| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qlocalserver.h" |
| 5 | #include "qlocalserver_p.h" |
| 6 | #include "qlocalsocket.h" |
| 7 | |
| 8 | #if defined(Q_OS_WIN) && !defined(QT_LOCALSOCKET_TCP) |
| 9 | #include <QtCore/qt_windows.h> |
| 10 | #endif |
| 11 | |
| 12 | QT_BEGIN_NAMESPACE |
| 13 | |
| 14 | using namespace Qt::StringLiterals; |
| 15 | |
| 16 | /*! |
| 17 | \class QLocalServer |
| 18 | \since 4.4 |
| 19 | \inmodule QtNetwork |
| 20 | |
| 21 | \brief The QLocalServer class provides a local socket based server. |
| 22 | |
| 23 | This class makes it possible to accept incoming local socket |
| 24 | connections. |
| 25 | |
| 26 | Call listen() to have the server start listening |
| 27 | for incoming connections on a specified key. The |
| 28 | newConnection() signal is then emitted each time a client |
| 29 | connects to the server. |
| 30 | |
| 31 | Call nextPendingConnection() to accept the pending connection |
| 32 | as a connected QLocalSocket. The function returns a pointer to a |
| 33 | QLocalSocket that can be used for communicating with the client. |
| 34 | |
| 35 | If an error occurs, serverError() returns the type of error, and |
| 36 | errorString() can be called to get a human readable description |
| 37 | of what happened. |
| 38 | |
| 39 | When listening for connections, the name which the server is |
| 40 | listening on is available through serverName(). |
| 41 | |
| 42 | Calling close() makes QLocalServer stop listening for incoming connections. |
| 43 | |
| 44 | Although QLocalServer is designed for use with an event loop, it's possible |
| 45 | to use it without one. In that case, you must use waitForNewConnection(), |
| 46 | which blocks until either a connection is available or a timeout expires. |
| 47 | |
| 48 | \sa QLocalSocket, QTcpServer |
| 49 | */ |
| 50 | |
| 51 | /*! |
| 52 | \enum QLocalServer::SocketOption |
| 53 | \since 5.0 |
| 54 | |
| 55 | This enum describes the possible options that can be used to create the |
| 56 | socket. This changes the access permissions on platforms (Linux, Windows) |
| 57 | that support access permissions on the socket. Both GroupAccess and OtherAccess |
| 58 | may vary slightly in meanings depending on the platform. |
| 59 | On Linux and Android it is possible to use sockets with abstract addresses; |
| 60 | socket permissions have no meaning for such sockets. |
| 61 | |
| 62 | \value NoOptions No access restrictions have been set. |
| 63 | \value UserAccessOption |
| 64 | Access is restricted to the same user as the process that created the socket. |
| 65 | \value GroupAccessOption |
| 66 | Access is restricted to the same group but not the user that created the socket on Linux. |
| 67 | Access is restricted to the primary group of the process on Windows |
| 68 | \value OtherAccessOption |
| 69 | Access is available to everyone but the user and group that created the socket on Linux. |
| 70 | Access is available to everyone on Windows. |
| 71 | \value WorldAccessOption |
| 72 | No access restrictions. |
| 73 | \value AbstractNamespaceOption |
| 74 | The listening socket will be created in the abstract namespace. This flag is specific to Linux. |
| 75 | In case of other platforms, for the sake of code portability, this flag is equivalent |
| 76 | to WorldAccessOption. |
| 77 | |
| 78 | \sa socketOptions |
| 79 | */ |
| 80 | |
| 81 | |
| 82 | /*! |
| 83 | Create a new local socket server with the given \a parent. |
| 84 | |
| 85 | \sa listen() |
| 86 | */ |
