| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // Copyright (C) 2016 Intel Corporation. |
| 3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 4 | |
| 5 | //#define QNATIVESOCKETENGINE_DEBUG |
| 6 | |
| 7 | /*! \class QNativeSocketEngine |
| 8 | \internal |
| 9 | |
| 10 | \brief The QNativeSocketEngine class provides low level access to a socket. |
| 11 | |
| 12 | \reentrant |
| 13 | \ingroup network |
| 14 | \inmodule QtNetwork |
| 15 | |
| 16 | QtSocketLayer provides basic socket functionality provided by the |
| 17 | operating system. It also keeps track of what state the socket is |
| 18 | in, and which errors that occur. |
| 19 | |
| 20 | The classes QTcpSocket, QUdpSocket and QTcpServer provide a |
| 21 | higher level API, and are in general more useful for the common |
| 22 | application. |
| 23 | |
| 24 | There are two main ways of initializing the a QNativeSocketEngine; either |
| 25 | create a new socket by passing the socket type (TcpSocket or |
| 26 | UdpSocket) and network layer protocol (IPv4Protocol or |
| 27 | IPv6Protocol) to initialize(), or pass an existing socket |
| 28 | descriptor and have QNativeSocketEngine determine the type and protocol |
| 29 | itself. The native socket descriptor can later be fetched by |
| 30 | calling socketDescriptor(). The socket is made non-blocking, but |
| 31 | blocking behavior can still be achieved by calling waitForRead() |
| 32 | and waitForWrite(). isValid() can be called to check if the socket |
| 33 | has been successfully initialized and is ready to use. |
| 34 | |
| 35 | To connect to a host, determine its address and pass this and the |
| 36 | port number to connectToHost(). The socket can then be used as a |
| 37 | TCP or UDP client. Otherwise; bind(), listen() and accept() are |
| 38 | used to have the socket function as a TCP or UDP server. Call |
| 39 | close() to close the socket. |
| 40 | |
| 41 | bytesAvailable() is called to determine how much data is available |
| 42 | for reading. read() and write() are used by both TCP and UDP |
| 43 | clients to exchange data with the connected peer. UDP clients can |
| 44 | also call hasMoreDatagrams(), nextDatagramSize(), |
| 45 | readDatagram(), and writeDatagram(). |
| 46 | |
| 47 | Call state() to determine the state of the socket, for |
| 48 | example, ListeningState or ConnectedState. socketType() tells |
| 49 | whether the socket is a TCP socket or a UDP socket, or if the |
| 50 | socket type is unknown. protocol() is used to determine the |
| 51 | socket's network layer protocol. |
| 52 | |
| 53 | localAddress(), localPort() are called to find the address and |
| 54 | port that are currently bound to the socket. If the socket is |
| 55 | connected, peerAddress() and peerPort() determine the address and |
| 56 | port of the connected peer. |
| 57 | |
| 58 | Finally, if any function should fail, error() and |
| 59 | errorString() can be called to determine the cause of the error. |
| 60 | */ |
| 61 | |
| 62 | /*! |
| 63 | \enum QAbstractSocketEngine::PacketHeaderOption |
| 64 | |
| 65 | Specifies which fields in the IP packet header are desired in the call to |
| 66 | readDatagram(). |
| 67 | |
| 68 | \value WantNone caller isn't interested in the packet metadata |
| 69 | \value WantDatagramSender caller wants the sender address and port number |
| 70 | \value WantDatagramDestination caller wants the packet's destination address and port number |
| 71 | (this option is useful to distinguish multicast packets from unicast) |
