1 | // Copyright (C) 2019 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "qshortcut.h" |
5 | #include "qshortcut_p.h" |
6 | |
7 | #include <qevent.h> |
8 | #include <qguiapplication.h> |
9 | #include <qwindow.h> |
10 | #include <private/qguiapplication_p.h> |
11 | #include <qpa/qplatformmenu.h> |
12 | |
13 | QT_BEGIN_NAMESPACE |
14 | |
15 | #define QAPP_CHECK(functionName) \ |
16 | if (Q_UNLIKELY(!qApp)) { \ |
17 | qWarning("QShortcut: Initialize QGuiApplication before calling '" functionName "'."); \ |
18 | return; \ |
19 | } |
20 | |
21 | /*! |
22 | \class QShortcut |
23 | \brief The QShortcut class is used to create keyboard shortcuts. |
24 | |
25 | \ingroup events |
26 | \inmodule QtGui |
27 | |
28 | The QShortcut class provides a way of connecting keyboard |
29 | shortcuts to Qt's \l{signals and slots} mechanism, so that |
30 | objects can be informed when a shortcut is executed. The shortcut |
31 | can be set up to contain all the key presses necessary to |
32 | describe a keyboard shortcut, including the states of modifier |
33 | keys such as \uicontrol Shift, \uicontrol Ctrl, and \uicontrol Alt. |
34 | |
35 | \target mnemonic |
36 | |
37 | In widget applications, certain widgets can use '&' in front of a character. |
38 | This will automatically create a mnemonic (a shortcut) for that character, |
39 | e.g. "E&xit" will create the shortcut \uicontrol Alt+X (use '&&' |
40 | to display an actual ampersand). The widget might consume and perform |
41 | an action on a given shortcut. On X11 the ampersand will not be |
42 | shown and the character will be underlined. On Windows, shortcuts |
43 | are normally not displayed until the user presses the \uicontrol Alt |
44 | key, but this is a setting the user can change. On Mac, shortcuts |
45 | are disabled by default. Call \l qt_set_sequence_auto_mnemonic() to |
46 | enable them. However, because mnemonic shortcuts do not fit in |
47 | with Aqua's guidelines, Qt will not show the shortcut character |
48 | underlined. |
49 | |
50 | For applications that use menus, it may be more convenient to |
51 | use the convenience functions provided in the QMenu class to |
52 | assign keyboard shortcuts to menu items as they are created. |
53 | Alternatively, shortcuts may be associated with other types of |
54 | actions in the QAction class. |
55 | |
56 | The simplest way to create a shortcut for a particular widget is |
57 | to construct the shortcut with a key sequence. For example: |
58 | |
59 | \snippet code/src_gui_kernel_qshortcut.cpp 0 |
60 | |
61 | When the user types the \l{QKeySequence}{key sequence} |
62 | for a given shortcut, the shortcut's activated() signal is |
63 | emitted. (In the case of ambiguity, the activatedAmbiguously() |
64 | signal is emitted.) A shortcut is "listened for" by Qt's event |
65 | loop when the shortcut's parent widget is receiving events. |
66 | |
67 | A shortcut's key sequence can be set with setKey() and retrieved |
68 | with key(). A shortcut can be enabled or disabled with |
69 | setEnabled(), and can have "What's This?" help text set with |
70 | setWhatsThis(). |
71 | |
72 | \sa QShortcutEvent, QKeySequence, QAction |
73 | */ |
74 | |
75 | /*! |
76 | \fn void QShortcut::activated() |
77 | |
78 | This signal is emitted when the user types the shortcut's key |
79 | sequence. |
80 | |
81 | \sa activatedAmbiguously() |
82 | */ |
83 | |
84 | /*! |
85 | \fn void QShortcut::activatedAmbiguously() |
86 | |
87 | When a key sequence is being typed at the keyboard, it is said to |
88 | be ambiguous as long as it matches the start of more than one |