| 87 | QLocalServer::QLocalServer(QObject *parent) |
| 88 | : QObject(*new QLocalServerPrivate, parent) |
| 89 | { |
| 90 | Q_D(QLocalServer); |
| 91 | d->init(); |
| 92 | } |
| 93 | |
| 94 | /*! |
| 95 | Destroys the QLocalServer object. If the server is listening for |
| 96 | connections, it is automatically closed. |
| 97 | |
| 98 | Any client QLocalSockets that are still connected must either |
| 99 | disconnect or be reparented before the server is deleted. |
| 100 | |
| 101 | \sa close() |
| 102 | */ |
| 103 | QLocalServer::~QLocalServer() |
| 104 | { |
| 105 | if (isListening()) |
| 106 | close(); |
| 107 | } |
| 108 | |
| 109 | /*! |
| 110 | \property QLocalServer::socketOptions |
| 111 | \since 5.0 |
| 112 | |
| 113 | \brief the socket options that control how the socket operates. |
| 114 | |
| 115 | For example, the socket may restrict access to what user ids can |
| 116 | connect to the socket. |
| 117 | |
| 118 | These options must be set before listen() is called. |
| 119 | |
| 120 | In some cases, such as with Unix domain sockets on Linux, the |
| 121 | access to the socket will be determined by file system permissions, |
| 122 | and are created based on the umask. Setting the access flags will |
| 123 | override this and will restrict or permit access as specified. |
| 124 | |
| 125 | Other Unix-based operating systems, such as \macos, do not |
| 126 | honor file permissions for Unix domain sockets and by default |
| 127 | have WorldAccess and these permission flags will have no effect. |
| 128 | |
| 129 | On Windows, UserAccessOption is sufficient to allow a non |
| 130 | elevated process to connect to a local server created by an |
| 131 | elevated process run by the same user. GroupAccessOption |
| 132 | refers to the primary group of the process (see TokenPrimaryGroup |
| 133 | in the Windows documentation). OtherAccessOption refers to |
| 134 | the well known "Everyone" group. |
| 135 | |
| 136 | On Linux platforms it is possible to create a socket in the abstract |
| 137 | namespace, which is independent of the filesystem. Using this kind |
| 138 | of socket implies ignoring permission options. On other platforms |
| 139 | AbstractNamespaceOption is equivalent to WorldAccessOption. |
| 140 | |
| 141 | By default none of the flags are set, access permissions |
| 142 | are the platform default. |
| 143 | |
| 144 | \sa listen() |
| 145 | */ |
| 146 | void QLocalServer::setSocketOptions(SocketOptions options) |
| 147 | { |
| 148 | Q_D(QLocalServer); |
| 149 | |
| 150 | d->socketOptions = options; |
| 151 | } |
| 152 | |
| 153 | /*! |
| 154 | \since 5.0 |
| 155 | Returns the socket options set on the socket. |
| 156 | |
| 157 | \sa setSocketOptions() |
| 158 | */ |
| 159 | QLocalServer::SocketOptions QLocalServer::socketOptions() const |
| 160 | { |
| 161 | Q_D(const QLocalServer); |
| 162 | return d->socketOptions; |
| 163 | } |
| 164 | |
| 165 | QBindable<QLocalServer::SocketOptions> QLocalServer::bindableSocketOptions() |
| 166 | { |
| 167 | Q_D(QLocalServer); |
| 168 | return &d->socketOptions; |
| 169 | } |
| 170 | |
| 171 | /*! |
| 172 | \since 5.10 |
| 173 | Returns the native socket descriptor the server uses to listen |
| 174 | for incoming instructions, or -1 if the server is not listening. |
| 175 | |
| 176 | The type of the descriptor depends on the platform: |
| 177 | \list |
| 178 | \li On Windows, the returned value is a |
| 179 | \l{Winsock 2 Socket Handle}. |
| 180 | |
| 181 | \li On INTEGRITY, the returned value is the |
