| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qtriangulatingstroker_p.h" |
| 5 | #include <qmath.h> |
| 6 | |
| 7 | QT_BEGIN_NAMESPACE |
| 8 | |
| 9 | #define CURVE_FLATNESS Q_PI / 8 |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal *cur, |
| 15 | bool implicitClose, bool endsAtStart) |
| 16 | { |
| 17 | Q_ASSERT(start); |
| 18 | if (endsAtStart) { |
| 19 | join(pts: start + 2); |
| 20 | } else if (implicitClose) { |
| 21 | join(pts: start); |
| 22 | lineTo(pts: start); |
| 23 | join(pts: start+2); |
| 24 | } else { |
| 25 | endCap(pts: cur); |
| 26 | } |
| 27 | int count = m_vertices.size(); |
| 28 | |
| 29 | // Copy the (x, y) values because QDataBuffer::add(const float& t) |
| 30 | // may resize the buffer, which will leave t pointing at the |
| 31 | // previous buffer's memory region if we don't copy first. |
| 32 | float x = m_vertices.at(i: count-2); |
| 33 | float y = m_vertices.at(i: count-1); |
| 34 | m_vertices.add(t: x); |
| 35 | m_vertices.add(t: y); |
| 36 | } |
| 37 | |
| 38 | static inline void skipDuplicatePoints(const qreal **pts, const qreal *endPts) |
| 39 | { |
| 40 | while ((*pts + 2) < endPts && float((*pts)[0]) == float((*pts)[2]) |
| 41 | && float((*pts)[1]) == float((*pts)[3])) |
| 42 | { |
| 43 | *pts += 2; |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen, const QRectF &, QPainter::RenderHints) |
| 48 | { |
| 49 | const qreal *pts = path.points(); |
| 50 | const QPainterPath::ElementType *types = path.elements(); |
| 51 | int count = path.elementCount(); |
| 52 | m_vertices.reset(); |
| 53 | if (count < 2) |
| 54 | return; |
| 55 | |
| 56 | float realWidth = qpen_widthf(p: pen); |
| 57 | if (realWidth == 0) |
| 58 | realWidth = 1; |
| 59 | |
| 60 | m_width = realWidth / 2; |
| 61 | |
| 62 | bool cosmetic = pen.isCosmetic(); |
| 63 | if (cosmetic) { |
| 64 | m_width = m_width * m_inv_scale; |
| 65 | } |
| 66 | |
| 67 | m_join_style = qpen_joinStyle(p: pen); |
| 68 | m_cap_style = qpen_capStyle(p: pen); |
| 69 | m_miter_limit = pen.miterLimit() * qpen_widthf(p: pen); |
| 70 | |
| 71 | // The curvyness is based on the notion that I originally wanted |
| 72 | // roughly one line segment pr 4 pixels. This may seem little, but |
| 73 | // because we sample at constantly incrementing B(t) E [0<t<1], we |
| 74 | // will get longer segments where the curvature is small and smaller |
| 75 | // segments when the curvature is high. |
| 76 | // |
| 77 | // To get a rough idea of the length of each curve, I pretend that |
| 78 | // the curve is a 90 degree arc, whose radius is |
| 79 | // qMax(curveBounds.width, curveBounds.height). Based on this |
| 80 | // logic we can estimate the length of the outline edges based on |
| 81 | // the radius + a pen width and adjusting for scale factors |
| 82 | // depending on if the pen is cosmetic or not. |
| 83 | // |
| 84 | // The curvyness value of PI/14 was based on, |
| 85 | // arcLength = 2*PI*r/4 = PI*r/2 and splitting length into somewhere |
| 86 | // between 3 and 8 where 5 seemed to be give pretty good results |
| 87 | // hence: Q_PI/14. Lower divisors will give more detail at the |
| 88 | // direct cost of performance. |
| 89 | |