89 | shortcut. |
90 | |
91 | When a shortcut's key sequence is completed, |
92 | activatedAmbiguously() is emitted if the key sequence is still |
93 | ambiguous (i.e., it is the start of one or more other shortcuts). |
94 | The activated() signal is not emitted in this case. |
95 | |
96 | \sa activated() |
97 | */ |
98 | |
99 | static bool simpleContextMatcher(QObject *object, Qt::ShortcutContext context) |
100 | { |
101 | auto guiShortcut = qobject_cast<QShortcut *>(object); |
102 | if (QGuiApplication::applicationState() != Qt::ApplicationActive || guiShortcut == nullptr) |
103 | return false; |
104 | if (context == Qt::ApplicationShortcut) |
105 | return true; |
106 | auto focusWindow = QGuiApplication::focusWindow(); |
107 | if (!focusWindow) |
108 | return false; |
109 | auto window = qobject_cast<const QWindow *>(object: guiShortcut->parent()); |
110 | if (!window) |
111 | return false; |
112 | if (focusWindow == window && focusWindow->isTopLevel()) |
113 | return context == Qt::WindowShortcut || context == Qt::WidgetWithChildrenShortcut; |
114 | return focusWindow->isAncestorOf(child: window, mode: QWindow::ExcludeTransients); |
115 | } |
116 | |
117 | QShortcutMap::ContextMatcher QShortcutPrivate::contextMatcher() const |
118 | { |
119 | return simpleContextMatcher; |
120 | } |
121 | |
122 | void QShortcutPrivate::redoGrab(QShortcutMap &map) |
123 | { |
124 | Q_Q(QShortcut); |
125 | if (Q_UNLIKELY(!parent)) { |
126 | qWarning(msg: "QShortcut: No window parent defined" ); |
127 | return; |
128 | } |
129 | |
130 | for (int id : std::as_const(t&: sc_ids)) |
131 | map.removeShortcut(id, owner: q); |
132 | |
133 | sc_ids.clear(); |
134 | if (sc_sequences.isEmpty()) |
135 | return; |
136 | sc_ids.reserve(asize: sc_sequences.size()); |
137 | for (const auto &keySequence : std::as_const(t&: sc_sequences)) { |
138 | if (keySequence.isEmpty()) |
139 | continue; |
140 | int id = map.addShortcut(owner: q, key: keySequence, context: sc_context, matcher: contextMatcher()); |
141 | sc_ids.append(t: id); |
142 | if (!sc_enabled) |
143 | map.setShortcutEnabled(enable: false, id, owner: q); |
144 | if (!sc_autorepeat) |
145 | map.setShortcutAutoRepeat(on: false, id, owner: q); |
146 | } |
147 | } |
148 | |
149 | QShortcutPrivate *QGuiApplicationPrivate::createShortcutPrivate() const |
150 | { |
151 | return new QShortcutPrivate; |
152 | } |
153 | |
154 | /*! |
155 | Constructs a QShortcut object for the \a parent, which should be a |
156 | QWindow or a QWidget. |
157 | |
158 | Since no shortcut key sequence is specified, the shortcut will not emit any |
159 | signals. |
160 | |
161 | \sa setKey() |
162 | */ |
163 | QShortcut::QShortcut(QObject *parent) |
164 | : QObject(*QGuiApplicationPrivate::instance()->createShortcutPrivate(), parent) |
165 | { |
166 | Q_ASSERT(parent != nullptr); |
167 | } |
168 | |
169 | /*! |
170 | Constructs a QShortcut object for the \a parent, which should be a |
171 | QWindow or a QWidget. |
172 | |
173 | The shortcut operates on its parent, listening for \l{QShortcutEvent}s that |
174 | match the \a key sequence. Depending on the ambiguity of the event, the |
175 | shortcut will call the \a member function, or the \a ambiguousMember function, |
176 | if the key press was in the shortcut's \a context. |
177 | */ |
178 | QShortcut::QShortcut(const QKeySequence &key, QObject *parent, |
179 | const char *member, const char *ambiguousMember, |
180 | Qt::ShortcutContext context) |
181 | : QShortcut(parent) |
182 | { |
183 | Q_D(QShortcut); |
184 | d->sc_context = context; |
185 | if (!key.isEmpty()) { |
186 | d->sc_sequences = { key }; |