| 72 | \value WantDatagramHopLimit caller wants the packet's remaining hop limit or time to live |
| 73 | (this option is useful in IPv4 multicasting, where the TTL is used |
| 74 | to indicate the realm) |
| 75 | \value WantAll this is a catch-all value to indicate the caller is |
| 76 | interested in all the available information |
| 77 | |
| 78 | \sa readDatagram(), QNetworkDatagram |
| 79 | */ |
| 80 | |
| 81 | #include "qnativesocketengine_p_p.h" |
| 82 | |
| 83 | #include <qabstracteventdispatcher.h> |
| 84 | #include <qsocketnotifier.h> |
| 85 | #include <qnetworkinterface.h> |
| 86 | |
| 87 | #include <private/qthread_p.h> |
| 88 | #include <private/qobject_p.h> |
| 89 | |
| 90 | #if !defined(QT_NO_NETWORKPROXY) |
| 91 | # include "qnetworkproxy.h" |
| 92 | # include "qabstractsocket.h" |
| 93 | # include "qtcpserver.h" |
| 94 | #endif |
| 95 | |
| 96 | #if !defined(QT_NO_SCTP) |
| 97 | # include "qsctpserver.h" |
| 98 | #endif |
| 99 | |
| 100 | QT_BEGIN_NAMESPACE |
| 101 | |
| 102 | using namespace Qt::StringLiterals; |
| 103 | |
| 104 | //#define QNATIVESOCKETENGINE_DEBUG |
| 105 | |
| 106 | #define Q_VOID |
| 107 | |
| 108 | // Common constructs |
| 109 | #define Q_CHECK_VALID_SOCKETLAYER(function, returnValue) do { \ |
| 110 | if (!isValid()) { \ |
| 111 | qWarning(""#function" was called on an uninitialized socket device"); \ |
| 112 | return returnValue; \ |
| 113 | } } while (0) |
| 114 | #define Q_CHECK_INVALID_SOCKETLAYER(function, returnValue) do { \ |
| 115 | if (isValid()) { \ |
| 116 | qWarning(""#function" was called on an already initialized socket device"); \ |
| 117 | return returnValue; \ |
| 118 | } } while (0) |
| 119 | #define Q_CHECK_STATE(function, checkState, returnValue) do { \ |
| 120 | if (d->socketState != (checkState)) { \ |
| 121 | qWarning(""#function" was not called in "#checkState); \ |
| 122 | return (returnValue); \ |
| 123 | } } while (0) |
| 124 | #define Q_CHECK_NOT_STATE(function, checkState, returnValue) do { \ |
| 125 | if (d->socketState == (checkState)) { \ |
| 126 | qWarning(""#function" was called in "#checkState); \ |
| 127 | return (returnValue); \ |
| 128 | } } while (0) |
| 129 | #define Q_CHECK_STATES(function, state1, state2, returnValue) do { \ |
| 130 | if (d->socketState != (state1) && d->socketState != (state2)) { \ |
| 131 | qWarning(""#function" was called" \ |
| 132 | " not in "#state1" or "#state2); \ |
| 133 | return (returnValue); \ |
| 134 | } } while (0) |
| 135 | #define Q_CHECK_STATES3(function, state1, state2, state3, returnValue) do { \ |
| 136 | if (d->socketState != (state1) && d->socketState != (state2) && d->socketState != (state3)) { \ |
| 137 | qWarning(""#function" was called" \ |
| 138 | " not in "#state1" or "#state2); \ |
| 139 | return (returnValue); \ |
| 140 | } } while (0) |
| 141 | #define Q_CHECK_TYPE(function, type, returnValue) do { \ |
| 142 | if (d->socketType != (type)) { \ |
| 143 | qWarning(#function" was called by a" \ |
| 144 | " socket other than "#type""); \ |
| 145 | return (returnValue); \ |
| 146 | } } while (0) |
| 147 | #define Q_CHECK_TYPES(function, type1, type2, returnValue) do { \ |
| 148 | if (d->socketType != (type1) && d->socketType != (type2)) { \ |
| 149 | qWarning(#function" was called by a" \ |
| 150 | " socket other than "#type1" or "#type2); \ |
| 151 | return (returnValue); \ |
| 152 | } } while (0) |
| 153 | #define Q_TR(a) QT_TRANSLATE_NOOP(QNativeSocketEngine, a) |
| 154 | |
| 155 | /*! \internal |