| 182 | QTcpServer socket descriptor and the type is defined by |
| 183 | \l{QTcpServer::socketDescriptor}{socketDescriptor}. |
| 184 | |
| 185 | \li On all other UNIX-like operating systems, the type is |
| 186 | a file descriptor representing a listening socket. |
| 187 | \endlist |
| 188 | |
| 189 | \sa listen() |
| 190 | */ |
| 191 | qintptr QLocalServer::socketDescriptor() const |
| 192 | { |
| 193 | Q_D(const QLocalServer); |
| 194 | if (!isListening()) |
| 195 | return -1; |
| 196 | #if defined(QT_LOCALSOCKET_TCP) |
| 197 | return d->tcpServer.socketDescriptor(); |
| 198 | #elif defined(Q_OS_WIN) |
| 199 | const auto handle = d->connectionEventNotifier->handle(); |
| 200 | return handle != INVALID_HANDLE_VALUE ? qintptr(handle) : -1; |
| 201 | #else |
| 202 | return d->socketNotifier->socket(); |
| 203 | #endif |
| 204 | } |
| 205 | |
| 206 | /*! |
| 207 | Stop listening for incoming connections. Existing connections are not |
| 208 | affected, but any new connections will be refused. |
| 209 | |
| 210 | \sa isListening(), listen() |
| 211 | */ |
| 212 | void QLocalServer::close() |
| 213 | { |
| 214 | Q_D(QLocalServer); |
| 215 | if (!isListening()) |
| 216 | return; |
| 217 | qDeleteAll(c: d->pendingConnections); |
| 218 | d->pendingConnections.clear(); |
| 219 | d->closeServer(); |
| 220 | d->serverName.clear(); |
| 221 | d->fullServerName.clear(); |
| 222 | d->errorString.clear(); |
| 223 | d->error = QAbstractSocket::UnknownSocketError; |
| 224 | } |
| 225 | |
| 226 | /*! |
| 227 | Returns the human-readable message appropriate to the current error |
| 228 | reported by serverError(). If no suitable string is available, an empty |
| 229 | string is returned. |
| 230 | |
| 231 | \sa serverError() |
| 232 | */ |
| 233 | QString QLocalServer::errorString() const |
| 234 | { |
| 235 | Q_D(const QLocalServer); |
| 236 | return d->errorString; |
| 237 | } |
| 238 | |
| 239 | /*! |
| 240 | Returns \c true if the server has a pending connection; otherwise |
| 241 | returns \c false. |
| 242 | |
| 243 | \sa nextPendingConnection(), setMaxPendingConnections() |
| 244 | */ |
| 245 | bool QLocalServer::hasPendingConnections() const |
| 246 | { |
| 247 | Q_D(const QLocalServer); |
| 248 | return !(d->pendingConnections.isEmpty()); |
| 249 | } |
| 250 | |
| 251 | /*! |
| 252 | This virtual function is called by QLocalServer when a new connection |
| 253 | is available. \a socketDescriptor is the native socket descriptor for |
| 254 | the accepted connection. |
| 255 | |
| 256 | The base implementation creates a QLocalSocket, sets the socket descriptor |
| 257 | and then stores the QLocalSocket in an internal list of pending |
| 258 | connections. Finally newConnection() is emitted. |
| 259 | |
| 260 | Reimplement this function to alter the server's behavior |
| 261 | when a connection is available. |
| 262 | |
| 263 | \sa newConnection(), nextPendingConnection(), |
| 264 | QLocalSocket::setSocketDescriptor() |
| 265 | */ |
| 266 | void QLocalServer::incomingConnection(quintptr socketDescriptor) |
| 267 | { |
| 268 | QLocalSocket *socket = new QLocalSocket(this); |
| 269 | socket->setSocketDescriptor(socketDescriptor); |
| 270 | addPendingConnection(socket); |
| 271 | } |
| 272 | |
| 273 | /*! |
| 274 | This function is called by QLocalServer::incomingConnection() |
| 275 | to add the \a socket to the list of pending incoming connections. |
| 276 | |
| 277 | \note Don't forget to call this member from reimplemented |
