1 | // Copyright (C) 2018 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include <private/qguiapplication_p.h> |
5 | #include <private/qeventpoint_p.h> |
6 | |
7 | #include <qpa/qplatformintegration.h> |
8 | |
9 | #include "qtestsupport_gui.h" |
10 | #include "qwindow.h" |
11 | |
12 | #include <QtCore/qtestsupport_core.h> |
13 | #include <QtCore/qthread.h> |
14 | #include <QtCore/QDebug> |
15 | |
16 | QT_BEGIN_NAMESPACE |
17 | |
18 | /*! |
19 | \since 5.0 |
20 | |
21 | Returns \c true, if \a window is active within \a timeout milliseconds. Otherwise returns \c false. |
22 | |
23 | The method is useful in tests that call QWindow::show() and rely on the window actually being |
24 | active (i.e. being visible and having focus) before proceeding. |
25 | |
26 | \note The method will time out and return \c false if another window prevents \a window from |
27 | becoming active. |
28 | |
29 | \note Since focus is an exclusive property, \a window may loose its focus to another window at |
30 | any time - even after the method has returned \c true. |
31 | |
32 | \sa qWaitForWindowExposed(), QWindow::isActive() |
33 | */ |
34 | Q_GUI_EXPORT bool QTest::qWaitForWindowActive(QWindow *window, int timeout) |
35 | { |
36 | if (Q_UNLIKELY(!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::WindowActivation))) { |
37 | qWarning() << "qWaitForWindowActive was called on a platform that doesn't support window" |
38 | << "activation. This means there is an error in the test and it should either" |
39 | << "check for the WindowActivation platform capability before calling" |
40 | << "qWaitForWindowActivate, use qWaitForWindowExposed instead, or skip the test." |
41 | << "Falling back to qWaitForWindowExposed." ; |
42 | return qWaitForWindowExposed(window, timeout); |
43 | } |
44 | return QTest::qWaitFor(predicate: [&]() { return window->isActive(); }, timeout); |
45 | } |
46 | |
47 | /*! |
48 | \since 5.0 |
49 | |
50 | Returns \c true, if \a window is exposed within \a timeout milliseconds. Otherwise returns \c false. |
51 | |
52 | The method is useful in tests that call QWindow::show() and rely on the window actually being |
53 | being visible before proceeding. |
54 | |
55 | \note A window mapped to screen may still not be considered exposed, if the window client area is |
56 | not visible, e.g. because it is completely covered by other windows. |
57 | In such cases, the method will time out and return \c false. |
58 | |
59 | \sa qWaitForWindowActive(), QWindow::isExposed() |
60 | */ |
61 | Q_GUI_EXPORT bool QTest::qWaitForWindowExposed(QWindow *window, int timeout) |
62 | { |
63 | return QTest::qWaitFor(predicate: [&]() { return window->isExposed(); }, timeout); |
64 | } |
65 | |
66 | namespace QTest { |
67 | |
68 | QTouchEventSequence::~QTouchEventSequence() |
69 | { |
70 | if (commitWhenDestroyed) |
71 | QTouchEventSequence::commit(); |
72 | } |
73 | QTouchEventSequence& QTouchEventSequence::press(int touchId, const QPoint &pt, QWindow *window) |
74 | { |
75 | auto &p = point(touchId); |
76 | QMutableEventPoint::setGlobalPosition(p, arg: mapToScreen(window, pt)); |
77 | QMutableEventPoint::setState(p, arg: QEventPoint::State::Pressed); |
78 | return *this; |
79 | } |
80 | QTouchEventSequence& QTouchEventSequence::move(int touchId, const QPoint &pt, QWindow *window) |
81 | { |
82 | auto &p = point(touchId); |
83 | QMutableEventPoint::setGlobalPosition(p, arg: mapToScreen(window, pt)); |
84 | QMutableEventPoint::setState(p, arg: QEventPoint::State::Updated); |
85 | return *this; |
86 | } |
87 | QTouchEventSequence& QTouchEventSequence::release(int touchId, const QPoint &pt, QWindow *window) |
88 | { |
89 | auto &p = point(touchId); |
90 | QMutableEventPoint::setGlobalPosition(p, arg: mapToScreen(window, pt)); |
91 | QMutableEventPoint::setState(p, arg: QEventPoint::State::Released); |
92 | return *this; |
93 | } |
94 | QTouchEventSequence& QTouchEventSequence::stationary(int touchId) |
95 | { |
96 | auto &p = pointOrPreviousPoint(touchId); |
97 | QMutableEventPoint::setState(p, arg: QEventPoint::State::Stationary); |
98 | return *this; |
99 | } |
100 | |
101 | bool QTouchEventSequence::commit(bool processEvents) |
102 | { |
103 | if (points.isEmpty()) |
104 | return false; |
105 | QThread::sleep(nsec: std::chrono::milliseconds{1}); |
106 | bool ret = false; |
107 | if (targetWindow) |
108 | ret = qt_handleTouchEventv2(w: targetWindow, device, points: points.values()); |
109 | if (processEvents) |
110 | QCoreApplication::processEvents(); |
111 | previousPoints = points; |
112 | points.clear(); |
113 | return ret; |
114 | } |
115 | |
116 | QTouchEventSequence::QTouchEventSequence(QWindow *window, QPointingDevice *aDevice, bool autoCommit) |
117 | : targetWindow(window), device(aDevice), commitWhenDestroyed(autoCommit) |
118 | { |
119 | } |
120 | |
121 | QPoint QTouchEventSequence::mapToScreen(QWindow *window, const QPoint &pt) |
122 | { |
123 | if (window) |
124 | return window->mapToGlobal(pos: pt); |
125 | return targetWindow ? targetWindow->mapToGlobal(pos: pt) : pt; |
126 | } |
127 | |
128 | QEventPoint &QTouchEventSequence::point(int touchId) |
129 | { |
130 | if (!points.contains(key: touchId)) |
131 | points[touchId] = QEventPoint(touchId); |
132 | return points[touchId]; |
133 | } |
134 | |
135 | QEventPoint &QTouchEventSequence::pointOrPreviousPoint(int touchId) |
136 | { |
137 | if (!points.contains(key: touchId)) { |
138 | if (previousPoints.contains(key: touchId)) |
139 | points[touchId] = previousPoints.value(key: touchId); |
140 | else |
141 | points[touchId] = QEventPoint(touchId); |
142 | } |
143 | return points[touchId]; |
144 | } |
145 | |
146 | } // namespace QTest |
147 | |
148 | QT_END_NAMESPACE |
149 | |