| 156 | Constructs the private class and initializes all data members. |
| 157 | */ |
| 158 | QNativeSocketEnginePrivate::QNativeSocketEnginePrivate() : |
| 159 | socketDescriptor(-1), |
| 160 | readNotifier(nullptr), |
| 161 | writeNotifier(nullptr), |
| 162 | exceptNotifier(nullptr) |
| 163 | { |
| 164 | #if defined(Q_OS_WIN) |
| 165 | QSysInfo::machineHostName(); // this initializes ws2_32.dll |
| 166 | #endif |
| 167 | } |
| 168 | |
| 169 | /*! \internal |
| 170 | Destructs the private class. |
| 171 | */ |
| 172 | QNativeSocketEnginePrivate::~QNativeSocketEnginePrivate() |
| 173 | { |
| 174 | } |
| 175 | |
| 176 | /*! \internal |
| 177 | |
| 178 | Sets the error and error string if not set already. The only |
| 179 | interesting error is the first one that occurred, and not the last |
| 180 | one. |
| 181 | */ |
| 182 | void QNativeSocketEnginePrivate::setError(QAbstractSocket::SocketError error, ErrorString errorString) const |
| 183 | { |
| 184 | if (hasSetSocketError) { |
| 185 | // Only set socket errors once for one engine; expect the |
| 186 | // socket to recreate its engine after an error. Note: There's |
| 187 | // one exception: SocketError(11) bypasses this as it's purely |
| 188 | // a temporary internal error condition. |
| 189 | // Another exception is the way the waitFor*() functions set |
| 190 | // an error when a timeout occurs. After the call to setError() |
| 191 | // they reset the hasSetSocketError to false |
| 192 | return; |
| 193 | } |
| 194 | if (error != QAbstractSocket::SocketError(11)) |
| 195 | hasSetSocketError = true; |
| 196 | |
| 197 | socketError = error; |
| 198 | |
| 199 | switch (errorString) { |
| 200 | case NonBlockingInitFailedErrorString: |
| 201 | socketErrorString = QNativeSocketEngine::tr(s: "Unable to initialize non-blocking socket" ); |
| 202 | break; |
| 203 | case BroadcastingInitFailedErrorString: |
| 204 | socketErrorString = QNativeSocketEngine::tr(s: "Unable to initialize broadcast socket" ); |
| 205 | break; |
| 206 | // should not happen anymore |
| 207 | case NoIpV6ErrorString: |
| 208 | socketErrorString = QNativeSocketEngine::tr(s: "Attempt to use IPv6 socket on a platform with no IPv6 support" ); |
| 209 | break; |
| 210 | case RemoteHostClosedErrorString: |
| 211 | socketErrorString = QNativeSocketEngine::tr(s: "The remote host closed the connection" ); |
| 212 | break; |
| 213 | case TimeOutErrorString: |
| 214 | socketErrorString = QNativeSocketEngine::tr(s: "Network operation timed out" ); |
| 215 | break; |
| 216 | case ResourceErrorString: |
| 217 | socketErrorString = QNativeSocketEngine::tr(s: "Out of resources" ); |
| 218 | break; |
| 219 | case OperationUnsupportedErrorString: |
| 220 | socketErrorString = QNativeSocketEngine::tr(s: "Unsupported socket operation" ); |
| 221 | break; |
| 222 | case ProtocolUnsupportedErrorString: |
| 223 | socketErrorString = QNativeSocketEngine::tr(s: "Protocol type not supported" ); |
| 224 | break; |
| 225 | case InvalidSocketErrorString: |
| 226 | socketErrorString = QNativeSocketEngine::tr(s: "Invalid socket descriptor" ); |
| 227 | break; |
| 228 | case HostUnreachableErrorString: |
| 229 | socketErrorString = QNativeSocketEngine::tr(s: "Host unreachable" ); |
| 230 | break; |
| 231 | case NetworkUnreachableErrorString: |
| 232 | socketErrorString = QNativeSocketEngine::tr(s: "Network unreachable" ); |
| 233 | break; |
| 234 | case AccessErrorString: |
| 235 | socketErrorString = QNativeSocketEngine::tr(s: "Permission denied" ); |