| 90 | // simplfy pens that are thin in device size (2px wide or less) |
| 91 | if (realWidth < 2.5 && (cosmetic || m_inv_scale == 1)) { |
| 92 | if (m_cap_style == Qt::RoundCap) |
| 93 | m_cap_style = Qt::SquareCap; |
| 94 | if (m_join_style == Qt::RoundJoin) |
| 95 | m_join_style = Qt::MiterJoin; |
| 96 | m_curvyness_add = 0.5; |
| 97 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale; |
| 98 | m_roundness = 1; |
| 99 | } else if (cosmetic) { |
| 100 | m_curvyness_add = realWidth / 2; |
| 101 | m_curvyness_mul = float(CURVE_FLATNESS); |
| 102 | m_roundness = qMax<int>(a: 4, b: realWidth * CURVE_FLATNESS); |
| 103 | } else { |
| 104 | m_curvyness_add = m_width; |
| 105 | m_curvyness_mul = CURVE_FLATNESS / m_inv_scale; |
| 106 | m_roundness = qMax<int>(a: 4, b: realWidth * m_curvyness_mul); |
| 107 | } |
| 108 | |
| 109 | // Over this level of segmentation, there doesn't seem to be any |
| 110 | // benefit, even for huge penWidth |
| 111 | if (m_roundness > 24) |
| 112 | m_roundness = 24; |
| 113 | |
| 114 | m_sin_theta = qFastSin(x: Q_PI / m_roundness); |
| 115 | m_cos_theta = qFastCos(x: Q_PI / m_roundness); |
| 116 | |
| 117 | const qreal *endPts = pts + (count<<1); |
| 118 | const qreal *startPts = nullptr; |
| 119 | |
| 120 | Qt::PenCapStyle cap = m_cap_style; |
| 121 | |
| 122 | if (!types) { |
| 123 | skipDuplicatePoints(pts: &pts, endPts); |
| 124 | if ((pts + 2) == endPts) |
| 125 | return; |
| 126 | |
| 127 | startPts = pts; |
| 128 | |
| 129 | bool endsAtStart = float(startPts[0]) == float(endPts[-2]) |
| 130 | && float(startPts[1]) == float(endPts[-1]); |
| 131 | |
| 132 | if (endsAtStart || path.hasImplicitClose()) |
| 133 | m_cap_style = Qt::FlatCap; |
| 134 | moveTo(pts); |
| 135 | m_cap_style = cap; |
| 136 | pts += 2; |
| 137 | skipDuplicatePoints(pts: &pts, endPts); |
| 138 | lineTo(pts); |
| 139 | pts += 2; |
| 140 | skipDuplicatePoints(pts: &pts, endPts); |
| 141 | while (pts < endPts) { |
| 142 | join(pts); |
| 143 | lineTo(pts); |
| 144 | pts += 2; |
| 145 | skipDuplicatePoints(pts: &pts, endPts); |
| 146 | } |
| 147 | endCapOrJoinClosed(start: startPts, cur: pts-2, implicitClose: path.hasImplicitClose(), endsAtStart); |
| 148 | |
| 149 | } else { |
| 150 | bool endsAtStart = false; |
| 151 | QPainterPath::ElementType previousType = QPainterPath::MoveToElement; |
| 152 | const qreal *previousPts = pts; |
| 153 | while (pts < endPts) { |
| 154 | switch (*types) { |
| 155 | case QPainterPath::MoveToElement: { |
| 156 | int end = (endPts - pts) / 2; |
| 157 | int nextMoveElement = 1; |
| 158 | bool hasValidLineSegments = false; |
| 159 | while (nextMoveElement < end && types[nextMoveElement] != QPainterPath::MoveToElement) { |
| 160 | if (!hasValidLineSegments) { |
| 161 | hasValidLineSegments = |
| 162 | float(pts[0]) != float(pts[nextMoveElement * 2]) || |
| 163 | float(pts[1]) != float(pts[nextMoveElement * 2 + 1]); |
| 164 | } |
| 165 | ++nextMoveElement; |
| 166 | } |
| 167 | |
| 168 | /** |
| 169 | * 'LineToElement' may be skipped if it doesn't move the center point |
| 170 | * of the line. We should make sure that we don't end up with a lost |
| 171 | * 'MoveToElement' in the vertex buffer, not connected to anything. Since |
