
7 | #include <QtGui/QScreen> |
8 | |
9 | QT_BEGIN_NAMESPACE |
10 | |
11 | QPaintDeviceWindowPrivate::QPaintDeviceWindowPrivate() |
12 | = default; |
13 | |
14 | QPaintDeviceWindowPrivate::~QPaintDeviceWindowPrivate() |
15 | = default; |
16 | |
17 | /*! |
18 | \class QPaintDeviceWindow |
19 | \inmodule QtGui |
20 | \since 5.4 |
21 | \brief Convenience subclass of QWindow that is also a QPaintDevice. |
22 | |
23 | QPaintDeviceWindow is like a regular QWindow, with the added functionality |
24 | of being a paint device too. Whenever the content needs to be updated, |
25 | the virtual paintEvent() function is called. Subclasses, that reimplement |
26 | this function, can then simply open a QPainter on the window. |
27 | |
28 | \note This class cannot directly be used in applications. It rather serves |
29 | as a base for subclasses like QOpenGLWindow. |
30 | |
31 | \sa QOpenGLWindow |
32 | */ |
33 | |
34 | /*! |
35 | Marks the entire window as dirty and schedules a repaint. |
36 | |
37 | \note Subsequent calls to this function before the next paint |
38 | event will get ignored. |
39 | |
40 | \note For non-exposed windows the update is deferred until the |
41 | window becomes exposed again. |
42 | */ |
43 | void QPaintDeviceWindow::update() |
44 | { |
45 | update(rect: QRect(QPoint(0,0), size())); |
46 | } |
47 | |
48 | /*! |
49 | Marks the \a rect of the window as dirty and schedules a repaint. |
50 | |
51 | \note Subsequent calls to this function before the next paint |
52 | event will get ignored, but \a rect is added to the region to update. |
53 | |
54 | \note For non-exposed windows the update is deferred until the |
55 | window becomes exposed again. |
56 | */ |
57 | void QPaintDeviceWindow::update(const QRect &rect) |
58 | { |
59 | Q_D(QPaintDeviceWindow); |
60 | d->dirtyRegion += rect; |
61 | if (isExposed()) |
62 | requestUpdate(); |
63 | } |
64 | |
65 | /*! |
66 | Marks the \a region of the window as dirty and schedules a repaint. |
67 | |
68 | \note Subsequent calls to this function before the next paint |
69 | event will get ignored, but \a region is added to the region to update. |
70 | |
71 | \note For non-exposed windows the update is deferred until the |
72 | window becomes exposed again. |
73 | */ |
74 | void QPaintDeviceWindow::update(const QRegion ®ion) |
75 | { |
76 | Q_D(QPaintDeviceWindow); |
77 | d->dirtyRegion += region; |
78 | if (isExposed()) |
79 | requestUpdate(); |
80 | } |
81 | |
82 | /*! |
83 | Handles paint events passed in the \a event parameter. |
84 | |
85 | The default implementation does nothing. Reimplement this function to |
86 | perform painting. If necessary, the dirty area is retrievable from |
87 | the \a event. |
88 | */ |
89 | void QPaintDeviceWindow::paintEvent(QPaintEvent *event) |
90 | { |
91 | Q_UNUSED(event); |
92 | // Do nothing |
93 | } |
94 | |
95 | /*! |
96 | \internal |
97 | */ |
98 | int QPaintDeviceWindow::metric(PaintDeviceMetric metric) const |
99 | { |
100 | QScreen *screen = this->screen(); |
101 | if (!screen && QGuiApplication::primaryScreen()) |
102 | screen = QGuiApplication::primaryScreen(); |
103 | |
104 | switch (metric) { |
105 | case PdmWidth: |
106 | return width(); |
107 | case PdmWidthMM: |
108 | if (screen) |
109 | return width() * screen->physicalSize().width() / screen->geometry().width(); |
110 | break; |
111 | case PdmHeight: |
112 | return height(); |
113 | case PdmHeightMM: |
114 | if (screen) |
115 | return height() * screen->physicalSize().height() / screen->geometry().height(); |
116 | break; |
117 | case PdmDpiX: |
118 | if (screen) |
119 | return qRound(d: screen->logicalDotsPerInchX()); |
120 | break; |
121 | case PdmDpiY: |
122 | if (screen) |
123 | return qRound(d: screen->logicalDotsPerInchY()); |
124 | break; |
125 | case PdmPhysicalDpiX: |
126 | if (screen) |
127 | return qRound(d: screen->physicalDotsPerInchX()); |
128 | break; |
129 | case PdmPhysicalDpiY: |
130 | if (screen) |
131 | return qRound(d: screen->physicalDotsPerInchY()); |
132 | break; |
133 | case PdmDevicePixelRatio: |
134 | return int(QWindow::devicePixelRatio()); |
135 | break; |
136 | case PdmDevicePixelRatioScaled: |
137 | return int(QWindow::devicePixelRatio() * devicePixelRatioFScale()); |
138 | break; |
139 | default: |
140 | break; |
141 | } |
142 | |
143 | return QPaintDevice::metric(metric); |
144 | } |
145 | |
146 | /*! |
147 | \internal |
148 | */ |
149 | void QPaintDeviceWindow::exposeEvent(QExposeEvent *exposeEvent) |
150 | { |
151 | QWindow::exposeEvent(exposeEvent); |
152 | } |
153 | |
154 | /*! |
155 | \internal |
156 | */ |
157 | bool QPaintDeviceWindow::event(QEvent *event) |
158 | { |
159 | Q_D(QPaintDeviceWindow); |
160 | |
161 | if (event->type() == QEvent::UpdateRequest) { |
162 | if (handle()) // platform window may be gone when the window is closed during app exit |
163 | d->handleUpdateEvent(); |
164 | return true; |
165 | } else if (event->type() == QEvent::Paint) { |
166 | d->markWindowAsDirty(); |
167 | // Do not rely on exposeEvent->region() as it has some issues for the |
168 | // time being, namely that it is sometimes in local coordinates, |
169 | // sometimes relative to the parent, depending on the platform plugin. |
170 | // We require local coords here. |
171 | auto region = QRect(QPoint(0, 0), size()); |
172 | d->doFlush(region); // Will end up calling paintEvent |
173 | return true; |
174 | } |
175 | |
176 | return QWindow::event(event); |
177 | } |
178 | |
179 | /*! |
180 | \internal |
181 | */ |
182 | QPaintDeviceWindow::QPaintDeviceWindow(QPaintDeviceWindowPrivate &dd, QWindow *parent) |
183 | : QWindow(dd, parent) |
184 | { |
185 | } |
186 | |
187 | /*! |
188 | \internal |
189 | */ |
190 | QPaintEngine *QPaintDeviceWindow::paintEngine() const |
191 | { |
192 | return nullptr; |
193 | } |
194 | |
195 | QT_END_NAMESPACE |
196 | |
197 | #include "moc_qpaintdevicewindow.cpp" |
198 | |