| 236 | break; |
| 237 | case ConnectionTimeOutErrorString: |
| 238 | socketErrorString = QNativeSocketEngine::tr(s: "Connection timed out" ); |
| 239 | break; |
| 240 | case ConnectionRefusedErrorString: |
| 241 | socketErrorString = QNativeSocketEngine::tr(s: "Connection refused" ); |
| 242 | break; |
| 243 | case AddressInuseErrorString: |
| 244 | socketErrorString = QNativeSocketEngine::tr(s: "The bound address is already in use" ); |
| 245 | break; |
| 246 | case AddressNotAvailableErrorString: |
| 247 | socketErrorString = QNativeSocketEngine::tr(s: "The address is not available" ); |
| 248 | break; |
| 249 | case AddressProtectedErrorString: |
| 250 | socketErrorString = QNativeSocketEngine::tr(s: "The address is protected" ); |
| 251 | break; |
| 252 | case DatagramTooLargeErrorString: |
| 253 | socketErrorString = QNativeSocketEngine::tr(s: "Datagram was too large to send" ); |
| 254 | break; |
| 255 | case SendDatagramErrorString: |
| 256 | socketErrorString = QNativeSocketEngine::tr(s: "Unable to send a message" ); |
| 257 | break; |
| 258 | case ReceiveDatagramErrorString: |
| 259 | socketErrorString = QNativeSocketEngine::tr(s: "Unable to receive a message" ); |
| 260 | break; |
| 261 | case WriteErrorString: |
| 262 | socketErrorString = QNativeSocketEngine::tr(s: "Unable to write" ); |
| 263 | break; |
| 264 | case ReadErrorString: |
| 265 | socketErrorString = QNativeSocketEngine::tr(s: "Network error" ); |
| 266 | break; |
| 267 | case PortInuseErrorString: |
| 268 | socketErrorString = QNativeSocketEngine::tr(s: "Another socket is already listening on the same port" ); |
| 269 | break; |
| 270 | case NotSocketErrorString: |
| 271 | socketErrorString = QNativeSocketEngine::tr(s: "Operation on non-socket" ); |
| 272 | break; |
| 273 | case InvalidProxyTypeString: |
| 274 | socketErrorString = QNativeSocketEngine::tr(s: "The proxy type is invalid for this operation" ); |
| 275 | break; |
| 276 | case TemporaryErrorString: |
| 277 | socketErrorString = QNativeSocketEngine::tr(s: "Temporary error" ); |
| 278 | break; |
| 279 | case NetworkDroppedConnectionErrorString: |
| 280 | socketErrorString = QNativeSocketEngine::tr(s: "Network dropped connection on reset" ); |
| 281 | break; |
| 282 | case ConnectionResetErrorString: |
| 283 | socketErrorString = QNativeSocketEngine::tr(s: "Connection reset by peer" ); |
| 284 | break; |
| 285 | case UnknownSocketErrorString: |
| 286 | socketErrorString = QNativeSocketEngine::tr(s: "Unknown error" ); |
| 287 | break; |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | /*! |
| 292 | \internal |
| 293 | |
| 294 | Adjusts the incoming \a address family to match the currently bound address |
| 295 | (if any). This function will convert v4-mapped IPv6 addresses to IPv4 and |
| 296 | vice-versa. All other address types and values will be left unchanged. |
| 297 | */ |
| 298 | QHostAddress QNativeSocketEnginePrivate::adjustAddressProtocol(const QHostAddress &address) const |
| 299 | { |
| 300 | QAbstractSocket::NetworkLayerProtocol targetProtocol = socketProtocol; |
| 301 | if (Q_LIKELY(targetProtocol == QAbstractSocket::UnknownNetworkLayerProtocol)) |
| 302 | return address; |
| 303 | |
| 304 | QAbstractSocket::NetworkLayerProtocol sourceProtocol = address.protocol(); |
| 305 | |
| 306 | if (targetProtocol == QAbstractSocket::AnyIPProtocol) |
| 307 | targetProtocol = QAbstractSocket::IPv6Protocol; |
| 308 | if (targetProtocol == QAbstractSocket::IPv6Protocol && sourceProtocol == QAbstractSocket::IPv4Protocol) { |