| 172 | * the buffer uses degenerate triangles trick to split the primitives, |
| 173 | * this spurious MoveToElement will create artifacts when rendering. |
| 174 | */ |
| 175 | if (!hasValidLineSegments) { |
| 176 | pts += 2 * nextMoveElement; |
| 177 | types += nextMoveElement; |
| 178 | continue; |
| 179 | } |
| 180 | |
| 181 | if (previousType != QPainterPath::MoveToElement) |
| 182 | endCapOrJoinClosed(start: startPts, cur: previousPts, implicitClose: path.hasImplicitClose(), endsAtStart); |
| 183 | |
| 184 | startPts = pts; |
| 185 | skipDuplicatePoints(pts: &startPts, endPts); // Skip duplicates to find correct normal. |
| 186 | if (startPts + 2 >= endPts) |
| 187 | return; // Nothing to see here... |
| 188 | |
| 189 | endsAtStart = float(startPts[0]) == float(pts[nextMoveElement * 2 - 2]) |
| 190 | && float(startPts[1]) == float(pts[nextMoveElement * 2 - 1]); |
| 191 | if (endsAtStart || path.hasImplicitClose()) |
| 192 | m_cap_style = Qt::FlatCap; |
| 193 | |
| 194 | moveTo(pts: startPts); |
| 195 | m_cap_style = cap; |
| 196 | previousType = QPainterPath::MoveToElement; |
| 197 | previousPts = pts; |
| 198 | pts+=2; |
| 199 | ++types; |
| 200 | break; } |
| 201 | case QPainterPath::LineToElement: |
| 202 | if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1])) { |
| 203 | if (previousType != QPainterPath::MoveToElement) |
| 204 | join(pts); |
| 205 | lineTo(pts); |
| 206 | previousType = QPainterPath::LineToElement; |
| 207 | previousPts = pts; |
| 208 | } |
| 209 | pts+=2; |
| 210 | ++types; |
| 211 | break; |
| 212 | case QPainterPath::CurveToElement: |
| 213 | if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1]) |
| 214 | || float(pts[0]) != float(pts[2]) || float(pts[1]) != float(pts[3]) |
| 215 | || float(pts[2]) != float(pts[4]) || float(pts[3]) != float(pts[5])) |
| 216 | { |
| 217 | if (float(m_cx) != float(pts[0]) || float(m_cy) != float(pts[1])) { |
| 218 | if (previousType != QPainterPath::MoveToElement) |
| 219 | join(pts); |
| 220 | } |
| 221 | cubicTo(pts); |
| 222 | previousType = QPainterPath::CurveToElement; |
| 223 | previousPts = pts + 4; |
| 224 | } |
| 225 | pts+=6; |
| 226 | types+=3; |
| 227 | break; |
| 228 | default: |
| 229 | Q_ASSERT(false); |
| 230 | break; |
| 231 | } |
| 232 | } |
| 233 | |
| 234 | if (previousType != QPainterPath::MoveToElement) |
| 235 | endCapOrJoinClosed(start: startPts, cur: previousPts, implicitClose: path.hasImplicitClose(), endsAtStart); |
| 236 | } |
| 237 | } |
| 238 | |
| 239 | void QTriangulatingStroker::moveTo(const qreal *pts) |
| 240 | { |
| 241 | m_cx = pts[0]; |
| 242 | m_cy = pts[1]; |
| 243 | |
| 244 | float x2 = pts[2]; |
| 245 | float y2 = pts[3]; |
| 246 | normalVector(x1: m_cx, y1: m_cy, x2, y2, nx: &m_nvx, ny: &m_nvy); |
| 247 | |
| 248 | |
| 249 | // To achieve jumps we insert zero-area tringles. This is done by |
| 250 | // adding two identical points in both the end of previous strip |
| 251 | // and beginning of next strip |
| 252 | bool invisibleJump = m_vertices.size(); |
| 253 | |
| 254 | switch (m_cap_style) { |
| 255 | case Qt::FlatCap: |
| 256 | if (invisibleJump) { |
| 257 | m_vertices.add(t: m_cx + m_nvx); |
| 258 | m_vertices.add(t: m_cy + m_nvy); |
| 259 | } |