| 278 | incomingConnection() if you do not want to break the |
| 279 | Pending Connections mechanism. This function emits the |
| 280 | newConnection() signal after the socket has been |
| 281 | added. |
| 282 | |
| 283 | \sa incomingConnection(), newConnection() |
| 284 | \since 6.8 |
| 285 | */ |
| 286 | void QLocalServer::addPendingConnection(QLocalSocket *socket) |
| 287 | { |
| 288 | Q_D(QLocalServer); |
| 289 | d->pendingConnections.enqueue(t: socket); |
| 290 | emit newConnection(); |
| 291 | } |
| 292 | |
| 293 | /*! |
| 294 | Returns \c true if the server is listening for incoming connections |
| 295 | otherwise false. |
| 296 | |
| 297 | \sa listen(), close() |
| 298 | */ |
| 299 | bool QLocalServer::isListening() const |
| 300 | { |
| 301 | Q_D(const QLocalServer); |
| 302 | return !(d->serverName.isEmpty()); |
| 303 | } |
| 304 | |
| 305 | /*! |
| 306 | Tells the server to listen for incoming connections on \a name. |
| 307 | If the server is currently listening then it will return false. |
| 308 | Return true on success otherwise false. |
| 309 | |
| 310 | \a name can be a single name and QLocalServer will determine |
| 311 | the correct platform specific path. serverName() will return |
| 312 | the name that is passed into listen. |
| 313 | |
| 314 | Usually you would just pass in a name like "foo", but on Unix this |
| 315 | could also be a path such as "/tmp/foo" and on Windows this could |
| 316 | be a pipe path such as "\\\\.\\pipe\\foo" |
| 317 | |
| 318 | \note On Unix if the server crashes without closing listen will fail |
| 319 | with AddressInUseError. To create a new server the file should be removed. |
| 320 | On Windows two local servers can listen to the same pipe at the same |
| 321 | time, but any connections will go to one of the server. |
| 322 | |
| 323 | \sa serverName(), isListening(), close() |
| 324 | */ |
| 325 | bool QLocalServer::listen(const QString &name) |
| 326 | { |
| 327 | Q_D(QLocalServer); |
| 328 | if (isListening()) { |
| 329 | qWarning(msg: "QLocalServer::listen() called when already listening" ); |
| 330 | return false; |
| 331 | } |
| 332 | |
| 333 | if (name.isEmpty()) { |
| 334 | d->error = QAbstractSocket::HostNotFoundError; |
| 335 | QString function = "QLocalServer::listen"_L1 ; |
| 336 | d->errorString = tr(s: "%1: Name error" ).arg(a: function); |
| 337 | return false; |
| 338 | } |
| 339 | |
| 340 | if (!d->listen(name)) { |
| 341 | d->serverName.clear(); |
| 342 | d->fullServerName.clear(); |
| 343 | return false; |
| 344 | } |
| 345 | |
| 346 | d->serverName = name; |
| 347 | return true; |
| 348 | } |
| 349 | |
| 350 | /*! |
| 351 | \since 5.0 |
| 352 | |
| 353 | Instructs the server to listen for incoming connections on |
| 354 | \a socketDescriptor. The property returns \c false if the server is |
| 355 | currently listening. It returns \c true on success; otherwise, |
| 356 | it returns \c false. The socket must be ready to accept |
| 357 | new connections with no extra platform-specific functions |
| 358 | called. The socket is set into non-blocking mode. |
| 359 | |
| 360 | serverName(), fullServerName() may return a string with |
| 361 | a name if this option is supported by the platform; |
| 362 | otherwise, they return an empty QString. In particular, the addresses |
| 363 | of sockets in the abstract namespace supported by Linux will |
| 364 | not yield useful names if they contain unprintable characters. |
| 365 | |
| 366 | \sa isListening(), close() |
| 367 | */ |
