| 1 | // Copyright (C) 2023 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qshaderdescription_p.h" |
| 5 | #include "qshader_p.h" |
| 6 | #include <QDebug> |
| 7 | #include <QDataStream> |
| 8 | #include <QJsonObject> |
| 9 | #include <QJsonArray> |
| 10 | |
| 11 | QT_BEGIN_NAMESPACE |
| 12 | |
| 13 | /*! |
| 14 | \class QShaderDescription |
| 15 | \ingroup painting-3D |
| 16 | \inmodule QtGui |
| 17 | \since 6.6 |
| 18 | |
| 19 | \brief Describes the interface of a shader. |
| 20 | |
| 21 | \warning The QRhi family of classes in the Qt Gui module, including QShader |
| 22 | and QShaderDescription, offer limited compatibility guarantees. There are |
| 23 | no source or binary compatibility guarantees for these classes, meaning the |
| 24 | API is only guaranteed to work with the Qt version the application was |
| 25 | developed against. Source incompatible changes are however aimed to be kept |
| 26 | at a minimum and will only be made in minor releases (6.7, 6.8, and so on). |
| 27 | To use these classes in an application, link to |
| 28 | \c{Qt::GuiPrivate} (if using CMake), and include the headers with the \c |
| 29 | rhi prefix, for example \c{#include <rhi/qshaderdescription.h>}. |
| 30 | |
| 31 | A shader typically has a set of inputs and outputs. A vertex shader for |
| 32 | example has a number of input variables and may use one or more uniform |
| 33 | buffers to access data (e.g. a modelview matrix) provided by the |
| 34 | application. The shader for the fragment stage receives data from the |
| 35 | vertex stage (in a simple setup) and may also rely on data from uniform |
| 36 | buffers, images, and samplers. |
| 37 | |
| 38 | When it comes to vertex inputs and the layout of the uniform buffers (what |
| 39 | are the names of the members? what is there size, offset, and so on), |
| 40 | applications and frameworks may need to discover this dynamically at run |
| 41 | time. This is typical when the shader is not built-in but provided by an |
| 42 | external entity, like the user. |
| 43 | |
| 44 | Modern and lean graphics APIs may no longer provide a way to query shader |
| 45 | reflection information at run time. Therefore, such data is now |
| 46 | automatically generated by QShaderBaker and is provided as a |
| 47 | QShaderDescription object for each and every QShader. |
| 48 | |
| 49 | \section2 Example |
| 50 | |
| 51 | Take the following vertex shader: |
| 52 | |
| 53 | \badcode |
| 54 | #version 440 |
| 55 | |
| 56 | layout(location = 0) in vec4 position; |
| 57 | layout(location = 1) in vec3 color; |
| 58 | layout(location = 0) out vec3 v_color; |
| 59 | |
| 60 | layout(std140, binding = 0) uniform buf { |
| 61 | mat4 mvp; |
| 62 | float opacity; |
| 63 | } ubuf; |
| 64 | |
| 65 | void main() |
| 66 | { |
| 67 | v_color = color; |
| 68 | gl_Position = ubuf.mvp * position; |
| 69 | } |
| 70 | \endcode |
| 71 | |
| 72 | This shader has two inputs: \c position at location 0 with a type of \c |
| 73 | vec4, and \c color at location 1 with a type of \c vec3. It has one output: |
| 74 | \c v_color, although this is typically not interesting for applications. |
| 75 | What is more important, there is a uniform block at binding 0 with a size |
| 76 | of 68 bytes and two members, a 4x4 matrix named \c mvp at offset 0, and a |
| 77 | float \c opacity at offset 64. |
| 78 | |
| 79 | All this is described by a QShaderDescription object. QShaderDescription can |
| 80 | be serialized to JSON and to a binary format via QDataStream, and can be |
| 81 | deserialized from this binary format. In practice this is rarely needed |
| 82 | since QShader takes care of the associated QShaderDescription automatically, |
| 83 | but if the QShaderDescription of the above shader would be written out as |
| 84 | JSON (like it is done by the \c qsb tool's \c{-d} option), it would look |
| 85 | like the following: |
| 86 | |
| 87 | \badcode |
| 88 | { |
| 89 | "inputs": [ |
| 90 | { |
| 91 | "location": 1, |
| 92 | "name": "color", |
| 93 | "type": "vec3" |
| 94 | }, |
| 95 | { |
| 96 | "location": 0, |
| 97 | "name": "position", |
| 98 | "type": "vec4" |
| 99 | } |
| 100 | ], |
| 101 | "outputs": [ |
| 102 | { |
| 103 | "location": 0, |
| 104 | "name": "v_color", |
| 105 | "type": "vec3" |
| 106 | } |
| 107 | ], |
| 108 | "uniformBlocks": [ |
| 109 | { |
| 110 | "binding": 0, |
| 111 | "blockName": "buf", |
| 112 | "members": [ |
| 113 | { |
| 114 | "matrixStride": 16, |
| 115 | "name": "mvp", |
| 116 | "offset": 0, |
| 117 | "size": 64, |
| 118 | "type": "mat4" |
| 119 | }, |
| 120 | { |
| 121 | "name": "opacity", |
| 122 | "offset": 64, |
| 123 | "size": 4, |
| 124 | "type": "float" |
| 125 | } |
| 126 | ], |
| 127 | "set": 0, |
| 128 | "size": 68, |
| 129 | "structName": "ubuf" |
| 130 | } |
| 131 | ] |
| 132 | } |
| 133 | \endcode |
| 134 | |
| 135 | The C++ API allows accessing a data structure like the above. For |
| 136 | simplicity the inner structs only contain public data members, also |
| 137 | considering that their layout is unlikely to change in the future. |
| 138 | |
| 139 | \sa QShaderBaker, QShader |
| 140 | */ |
| 141 | |
| 142 | /*! |
| 143 | \enum QShaderDescription::VariableType |
| 144 | Represents the type of a variable or block member. |
| 145 | |
| 146 | \value Unknown |
| 147 | \value Float |
| 148 | \value Vec2 |
| 149 | \value Vec3 |
| 150 | \value Vec4 |
| 151 | \value Mat2 |
| 152 | \value Mat2x3 |
| 153 | \value Mat2x4 |
| 154 | \value Mat3 |
| 155 | \value Mat3x2 |
| 156 | \value Mat3x4 |
| 157 | \value Mat4 |
| 158 | \value Mat4x2 |
| 159 | \value Mat4x3 |
| 160 | \value Int |
| 161 | \value Int2 |
| 162 | \value Int3 |
| 163 | \value Int4 |
| 164 | \value Uint |
| 165 | \value Uint2 |
| 166 | \value Uint3 |
| 167 | \value Uint4 |
| 168 | \value Bool |
| 169 | \value Bool2 |
| 170 | \value Bool3 |
| 171 | \value Bool4 |
| 172 | \value Double |
| 173 | \value Double2 |
| 174 | \value Double3 |
| 175 | \value Double4 |
| 176 | \value DMat2 |
| 177 | \value DMat2x3 |
| 178 | \value DMat2x4 |
| 179 | \value DMat3 |
| 180 | \value DMat3x2 |
| 181 | \value DMat3x4 |
| 182 | \value DMat4 |
| 183 | \value DMat4x2 |
| 184 | \value DMat4x3 |
| 185 | \value Sampler1D |
| 186 | \value Sampler2D |
| 187 | \value Sampler2DMS |
| 188 | \value Sampler3D |
| 189 | \value SamplerCube |
| 190 | \value Sampler1DArray |
| 191 | \value Sampler2DArray |
| 192 | \value Sampler2DMSArray |
| 193 | \value Sampler3DArray |
| 194 | \value SamplerCubeArray |
| 195 | \value SamplerRect |
| 196 | \value SamplerBuffer |
| 197 | \value SamplerExternalOES |
| 198 | \value Sampler For separate samplers. |
| 199 | \value Image1D |
| 200 | \value Image2D |
| 201 | \value Image2DMS |
| 202 | \value Image3D |
| 203 | \value ImageCube |
| 204 | \value Image1DArray |
| 205 | \value Image2DArray |
| 206 | \value Image2DMSArray |
| 207 | \value Image3DArray |
| 208 | \value ImageCubeArray |
| 209 | \value ImageRect |
| 210 | \value ImageBuffer |
| 211 | \value Struct |
| 212 | \value Half |
| 213 | \value Half2 |
| 214 | \value Half3 |
| 215 | \value Half4 |
| 216 | */ |
| 217 | |
| 218 | /*! |
| 219 | \enum QShaderDescription::ImageFormat |
| 220 | Image format. |
| 221 | |
| 222 | \value ImageFormatUnknown |
| 223 | \value ImageFormatRgba32f |
| 224 | \value ImageFormatRgba16f |
| 225 | \value ImageFormatR32f |
| 226 | \value ImageFormatRgba8 |
| 227 | \value ImageFormatRgba8Snorm |
| 228 | \value ImageFormatRg32f |
| 229 | \value ImageFormatRg16f |
| 230 | \value ImageFormatR11fG11fB10f |
| 231 | \value ImageFormatR16f |
| 232 | \value ImageFormatRgba16 |
| 233 | \value ImageFormatRgb10A2 |
| 234 | \value ImageFormatRg16 |
| 235 | \value ImageFormatRg8 |
| 236 | \value ImageFormatR16 |
| 237 | \value ImageFormatR8 |
| 238 | \value ImageFormatRgba16Snorm |
| 239 | \value ImageFormatRg16Snorm |
| 240 | \value ImageFormatRg8Snorm |
| 241 | \value ImageFormatR16Snorm |
| 242 | \value ImageFormatR8Snorm |
| 243 | \value ImageFormatRgba32i |
| 244 | \value ImageFormatRgba16i |
| 245 | \value ImageFormatRgba8i |
| 246 | \value ImageFormatR32i |
| 247 | \value ImageFormatRg32i |
| 248 | \value ImageFormatRg16i |
| 249 | \value ImageFormatRg8i |
| 250 | \value ImageFormatR16i |
| 251 | \value ImageFormatR8i |
| 252 | \value ImageFormatRgba32ui |
| 253 | \value ImageFormatRgba16ui |
| 254 | \value ImageFormatRgba8ui |
| 255 | \value ImageFormatR32ui |
| 256 | \value ImageFormatRgb10a2ui |
| 257 | \value ImageFormatRg32ui |
| 258 | \value ImageFormatRg16ui |
| 259 | \value ImageFormatRg8ui |
| 260 | \value ImageFormatR16ui |
| 261 | \value ImageFormatR8ui |
| 262 | */ |
| 263 | |
| 264 | /*! |
| 265 | \enum QShaderDescription::ImageFlag |
| 266 | Image flags. |
| 267 | |
| 268 | \value ReadOnlyImage |
| 269 | \value WriteOnlyImage |
| 270 | */ |
| 271 | |
| 272 | /*! |
| 273 | \enum QShaderDescription::QualifierFlag |
| 274 | Qualifier flags. |
| 275 | |
| 276 | \value QualifierReadOnly |
| 277 | \value QualifierWriteOnly |
| 278 | \value QualifierCoherent |
| 279 | \value QualifierVolatile |
| 280 | \value QualifierRestrict |
| 281 | */ |
| 282 | |
| 283 | /*! |
| 284 | \struct QShaderDescription::InOutVariable |
| 285 | \inmodule QtGui |
| 286 | \since 6.6 |
| 287 | |
| 288 | \brief Describes an input or output variable in the shader. |
| 289 | |
| 290 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 291 | for details. |
| 292 | */ |
| 293 | |
| 294 | /*! |
| 295 | \variable QShaderDescription::InOutVariable::name |
| 296 | */ |
| 297 | |
| 298 | /*! |
| 299 | \variable QShaderDescription::InOutVariable::type |
| 300 | */ |
| 301 | |
| 302 | /*! |
| 303 | \variable QShaderDescription::InOutVariable::location |
| 304 | */ |
| 305 | |
| 306 | /*! |
| 307 | \variable QShaderDescription::InOutVariable::binding |
| 308 | */ |
| 309 | |
| 310 | /*! |
| 311 | \variable QShaderDescription::InOutVariable::descriptorSet |
| 312 | */ |
| 313 | |
| 314 | /*! |
| 315 | \variable QShaderDescription::InOutVariable::imageFormat |
| 316 | */ |
| 317 | |
| 318 | /*! |
| 319 | \variable QShaderDescription::InOutVariable::imageFlags |
| 320 | */ |
| 321 | |
| 322 | /*! |
| 323 | \variable QShaderDescription::InOutVariable::arrayDims |