| 260 | break; |
| 261 | case Qt::SquareCap: { |
| 262 | float sx = m_cx - m_nvy; |
| 263 | float sy = m_cy + m_nvx; |
| 264 | if (invisibleJump) { |
| 265 | m_vertices.add(t: sx + m_nvx); |
| 266 | m_vertices.add(t: sy + m_nvy); |
| 267 | } |
| 268 | emitLineSegment(x: sx, y: sy, vx: m_nvx, vy: m_nvy); |
| 269 | break; } |
| 270 | case Qt::RoundCap: { |
| 271 | QVarLengthArray<float> points; |
| 272 | arcPoints(cx: m_cx, cy: m_cy, fromX: m_cx + m_nvx, fromY: m_cy + m_nvy, toX: m_cx - m_nvx, toY: m_cy - m_nvy, points); |
| 273 | m_vertices.resize(size: m_vertices.size() + points.size() + 2 * int(invisibleJump)); |
| 274 | int count = m_vertices.size(); |
| 275 | int front = 0; |
| 276 | int end = points.size() / 2; |
| 277 | while (front != end) { |
| 278 | m_vertices.at(i: --count) = points[2 * end - 1]; |
| 279 | m_vertices.at(i: --count) = points[2 * end - 2]; |
| 280 | --end; |
| 281 | if (front == end) |
| 282 | break; |
| 283 | m_vertices.at(i: --count) = points[2 * front + 1]; |
| 284 | m_vertices.at(i: --count) = points[2 * front + 0]; |
| 285 | ++front; |
| 286 | } |
| 287 | |
| 288 | if (invisibleJump) { |
| 289 | m_vertices.at(i: count - 1) = m_vertices.at(i: count + 1); |
| 290 | m_vertices.at(i: count - 2) = m_vertices.at(i: count + 0); |
| 291 | } |
| 292 | break; } |
| 293 | default: break; // ssssh gcc... |
| 294 | } |
| 295 | emitLineSegment(x: m_cx, y: m_cy, vx: m_nvx, vy: m_nvy); |
| 296 | } |
| 297 | |
| 298 | void QTriangulatingStroker::cubicTo(const qreal *pts) |
| 299 | { |
| 300 | const QPointF *p = (const QPointF *) pts; |
| 301 | QBezier bezier = QBezier::fromPoints(p1: *(p - 1), p2: p[0], p3: p[1], p4: p[2]); |
| 302 | |
| 303 | QRectF bounds = bezier.bounds(); |
| 304 | float rad = qMax(a: bounds.width(), b: bounds.height()); |
| 305 | int threshold = qMin<float>(a: 64, b: (rad + m_curvyness_add) * m_curvyness_mul); |
| 306 | if (threshold < 4) |
| 307 | threshold = 4; |
| 308 | qreal threshold_minus_1 = threshold - 1; |
| 309 | float vx = 0, vy = 0; |
| 310 | |
| 311 | float cx = m_cx, cy = m_cy; |
| 312 | float x, y; |
| 313 | |
| 314 | for (int i=1; i<threshold; ++i) { |
| 315 | qreal t = qreal(i) / threshold_minus_1; |
| 316 | QPointF p = bezier.pointAt(t); |
| 317 | x = p.x(); |
| 318 | y = p.y(); |
| 319 | |
| 320 | normalVector(x1: cx, y1: cy, x2: x, y2: y, nx: &vx, ny: &vy); |
| 321 | |
| 322 | emitLineSegment(x, y, vx, vy); |
| 323 | |
| 324 | cx = x; |
| 325 | cy = y; |
| 326 | } |
| 327 | |
| 328 | m_cx = cx; |
| 329 | m_cy = cy; |
| 330 | |
| 331 | m_nvx = vx; |
| 332 | m_nvy = vy; |
| 333 | } |
| 334 | |
| 335 | void QTriangulatingStroker::join(const qreal *pts) |
| 336 | { |
| 337 | // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1]) |
| 338 | normalVector(x1: m_cx, y1: m_cy, x2: pts[0], y2: pts[1], nx: &m_nvx, ny: &m_nvy); |
| 339 | |
| 340 | switch (m_join_style) { |
| 341 | case Qt::BevelJoin: |
| 342 | break; |
| 343 | case Qt::SvgMiterJoin: |
| 344 | case Qt::MiterJoin: { |
| 345 | // Find out on which side the join should be. |
| 346 | int count = m_vertices.size(); |
| 347 | float prevNvx = m_vertices.at(i: count - 2) - m_cx; |
| 348 | float prevNvy = m_vertices.at(i: count - 1) - m_cy; |