187 | d->redoGrab(map&: QGuiApplicationPrivate::instance()->shortcutMap); |
188 | } |
189 | if (member) |
190 | connect(sender: this, SIGNAL(activated()), receiver: parent, member); |
191 | if (ambiguousMember) |
192 | connect(sender: this, SIGNAL(activatedAmbiguously()), receiver: parent, member: ambiguousMember); |
193 | } |
194 | |
195 | /*! |
196 | \since 6.0 |
197 | Constructs a QShortcut object for the \a parent, which should be a |
198 | QWindow or a QWidget. |
199 | |
200 | The shortcut operates on its parent, listening for \l{QShortcutEvent}s that |
201 | match the \a standardKey. Depending on the ambiguity of the event, the |
202 | shortcut will call the \a member function, or the \a ambiguousMember function, |
203 | if the key press was in the shortcut's \a context. |
204 | */ |
205 | QShortcut::QShortcut(QKeySequence::StandardKey standardKey, QObject *parent, |
206 | const char *member, const char *ambiguousMember, |
207 | Qt::ShortcutContext context) |
208 | : QShortcut(parent) |
209 | { |
210 | Q_D(QShortcut); |
211 | d->sc_context = context; |
212 | d->sc_sequences = QKeySequence::keyBindings(key: standardKey); |
213 | d->redoGrab(map&: QGuiApplicationPrivate::instance()->shortcutMap); |
214 | if (member) |
215 | connect(sender: this, SIGNAL(activated()), receiver: parent, member); |
216 | if (ambiguousMember) |
217 | connect(sender: this, SIGNAL(activatedAmbiguously()), receiver: parent, member: ambiguousMember); |
218 | } |
219 | |
220 | |
221 | /*! |
222 | \fn template<typename Functor> QShortcut::QShortcut(const QKeySequence &key, QObject *parent, Functor functor, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
223 | \since 5.15 |
224 | \overload |
225 | |
226 | This is a QShortcut convenience constructor which connects the shortcut's |
227 | \l{QShortcut::activated()}{activated()} signal to the \a functor. |
228 | */ |
229 | /*! |
230 | \fn template<typename Functor> QShortcut::QShortcut(const QKeySequence &key, QObject *parent, const QObject *context, Functor functor, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
231 | \since 5.15 |
232 | \overload |
233 | |
234 | This is a QShortcut convenience constructor which connects the shortcut's |
235 | \l{QShortcut::activated()}{activated()} signal to the \a functor. |
236 | |
237 | The \a functor can be a pointer to a member function of the \a context object. |
238 | |
239 | If the \a context object is destroyed, the \a functor will not be called. |
240 | */ |
241 | /*! |
242 | \fn template<typename Functor, typename FunctorAmbiguous> QShortcut::QShortcut(const QKeySequence &key, QObject *parent, const QObject *context, Functor functor, FunctorAmbiguous functorAmbiguous, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
243 | \since 5.15 |
244 | \overload |
245 | |
246 | This is a QShortcut convenience constructor which connects the shortcut's |
247 | \l{QShortcut::activated()}{activated()} signal to the \a functor and |
248 | \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()} |
249 | signal to the \a functorAmbiguous. |
250 | |
251 | The \a functor and \a functorAmbiguous can be a pointer to a member |
252 | function of the \a context object. |
253 | |
254 | If the \a context object is destroyed, the \a functor and |
255 | \a functorAmbiguous will not be called. |
256 | */ |
257 | /*! |
258 | \fn template<typename Functor, typename FunctorAmbiguous> QShortcut::QShortcut(const QKeySequence &key, QObject *parent, const QObject *context1, Functor functor, const QObject *context2, FunctorAmbiguous functorAmbiguous, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