| 368 | bool QLocalServer::listen(qintptr socketDescriptor) |
| 369 | { |
| 370 | Q_D(QLocalServer); |
| 371 | if (isListening()) { |
| 372 | qWarning(msg: "QLocalServer::listen() called when already listening" ); |
| 373 | return false; |
| 374 | } |
| 375 | |
| 376 | d->serverName.clear(); |
| 377 | d->fullServerName.clear(); |
| 378 | |
| 379 | if (!d->listen(socketDescriptor)) { |
| 380 | return false; |
| 381 | } |
| 382 | |
| 383 | return true; |
| 384 | } |
| 385 | |
| 386 | /*! |
| 387 | Returns the maximum number of pending accepted connections. |
| 388 | The default is 30. |
| 389 | |
| 390 | \sa setMaxPendingConnections(), hasPendingConnections() |
| 391 | */ |
| 392 | int QLocalServer::maxPendingConnections() const |
| 393 | { |
| 394 | Q_D(const QLocalServer); |
| 395 | return d->maxPendingConnections; |
| 396 | } |
| 397 | |
| 398 | /*! |
| 399 | \fn void QLocalServer::newConnection() |
| 400 | |
| 401 | This signal is emitted every time a new connection is available. |
| 402 | |
| 403 | \sa hasPendingConnections(), nextPendingConnection() |
| 404 | */ |
| 405 | |
| 406 | /*! |
| 407 | Returns the next pending connection as a connected QLocalSocket object. |
| 408 | |
| 409 | The socket is created as a child of the server, which means that it is |
| 410 | automatically deleted when the QLocalServer object is destroyed. It is |
| 411 | still a good idea to delete the object explicitly when you are done with |
| 412 | it, to avoid wasting memory. |
| 413 | |
| 414 | \nullptr is returned if this function is called when there are no pending |
| 415 | connections. |
| 416 | |
| 417 | \sa hasPendingConnections(), newConnection(), incomingConnection() |
| 418 | */ |
| 419 | QLocalSocket *QLocalServer::nextPendingConnection() |
| 420 | { |
| 421 | Q_D(QLocalServer); |
| 422 | if (d->pendingConnections.isEmpty()) |
| 423 | return nullptr; |
| 424 | QLocalSocket *nextSocket = d->pendingConnections.dequeue(); |
| 425 | #ifndef QT_LOCALSOCKET_TCP |
| 426 | if (d->pendingConnections.size() <= d->maxPendingConnections) |
| 427 | #ifndef Q_OS_WIN |
| 428 | d->socketNotifier->setEnabled(true); |
| 429 | #else |
| 430 | d->connectionEventNotifier->setEnabled(true); |
| 431 | #endif |
| 432 | #endif |
| 433 | return nextSocket; |
| 434 | } |
| 435 | |
| 436 | /*! |
| 437 | \since 4.5 |
| 438 | |
| 439 | Removes any server instance that might cause a call to listen() to fail |
| 440 | and returns \c true if successful; otherwise returns \c false. |
| 441 | This function is meant to recover from a crash, when the previous server |
| 442 | instance has not been cleaned up. |
| 443 | |
| 444 | On Windows, this function does nothing; on Unix, it removes the socket file |
| 445 | given by \a name. |
| 446 | |
| 447 | \warning Be careful to avoid removing sockets of running instances. |
| 448 | */ |
| 449 | bool QLocalServer::removeServer(const QString &name) |
| 450 | { |
| 451 | return QLocalServerPrivate::removeServer(name); |
| 452 | } |
| 453 | |
| 454 | /*! |
| 455 | Returns the server name if the server is listening for connections; |
| 456 | otherwise returns QString() |
| 457 | |
| 458 | \sa listen(), fullServerName() |
| 459 | */ |
| 460 | QString QLocalServer::serverName() const |
| 461 | { |
| 462 | Q_D(const QLocalServer); |
| 463 | return d->serverName; |
| 464 | } |
| 465 | |
| 466 | /*! |
| 467 | Returns the full path that the server is listening on. |
| 468 | |
| 469 | Note: This is platform specific |
| 470 | |
| 471 | \sa listen(), serverName() |