| 349 | float xprod = prevNvx * m_nvy - prevNvy * m_nvx; |
| 350 | float px, py, qx, qy; |
| 351 | |
| 352 | // If the segments are parallel, use bevel join. |
| 353 | if (qFuzzyIsNull(f: xprod)) |
| 354 | break; |
| 355 | |
| 356 | // Find the corners of the previous and next segment to join. |
| 357 | if (xprod < 0) { |
| 358 | px = m_vertices.at(i: count - 2); |
| 359 | py = m_vertices.at(i: count - 1); |
| 360 | qx = m_cx - m_nvx; |
| 361 | qy = m_cy - m_nvy; |
| 362 | } else { |
| 363 | px = m_vertices.at(i: count - 4); |
| 364 | py = m_vertices.at(i: count - 3); |
| 365 | qx = m_cx + m_nvx; |
| 366 | qy = m_cy + m_nvy; |
| 367 | } |
| 368 | |
| 369 | // Find intersection point. |
| 370 | float pu = px * prevNvx + py * prevNvy; |
| 371 | float qv = qx * m_nvx + qy * m_nvy; |
| 372 | float ix = (m_nvy * pu - prevNvy * qv) / xprod; |
| 373 | float iy = (prevNvx * qv - m_nvx * pu) / xprod; |
| 374 | |
| 375 | // Check that the distance to the intersection point is less than the miter limit. |
| 376 | if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) { |
| 377 | m_vertices.add(t: ix); |
| 378 | m_vertices.add(t: iy); |
| 379 | m_vertices.add(t: ix); |
| 380 | m_vertices.add(t: iy); |
| 381 | } |
| 382 | // else |
| 383 | // Do a plain bevel join if the miter limit is exceeded or if |
| 384 | // the lines are parallel. This is not what the raster |
| 385 | // engine's stroker does, but it is both faster and similar to |
| 386 | // what some other graphics API's do. |
| 387 | |
| 388 | break; } |
| 389 | case Qt::RoundJoin: { |
| 390 | QVarLengthArray<float> points; |
| 391 | int count = m_vertices.size(); |
| 392 | float prevNvx = m_vertices.at(i: count - 2) - m_cx; |
| 393 | float prevNvy = m_vertices.at(i: count - 1) - m_cy; |
| 394 | if (m_nvx * prevNvy - m_nvy * prevNvx < 0) { |
| 395 | arcPoints(cx: 0, cy: 0, fromX: m_nvx, fromY: m_nvy, toX: -prevNvx, toY: -prevNvy, points); |
| 396 | for (int i = points.size() / 2; i > 0; --i) |
| 397 | emitLineSegment(x: m_cx, y: m_cy, vx: points[2 * i - 2], vy: points[2 * i - 1]); |
| 398 | } else { |
| 399 | arcPoints(cx: 0, cy: 0, fromX: -prevNvx, fromY: -prevNvy, toX: m_nvx, toY: m_nvy, points); |
| 400 | for (int i = 0; i < points.size() / 2; ++i) |
| 401 | emitLineSegment(x: m_cx, y: m_cy, vx: points[2 * i + 0], vy: points[2 * i + 1]); |
| 402 | } |
| 403 | break; } |
| 404 | default: break; // gcc warn-- |
| 405 | } |
| 406 | |
| 407 | emitLineSegment(x: m_cx, y: m_cy, vx: m_nvx, vy: m_nvy); |
| 408 | } |
| 409 | |
| 410 | void QTriangulatingStroker::endCap(const qreal *) |
| 411 | { |
| 412 | switch (m_cap_style) { |
| 413 | case Qt::FlatCap: |
| 414 | break; |
| 415 | case Qt::SquareCap: |
| 416 | emitLineSegment(x: m_cx + m_nvy, y: m_cy - m_nvx, vx: m_nvx, vy: m_nvy); |
| 417 | break; |
| 418 | case Qt::RoundCap: { |
| 419 | QVarLengthArray<float> points; |
| 420 | int count = m_vertices.size(); |
| 421 | arcPoints(cx: m_cx, cy: m_cy, fromX: m_vertices.at(i: count - 2), fromY: m_vertices.at(i: count - 1), toX: m_vertices.at(i: count - 4), toY: m_vertices.at(i: count - 3), points); |
| 422 | int front = 0; |
| 423 | int end = points.size() / 2; |
| 424 | while (front != end) { |