259 | \since 5.15 |
260 | \overload |
261 | |
262 | This is a QShortcut convenience constructor which connects the shortcut's |
263 | \l{QShortcut::activated()}{activated()} signal to the \a functor and |
264 | \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()} |
265 | signal to the \a functorAmbiguous. |
266 | |
267 | The \a functor can be a pointer to a member function of the |
268 | \a context1 object. |
269 | The \a functorAmbiguous can be a pointer to a member function of the |
270 | \a context2 object. |
271 | |
272 | If the \a context1 object is destroyed, the \a functor will not be called. |
273 | If the \a context2 object is destroyed, the \a functorAmbiguous |
274 | will not be called. |
275 | */ |
276 | |
277 | /*! |
278 | \fn template<typename Functor> QShortcut::QShortcut(QKeySequence::StandardKey key, QObject *parent, Functor functor, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
279 | \since 6.0 |
280 | \overload |
281 | |
282 | This is a QShortcut convenience constructor which connects the shortcut's |
283 | \l{QShortcut::activated()}{activated()} signal to the \a functor. |
284 | */ |
285 | /*! |
286 | \fn template<typename Functor> QShortcut::QShortcut(QKeySequence::StandardKey key, QObject *parent, const QObject *context, Functor functor, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
287 | \since 6.0 |
288 | \overload |
289 | |
290 | This is a QShortcut convenience constructor which connects the shortcut's |
291 | \l{QShortcut::activated()}{activated()} signal to the \a functor. |
292 | |
293 | The \a functor can be a pointer to a member function of the \a context object. |
294 | |
295 | If the \a context object is destroyed, the \a functor will not be called. |
296 | */ |
297 | /*! |
298 | \fn template<typename Functor, typename FunctorAmbiguous> QShortcut::QShortcut(QKeySequence::StandardKey key, QObject *parent, const QObject *context, Functor functor, FunctorAmbiguous functorAmbiguous, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
299 | \since 6.0 |
300 | \overload |
301 | |
302 | This is a QShortcut convenience constructor which connects the shortcut's |
303 | \l{QShortcut::activated()}{activated()} signal to the \a functor and |
304 | \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()} |
305 | signal to the \a functorAmbiguous. |
306 | |
307 | The \a functor and \a functorAmbiguous can be a pointer to a member |
308 | function of the \a context object. |
309 | |
310 | If the \a context object is destroyed, the \a functor and |
311 | \a functorAmbiguous will not be called. |
312 | */ |
313 | /*! |
314 | \fn template<typename Functor, typename FunctorAmbiguous> QShortcut::QShortcut(QKeySequence::StandardKey key, QObject *parent, const QObject *context1, Functor functor, const QObject *context2, FunctorAmbiguous functorAmbiguous, Qt::ShortcutContext shortcutContext = Qt::WindowShortcut) |
315 | \since 6.0 |
316 | \overload |
317 | |
318 | This is a QShortcut convenience constructor which connects the shortcut's |
319 | \l{QShortcut::activated()}{activated()} signal to the \a functor and |
320 | \l{QShortcut::activatedAmbiguously()}{activatedAmbiguously()} |
321 | signal to the \a functorAmbiguous. |
322 | |
323 | The \a functor can be a pointer to a member function of the |
324 | \a context1 object. |
325 | The \a functorAmbiguous can be a pointer to a member function of the |
326 | \a context2 object. |
327 | |
328 | If the \a context1 object is destroyed, the \a functor will not be called. |
329 | If the \a context2 object is destroyed, the \a functorAmbiguous |