| 324 | */ |
| 325 | |
| 326 | /*! |
| 327 | \variable QShaderDescription::InOutVariable::perPatch |
| 328 | */ |
| 329 | |
| 330 | /*! |
| 331 | \variable QShaderDescription::InOutVariable::structMembers |
| 332 | */ |
| 333 | |
| 334 | /*! |
| 335 | \struct QShaderDescription::BlockVariable |
| 336 | \inmodule QtGui |
| 337 | \since 6.6 |
| 338 | |
| 339 | \brief Describes a member of a uniform or push constant block. |
| 340 | |
| 341 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 342 | for details. |
| 343 | */ |
| 344 | |
| 345 | /*! |
| 346 | \variable QShaderDescription::BlockVariable::name |
| 347 | */ |
| 348 | |
| 349 | /*! |
| 350 | \variable QShaderDescription::BlockVariable::type |
| 351 | */ |
| 352 | |
| 353 | /*! |
| 354 | \variable QShaderDescription::BlockVariable::offset |
| 355 | */ |
| 356 | |
| 357 | /*! |
| 358 | \variable QShaderDescription::BlockVariable::size |
| 359 | */ |
| 360 | |
| 361 | /*! |
| 362 | \variable QShaderDescription::BlockVariable::arrayDims |
| 363 | */ |
| 364 | |
| 365 | /*! |
| 366 | \variable QShaderDescription::BlockVariable::arrayStride |
| 367 | */ |
| 368 | |
| 369 | /*! |
| 370 | \variable QShaderDescription::BlockVariable::matrixStride |
| 371 | */ |
| 372 | |
| 373 | /*! |
| 374 | \variable QShaderDescription::BlockVariable::matrixIsRowMajor |
| 375 | */ |
| 376 | |
| 377 | /*! |
| 378 | \variable QShaderDescription::BlockVariable::structMembers |
| 379 | */ |
| 380 | |
| 381 | /*! |
| 382 | \struct QShaderDescription::UniformBlock |
| 383 | \inmodule QtGui |
| 384 | \since 6.6 |
| 385 | |
| 386 | \brief Describes a uniform block. |
| 387 | |
| 388 | \note When translating to shading languages without uniform block support |
| 389 | (like GLSL 120 or GLSL/ES 100), uniform blocks are replaced with ordinary |
| 390 | uniforms in a struct. The name of the struct, and so the prefix for the |
| 391 | uniforms generated from the block members, is given by structName. |
| 392 | |
| 393 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 394 | for details. |
| 395 | */ |
| 396 | |
| 397 | /*! |
| 398 | \variable QShaderDescription::UniformBlock::blockName |
| 399 | */ |
| 400 | |
| 401 | /*! |
| 402 | \variable QShaderDescription::UniformBlock::structName |
| 403 | */ |
| 404 | |
| 405 | /*! |
| 406 | \variable QShaderDescription::UniformBlock::size |
| 407 | */ |
| 408 | |
| 409 | /*! |
| 410 | \variable QShaderDescription::UniformBlock::binding |
| 411 | */ |
| 412 | |
| 413 | /*! |
| 414 | \variable QShaderDescription::UniformBlock::descriptorSet |
| 415 | */ |
| 416 | |
| 417 | /*! |
| 418 | \variable QShaderDescription::UniformBlock::members |
| 419 | */ |
| 420 | |
| 421 | /*! |
| 422 | \struct QShaderDescription::PushConstantBlock |
| 423 | \inmodule QtGui |
| 424 | \since 6.6 |
| 425 | |
| 426 | \brief Describes a push constant block. |
| 427 | |
| 428 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 429 | for details. |
| 430 | */ |
| 431 | |
| 432 | /*! |
| 433 | \variable QShaderDescription::PushConstantBlock::name |
| 434 | */ |
| 435 | |
| 436 | /*! |
| 437 | \variable QShaderDescription::PushConstantBlock::size |
| 438 | */ |
| 439 | |
| 440 | /*! |
| 441 | \variable QShaderDescription::PushConstantBlock::members |
| 442 | */ |
| 443 | |
| 444 | /*! |
| 445 | \struct QShaderDescription::StorageBlock |
| 446 | \inmodule QtGui |
| 447 | \since 6.6 |
| 448 | |
| 449 | \brief Describes a shader storage block. |
| 450 | |
| 451 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 452 | for details. |
| 453 | */ |
| 454 | |
| 455 | /*! |
| 456 | \variable QShaderDescription::StorageBlock::blockName |
| 457 | */ |
| 458 | |
| 459 | /*! |
| 460 | \variable QShaderDescription::StorageBlock::instanceName |
| 461 | */ |
| 462 | |
| 463 | /*! |
| 464 | \variable QShaderDescription::StorageBlock::knownSize |
| 465 | */ |
| 466 | |
| 467 | /*! |
| 468 | \variable QShaderDescription::StorageBlock::binding |
| 469 | */ |
| 470 | |
| 471 | /*! |
| 472 | \variable QShaderDescription::StorageBlock::descriptorSet |
| 473 | */ |
| 474 | |
| 475 | /*! |
| 476 | \variable QShaderDescription::StorageBlock::members |
| 477 | */ |
| 478 | |
| 479 | /*! |
| 480 | \variable QShaderDescription::StorageBlock::runtimeArrayStride |
| 481 | */ |
| 482 | |
| 483 | /*! |
| 484 | \variable QShaderDescription::StorageBlock::qualifierFlags |
| 485 | */ |
| 486 | |
| 487 | /*! |
| 488 | \struct QShaderDescription::BuiltinVariable |
| 489 | \inmodule QtGui |
| 490 | \since 6.6 |
| 491 | |
| 492 | \brief Describes a built-in variable. |
| 493 | |
| 494 | \note This is a RHI API with limited compatibility guarantees, see \l QShaderDescription |
| 495 | for details. |
| 496 | */ |
| 497 | |
| 498 | /*! |
| 499 | \variable QShaderDescription::BuiltinVariable::type |
| 500 | */ |
| 501 | |
| 502 | /*! |
| 503 | \variable QShaderDescription::BuiltinVariable::varType |
| 504 | */ |
| 505 | |
| 506 | /*! |
| 507 | \variable QShaderDescription::BuiltinVariable::arrayDims |
| 508 | */ |
| 509 | |
| 510 | /*! |
| 511 | \enum QShaderDescription::BuiltinType |
| 512 | Built-in variable type. |
| 513 | |
| 514 | \value PositionBuiltin |
| 515 | \value PointSizeBuiltin |
| 516 | \value ClipDistanceBuiltin |
| 517 | \value CullDistanceBuiltin |
| 518 | \value VertexIdBuiltin |
| 519 | \value InstanceIdBuiltin |
| 520 | \value PrimitiveIdBuiltin |
| 521 | \value InvocationIdBuiltin |
| 522 | \value LayerBuiltin |
| 523 | \value ViewportIndexBuiltin |
| 524 | \value TessLevelOuterBuiltin |
| 525 | \value TessLevelInnerBuiltin |
| 526 | \value TessCoordBuiltin |
| 527 | \value PatchVerticesBuiltin |
| 528 | \value FragCoordBuiltin |
| 529 | \value PointCoordBuiltin |
| 530 | \value FrontFacingBuiltin |
| 531 | \value SampleIdBuiltin |
| 532 | \value SamplePositionBuiltin |
| 533 | \value SampleMaskBuiltin |
| 534 | \value FragDepthBuiltin |
| 535 | \value NumWorkGroupsBuiltin |
| 536 | \value WorkgroupSizeBuiltin |
| 537 | \value WorkgroupIdBuiltin |
| 538 | \value LocalInvocationIdBuiltin |
| 539 | \value GlobalInvocationIdBuiltin |
| 540 | \value LocalInvocationIndexBuiltin |
| 541 | \value VertexIndexBuiltin |
| 542 | \value InstanceIndexBuiltin |
| 543 | */ |
| 544 | |
| 545 | /*! |
| 546 | Constructs a new, empty QShaderDescription. |
| 547 | |
| 548 | \note Being empty implies that isValid() returns \c false for the |
| 549 | newly constructed instance. |
| 550 | */ |
| 551 | QShaderDescription::QShaderDescription() |
| 552 | : d(new QShaderDescriptionPrivate) |
| 553 | { |
| 554 | } |
| 555 | |
| 556 | /*! |
| 557 | \internal |
| 558 | */ |
| 559 | void QShaderDescription::detach() |
| 560 | { |
| 561 | qAtomicDetach(d); |
| 562 | } |
| 563 | |
| 564 | /*! |
| 565 | Constructs a copy of \a other. |
| 566 | */ |
| 567 | QShaderDescription::QShaderDescription(const QShaderDescription &other) |
| 568 | : d(other.d) |
| 569 | { |
| 570 | d->ref.ref(); |
| 571 | } |
| 572 | |
| 573 | /*! |
| 574 | Assigns \a other to this object. |
| 575 | */ |
| 576 | QShaderDescription &QShaderDescription::operator=(const QShaderDescription &other) |
| 577 | { |
| 578 | qAtomicAssign(d, x: other.d); |
| 579 | return *this; |
| 580 | } |
| 581 | |
| 582 | /*! |
| 583 | Destructor. |
| 584 | */ |
| 585 | QShaderDescription::~QShaderDescription() |
| 586 | { |
| 587 | if (!d->ref.deref()) |
| 588 | delete d; |
| 589 | } |
| 590 | |
| 591 | /*! |
| 592 | \return true if the QShaderDescription contains at least one entry in one of |
| 593 | the variable and block lists. |
| 594 | */ |
| 595 | bool QShaderDescription::isValid() const |
| 596 | { |
| 597 | return !d->inVars.isEmpty() || !d->outVars.isEmpty() |
| 598 | || !d->uniformBlocks.isEmpty() || !d->pushConstantBlocks.isEmpty() || !d->storageBlocks.isEmpty() |
| 599 | || !d->combinedImageSamplers.isEmpty() || !d->storageImages.isEmpty() |
| 600 | || !d->separateImages.isEmpty() || !d->separateSamplers.isEmpty() |
| 601 | || !d->inBuiltins.isEmpty() || !d->outBuiltins.isEmpty(); |
| 602 | } |
| 603 | |
| 604 | /*! |
| 605 | \return a serialized JSON text version of the data. |
| 606 | |
| 607 | \note There is no deserialization method provided for JSON text. |
| 608 | |
| 609 | \sa serialize() |
| 610 | */ |
| 611 | QByteArray QShaderDescription::toJson() const |
| 612 | { |
| 613 | return d->makeDoc().toJson(); |
| 614 | } |
| 615 | |
| 616 | /*! |
| 617 | Serializes this QShaderDescription to \a stream. \a version specifies |
| 618 | the qsb version. |
| 619 | |
| 620 | \sa deserialize(), toJson() |
| 621 | */ |
| 622 | void QShaderDescription::serialize(QDataStream *stream, int version) const |
| 623 | { |
| 624 | d->writeToStream(stream, version); |
| 625 | } |
| 626 | |
| 627 | /*! |
| 628 | \return a new QShaderDescription loaded from \a stream. \a version specifies |
| 629 | the qsb version. |
| 630 | |
| 631 | \sa serialize() |
| 632 | */ |
| 633 | QShaderDescription QShaderDescription::deserialize(QDataStream *stream, int version) |
| 634 | { |
| 635 | QShaderDescription desc; |
| 636 | QShaderDescriptionPrivate::get(desc: &desc)->loadFromStream(stream, version); |
| 637 | return desc; |
| 638 | } |
| 639 | |
| 640 | /*! |
| 641 | \return the list of input variables. This includes vertex inputs (sometimes |
| 642 | called attributes) for the vertex stage, and inputs for other stages |
| 643 | (sometimes called varyings). |
| 644 | */ |
| 645 | QList<QShaderDescription::InOutVariable> QShaderDescription::inputVariables() const |
| 646 | { |
| 647 | return d->inVars; |
| 648 | } |
| 649 | |
| 650 | /*! |
| 651 | \return the list of output variables. |
| 652 | */ |
| 653 | QList<QShaderDescription::InOutVariable> QShaderDescription::outputVariables() const |
| 654 | { |
| 655 | return d->outVars; |
| 656 | } |
| 657 | |
| 658 | /*! |
| 659 | \return the list of uniform blocks. |
| 660 | */ |
| 661 | QList<QShaderDescription::UniformBlock> QShaderDescription::uniformBlocks() const |
| 662 | { |
| 663 | return d->uniformBlocks; |
| 664 | } |
| 665 | |
| 666 | /*! |
| 667 | \return the list of push constant blocks. |
| 668 | |
| 669 | \note Avoid relying on push constant blocks for shaders that are to be used |