| 425 | m_vertices.add(t: points[2 * end - 2]); |
| 426 | m_vertices.add(t: points[2 * end - 1]); |
| 427 | --end; |
| 428 | if (front == end) |
| 429 | break; |
| 430 | m_vertices.add(t: points[2 * front + 0]); |
| 431 | m_vertices.add(t: points[2 * front + 1]); |
| 432 | ++front; |
| 433 | } |
| 434 | break; } |
| 435 | default: break; // to shut gcc up... |
| 436 | } |
| 437 | } |
| 438 | |
| 439 | void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points) |
| 440 | { |
| 441 | float dx1 = fromX - cx; |
| 442 | float dy1 = fromY - cy; |
| 443 | float dx2 = toX - cx; |
| 444 | float dy2 = toY - cy; |
| 445 | |
| 446 | // while more than 180 degrees left: |
| 447 | while (dx1 * dy2 - dx2 * dy1 < 0) { |
| 448 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; |
| 449 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; |
| 450 | dx1 = tmpx; |
| 451 | dy1 = tmpy; |
| 452 | points.append(t: cx + dx1); |
| 453 | points.append(t: cy + dy1); |
| 454 | } |
| 455 | |
| 456 | // while more than 90 degrees left: |
| 457 | while (dx1 * dx2 + dy1 * dy2 < 0) { |
| 458 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; |
| 459 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; |
| 460 | dx1 = tmpx; |
| 461 | dy1 = tmpy; |
| 462 | points.append(t: cx + dx1); |
| 463 | points.append(t: cy + dy1); |
| 464 | } |
| 465 | |
| 466 | // while more than 0 degrees left: |
| 467 | while (dx1 * dy2 - dx2 * dy1 > 0) { |
| 468 | float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta; |
| 469 | float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta; |
| 470 | dx1 = tmpx; |
| 471 | dy1 = tmpy; |
| 472 | points.append(t: cx + dx1); |
| 473 | points.append(t: cy + dy1); |
| 474 | } |
| 475 | |
| 476 | // remove last point which was rotated beyond [toX, toY]. |
| 477 | if (!points.isEmpty()) |
| 478 | points.resize(sz: points.size() - 2); |
| 479 | } |
| 480 | |
| 481 | static void qdashprocessor_moveTo(qreal x, qreal y, void *data) |
| 482 | { |
| 483 | ((QDashedStrokeProcessor *) data)->addElement(type: QPainterPath::MoveToElement, x, y); |
| 484 | } |
| 485 | |
| 486 | static void qdashprocessor_lineTo(qreal x, qreal y, void *data) |
| 487 | { |
| 488 | ((QDashedStrokeProcessor *) data)->addElement(type: QPainterPath::LineToElement, x, y); |
| 489 | } |
| 490 | |
| 491 | static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, void *) |
| 492 | { |
| 493 | Q_ASSERT(0); // The dasher should not produce curves... |
| 494 | } |
| 495 | |
| 496 | QDashedStrokeProcessor::QDashedStrokeProcessor() |
| 497 | : m_points(0), m_types(0), |
| 498 | m_dash_stroker(nullptr), m_inv_scale(1) |
| 499 | { |
| 500 | m_dash_stroker.setMoveToHook(qdashprocessor_moveTo); |
| 501 | m_dash_stroker.setLineToHook(qdashprocessor_lineTo); |
| 502 | m_dash_stroker.setCubicToHook(qdashprocessor_cubicTo); |
| 503 | } |
| 504 | |
| 505 | void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, const QRectF &clip, QPainter::RenderHints) |
| 506 | { |
| 507 | |
| 508 | const qreal *pts = path.points(); |
| 509 | const QPainterPath::ElementType *types = path.elements(); |
| 510 | int count = path.elementCount(); |
| 511 | |
| 512 | bool cosmetic = pen.isCosmetic(); |
| 513 | bool implicitClose = path.hasImplicitClose(); |