330 | will not be called. |
331 | */ |
332 | |
333 | /*! |
334 | Destroys the shortcut. |
335 | */ |
336 | QShortcut::~QShortcut() |
337 | { |
338 | Q_D(QShortcut); |
339 | if (qApp) { |
340 | for (int id : std::as_const(t&: d->sc_ids)) |
341 | QGuiApplicationPrivate::instance()->shortcutMap.removeShortcut(id, owner: this); |
342 | } |
343 | } |
344 | |
345 | /*! |
346 | \property QShortcut::key |
347 | \brief the shortcut's primary key sequence |
348 | |
349 | This is a key sequence with an optional combination of Shift, Ctrl, |
350 | and Alt. The key sequence may be supplied in a number of ways: |
351 | |
352 | \snippet code/src_gui_kernel_qshortcut.cpp 1 |
353 | |
354 | By default, this property contains an empty key sequence. |
355 | */ |
356 | void QShortcut::setKey(const QKeySequence &key) |
357 | { |
358 | if (key.isEmpty()) |
359 | setKeys({}); |
360 | else |
361 | setKeys({ key }); |
362 | } |
363 | |
364 | QKeySequence QShortcut::key() const |
365 | { |
366 | Q_D(const QShortcut); |
367 | if (d->sc_sequences.isEmpty()) |
368 | return QKeySequence(); |
369 | return d->sc_sequences.first(); |
370 | } |
371 | |
372 | /*! |
373 | Sets \a keys as the list of key sequences that trigger the |
374 | shortcut. |
375 | |
376 | \since 6.0 |
377 | |
378 | \sa key, keys() |
379 | */ |
380 | void QShortcut::setKeys(const QList<QKeySequence> &keys) |
381 | { |
382 | Q_D(QShortcut); |
383 | if (d->sc_sequences == keys) |
384 | return; |
385 | QAPP_CHECK("setKeys" ); |
386 | d->sc_sequences = keys; |
387 | d->redoGrab(map&: QGuiApplicationPrivate::instance()->shortcutMap); |
388 | } |
389 | |
390 | /*! |
391 | Sets the triggers to those matching the standard key \a key. |
392 | |
393 | \since 6.0 |
394 | |
395 | \sa key, keys() |
396 | */ |
397 | void QShortcut::setKeys(QKeySequence::StandardKey key) |
398 | { |
399 | setKeys(QKeySequence::keyBindings(key)); |
400 | } |
401 | |
402 | /*! |
403 | Returns the list of key sequences which trigger this |
404 | shortcut. |
405 | |
406 | \since 6.0 |
407 | \sa key, setKeys() |
408 | */ |
409 | QList<QKeySequence> QShortcut::keys() const |
410 | { |
411 | Q_D(const QShortcut); |
412 | return d->sc_sequences; |
413 | } |
414 | |
415 | /*! |
416 | \property QShortcut::enabled |
417 | \brief whether the shortcut is enabled |
418 | |
419 | An enabled shortcut emits the activated() or activatedAmbiguously() |
420 | signal when a QShortcutEvent occurs that matches the shortcut's |
421 | key() sequence. |
422 | |
423 | If the application is in \c WhatsThis mode the shortcut will not emit |
424 | the signals, but will show the "What's This?" text instead. |
425 | |
426 | By default, this property is \c true. |
427 | |
428 | \sa whatsThis |
429 | */ |
430 | void QShortcut::setEnabled(bool enable) |
431 | { |
432 | Q_D(QShortcut); |
433 | if (d->sc_enabled == enable) |
434 | return; |
435 | QAPP_CHECK("setEnabled" ); |
436 | d->sc_enabled = enable; |
437 | for (int id : d->sc_ids) |
438 | QGuiApplicationPrivate::instance()->shortcutMap.setShortcutEnabled(enable, id, owner: this); |
439 | } |
440 | |
441 | bool QShortcut::isEnabled() const |
442 | { |
443 | Q_D(const QShortcut); |
444 | return d->sc_enabled; |
445 | } |
446 | |
447 | /*! |
448 | \property QShortcut::context |
449 | \brief the context in which the shortcut is valid |
450 | |
451 | A shortcut's context decides in which circumstances a shortcut is |
452 | allowed to be triggered. The normal context is Qt::WindowShortcut, |
453 | which allows the shortcut to trigger if the parent (the widget |