| 670 | in combination with the Qt Rendering Hardware Interface since that |
| 671 | currently has no support for them. |
| 672 | */ |
| 673 | QList<QShaderDescription::PushConstantBlock> QShaderDescription::pushConstantBlocks() const |
| 674 | { |
| 675 | return d->pushConstantBlocks; |
| 676 | } |
| 677 | |
| 678 | /*! |
| 679 | \return the list of shader storage blocks. |
| 680 | |
| 681 | For example, with GLSL/Vulkan shaders as source, the declaration |
| 682 | |
| 683 | \badcode |
| 684 | struct Stuff { |
| 685 | vec2 a; |
| 686 | vec2 b; |
| 687 | }; |
| 688 | layout(std140, binding = 0) buffer StuffSsbo { |
| 689 | vec4 whatever; |
| 690 | Stuff stuff[]; |
| 691 | } buf; |
| 692 | \endcode |
| 693 | |
| 694 | generates the following: (shown as textual JSON here) |
| 695 | |
| 696 | \badcode |
| 697 | "storageBlocks": [ { |
| 698 | "binding": 0, |
| 699 | "blockName": "StuffSsbo", |
| 700 | "instanceName": "buf", |
| 701 | "knownSize": 16, |
| 702 | "runtimeArrayStride": 16 |
| 703 | "members": [ |
| 704 | { |
| 705 | "name": "whatever", |
| 706 | "offset": 0, |
| 707 | "size": 16, |
| 708 | "type": "vec4" |
| 709 | }, |
| 710 | { |
| 711 | "arrayDims": [ |
| 712 | 0 |
| 713 | ], |
| 714 | "name": "stuff", |
| 715 | "offset": 16, |
| 716 | "size": 0, |
| 717 | "structMembers": [ |
| 718 | { |
| 719 | "name": "a", |
| 720 | "offset": 0, |
| 721 | "size": 8, |
| 722 | "type": "vec2" |
| 723 | }, |
| 724 | { |
| 725 | "name": "b", |
| 726 | "offset": 8, |
| 727 | "size": 8, |
| 728 | "type": "vec2" |
| 729 | } |
| 730 | ], |
| 731 | "type": "struct" |
| 732 | } |
| 733 | ], |
| 734 | "set": 0 |
| 735 | } ] |
| 736 | \endcode |
| 737 | |
| 738 | \note The size of the last member in the storage block is undefined. This shows |
| 739 | up as \c size 0 and an array dimension of \c{[0]}. The storage block's \c knownSize |
| 740 | excludes the size of the last member since that will only be known at run time. The |
| 741 | stride in bytes between array items for a last member with undefined array size is |
| 742 | \c runtimeArrayStride. This value is determined according to the specified buffer |
| 743 | memory layout standard (std140, std430) rules. |
| 744 | |
| 745 | \note SSBOs are not available with some graphics APIs, such as, OpenGL 2.x or |
| 746 | OpenGL ES older than 3.1. |
| 747 | */ |
| 748 | QList<QShaderDescription::StorageBlock> QShaderDescription::storageBlocks() const |
| 749 | { |
| 750 | return d->storageBlocks; |
| 751 | } |
| 752 | |
| 753 | /*! |
| 754 | \return the list of combined image samplers |
| 755 | |
| 756 | With GLSL/Vulkan shaders as source a \c{layout(binding = 1) uniform sampler2D tex;} |
| 757 | uniform generates the following: (shown as textual JSON here) |
| 758 | |
| 759 | \badcode |
| 760 | "combinedImageSamplers": [ |
| 761 | { |
| 762 | "binding": 1, |
| 763 | "name": "tex", |
| 764 | "set": 0, |
| 765 | "type": "sampler2D" |
| 766 | } |
| 767 | ] |
| 768 | \endcode |
| 769 | |
| 770 | This does not mean that other language versions of the shader must also use |
| 771 | a combined image sampler, especially considering that the concept may not |
| 772 | exist everywhere. For instance, a HLSL version will likely just use a |
| 773 | Texture2D and SamplerState object with registers t1 and s1, respectively. |
| 774 | */ |
| 775 | QList<QShaderDescription::InOutVariable> QShaderDescription::combinedImageSamplers() const |
| 776 | { |
| 777 | return d->combinedImageSamplers; |
| 778 | } |
| 779 | |
| 780 | QList<QShaderDescription::InOutVariable> QShaderDescription::separateImages() const |
| 781 | { |
| 782 | return d->separateImages; |
| 783 | } |
| 784 | |
| 785 | QList<QShaderDescription::InOutVariable> QShaderDescription::separateSamplers() const |
| 786 | { |
| 787 | return d->separateSamplers; |
| 788 | } |
| 789 | |
| 790 | /*! |
| 791 | \return the list of image variables. |
| 792 | |
| 793 | These will likely occur in compute shaders. For example, |
| 794 | \c{layout (binding = 0, rgba8) uniform readonly image2D inputImage;} |
| 795 | generates the following: (shown as textual JSON here) |
| 796 | |
| 797 | \badcode |
| 798 | "storageImages": [ |
| 799 | { |
| 800 | "binding": 0, |
| 801 | "imageFormat": "rgba8", |
| 802 | "name": "inputImage", |
| 803 | "set": 0, |
| 804 | "type": "image2D" |
| 805 | } |
| 806 | ] |
| 807 | \endcode |
| 808 | |
| 809 | \note Separate image objects are not compatible with some graphics APIs, |
| 810 | such as, OpenGL 2.x or OpenGL ES older than 3.1. |
| 811 | */ |
| 812 | QList<QShaderDescription::InOutVariable> QShaderDescription::storageImages() const |
| 813 | { |
| 814 | return d->storageImages; |
| 815 | } |
| 816 | |
| 817 | /*! |
| 818 | \return the list of active builtins used as input. For example, a |
| 819 | tessellation evaluation shader reading the value of gl_TessCoord and |
| 820 | gl_Position will have TessCoordBuiltin and PositionBuiltin listed here. |
| 821 | */ |
| 822 | QVector<QShaderDescription::BuiltinVariable> QShaderDescription::inputBuiltinVariables() const |
| 823 | { |
| 824 | return d->inBuiltins; |
| 825 | } |
| 826 | |
| 827 | /*! |
| 828 | \return the list of active built-in variables used as input. For example, a |
| 829 | vertex shader will very often have PositionBuiltin as an output built-in. |
| 830 | */ |
| 831 | QVector<QShaderDescription::BuiltinVariable> QShaderDescription::outputBuiltinVariables() const |
| 832 | { |
| 833 | return d->outBuiltins; |
| 834 | } |
| 835 | |
| 836 | /*! |
| 837 | \return the local size of a compute shader. |
| 838 | |
| 839 | For example, for a compute shader with the following declaration the |
| 840 | function returns { 256, 16, 1}. |
| 841 | |
| 842 | \badcode |
| 843 | layout(local_size_x = 256, local_size_y = 16, local_size_z = 1) in; |
| 844 | \endcode |
| 845 | */ |
| 846 | std::array<uint, 3> QShaderDescription::computeShaderLocalSize() const |
| 847 | { |
| 848 | return d->localSize; |
| 849 | } |
| 850 | |
| 851 | /*! |
| 852 | \return the number of output vertices. |
| 853 | |
| 854 | For example, for a tessellation control shader with the following |
| 855 | declaration the function returns 3. |
| 856 | |
| 857 | \badcode |
| 858 | layout(vertices = 3) out; |
| 859 | \endcode |
| 860 | */ |
| 861 | uint QShaderDescription::tessellationOutputVertexCount() const |
| 862 | { |
| 863 | return d->tessOutVertCount; |
| 864 | } |
| 865 | |
| 866 | /*! |
| 867 | \enum QShaderDescription::TessellationMode |
| 868 | |
| 869 | \value UnknownTessellationMode |
| 870 | \value TrianglesTessellationMode |
| 871 | \value QuadTessellationMode |
| 872 | \value IsolineTessellationMode |
| 873 | */ |
| 874 | |
| 875 | /*! |
| 876 | \return the tessellation execution mode for a tessellation control or |
| 877 | evaluation shader. |
| 878 | |
| 879 | When not set, the returned value is UnknownTessellationMode. |
| 880 | |
| 881 | For example, for a tessellation evaluation shader with the following |
| 882 | declaration the function returns TrianglesTessellationMode. |
| 883 | |
| 884 | \badcode |
| 885 | layout(triangles) in; |
| 886 | \endcode |
| 887 | */ |
| 888 | QShaderDescription::TessellationMode QShaderDescription::tessellationMode() const |
| 889 | { |
| 890 | return d->tessMode; |
| 891 | } |
| 892 | |
| 893 | /*! |
| 894 | \enum QShaderDescription::TessellationWindingOrder |
| 895 | |
| 896 | \value UnknownTessellationWindingOrder |
| 897 | \value CwTessellationWindingOrder |
| 898 | \value CcwTessellationWindingOrder |
| 899 | */ |
| 900 | |
| 901 | /*! |
| 902 | \return the tessellation winding order for a tessellation control or |
| 903 | evaluation shader. |
| 904 | |
| 905 | When not set, the returned value is UnknownTessellationWindingOrder. |
| 906 | |
| 907 | For example, for a tessellation evaluation shader with the following |
| 908 | declaration the function returns CcwTessellationWindingOrder. |
| 909 | |
| 910 | \badcode |
| 911 | layout(triangles, fractional_odd_spacing, ccw) in; |
| 912 | \endcode |
| 913 | */ |
| 914 | QShaderDescription::TessellationWindingOrder QShaderDescription::tessellationWindingOrder() const |
| 915 | { |
| 916 | return d->tessWind; |
| 917 | } |
| 918 | |
| 919 | /*! |
| 920 | \enum QShaderDescription::TessellationPartitioning |
| 921 | |
| 922 | \value UnknownTessellationPartitioning |
| 923 | \value EqualTessellationPartitioning |
| 924 | \value FractionalEvenTessellationPartitioning |
| 925 | \value FractionalOddTessellationPartitioning |
| 926 | */ |
| 927 | |
| 928 | /*! |
| 929 | \return the tessellation partitioning mode for a tessellation control or |
| 930 | evaluation shader. |
| 931 | |
| 932 | When not set, the returned value is UnknownTessellationPartitioning. |
| 933 | |
| 934 | For example, for a tessellation evaluation shader with the following |
| 935 | declaration the function returns FractionalOddTessellationPartitioning. |
| 936 | |
| 937 | \badcode |
| 938 | layout(triangles, fractional_odd_spacing, ccw) in; |
| 939 | \endcode |
| 940 | */ |
| 941 | QShaderDescription::TessellationPartitioning QShaderDescription::tessellationPartitioning() const |
| 942 | { |
| 943 | return d->tessPart; |
| 944 | } |
| 945 | |
| 946 | static const struct TypeTab { |
| 947 | const char k[20]; |
| 948 | QShaderDescription::VariableType v; |
| 949 | } typeTab[] = { |
| 950 | { .k: "float" , .v: QShaderDescription::Float }, |
| 951 | { .k: "vec2" , .v: QShaderDescription::Vec2 }, |
| 952 | { .k: "vec3" , .v: QShaderDescription::Vec3 }, |
| 953 | { .k: "vec4" , .v: QShaderDescription::Vec4 }, |
| 954 | { .k: "mat2" , .v: QShaderDescription::Mat2 }, |
| 955 | { .k: "mat3" , .v: QShaderDescription::Mat3 }, |
| 956 | { .k: "mat4" , .v: QShaderDescription::Mat4 }, |
| 957 | |
| 958 | { .k: "struct" , .v: QShaderDescription::Struct }, |
| 959 | |
| 960 | { .k: "sampler1D" , .v: QShaderDescription::Sampler1D }, |
| 961 | { .k: "sampler2D" , .v: QShaderDescription::Sampler2D }, |
| 962 | { .k: "sampler2DMS" , .v: QShaderDescription::Sampler2DMS }, |
| 963 | { .k: "sampler3D" , .v: QShaderDescription::Sampler3D }, |
| 964 | { .k: "samplerCube" , .v: QShaderDescription::SamplerCube }, |