| 514 | |
| 515 | m_points.reset(); |
| 516 | m_types.reset(); |
| 517 | m_points.reserve(size: path.elementCount()); |
| 518 | m_types.reserve(size: path.elementCount()); |
| 519 | |
| 520 | qreal width = qpen_widthf(p: pen); |
| 521 | if (width == 0) |
| 522 | width = 1; |
| 523 | |
| 524 | m_dash_stroker.setDashPattern(pen.dashPattern()); |
| 525 | m_dash_stroker.setStrokeWidth(cosmetic ? width * m_inv_scale : width); |
| 526 | m_dash_stroker.setDashOffset(pen.dashOffset()); |
| 527 | m_dash_stroker.setMiterLimit(pen.miterLimit()); |
| 528 | m_dash_stroker.setClipRect(clip); |
| 529 | |
| 530 | float curvynessAdd, curvynessMul; |
| 531 | |
| 532 | // simplify pens that are thin in device size (2px wide or less) |
| 533 | if (width < 2.5 && (cosmetic || m_inv_scale == 1)) { |
| 534 | curvynessAdd = 0.5; |
| 535 | curvynessMul = CURVE_FLATNESS / m_inv_scale; |
| 536 | } else if (cosmetic) { |
| 537 | curvynessAdd= width / 2; |
| 538 | curvynessMul= float(CURVE_FLATNESS); |
| 539 | } else { |
| 540 | curvynessAdd = width * m_inv_scale; |
| 541 | curvynessMul = CURVE_FLATNESS / m_inv_scale; |
| 542 | } |
| 543 | |
| 544 | if (count < 2) |
| 545 | return; |
| 546 | |
| 547 | bool needsClose = false; |
| 548 | if (implicitClose) { |
| 549 | if (pts[0] != pts[count * 2 - 2] || pts[1] != pts[count * 2 - 1]) |
| 550 | needsClose = true; |
| 551 | } |
| 552 | |
| 553 | const qreal *firstPts = pts; |
| 554 | const qreal *endPts = pts + (count<<1); |
| 555 | m_dash_stroker.begin(data: this); |
| 556 | |
| 557 | if (!types) { |
| 558 | m_dash_stroker.moveTo(x: pts[0], y: pts[1]); |
| 559 | pts += 2; |
| 560 | while (pts < endPts) { |
| 561 | m_dash_stroker.lineTo(x: pts[0], y: pts[1]); |
| 562 | pts += 2; |
| 563 | } |
| 564 | } else { |
| 565 | while (pts < endPts) { |
| 566 | switch (*types) { |
| 567 | case QPainterPath::MoveToElement: |
| 568 | m_dash_stroker.moveTo(x: pts[0], y: pts[1]); |
| 569 | pts += 2; |
| 570 | ++types; |
| 571 | break; |
| 572 | case QPainterPath::LineToElement: |
| 573 | m_dash_stroker.lineTo(x: pts[0], y: pts[1]); |
| 574 | pts += 2; |
| 575 | ++types; |
| 576 | break; |
| 577 | case QPainterPath::CurveToElement: { |
| 578 | QBezier b = QBezier::fromPoints(p1: *(((const QPointF *) pts) - 1), |
| 579 | p2: *(((const QPointF *) pts)), |
| 580 | p3: *(((const QPointF *) pts) + 1), |
| 581 | p4: *(((const QPointF *) pts) + 2)); |
| 582 | QRectF bounds = b.bounds(); |
| 583 | float rad = qMax(a: bounds.width(), b: bounds.height()); |
| 584 | int threshold = qMin<float>(a: 64, b: (rad + curvynessAdd) * curvynessMul); |
| 585 | if (threshold < 4) |
| 586 | threshold = 4; |
| 587 | |
| 588 | qreal threshold_minus_1 = threshold - 1; |
| 589 | for (int i=0; i<threshold; ++i) { |
| 590 | QPointF pt = b.pointAt(t: i / threshold_minus_1); |
| 591 | m_dash_stroker.lineTo(x: pt.x(), y: pt.y()); |
| 592 | } |
| 593 | pts += 6; |
| 594 | types += 3; |
| 595 | break; } |
| 596 | default: break; |
| 597 | } |
| 598 | } |
| 599 | } |
| 600 | if (needsClose) |
| 601 | m_dash_stroker.lineTo(x: firstPts[0], y: firstPts[1]); |
| 602 | |
| 603 | m_dash_stroker.end(); |
| 604 | } |
| 605 | |
| 606 | QT_END_NAMESPACE |
| 607 | |