454 | containing the shortcut) is a subwidget of the active top-level |
455 | window. |
456 | |
457 | By default, this property is set to Qt::WindowShortcut. |
458 | */ |
459 | void QShortcut::setContext(Qt::ShortcutContext context) |
460 | { |
461 | Q_D(QShortcut); |
462 | if (d->sc_context == context) |
463 | return; |
464 | QAPP_CHECK("setContext" ); |
465 | d->sc_context = context; |
466 | d->redoGrab(map&: QGuiApplicationPrivate::instance()->shortcutMap); |
467 | } |
468 | |
469 | Qt::ShortcutContext QShortcut::context() const |
470 | { |
471 | Q_D(const QShortcut); |
472 | return d->sc_context; |
473 | } |
474 | |
475 | /*! |
476 | \property QShortcut::autoRepeat |
477 | \brief whether the shortcut can auto repeat |
478 | |
479 | If true, the shortcut will auto repeat when the keyboard shortcut |
480 | combination is held down, provided that keyboard auto repeat is |
481 | enabled on the system. |
482 | The default value is true. |
483 | */ |
484 | void QShortcut::setAutoRepeat(bool on) |
485 | { |
486 | Q_D(QShortcut); |
487 | if (d->sc_autorepeat == on) |
488 | return; |
489 | QAPP_CHECK("setAutoRepeat" ); |
490 | d->sc_autorepeat = on; |
491 | for (int id : d->sc_ids) |
492 | QGuiApplicationPrivate::instance()->shortcutMap.setShortcutAutoRepeat(on, id, owner: this); |
493 | } |
494 | |
495 | bool QShortcut::autoRepeat() const |
496 | { |
497 | Q_D(const QShortcut); |
498 | return d->sc_autorepeat; |
499 | } |
500 | |
501 | |
502 | /*! |
503 | Sets the shortcut's "What's This?" help \a text. |
504 | |
505 | The text will be shown when a widget application is in "What's |
506 | This?" mode and the user types the shortcut key() sequence. |
507 | |
508 | To set "What's This?" help on a menu item (with or without a |
509 | shortcut key), set the help on the item's action. |
510 | |
511 | By default, the help text is an empty string. |
512 | |
513 | This function has no effect in applications that don't use |
514 | widgets. |
515 | |
516 | \sa QWhatsThis::inWhatsThisMode(), QAction::setWhatsThis() |
517 | */ |
518 | void QShortcut::setWhatsThis(const QString &text) |
519 | { |
520 | Q_D(QShortcut); |
521 | d->sc_whatsthis = text; |
522 | } |
523 | |
524 | /*! |
525 | Returns the shortcut's "What's This?" help text. |
526 | |
527 | \sa setWhatsThis() |
528 | */ |
529 | QString QShortcut::whatsThis() const |
530 | { |
531 | Q_D(const QShortcut); |
532 | return d->sc_whatsthis; |
533 | } |
534 | |
535 | #if QT_DEPRECATED_SINCE(6,0) |
536 | /*! |
537 | Returns the primary key binding's ID. |
538 | |
539 | \deprecated |
540 | |
541 | \sa QShortcutEvent::shortcutId() |
542 | */ |
543 | int QShortcut::id() const |
544 | { |
545 | Q_D(const QShortcut); |
546 | if (d->sc_ids.isEmpty()) |
547 | return 0; |
548 | return d->sc_ids.first(); |
549 | } |
550 | #endif |
551 | |
552 | /*! |
553 | \fn QWidget *QShortcut::parentWidget() const |
554 | |
555 | Returns the shortcut's parent widget. |
556 | */ |
557 | |
558 | /*! |
559 | \internal |
560 | */ |
561 | bool QShortcut::event(QEvent *e) |
562 | { |
563 | Q_D(QShortcut); |
564 | if (d->sc_enabled && e->type() == QEvent::Shortcut) { |
565 | auto se = static_cast<QShortcutEvent *>(e); |
566 | if (!d->handleWhatsThis()) { |
567 | Q_ASSERT_X(d->sc_ids.contains(se->shortcutId()), "QShortcut::event" , "Received shortcut event from wrong shortcut" ); |
568 | if (se->isAmbiguous()) |
569 | emit activatedAmbiguously(); |
570 | else |
571 | emit activated(); |
572 | return true; |
573 | } |
574 | } |
575 | return QObject::event(event: e); |
576 | } |
577 | |
578 | QT_END_NAMESPACE |
579 | |
580 | #include "moc_qshortcut.cpp" |
581 | |