| 965 | { .k: "sampler1DArray" , .v: QShaderDescription::Sampler1DArray }, |
| 966 | { .k: "sampler2DArray" , .v: QShaderDescription::Sampler2DArray }, |
| 967 | { .k: "sampler2DMSArray" , .v: QShaderDescription::Sampler2DMSArray }, |
| 968 | { .k: "sampler3DArray" , .v: QShaderDescription::Sampler3DArray }, |
| 969 | { .k: "samplerCubeArray" , .v: QShaderDescription::SamplerCubeArray }, |
| 970 | { .k: "samplerRect" , .v: QShaderDescription::SamplerRect }, |
| 971 | { .k: "samplerBuffer" , .v: QShaderDescription::SamplerBuffer }, |
| 972 | { .k: "samplerExternalOES" , .v: QShaderDescription::SamplerExternalOES }, |
| 973 | { .k: "sampler" , .v: QShaderDescription::Sampler }, |
| 974 | |
| 975 | { .k: "mat2x3" , .v: QShaderDescription::Mat2x3 }, |
| 976 | { .k: "mat2x4" , .v: QShaderDescription::Mat2x4 }, |
| 977 | { .k: "mat3x2" , .v: QShaderDescription::Mat3x2 }, |
| 978 | { .k: "mat3x4" , .v: QShaderDescription::Mat3x4 }, |
| 979 | { .k: "mat4x2" , .v: QShaderDescription::Mat4x2 }, |
| 980 | { .k: "mat4x3" , .v: QShaderDescription::Mat4x3 }, |
| 981 | |
| 982 | { .k: "int" , .v: QShaderDescription::Int }, |
| 983 | { .k: "ivec2" , .v: QShaderDescription::Int2 }, |
| 984 | { .k: "ivec3" , .v: QShaderDescription::Int3 }, |
| 985 | { .k: "ivec4" , .v: QShaderDescription::Int4 }, |
| 986 | |
| 987 | { .k: "uint" , .v: QShaderDescription::Uint }, |
| 988 | { .k: "uvec2" , .v: QShaderDescription::Uint2 }, |
| 989 | { .k: "uvec3" , .v: QShaderDescription::Uint3 }, |
| 990 | { .k: "uvec4" , .v: QShaderDescription::Uint4 }, |
| 991 | |
| 992 | { .k: "bool" , .v: QShaderDescription::Bool }, |
| 993 | { .k: "bvec2" , .v: QShaderDescription::Bool2 }, |
| 994 | { .k: "bvec3" , .v: QShaderDescription::Bool3 }, |
| 995 | { .k: "bvec4" , .v: QShaderDescription::Bool4 }, |
| 996 | |
| 997 | { .k: "double" , .v: QShaderDescription::Double }, |
| 998 | { .k: "dvec2" , .v: QShaderDescription::Double2 }, |
| 999 | { .k: "dvec3" , .v: QShaderDescription::Double3 }, |
| 1000 | { .k: "dvec4" , .v: QShaderDescription::Double4 }, |
| 1001 | { .k: "dmat2" , .v: QShaderDescription::DMat2 }, |
| 1002 | { .k: "dmat3" , .v: QShaderDescription::DMat3 }, |
| 1003 | { .k: "dmat4" , .v: QShaderDescription::DMat4 }, |
| 1004 | { .k: "dmat2x3" , .v: QShaderDescription::DMat2x3 }, |
| 1005 | { .k: "dmat2x4" , .v: QShaderDescription::DMat2x4 }, |
| 1006 | { .k: "dmat3x2" , .v: QShaderDescription::DMat3x2 }, |
| 1007 | { .k: "dmat3x4" , .v: QShaderDescription::DMat3x4 }, |
| 1008 | { .k: "dmat4x2" , .v: QShaderDescription::DMat4x2 }, |
| 1009 | { .k: "dmat4x3" , .v: QShaderDescription::DMat4x3 }, |
| 1010 | |
| 1011 | { .k: "image1D" , .v: QShaderDescription::Image1D }, |
| 1012 | { .k: "image2D" , .v: QShaderDescription::Image2D }, |
| 1013 | { .k: "image2DMS" , .v: QShaderDescription::Image2DMS }, |
| 1014 | { .k: "image3D" , .v: QShaderDescription::Image3D }, |
| 1015 | { .k: "imageCube" , .v: QShaderDescription::ImageCube }, |
| 1016 | { .k: "image1DArray" , .v: QShaderDescription::Image1DArray }, |
| 1017 | { .k: "image2DArray" , .v: QShaderDescription::Image2DArray }, |
| 1018 | { .k: "image2DMSArray" , .v: QShaderDescription::Image2DMSArray }, |
| 1019 | { .k: "image3DArray" , .v: QShaderDescription::Image3DArray }, |
| 1020 | { .k: "imageCubeArray" , .v: QShaderDescription::ImageCubeArray }, |
| 1021 | { .k: "imageRect" , .v: QShaderDescription::ImageRect }, |
| 1022 | { .k: "imageBuffer" , .v: QShaderDescription::ImageBuffer }, |
| 1023 | |
| 1024 | { .k: "half" , .v: QShaderDescription::Half }, |
| 1025 | { .k: "half2" , .v: QShaderDescription::Half2 }, |
| 1026 | { .k: "half3" , .v: QShaderDescription::Half3 }, |
| 1027 | { .k: "half4" , .v: QShaderDescription::Half4 } }; |
| 1028 | |
| 1029 | static QLatin1StringView typeStr(QShaderDescription::VariableType t) |
| 1030 | { |
| 1031 | for (size_t i = 0; i < sizeof(typeTab) / sizeof(TypeTab); ++i) { |
| 1032 | if (typeTab[i].v == t) |
| 1033 | return QLatin1StringView(typeTab[i].k); |
| 1034 | } |
| 1035 | return {}; |
| 1036 | } |
| 1037 | |
| 1038 | static const struct ImageFormatTab { |
| 1039 | const char k[15]; |
| 1040 | QShaderDescription::ImageFormat v; |
| 1041 | } imageFormatTab[] { |
| 1042 | { .k: "unknown" , .v: QShaderDescription::ImageFormatUnknown }, |
| 1043 | { .k: "rgba32f" , .v: QShaderDescription::ImageFormatRgba32f }, |
| 1044 | { .k: "rgba16" , .v: QShaderDescription::ImageFormatRgba16f }, |
| 1045 | { .k: "r32f" , .v: QShaderDescription::ImageFormatR32f }, |
| 1046 | { .k: "rgba8" , .v: QShaderDescription::ImageFormatRgba8 }, |
| 1047 | { .k: "rgba8_snorm" , .v: QShaderDescription::ImageFormatRgba8Snorm }, |
| 1048 | { .k: "rg32f" , .v: QShaderDescription::ImageFormatRg32f }, |
| 1049 | { .k: "rg16f" , .v: QShaderDescription::ImageFormatRg16f }, |
| 1050 | { .k: "r11f_g11f_b10f" , .v: QShaderDescription::ImageFormatR11fG11fB10f }, |
| 1051 | { .k: "r16f" , .v: QShaderDescription::ImageFormatR16f }, |
| 1052 | { .k: "rgba16" , .v: QShaderDescription::ImageFormatRgba16 }, |
| 1053 | { .k: "rgb10_a2" , .v: QShaderDescription::ImageFormatRgb10A2 }, |
| 1054 | { .k: "rg16" , .v: QShaderDescription::ImageFormatRg16 }, |
| 1055 | { .k: "rg8" , .v: QShaderDescription::ImageFormatRg8 }, |
| 1056 | { .k: "r16" , .v: QShaderDescription::ImageFormatR16 }, |
| 1057 | { .k: "r8" , .v: QShaderDescription::ImageFormatR8 }, |
| 1058 | { .k: "rgba16_snorm" , .v: QShaderDescription::ImageFormatRgba16Snorm }, |
| 1059 | { .k: "rg16_snorm" , .v: QShaderDescription::ImageFormatRg16Snorm }, |
| 1060 | { .k: "rg8_snorm" , .v: QShaderDescription::ImageFormatRg8Snorm }, |
| 1061 | { .k: "r16_snorm" , .v: QShaderDescription::ImageFormatR16Snorm }, |
| 1062 | { .k: "r8_snorm" , .v: QShaderDescription::ImageFormatR8Snorm }, |
| 1063 | { .k: "rgba32i" , .v: QShaderDescription::ImageFormatRgba32i }, |
| 1064 | { .k: "rgba16i" , .v: QShaderDescription::ImageFormatRgba16i }, |
| 1065 | { .k: "rgba8i" , .v: QShaderDescription::ImageFormatRgba8i }, |
| 1066 | { .k: "r32i" , .v: QShaderDescription::ImageFormatR32i }, |
| 1067 | { .k: "rg32i" , .v: QShaderDescription::ImageFormatRg32i }, |
| 1068 | { .k: "rg16i" , .v: QShaderDescription::ImageFormatRg16i }, |
| 1069 | { .k: "rg8i" , .v: QShaderDescription::ImageFormatRg8i }, |
| 1070 | { .k: "r16i" , .v: QShaderDescription::ImageFormatR16i }, |
| 1071 | { .k: "r8i" , .v: QShaderDescription::ImageFormatR8i }, |
| 1072 | { .k: "rgba32ui" , .v: QShaderDescription::ImageFormatRgba32ui }, |
| 1073 | { .k: "rgba16ui" , .v: QShaderDescription::ImageFormatRgba16ui }, |
| 1074 | { .k: "rgba8ui" , .v: QShaderDescription::ImageFormatRgba8ui }, |
| 1075 | { .k: "r32ui" , .v: QShaderDescription::ImageFormatR32ui }, |
| 1076 | { .k: "rgb10_a2ui" , .v: QShaderDescription::ImageFormatRgb10a2ui }, |
| 1077 | { .k: "rg32ui" , .v: QShaderDescription::ImageFormatRg32ui }, |
| 1078 | { .k: "rg16ui" , .v: QShaderDescription::ImageFormatRg16ui }, |
| 1079 | { .k: "rg8ui" , .v: QShaderDescription::ImageFormatRg8ui }, |
| 1080 | { .k: "r16ui" , .v: QShaderDescription::ImageFormatR16ui }, |
| 1081 | { .k: "r8ui" , .v: QShaderDescription::ImageFormatR8ui } |
| 1082 | }; |
| 1083 | |
| 1084 | static QLatin1StringView imageFormatStr(QShaderDescription::ImageFormat f) |
| 1085 | { |
| 1086 | for (size_t i = 0; i < sizeof(imageFormatTab) / sizeof(ImageFormatTab); ++i) { |
| 1087 | if (imageFormatTab[i].v == f) |
| 1088 | return QLatin1StringView(imageFormatTab[i].k); |
| 1089 | } |
| 1090 | return {}; |
| 1091 | } |
| 1092 | |
| 1093 | static const struct BuiltinTypeTab { |
| 1094 | const char k[21]; |
| 1095 | QShaderDescription::BuiltinType v; |
| 1096 | } builtinTypeTab[] = { |
| 1097 | { .k: "Position" , .v: QShaderDescription::PositionBuiltin }, |
| 1098 | { .k: "PointSize" , .v: QShaderDescription::PointSizeBuiltin }, |
| 1099 | { .k: "ClipDistance" , .v: QShaderDescription::ClipDistanceBuiltin }, |
| 1100 | { .k: "CullDistance" , .v: QShaderDescription::CullDistanceBuiltin }, |
| 1101 | { .k: "VertexId" , .v: QShaderDescription::VertexIdBuiltin }, |
| 1102 | { .k: "InstanceId" , .v: QShaderDescription::InstanceIdBuiltin }, |
| 1103 | { .k: "PrimitiveId" , .v: QShaderDescription::PrimitiveIdBuiltin }, |
| 1104 | { .k: "InvocationId" , .v: QShaderDescription::InvocationIdBuiltin }, |
| 1105 | { .k: "Layer" , .v: QShaderDescription::LayerBuiltin }, |
| 1106 | { .k: "ViewportIndex" , .v: QShaderDescription::ViewportIndexBuiltin }, |
| 1107 | { .k: "TessLevelOuter" , .v: QShaderDescription::TessLevelOuterBuiltin }, |
| 1108 | { .k: "TessLevelInner" , .v: QShaderDescription::TessLevelInnerBuiltin }, |
| 1109 | { .k: "TessCoord" , .v: QShaderDescription::TessCoordBuiltin }, |
| 1110 | { .k: "PatchVertices" , .v: QShaderDescription::PatchVerticesBuiltin }, |
| 1111 | { .k: "FragCoord" , .v: QShaderDescription::FragCoordBuiltin }, |
| 1112 | { .k: "PointCoord" , .v: QShaderDescription::PointCoordBuiltin }, |
| 1113 | { .k: "FrontFacing" , .v: QShaderDescription::FrontFacingBuiltin }, |
| 1114 | { .k: "SampleId" , .v: QShaderDescription::SampleIdBuiltin }, |
| 1115 | { .k: "SamplePosition" , .v: QShaderDescription::SamplePositionBuiltin }, |
| 1116 | { .k: "SampleMask" , .v: QShaderDescription::SampleMaskBuiltin }, |
| 1117 | { .k: "FragDepth" , .v: QShaderDescription::FragDepthBuiltin }, |
| 1118 | { .k: "NumWorkGroups" , .v: QShaderDescription::NumWorkGroupsBuiltin }, |
| 1119 | { .k: "WorkgroupSize" , .v: QShaderDescription::WorkgroupSizeBuiltin }, |
| 1120 | { .k: "WorkgroupId" , .v: QShaderDescription::WorkgroupIdBuiltin }, |
| 1121 | { .k: "LocalInvocationId" , .v: QShaderDescription::LocalInvocationIdBuiltin }, |
| 1122 | { .k: "GlobalInvocationId" , .v: QShaderDescription::GlobalInvocationIdBuiltin }, |
| 1123 | { .k: "LocalInvocationIndex" , .v: QShaderDescription::LocalInvocationIndexBuiltin }, |
| 1124 | { .k: "VertexIndex" , .v: QShaderDescription::VertexIndexBuiltin }, |
| 1125 | { .k: "InstanceIndex" , .v: QShaderDescription::InstanceIndexBuiltin } |
| 1126 | }; |
| 1127 | |
| 1128 | static QLatin1StringView builtinTypeStr(QShaderDescription::BuiltinType t) |
| 1129 | { |
| 1130 | for (size_t i = 0; i < sizeof(builtinTypeTab) / sizeof(BuiltinTypeTab); ++i) { |