| 472 | */ |
| 473 | QString QLocalServer::fullServerName() const |
| 474 | { |
| 475 | Q_D(const QLocalServer); |
| 476 | return d->fullServerName; |
| 477 | } |
| 478 | |
| 479 | /*! |
| 480 | Returns the type of error that occurred last or NoError. |
| 481 | |
| 482 | \sa errorString() |
| 483 | */ |
| 484 | QAbstractSocket::SocketError QLocalServer::serverError() const |
| 485 | { |
| 486 | Q_D(const QLocalServer); |
| 487 | return d->error; |
| 488 | } |
| 489 | |
| 490 | /*! |
| 491 | Sets the maximum number of pending accepted connections to |
| 492 | \a numConnections. QLocalServer will accept no more than |
| 493 | \a numConnections incoming connections before nextPendingConnection() |
| 494 | is called. |
| 495 | |
| 496 | Note: Even though QLocalServer will stop accepting new connections |
| 497 | after it has reached its maximum number of pending connections, |
| 498 | the operating system may still keep them in queue which will result |
| 499 | in clients signaling that it is connected. |
| 500 | |
| 501 | \sa maxPendingConnections(), hasPendingConnections() |
| 502 | */ |
| 503 | void QLocalServer::setMaxPendingConnections(int numConnections) |
| 504 | { |
| 505 | Q_D(QLocalServer); |
| 506 | d->maxPendingConnections = numConnections; |
| 507 | } |
| 508 | |
| 509 | /*! |
| 510 | Waits for at most \a msec milliseconds or until an incoming connection |
| 511 | is available. Returns \c true if a connection is available; otherwise |
| 512 | returns \c false. If the operation timed out and \a timedOut is not |
| 513 | \nullptr, *timedOut will be set to true. |
| 514 | |
| 515 | This is a blocking function call. Its use is ill-advised in a |
| 516 | single-threaded GUI application, since the whole application will stop |
| 517 | responding until the function returns. waitForNewConnection() is mostly |
| 518 | useful when there is no event loop available. |
| 519 | |
| 520 | The non-blocking alternative is to connect to the newConnection() signal. |
| 521 | |
| 522 | If msec is -1, this function will not time out. |
| 523 | |
| 524 | \sa hasPendingConnections(), nextPendingConnection() |
| 525 | */ |
| 526 | bool QLocalServer::waitForNewConnection(int msec, bool *timedOut) |
| 527 | { |
| 528 | Q_D(QLocalServer); |
| 529 | if (timedOut) |
| 530 | *timedOut = false; |
| 531 | |
| 532 | if (!isListening()) |
| 533 | return false; |
| 534 | |
| 535 | d->waitForNewConnection(msec, timedOut); |
| 536 | |
| 537 | return !d->pendingConnections.isEmpty(); |
| 538 | } |
| 539 | |
| 540 | /*! |
| 541 | Sets the backlog queue size of to be accepted connections to \a |
| 542 | size. The operating system might reduce or ignore this value. |
| 543 | By default, the queue size is 50. |
| 544 | |
| 545 | \note This property must be set prior to calling listen(). |
| 546 | |
| 547 | \since 6.3 |
| 548 | |
| 549 | \sa listenBacklogSize() |
| 550 | */ |
| 551 | void QLocalServer::setListenBacklogSize(int size) |
| 552 | { |
| 553 | Q_D(QLocalServer); |
| 554 | d->listenBacklog = size; |
| 555 | } |
| 556 | |
| 557 | /*! |
| 558 | Returns the backlog queue size of to be accepted connections. |
| 559 | |
| 560 | \since 6.3 |
| 561 | |
| 562 | \sa setListenBacklogSize() |
| 563 | */ |
| 564 | int QLocalServer::listenBacklogSize() const |
| 565 | { |
| 566 | Q_D(const QLocalServer); |
| 567 | return d->listenBacklog; |
| 568 | } |
| 569 | |
| 570 | QT_END_NAMESPACE |
| 571 | |
| 572 | #include "moc_qlocalserver.cpp" |
| 573 | |
| 574 | |