| 1131 | if (builtinTypeTab[i].v == t) |
| 1132 | return QLatin1StringView(builtinTypeTab[i].k); |
| 1133 | } |
| 1134 | return {}; |
| 1135 | } |
| 1136 | |
| 1137 | static const struct TessellationModeTab { |
| 1138 | const char k[10]; |
| 1139 | QShaderDescription::TessellationMode v; |
| 1140 | } tessellationModeTab[] { |
| 1141 | { .k: "unknown" , .v: QShaderDescription::UnknownTessellationMode }, |
| 1142 | { .k: "triangles" , .v: QShaderDescription::TrianglesTessellationMode }, |
| 1143 | { .k: "quad" , .v: QShaderDescription::QuadTessellationMode }, |
| 1144 | { .k: "isoline" , .v: QShaderDescription::IsolineTessellationMode } |
| 1145 | }; |
| 1146 | |
| 1147 | static QLatin1StringView tessModeStr(QShaderDescription::TessellationMode mode) |
| 1148 | { |
| 1149 | for (size_t i = 0; i < sizeof(tessellationModeTab) / sizeof(TessellationModeTab); ++i) { |
| 1150 | if (tessellationModeTab[i].v == mode) |
| 1151 | return QLatin1StringView(tessellationModeTab[i].k); |
| 1152 | } |
| 1153 | return {}; |
| 1154 | } |
| 1155 | |
| 1156 | static const struct TessellationWindingOrderTab { |
| 1157 | const char k[8]; |
| 1158 | QShaderDescription::TessellationWindingOrder v; |
| 1159 | } tessellationWindingOrderTab[] { |
| 1160 | { .k: "unknown" , .v: QShaderDescription::UnknownTessellationWindingOrder }, |
| 1161 | { .k: "cw" , .v: QShaderDescription::CwTessellationWindingOrder }, |
| 1162 | { .k: "ccw" , .v: QShaderDescription::CcwTessellationWindingOrder } |
| 1163 | }; |
| 1164 | |
| 1165 | static QLatin1StringView tessWindStr(QShaderDescription::TessellationWindingOrder w) |
| 1166 | { |
| 1167 | for (size_t i = 0; i < sizeof(tessellationWindingOrderTab) / sizeof(TessellationWindingOrderTab); ++i) { |
| 1168 | if (tessellationWindingOrderTab[i].v == w) |
| 1169 | return QLatin1StringView(tessellationWindingOrderTab[i].k); |
| 1170 | } |
| 1171 | return {}; |
| 1172 | } |
| 1173 | |
| 1174 | static const struct TessellationPartitioningTab { |
| 1175 | const char k[24]; |
| 1176 | QShaderDescription::TessellationPartitioning v; |
| 1177 | } tessellationPartitioningTab[] { |
| 1178 | { .k: "unknown" , .v: QShaderDescription::UnknownTessellationPartitioning }, |
| 1179 | { .k: "equal_spacing" , .v: QShaderDescription::EqualTessellationPartitioning }, |
| 1180 | { .k: "fractional_even_spacing" , .v: QShaderDescription::FractionalEvenTessellationPartitioning }, |
| 1181 | { .k: "fractional_odd_spacing" , .v: QShaderDescription::FractionalOddTessellationPartitioning } |
| 1182 | }; |
| 1183 | |
| 1184 | static QLatin1StringView tessPartStr(QShaderDescription::TessellationPartitioning p) |
| 1185 | { |
| 1186 | for (size_t i = 0; i < sizeof(tessellationPartitioningTab) / sizeof(TessellationPartitioningTab); ++i) { |
| 1187 | if (tessellationPartitioningTab[i].v == p) |
| 1188 | return QLatin1StringView(tessellationPartitioningTab[i].k); |
| 1189 | } |
| 1190 | return {}; |
| 1191 | } |
| 1192 | |
| 1193 | #ifndef QT_NO_DEBUG_STREAM |
| 1194 | QDebug operator<<(QDebug dbg, const QShaderDescription &sd) |
| 1195 | { |
| 1196 | const QShaderDescriptionPrivate *d = sd.d; |
| 1197 | QDebugStateSaver saver(dbg); |
| 1198 | |
| 1199 | if (sd.isValid()) { |
| 1200 | dbg.nospace() << "QShaderDescription(" |
| 1201 | << "inVars " << d->inVars |
| 1202 | << " outVars " << d->outVars |
| 1203 | << " uniformBlocks " << d->uniformBlocks |
| 1204 | << " pcBlocks " << d->pushConstantBlocks |
| 1205 | << " storageBlocks " << d->storageBlocks |
| 1206 | << " combinedSamplers " << d->combinedImageSamplers |
| 1207 | << " storageImages " << d->storageImages |
| 1208 | << " separateImages " << d->separateImages |
| 1209 | << " separateSamplers " << d->separateSamplers |
| 1210 | << " inBuiltins " << d->inBuiltins |
| 1211 | << " outBuiltins " << d->outBuiltins |
| 1212 | << ')'; |
| 1213 | } else { |
| 1214 | dbg.nospace() << "QShaderDescription(null)" ; |
| 1215 | } |
| 1216 | |
| 1217 | return dbg; |
| 1218 | } |
| 1219 | |
| 1220 | QDebug operator<<(QDebug dbg, const QShaderDescription::InOutVariable &var) |
| 1221 | { |
| 1222 | QDebugStateSaver saver(dbg); |
| 1223 | dbg.nospace() << "InOutVariable(" << typeStr(t: var.type) << ' ' << var.name; |
| 1224 | if (var.perPatch) |
| 1225 | dbg.nospace() << " per-patch" ; |
| 1226 | if (var.location >= 0) |
| 1227 | dbg.nospace() << " location=" << var.location; |
| 1228 | if (var.binding >= 0) |
| 1229 | dbg.nospace() << " binding=" << var.binding; |
| 1230 | if (var.descriptorSet >= 0) |
| 1231 | dbg.nospace() << " set=" << var.descriptorSet; |
| 1232 | if (var.imageFormat != QShaderDescription::ImageFormatUnknown) |
| 1233 | dbg.nospace() << " imageFormat=" << imageFormatStr(f: var.imageFormat); |
| 1234 | if (var.imageFlags) |
| 1235 | dbg.nospace() << " imageFlags=" << var.imageFlags; |
| 1236 | if (!var.arrayDims.isEmpty()) |
| 1237 | dbg.nospace() << " array=" << var.arrayDims; |
| 1238 | if (!var.structMembers.isEmpty()) |
| 1239 | dbg.nospace() << " structMembers=" << var.structMembers; |
| 1240 | dbg.nospace() << ')'; |
| 1241 | return dbg; |
| 1242 | } |
| 1243 | |
| 1244 | QDebug operator<<(QDebug dbg, const QShaderDescription::BlockVariable &var) |
| 1245 | { |
| 1246 | QDebugStateSaver saver(dbg); |
| 1247 | dbg.nospace() << "BlockVariable(" << typeStr(t: var.type) << ' ' << var.name; |
| 1248 | if (var.offset != -1) |
| 1249 | dbg.nospace() << " offset=" << var.offset; |
| 1250 | dbg.nospace() << " size=" << var.size; |
| 1251 | if (!var.arrayDims.isEmpty()) |
| 1252 | dbg.nospace() << " array=" << var.arrayDims; |
| 1253 | if (var.arrayStride) |
| 1254 | dbg.nospace() << " arrayStride=" << var.arrayStride; |
| 1255 | if (var.matrixStride) |
| 1256 | dbg.nospace() << " matrixStride=" << var.matrixStride; |
| 1257 | if (var.matrixIsRowMajor) |
| 1258 | dbg.nospace() << " [rowmaj]" ; |
| 1259 | if (!var.structMembers.isEmpty()) |
| 1260 | dbg.nospace() << " structMembers=" << var.structMembers; |
| 1261 | dbg.nospace() << ')'; |
| 1262 | return dbg; |
| 1263 | } |
| 1264 | |
| 1265 | QDebug operator<<(QDebug dbg, const QShaderDescription::UniformBlock &blk) |
| 1266 | { |
| 1267 | QDebugStateSaver saver(dbg); |
| 1268 | dbg.nospace() << "UniformBlock(" << blk.blockName << ' ' << blk.structName |
| 1269 | << " size=" << blk.size; |
| 1270 | if (blk.binding >= 0) |
| 1271 | dbg.nospace() << " binding=" << blk.binding; |
| 1272 | if (blk.descriptorSet >= 0) |
| 1273 | dbg.nospace() << " set=" << blk.descriptorSet; |
| 1274 | dbg.nospace() << ' ' << blk.members << ')'; |
| 1275 | return dbg; |
| 1276 | } |
| 1277 | |
| 1278 | QDebug operator<<(QDebug dbg, const QShaderDescription::PushConstantBlock &blk) |
| 1279 | { |
| 1280 | QDebugStateSaver saver(dbg); |
| 1281 | dbg.nospace() << "PushConstantBlock(" << blk.name << " size=" << blk.size << ' ' << blk.members |
| 1282 | << ')'; |
| 1283 | return dbg; |
| 1284 | } |
| 1285 | |
| 1286 | QDebug operator<<(QDebug dbg, const QShaderDescription::StorageBlock &blk) |
| 1287 | { |
| 1288 | QDebugStateSaver saver(dbg); |
| 1289 | dbg.nospace() << "StorageBlock(" << blk.blockName << ' ' << blk.instanceName |
| 1290 | << " knownSize=" << blk.knownSize; |
| 1291 | if (blk.binding >= 0) |
| 1292 | dbg.nospace() << " binding=" << blk.binding; |
| 1293 | if (blk.descriptorSet >= 0) |
| 1294 | dbg.nospace() << " set=" << blk.descriptorSet; |
| 1295 | if (blk.runtimeArrayStride) |
| 1296 | dbg.nospace() << " runtimeArrayStride=" << blk.runtimeArrayStride; |
| 1297 | if (blk.qualifierFlags) |
| 1298 | dbg.nospace() << " qualifierFlags=" << blk.qualifierFlags; |
| 1299 | dbg.nospace() << ' ' << blk.members << ')'; |
| 1300 | return dbg; |
| 1301 | } |
| 1302 | |
| 1303 | QDebug operator<<(QDebug dbg, const QShaderDescription::BuiltinVariable &builtin) |
| 1304 | { |
| 1305 | QDebugStateSaver saver(dbg); |
| 1306 | dbg.nospace() << "BuiltinVariable(type=" << builtinTypeStr(t: builtin.type); |
| 1307 | dbg.nospace() << " varType=" << typeStr(t: builtin.varType); |
| 1308 | if (!builtin.arrayDims.isEmpty()) |
| 1309 | dbg.nospace() << " array=" << builtin.arrayDims; |
| 1310 | dbg.nospace() << ")" ; |
| 1311 | return dbg; |
| 1312 | } |
| 1313 | #endif |
| 1314 | |
| 1315 | #define JSON_KEY(key) static constexpr QLatin1StringView key ## Key() noexcept { return QLatin1StringView( #key ); } |
| 1316 | JSON_KEY(name) |
| 1317 | JSON_KEY(type) |
| 1318 | JSON_KEY(location) |
| 1319 | JSON_KEY(binding) |
| 1320 | JSON_KEY(set) |
| 1321 | JSON_KEY(perPatch) |
| 1322 | JSON_KEY(imageFormat) |
| 1323 | JSON_KEY(imageFlags) |
| 1324 | JSON_KEY(offset) |
| 1325 | JSON_KEY(arrayDims) |
| 1326 | JSON_KEY(arrayStride) |
| 1327 | JSON_KEY(matrixStride) |
| 1328 | JSON_KEY(matrixRowMajor) |
| 1329 | JSON_KEY(structMembers) |
| 1330 | JSON_KEY(members) |
| 1331 | JSON_KEY(inputs) |
| 1332 | JSON_KEY(outputs) |
| 1333 | JSON_KEY(uniformBlocks) |
| 1334 | JSON_KEY(blockName) |
| 1335 | JSON_KEY(structName) |
| 1336 | JSON_KEY(instanceName) |
| 1337 | JSON_KEY(size) |
| 1338 | JSON_KEY(knownSize) |
| 1339 | JSON_KEY(pushConstantBlocks) |
| 1340 | JSON_KEY(storageBlocks) |
| 1341 | JSON_KEY(combinedImageSamplers) |
| 1342 | JSON_KEY(storageImages) |
| 1343 | JSON_KEY(inBuiltins) |
| 1344 | JSON_KEY(outBuiltins) |
| 1345 | JSON_KEY(computeLocalSize) |
| 1346 | JSON_KEY(tessellationOutputVertexCount) |
| 1347 | JSON_KEY(tessellationMode) |
| 1348 | JSON_KEY(tessellationWindingOrder) |
| 1349 | JSON_KEY(tessellationPartitioning) |
| 1350 | JSON_KEY(separateImages) |
| 1351 | JSON_KEY(separateSamplers) |
| 1352 | JSON_KEY(runtimeArrayStride) |
| 1353 | JSON_KEY(qualifierFlags) |
| 1354 | #undef JSON_KEY |
| 1355 | |
| 1356 | static void addDeco(QJsonObject *obj, const QShaderDescription::InOutVariable &v) |
| 1357 | { |
| 1358 | if (v.location >= 0) |
| 1359 | (*obj)[locationKey()] = v.location; |
| 1360 | if (v.binding >= 0) |
| 1361 | (*obj)[bindingKey()] = v.binding; |
| 1362 | if (v.descriptorSet >= 0) |
| 1363 | (*obj)[setKey()] = v.descriptorSet; |
| 1364 | if (v.perPatch) |
| 1365 | (*obj)[perPatchKey()] = v.perPatch; |
| 1366 | if (v.imageFormat != QShaderDescription::ImageFormatUnknown) |
| 1367 | (*obj)[imageFormatKey()] = imageFormatStr(f: v.imageFormat); |
| 1368 | if (v.imageFlags) |
| 1369 | (*obj)[imageFlagsKey()] = int(v.imageFlags); |
| 1370 | if (!v.arrayDims.isEmpty()) { |
| 1371 | QJsonArray dimArr; |
| 1372 | for (int dim : v.arrayDims) |
| 1373 | dimArr.append(value: dim); |
| 1374 | (*obj)[arrayDimsKey()] = dimArr; |
| 1375 | } |
| 1376 | } |
| 1377 | |
| 1378 | static void serializeDecorations(QDataStream *stream, const QShaderDescription::InOutVariable &v, int version) |
| 1379 | { |
| 1380 | (*stream) << v.location; |
| 1381 | (*stream) << v.binding; |
| 1382 | (*stream) << v.descriptorSet; |
| 1383 | (*stream) << int(v.imageFormat); |
| 1384 | (*stream) << int(v.imageFlags); |
| 1385 | (*stream) << int(v.arrayDims.size()); |
| 1386 | for (int dim : v.arrayDims) |
| 1387 | (*stream) << dim; |
| 1388 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_NATIVE_SHADER_INFO) |
| 1389 | (*stream) << quint8(v.perPatch); |
| 1390 | } |
| 1391 | |
| 1392 | static void serializeBuiltinVar(QDataStream *stream, const QShaderDescription::BuiltinVariable &v, int version) |
| 1393 | { |
| 1394 | (*stream) << int(v.type); |
| 1395 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) { |
| 1396 | (*stream) << int(v.varType); |
| 1397 | (*stream) << int(v.arrayDims.size()); |
| 1398 | for (int dim : v.arrayDims) |
| 1399 | (*stream) << dim; |
| 1400 | } |
| 1401 | } |
| 1402 | |
| 1403 | static QJsonObject blockMemberObject(const QShaderDescription::BlockVariable &v) |
| 1404 | { |
| 1405 | QJsonObject obj; |
| 1406 | obj[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1407 | obj[typeKey()] = typeStr(t: v.type); |
| 1408 | if (v.offset != -1) |
| 1409 | obj[offsetKey()] = v.offset; |
| 1410 | obj[sizeKey()] = v.size; |
| 1411 | if (!v.arrayDims.isEmpty()) { |
| 1412 | QJsonArray dimArr; |
| 1413 | for (int dim : v.arrayDims) |
| 1414 | dimArr.append(value: dim); |
| 1415 | obj[arrayDimsKey()] = dimArr; |
| 1416 | } |
| 1417 | if (v.arrayStride) |
| 1418 | obj[arrayStrideKey()] = v.arrayStride; |
| 1419 | if (v.matrixStride) |
| 1420 | obj[matrixStrideKey()] = v.matrixStride; |
| 1421 | if (v.matrixIsRowMajor) |
| 1422 | obj[matrixRowMajorKey()] = true; |
| 1423 | if (!v.structMembers.isEmpty()) { |
| 1424 | QJsonArray arr; |
| 1425 | for (const QShaderDescription::BlockVariable &sv : v.structMembers) |
| 1426 | arr.append(value: blockMemberObject(v: sv)); |
| 1427 | obj[structMembersKey()] = arr; |
| 1428 | } |
| 1429 | return obj; |
| 1430 | } |
| 1431 | |
| 1432 | static QJsonObject inOutObject(const QShaderDescription::InOutVariable &v) |
| 1433 | { |
| 1434 | QJsonObject obj; |
| 1435 | obj[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1436 | obj[typeKey()] = typeStr(t: v.type); |
| 1437 | addDeco(obj: &obj, v); |
| 1438 | if (!v.structMembers.isEmpty()) { |
| 1439 | QJsonArray arr; |
| 1440 | for (const QShaderDescription::BlockVariable &sv : v.structMembers) |
| 1441 | arr.append(value: blockMemberObject(v: sv)); |
| 1442 | obj[structMembersKey()] = arr; |
| 1443 | } |
| 1444 | return obj; |
| 1445 | } |
| 1446 | |
| 1447 | static QJsonObject builtinObject(const QShaderDescription::BuiltinVariable &v) |
| 1448 | { |
| 1449 | QJsonObject obj; |
| 1450 | |
| 1451 | obj[nameKey()] = builtinTypeStr(t: v.type); |
| 1452 | obj[typeKey()] = typeStr(t: v.varType); |
| 1453 | if (!v.arrayDims.isEmpty()) { |
| 1454 | QJsonArray dimArr; |
| 1455 | for (int dim : v.arrayDims) |
| 1456 | dimArr.append(value: dim); |
| 1457 | obj[arrayDimsKey()] = dimArr; |
| 1458 | } |
| 1459 | return obj; |
| 1460 | } |
| 1461 | |
| 1462 | static void serializeBlockMemberVar(QDataStream *stream, const QShaderDescription::BlockVariable &v) |
| 1463 | { |
| 1464 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1465 | (*stream) << int(v.type); |
| 1466 | (*stream) << v.offset; |
| 1467 | (*stream) << v.size; |
| 1468 | (*stream) << int(v.arrayDims.size()); |
| 1469 | for (int dim : v.arrayDims) |
| 1470 | (*stream) << dim; |
| 1471 | (*stream) << v.arrayStride; |
| 1472 | (*stream) << v.matrixStride; |
| 1473 | (*stream) << v.matrixIsRowMajor; |
| 1474 | (*stream) << int(v.structMembers.size()); |
| 1475 | for (const QShaderDescription::BlockVariable &sv : v.structMembers) |
| 1476 | serializeBlockMemberVar(stream, v: sv); |
| 1477 | } |
| 1478 | |
| 1479 | static void serializeInOutVar(QDataStream *stream, const QShaderDescription::InOutVariable &v, |
| 1480 | int version) |
| 1481 | { |
| 1482 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1483 | (*stream) << int(v.type); |
| 1484 | serializeDecorations(stream, v, version); |
| 1485 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) { |
| 1486 | (*stream) << int(v.structMembers.size()); |
| 1487 | for (const QShaderDescription::BlockVariable &sv : v.structMembers) |
| 1488 | serializeBlockMemberVar(stream, v: sv); |
| 1489 | } |
| 1490 | } |
| 1491 | |
| 1492 | QJsonDocument QShaderDescriptionPrivate::makeDoc() |
| 1493 | { |
| 1494 | QJsonObject root; |
| 1495 | |
| 1496 | QJsonArray jinputs; |
| 1497 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: inVars)) |
| 1498 | jinputs.append(value: inOutObject(v)); |
| 1499 | if (!jinputs.isEmpty()) |
| 1500 | root[inputsKey()] = jinputs; |
| 1501 | |
| 1502 | QJsonArray joutputs; |
| 1503 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: outVars)) |
| 1504 | joutputs.append(value: inOutObject(v)); |
| 1505 | if (!joutputs.isEmpty()) |
| 1506 | root[outputsKey()] = joutputs; |
| 1507 | |
| 1508 | QJsonArray juniformBlocks; |
| 1509 | for (const QShaderDescription::UniformBlock &b : uniformBlocks) { |
| 1510 | QJsonObject juniformBlock; |
| 1511 | juniformBlock[blockNameKey()] = QString::fromUtf8(ba: b.blockName); |
| 1512 | juniformBlock[structNameKey()] = QString::fromUtf8(ba: b.structName); |
| 1513 | juniformBlock[sizeKey()] = b.size; |
| 1514 | if (b.binding >= 0) |
| 1515 | juniformBlock[bindingKey()] = b.binding; |
| 1516 | if (b.descriptorSet >= 0) |
| 1517 | juniformBlock[setKey()] = b.descriptorSet; |
| 1518 | QJsonArray members; |
| 1519 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1520 | members.append(value: blockMemberObject(v)); |
| 1521 | juniformBlock[membersKey()] = members; |
| 1522 | juniformBlocks.append(value: juniformBlock); |
| 1523 | } |
| 1524 | if (!juniformBlocks.isEmpty()) |
| 1525 | root[uniformBlocksKey()] = juniformBlocks; |
| 1526 | |
| 1527 | QJsonArray jpushConstantBlocks; |
| 1528 | for (const QShaderDescription::PushConstantBlock &b : pushConstantBlocks) { |
| 1529 | QJsonObject jpushConstantBlock; |
| 1530 | jpushConstantBlock[nameKey()] = QString::fromUtf8(ba: b.name); |
| 1531 | jpushConstantBlock[sizeKey()] = b.size; |
| 1532 | QJsonArray members; |
| 1533 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1534 | members.append(value: blockMemberObject(v)); |
| 1535 | jpushConstantBlock[membersKey()] = members; |
| 1536 | jpushConstantBlocks.append(value: jpushConstantBlock); |
| 1537 | } |
| 1538 | if (!jpushConstantBlocks.isEmpty()) |
| 1539 | root[pushConstantBlocksKey()] = jpushConstantBlocks; |
| 1540 | |
| 1541 | QJsonArray jstorageBlocks; |
| 1542 | for (const QShaderDescription::StorageBlock &b : storageBlocks) { |
| 1543 | QJsonObject jstorageBlock; |
| 1544 | jstorageBlock[blockNameKey()] = QString::fromUtf8(ba: b.blockName); |
| 1545 | jstorageBlock[instanceNameKey()] = QString::fromUtf8(ba: b.instanceName); |
| 1546 | jstorageBlock[knownSizeKey()] = b.knownSize; |
| 1547 | if (b.binding >= 0) |
| 1548 | jstorageBlock[bindingKey()] = b.binding; |
| 1549 | if (b.descriptorSet >= 0) |
| 1550 | jstorageBlock[setKey()] = b.descriptorSet; |
| 1551 | if (b.runtimeArrayStride) |
| 1552 | jstorageBlock[runtimeArrayStrideKey()] = b.runtimeArrayStride; |
| 1553 | if (b.qualifierFlags) |
| 1554 | jstorageBlock[qualifierFlagsKey()] = int(b.qualifierFlags); |
| 1555 | QJsonArray members; |
| 1556 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1557 | members.append(value: blockMemberObject(v)); |
| 1558 | jstorageBlock[membersKey()] = members; |
| 1559 | jstorageBlocks.append(value: jstorageBlock); |
| 1560 | } |
| 1561 | if (!jstorageBlocks.isEmpty()) |
| 1562 | root[storageBlocksKey()] = jstorageBlocks; |
| 1563 | |
| 1564 | QJsonArray jcombinedSamplers; |
| 1565 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: combinedImageSamplers)) { |
| 1566 | QJsonObject sampler; |
| 1567 | sampler[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1568 | sampler[typeKey()] = typeStr(t: v.type); |
| 1569 | addDeco(obj: &sampler, v); |
| 1570 | jcombinedSamplers.append(value: sampler); |
| 1571 | } |
| 1572 | if (!jcombinedSamplers.isEmpty()) |
| 1573 | root[combinedImageSamplersKey()] = jcombinedSamplers; |
| 1574 | |
| 1575 | QJsonArray jstorageImages; |
| 1576 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: storageImages)) { |
| 1577 | QJsonObject image; |
| 1578 | image[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1579 | image[typeKey()] = typeStr(t: v.type); |
| 1580 | addDeco(obj: &image, v); |
| 1581 | jstorageImages.append(value: image); |
| 1582 | } |
| 1583 | if (!jstorageImages.isEmpty()) |
| 1584 | root[storageImagesKey()] = jstorageImages; |
| 1585 | |
| 1586 | QJsonArray jinBuiltins; |
| 1587 | for (const QShaderDescription::BuiltinVariable &v : std::as_const(t&: inBuiltins)) |
| 1588 | jinBuiltins.append(value: builtinObject(v)); |
| 1589 | if (!jinBuiltins.isEmpty()) |
| 1590 | root[inBuiltinsKey()] = jinBuiltins; |
| 1591 | |
| 1592 | QJsonArray joutBuiltins; |
| 1593 | for (const QShaderDescription::BuiltinVariable &v : std::as_const(t&: outBuiltins)) |
| 1594 | joutBuiltins.append(value: builtinObject(v)); |
| 1595 | if (!joutBuiltins.isEmpty()) |
| 1596 | root[outBuiltinsKey()] = joutBuiltins; |
| 1597 | |
| 1598 | if (localSize[0] || localSize[1] || localSize[2]) { |
| 1599 | QJsonArray jlocalSize; |
| 1600 | for (size_t i = 0; i < 3; ++i) |
| 1601 | jlocalSize.append(value: QJsonValue(int(localSize[i]))); |
| 1602 | root[computeLocalSizeKey()] = jlocalSize; |
| 1603 | } |
| 1604 | |
| 1605 | if (tessOutVertCount) |
| 1606 | root[tessellationOutputVertexCountKey()] = int(tessOutVertCount); |
| 1607 | |
| 1608 | if (tessMode != QShaderDescription::UnknownTessellationMode) |
| 1609 | root[tessellationModeKey()] = tessModeStr(mode: tessMode); |
| 1610 | |
| 1611 | if (tessWind != QShaderDescription::UnknownTessellationWindingOrder) |
| 1612 | root[tessellationWindingOrderKey()] = tessWindStr(w: tessWind); |
| 1613 | |
| 1614 | if (tessPart != QShaderDescription::UnknownTessellationPartitioning) |
| 1615 | root[tessellationPartitioningKey()] = tessPartStr(p: tessPart); |
| 1616 | |
| 1617 | QJsonArray jseparateImages; |
| 1618 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: separateImages)) { |
| 1619 | QJsonObject image; |
| 1620 | image[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1621 | image[typeKey()] = typeStr(t: v.type); |
| 1622 | addDeco(obj: &image, v); |
| 1623 | jseparateImages.append(value: image); |
| 1624 | } |
| 1625 | if (!jseparateImages.isEmpty()) |
| 1626 | root[separateImagesKey()] = jseparateImages; |
| 1627 | |
| 1628 | QJsonArray jseparateSamplers; |
| 1629 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: separateSamplers)) { |
| 1630 | QJsonObject sampler; |
| 1631 | sampler[nameKey()] = QString::fromUtf8(ba: v.name); |
| 1632 | sampler[typeKey()] = typeStr(t: v.type); |
| 1633 | addDeco(obj: &sampler, v); |
| 1634 | jseparateSamplers.append(value: sampler); |
| 1635 | } |
| 1636 | if (!jseparateSamplers.isEmpty()) |
| 1637 | root[separateSamplersKey()] = jseparateSamplers; |
| 1638 | |
| 1639 | return QJsonDocument(root); |
| 1640 | } |
| 1641 | |
| 1642 | void QShaderDescriptionPrivate::writeToStream(QDataStream *stream, int version) |
| 1643 | { |
| 1644 | (*stream) << int(inVars.size()); |
| 1645 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: inVars)) |
| 1646 | serializeInOutVar(stream, v, version); |
| 1647 | |
| 1648 | (*stream) << int(outVars.size()); |
| 1649 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: outVars)) |
| 1650 | serializeInOutVar(stream, v, version); |
| 1651 | |
| 1652 | (*stream) << int(uniformBlocks.size()); |
| 1653 | for (const QShaderDescription::UniformBlock &b : uniformBlocks) { |
| 1654 | (*stream) << QString::fromUtf8(ba: b.blockName); |
| 1655 | (*stream) << QString::fromUtf8(ba: b.structName); |
| 1656 | (*stream) << b.size; |
| 1657 | (*stream) << b.binding; |
| 1658 | (*stream) << b.descriptorSet; |
| 1659 | (*stream) << int(b.members.size()); |
| 1660 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1661 | serializeBlockMemberVar(stream, v); |
| 1662 | } |
| 1663 | |
| 1664 | (*stream) << int(pushConstantBlocks.size()); |
| 1665 | for (const QShaderDescription::PushConstantBlock &b : pushConstantBlocks) { |
| 1666 | (*stream) << QString::fromUtf8(ba: b.name); |
| 1667 | (*stream) << b.size; |
| 1668 | (*stream) << int(b.members.size()); |
| 1669 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1670 | serializeBlockMemberVar(stream, v); |
| 1671 | } |
| 1672 | |
| 1673 | (*stream) << int(storageBlocks.size()); |
| 1674 | for (const QShaderDescription::StorageBlock &b : storageBlocks) { |
| 1675 | (*stream) << QString::fromUtf8(ba: b.blockName); |
| 1676 | (*stream) << QString::fromUtf8(ba: b.instanceName); |
| 1677 | (*stream) << b.knownSize; |
| 1678 | (*stream) << b.binding; |
| 1679 | (*stream) << b.descriptorSet; |
| 1680 | (*stream) << int(b.members.size()); |
| 1681 | for (const QShaderDescription::BlockVariable &v : b.members) |
| 1682 | serializeBlockMemberVar(stream, v); |
| 1683 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_EXTENDED_STORAGE_BUFFER_INFO) { |
| 1684 | (*stream) << b.runtimeArrayStride; |
| 1685 | (*stream) << b.qualifierFlags; |
| 1686 | } |
| 1687 | } |
| 1688 | |
| 1689 | (*stream) << int(combinedImageSamplers.size()); |
| 1690 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: combinedImageSamplers)) { |
| 1691 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1692 | (*stream) << int(v.type); |
| 1693 | serializeDecorations(stream, v, version); |
| 1694 | } |
| 1695 | |
| 1696 | (*stream) << int(storageImages.size()); |
| 1697 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: storageImages)) { |
| 1698 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1699 | (*stream) << int(v.type); |
| 1700 | serializeDecorations(stream, v, version); |
| 1701 | } |
| 1702 | |
| 1703 | for (size_t i = 0; i < 3; ++i) |
| 1704 | (*stream) << quint32(localSize[i]); |
| 1705 | |
| 1706 | (*stream) << int(separateImages.size()); |
| 1707 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: separateImages)) { |
| 1708 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1709 | (*stream) << int(v.type); |
| 1710 | serializeDecorations(stream, v, version); |
| 1711 | } |
| 1712 | |
| 1713 | (*stream) << int(separateSamplers.size()); |
| 1714 | for (const QShaderDescription::InOutVariable &v : std::as_const(t&: separateSamplers)) { |
| 1715 | (*stream) << QString::fromUtf8(ba: v.name); |
| 1716 | (*stream) << int(v.type); |
| 1717 | serializeDecorations(stream, v, version); |
| 1718 | } |
| 1719 | |
| 1720 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_NATIVE_SHADER_INFO) { |
| 1721 | (*stream) << quint32(tessOutVertCount); |
| 1722 | (*stream) << quint32(tessMode); |
| 1723 | (*stream) << quint32(tessWind); |
| 1724 | (*stream) << quint32(tessPart); |
| 1725 | |
| 1726 | (*stream) << int(inBuiltins.size()); |
| 1727 | for (const QShaderDescription::BuiltinVariable &v : std::as_const(t&: inBuiltins)) |
| 1728 | serializeBuiltinVar(stream, v, version); |
| 1729 | |
| 1730 | (*stream) << int(outBuiltins.size()); |
| 1731 | for (const QShaderDescription::BuiltinVariable &v : std::as_const(t&: outBuiltins)) |
| 1732 | serializeBuiltinVar(stream, v, version); |
| 1733 | } |
| 1734 | } |
| 1735 | |
| 1736 | static void deserializeDecorations(QDataStream *stream, int version, QShaderDescription::InOutVariable *v) |
| 1737 | { |
| 1738 | (*stream) >> v->location; |
| 1739 | (*stream) >> v->binding; |
| 1740 | (*stream) >> v->descriptorSet; |
| 1741 | int f; |
| 1742 | (*stream) >> f; |
| 1743 | v->imageFormat = QShaderDescription::ImageFormat(f); |
| 1744 | (*stream) >> f; |
| 1745 | v->imageFlags = QShaderDescription::ImageFlags(f); |
| 1746 | |
| 1747 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_VAR_ARRAYDIMS) { |
| 1748 | (*stream) >> f; |
| 1749 | v->arrayDims.resize(size: f); |
| 1750 | for (int i = 0; i < f; ++i) |
| 1751 | (*stream) >> v->arrayDims[i]; |
| 1752 | } |
| 1753 | |
| 1754 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_NATIVE_SHADER_INFO) { |
| 1755 | quint8 b; |
| 1756 | (*stream) >> b; |
| 1757 | v->perPatch = b; |
| 1758 | } |
| 1759 | } |
| 1760 | |
| 1761 | static QShaderDescription::BuiltinVariable deserializeBuiltinVar(QDataStream *stream, int version) |
| 1762 | { |
| 1763 | QShaderDescription::BuiltinVariable var; |
| 1764 | int t; |
| 1765 | (*stream) >> t; |
| 1766 | var.type = QShaderDescription::BuiltinType(t); |
| 1767 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) { |
| 1768 | (*stream) >> t; |
| 1769 | var.varType = QShaderDescription::VariableType(t); |
| 1770 | int count; |
| 1771 | (*stream) >> count; |
| 1772 | var.arrayDims.resize(size: count); |
| 1773 | for (int i = 0; i < count; ++i) |
| 1774 | (*stream) >> var.arrayDims[i]; |
| 1775 | } |
| 1776 | return var; |
| 1777 | } |
| 1778 | |
| 1779 | static QShaderDescription::BlockVariable deserializeBlockMemberVar(QDataStream *stream, int version) |
| 1780 | { |
| 1781 | QShaderDescription::BlockVariable var; |
| 1782 | QString tmp; |
| 1783 | (*stream) >> tmp; |
| 1784 | var.name = tmp.toUtf8(); |
| 1785 | int t; |
| 1786 | (*stream) >> t; |
| 1787 | var.type = QShaderDescription::VariableType(t); |
| 1788 | (*stream) >> var.offset; |
| 1789 | (*stream) >> var.size; |
| 1790 | int count; |
| 1791 | (*stream) >> count; |
| 1792 | var.arrayDims.resize(size: count); |
| 1793 | for (int i = 0; i < count; ++i) |
| 1794 | (*stream) >> var.arrayDims[i]; |
| 1795 | (*stream) >> var.arrayStride; |
| 1796 | (*stream) >> var.matrixStride; |
| 1797 | (*stream) >> var.matrixIsRowMajor; |
| 1798 | (*stream) >> count; |
| 1799 | var.structMembers.resize(size: count); |
| 1800 | for (int i = 0; i < count; ++i) |
| 1801 | var.structMembers[i] = deserializeBlockMemberVar(stream, version); |
| 1802 | return var; |
| 1803 | } |
| 1804 | |
| 1805 | static QShaderDescription::InOutVariable deserializeInOutVar(QDataStream *stream, int version) |
| 1806 | { |
| 1807 | QShaderDescription::InOutVariable var; |
| 1808 | QString tmp; |
| 1809 | (*stream) >> tmp; |
| 1810 | var.name = tmp.toUtf8(); |
| 1811 | int t; |
| 1812 | (*stream) >> t; |
| 1813 | var.type = QShaderDescription::VariableType(t); |
| 1814 | deserializeDecorations(stream, version, v: &var); |
| 1815 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_INPUT_OUTPUT_INTERFACE_BLOCKS) { |
| 1816 | int count; |
| 1817 | (*stream) >> count; |
| 1818 | var.structMembers.resize(size: count); |
| 1819 | for (int i = 0; i < count; ++i) |
| 1820 | var.structMembers[i] = deserializeBlockMemberVar(stream, version); |
| 1821 | } |
| 1822 | return var; |
| 1823 | } |
| 1824 | |
| 1825 | void QShaderDescriptionPrivate::loadFromStream(QDataStream *stream, int version) |
| 1826 | { |
| 1827 | Q_ASSERT(ref.loadRelaxed() == 1); // must be detached |
| 1828 | |
| 1829 | int count; |
| 1830 | (*stream) >> count; |
| 1831 | inVars.resize(size: count); |
| 1832 | for (int i = 0; i < count; ++i) |
| 1833 | inVars[i] = deserializeInOutVar(stream, version); |
| 1834 | |
| 1835 | (*stream) >> count; |
| 1836 | outVars.resize(size: count); |
| 1837 | for (int i = 0; i < count; ++i) |
| 1838 | outVars[i] = deserializeInOutVar(stream, version); |
| 1839 | |
| 1840 | (*stream) >> count; |
| 1841 | uniformBlocks.resize(size: count); |
| 1842 | for (int i = 0; i < count; ++i) { |
| 1843 | QString tmp; |
| 1844 | (*stream) >> tmp; |
| 1845 | uniformBlocks[i].blockName = tmp.toUtf8(); |
| 1846 | (*stream) >> tmp; |
| 1847 | uniformBlocks[i].structName = tmp.toUtf8(); |
| 1848 | (*stream) >> uniformBlocks[i].size; |
| 1849 | (*stream) >> uniformBlocks[i].binding; |
| 1850 | (*stream) >> uniformBlocks[i].descriptorSet; |
| 1851 | int memberCount; |
| 1852 | (*stream) >> memberCount; |
| 1853 | uniformBlocks[i].members.resize(size: memberCount); |
| 1854 | for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) |
| 1855 | uniformBlocks[i].members[memberIdx] = deserializeBlockMemberVar(stream, version); |
| 1856 | } |
| 1857 | |
| 1858 | (*stream) >> count; |
| 1859 | pushConstantBlocks.resize(size: count); |
| 1860 | for (int i = 0; i < count; ++i) { |
| 1861 | QString tmp; |
| 1862 | (*stream) >> tmp; |
| 1863 | pushConstantBlocks[i].name = tmp.toUtf8(); |
| 1864 | (*stream) >> pushConstantBlocks[i].size; |
| 1865 | int memberCount; |
| 1866 | (*stream) >> memberCount; |
| 1867 | pushConstantBlocks[i].members.resize(size: memberCount); |
| 1868 | for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) |
| 1869 | pushConstantBlocks[i].members[memberIdx] = deserializeBlockMemberVar(stream, version); |
| 1870 | } |
| 1871 | |
| 1872 | (*stream) >> count; |
| 1873 | storageBlocks.resize(size: count); |
| 1874 | for (int i = 0; i < count; ++i) { |
| 1875 | QString tmp; |
| 1876 | (*stream) >> tmp; |
| 1877 | storageBlocks[i].blockName = tmp.toUtf8(); |
| 1878 | (*stream) >> tmp; |
| 1879 | storageBlocks[i].instanceName = tmp.toUtf8(); |
| 1880 | (*stream) >> storageBlocks[i].knownSize; |
| 1881 | (*stream) >> storageBlocks[i].binding; |
| 1882 | (*stream) >> storageBlocks[i].descriptorSet; |
| 1883 | int memberCount; |
| 1884 | (*stream) >> memberCount; |
| 1885 | storageBlocks[i].members.resize(size: memberCount); |
| 1886 | for (int memberIdx = 0; memberIdx < memberCount; ++memberIdx) |
| 1887 | storageBlocks[i].members[memberIdx] = deserializeBlockMemberVar(stream, version); |
| 1888 | |
| 1889 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_EXTENDED_STORAGE_BUFFER_INFO) { |
| 1890 | (*stream) >> storageBlocks[i].runtimeArrayStride; |
| 1891 | (*stream) >> storageBlocks[i].qualifierFlags; |
| 1892 | } |
| 1893 | } |
| 1894 | |
| 1895 | (*stream) >> count; |
| 1896 | combinedImageSamplers.resize(size: count); |
| 1897 | for (int i = 0; i < count; ++i) { |
| 1898 | QString tmp; |
| 1899 | (*stream) >> tmp; |
| 1900 | combinedImageSamplers[i].name = tmp.toUtf8(); |
| 1901 | int t; |
| 1902 | (*stream) >> t; |
| 1903 | combinedImageSamplers[i].type = QShaderDescription::VariableType(t); |
| 1904 | deserializeDecorations(stream, version, v: &combinedImageSamplers[i]); |
| 1905 | } |
| 1906 | |
| 1907 | (*stream) >> count; |
| 1908 | storageImages.resize(size: count); |
| 1909 | for (int i = 0; i < count; ++i) { |
| 1910 | QString tmp; |
| 1911 | (*stream) >> tmp; |
| 1912 | storageImages[i].name = tmp.toUtf8(); |
| 1913 | int t; |
| 1914 | (*stream) >> t; |
| 1915 | storageImages[i].type = QShaderDescription::VariableType(t); |
| 1916 | deserializeDecorations(stream, version, v: &storageImages[i]); |
| 1917 | } |
| 1918 | |
| 1919 | for (size_t i = 0; i < 3; ++i) { |
| 1920 | quint32 v; |
| 1921 | (*stream) >> v; |
| 1922 | localSize[i] = v; |
| 1923 | } |
| 1924 | |
| 1925 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_SEPARATE_IMAGES_AND_SAMPLERS) { |
| 1926 | (*stream) >> count; |
| 1927 | separateImages.resize(size: count); |
| 1928 | for (int i = 0; i < count; ++i) { |
| 1929 | QString tmp; |
| 1930 | (*stream) >> tmp; |
| 1931 | separateImages[i].name = tmp.toUtf8(); |
| 1932 | int t; |
| 1933 | (*stream) >> t; |
| 1934 | separateImages[i].type = QShaderDescription::VariableType(t); |
| 1935 | deserializeDecorations(stream, version, v: &separateImages[i]); |
| 1936 | } |
| 1937 | |
| 1938 | (*stream) >> count; |
| 1939 | separateSamplers.resize(size: count); |
| 1940 | for (int i = 0; i < count; ++i) { |
| 1941 | QString tmp; |
| 1942 | (*stream) >> tmp; |
| 1943 | separateSamplers[i].name = tmp.toUtf8(); |
| 1944 | int t; |
| 1945 | (*stream) >> t; |
| 1946 | separateSamplers[i].type = QShaderDescription::VariableType(t); |
| 1947 | deserializeDecorations(stream, version, v: &separateSamplers[i]); |
| 1948 | } |
| 1949 | } |
| 1950 | |
| 1951 | if (version > QShaderPrivate::QSB_VERSION_WITHOUT_NATIVE_SHADER_INFO) { |
| 1952 | quint32 v; |
| 1953 | (*stream) >> v; |
| 1954 | tessOutVertCount = v; |
| 1955 | (*stream) >> v; |
| 1956 | tessMode = QShaderDescription::TessellationMode(v); |
| 1957 | (*stream) >> v; |
| 1958 | tessWind = QShaderDescription::TessellationWindingOrder(v); |
| 1959 | (*stream) >> v; |
| 1960 | tessPart = QShaderDescription::TessellationPartitioning(v); |
| 1961 | |
| 1962 | (*stream) >> count; |
| 1963 | inBuiltins.resize(size: count); |
| 1964 | for (int i = 0; i < count; ++i) |
| 1965 | inBuiltins[i] = deserializeBuiltinVar(stream, version); |
| 1966 | |
| 1967 | (*stream) >> count; |
| 1968 | outBuiltins.resize(size: count); |
| 1969 | for (int i = 0; i < count; ++i) |
| 1970 | outBuiltins[i] = deserializeBuiltinVar(stream, version); |
| 1971 | } |
| 1972 | } |
| 1973 | |
| 1974 | /*! |
| 1975 | Returns \c true if the two QShaderDescription objects \a lhs and \a rhs are |
| 1976 | equal. |
| 1977 | |
| 1978 | \relates QShaderDescription |
| 1979 | */ |
| 1980 | bool operator==(const QShaderDescription &lhs, const QShaderDescription &rhs) noexcept |
| 1981 | { |
| 1982 | if (lhs.d == rhs.d) |
| 1983 | return true; |
| 1984 | |
| 1985 | return lhs.d->inVars == rhs.d->inVars |
| 1986 | && lhs.d->outVars == rhs.d->outVars |
| 1987 | && lhs.d->uniformBlocks == rhs.d->uniformBlocks |
| 1988 | && lhs.d->pushConstantBlocks == rhs.d->pushConstantBlocks |
| 1989 | && lhs.d->storageBlocks == rhs.d->storageBlocks |
| 1990 | && lhs.d->combinedImageSamplers == rhs.d->combinedImageSamplers |
| 1991 | && lhs.d->separateImages == rhs.d->separateImages |
| 1992 | && lhs.d->separateSamplers == rhs.d->separateSamplers |
| 1993 | && lhs.d->storageImages == rhs.d->storageImages |
| 1994 | && lhs.d->inBuiltins == rhs.d->inBuiltins |
| 1995 | && lhs.d->outBuiltins == rhs.d->outBuiltins |
| 1996 | && lhs.d->localSize == rhs.d->localSize |
| 1997 | && lhs.d->tessOutVertCount == rhs.d->tessOutVertCount |
| 1998 | && lhs.d->tessMode == rhs.d->tessMode |
| 1999 | && lhs.d->tessWind == rhs.d->tessWind |
| 2000 | && lhs.d->tessPart == rhs.d->tessPart; |
| 2001 | } |
| 2002 | |
| 2003 | /*! |
| 2004 | Returns \c true if the two InOutVariable objects \a lhs and \a rhs are |
| 2005 | equal. |
| 2006 | |
| 2007 | \relates QShaderDescription::InOutVariable |
| 2008 | */ |
| 2009 | bool operator==(const QShaderDescription::InOutVariable &lhs, const QShaderDescription::InOutVariable &rhs) noexcept |
| 2010 | { |
| 2011 | return lhs.name == rhs.name |
| 2012 | && lhs.type == rhs.type |
| 2013 | && lhs.location == rhs.location |
| 2014 | && lhs.binding == rhs.binding |
| 2015 | && lhs.descriptorSet == rhs.descriptorSet |
| 2016 | && lhs.imageFormat == rhs.imageFormat |
| 2017 | && lhs.imageFlags == rhs.imageFlags |
| 2018 | && lhs.arrayDims == rhs.arrayDims |
| 2019 | && lhs.perPatch == rhs.perPatch |
| 2020 | && lhs.structMembers == rhs.structMembers; |
| 2021 | } |
| 2022 | |
| 2023 | /*! |
| 2024 | Returns \c true if the two BlockVariable objects \a lhs and \a rhs are |
| 2025 | equal. |
| 2026 | |
| 2027 | \relates QShaderDescription::BlockVariable |
| 2028 | */ |
| 2029 | bool operator==(const QShaderDescription::BlockVariable &lhs, const QShaderDescription::BlockVariable &rhs) noexcept |
| 2030 | { |
| 2031 | return lhs.name == rhs.name |
| 2032 | && lhs.type == rhs.type |
| 2033 | && lhs.offset == rhs.offset |
| 2034 | && lhs.size == rhs.size |
| 2035 | && lhs.arrayDims == rhs.arrayDims |
| 2036 | && lhs.arrayStride == rhs.arrayStride |
| 2037 | && lhs.matrixStride == rhs.matrixStride |
| 2038 | && lhs.matrixIsRowMajor == rhs.matrixIsRowMajor |
| 2039 | && lhs.structMembers == rhs.structMembers; |
| 2040 | } |
| 2041 | |
| 2042 | /*! |
| 2043 | Returns \c true if the two UniformBlock objects \a lhs and \a rhs are |
| 2044 | equal. |
| 2045 | |
| 2046 | \relates QShaderDescription::UniformBlock |
| 2047 | */ |
| 2048 | bool operator==(const QShaderDescription::UniformBlock &lhs, const QShaderDescription::UniformBlock &rhs) noexcept |
| 2049 | { |
| 2050 | return lhs.blockName == rhs.blockName |
| 2051 | && lhs.structName == rhs.structName |
| 2052 | && lhs.size == rhs.size |
| 2053 | && lhs.binding == rhs.binding |
| 2054 | && lhs.descriptorSet == rhs.descriptorSet |
| 2055 | && lhs.members == rhs.members; |
| 2056 | } |
| 2057 | |
| 2058 | /*! |
| 2059 | Returns \c true if the two PushConstantBlock objects \a lhs and \a rhs are |
| 2060 | equal. |
| 2061 | |
| 2062 | \relates QShaderDescription::PushConstantBlock |
| 2063 | */ |
| 2064 | bool operator==(const QShaderDescription::PushConstantBlock &lhs, const QShaderDescription::PushConstantBlock &rhs) noexcept |
| 2065 | { |
| 2066 | return lhs.name == rhs.name |
| 2067 | && lhs.size == rhs.size |
| 2068 | && lhs.members == rhs.members; |
| 2069 | } |
| 2070 | |
| 2071 | /*! |
| 2072 | Returns \c true if the two StorageBlock objects \a lhs and \a rhs are |
| 2073 | equal. |
| 2074 | |
| 2075 | \relates QShaderDescription::StorageBlock |
| 2076 | */ |
| 2077 | bool operator==(const QShaderDescription::StorageBlock &lhs, const QShaderDescription::StorageBlock &rhs) noexcept |
| 2078 | { |
| 2079 | return lhs.blockName == rhs.blockName |
| 2080 | && lhs.instanceName == rhs.instanceName |
| 2081 | && lhs.knownSize == rhs.knownSize |
| 2082 | && lhs.binding == rhs.binding |
| 2083 | && lhs.descriptorSet == rhs.descriptorSet |
| 2084 | && lhs.runtimeArrayStride == rhs.runtimeArrayStride |
| 2085 | && lhs.qualifierFlags == rhs.qualifierFlags |
| 2086 | && lhs.members == rhs.members; |
| 2087 | } |
| 2088 | |
| 2089 | /*! |
| 2090 | Returns \c true if the two BuiltinVariable objects \a lhs and \a rhs are |
| 2091 | equal. |
| 2092 | |
| 2093 | \relates QShaderDescription::BuiltinVariable |
| 2094 | */ |
| 2095 | bool operator==(const QShaderDescription::BuiltinVariable &lhs, const QShaderDescription::BuiltinVariable &rhs) noexcept |
| 2096 | { |
| 2097 | return lhs.type == rhs.type |
| 2098 | && lhs.varType == rhs.varType |
| 2099 | && lhs.arrayDims == rhs.arrayDims; |
| 2100 | } |
| 2101 | |
| 2102 | QT_END_NAMESPACE |
| 2103 | |