| 309 | // convert to IPv6 v4-mapped address. This always works |
| 310 | return QHostAddress(address.toIPv6Address()); |
| 311 | } |
| 312 | |
| 313 | if (targetProtocol == QAbstractSocket::IPv4Protocol && sourceProtocol == QAbstractSocket::IPv6Protocol) { |
| 314 | // convert to IPv4 if the source is a v4-mapped address |
| 315 | quint32 ip4 = address.toIPv4Address(); |
| 316 | if (ip4) |
| 317 | return QHostAddress(ip4); |
| 318 | } |
| 319 | |
| 320 | return address; |
| 321 | } |
| 322 | |
| 323 | bool QNativeSocketEnginePrivate::checkProxy(const QHostAddress &address) |
| 324 | { |
| 325 | if (address.isLoopback()) |
| 326 | return true; |
| 327 | |
| 328 | #if !defined(QT_NO_NETWORKPROXY) |
| 329 | QObject *parent = q_func()->parent(); |
| 330 | QNetworkProxy proxy; |
| 331 | QNetworkProxyQuery::QueryType queryType = QNetworkProxyQuery::TcpSocket; |
| 332 | if (QAbstractSocket *socket = qobject_cast<QAbstractSocket *>(object: parent)) { |
| 333 | proxy = socket->proxy(); |
| 334 | switch (socket->socketType()) { |
| 335 | case QAbstractSocket::UdpSocket: |
| 336 | queryType = QNetworkProxyQuery::UdpSocket; |
| 337 | break; |
| 338 | case QAbstractSocket::SctpSocket: |
| 339 | queryType = QNetworkProxyQuery::SctpSocket; |
| 340 | break; |
| 341 | case QAbstractSocket::TcpSocket: |
| 342 | case QAbstractSocket::UnknownSocketType: |
| 343 | queryType = QNetworkProxyQuery::TcpSocket; |
| 344 | } |
| 345 | } else if (QTcpServer *server = qobject_cast<QTcpServer *>(object: parent)) { |
| 346 | proxy = server->proxy(); |
| 347 | queryType = QNetworkProxyQuery::TcpServer; |
| 348 | #ifndef QT_NO_SCTP |
| 349 | if (qobject_cast<QSctpServer *>(server)) |
| 350 | queryType = QNetworkProxyQuery::SctpServer; |
| 351 | #endif |
| 352 | } else { |
| 353 | // no parent -> no proxy |
| 354 | return true; |
| 355 | } |
| 356 | |
| 357 | if (proxy.type() == QNetworkProxy::DefaultProxy) { |
| 358 | // This is similar to what we have in QNetworkProxy::applicationProxy, |
| 359 | // the only difference is that we provide the correct query type instead of |
| 360 | // always using TcpSocket unconditionally (this is the default type for |
| 361 | // QNetworkProxyQuery). |
| 362 | QNetworkProxyQuery query; |
| 363 | query.setQueryType(queryType); |
| 364 | proxy = QNetworkProxyFactory::proxyForQuery(query).constFirst(); |
| 365 | } |
| 366 | |
| 367 | if (proxy.type() != QNetworkProxy::DefaultProxy && |
| 368 | proxy.type() != QNetworkProxy::NoProxy) { |
| 369 | // QNativeSocketEngine doesn't do proxies |
| 370 | setError(error: QAbstractSocket::UnsupportedSocketOperationError, |
| 371 | errorString: QNativeSocketEnginePrivate::InvalidProxyTypeString); |
| 372 | return false; |
| 373 | } |
| 374 | #endif |
| 375 | |
| 376 | return true; |
| 377 | } |
| 378 | |
| 379 | /*! |
| 380 | Constructs a QNativeSocketEngine. |
| 381 | |
| 382 | \sa initialize() |
| 383 | */ |
| 384 | QNativeSocketEngine::QNativeSocketEngine(QObject *parent) |
| 385 | : QAbstractSocketEngine(*new QNativeSocketEnginePrivate(), parent) |
| 386 | { |
| 387 | } |
| 388 | |
| 389 | /*! |
| 390 | Destructs a QNativeSocketEngine. |
| 391 | */ |
| 392 | QNativeSocketEngine::~QNativeSocketEngine() |
| 393 | { |
| 394 | close(); |
| 395 | } |
| 396 | |
| 397 | /*! |
| 398 | Initializes a QNativeSocketEngine by creating a new socket of type \a |
| 399 | socketType and network layer protocol \a protocol. Returns \c true on |
| 400 | success; otherwise returns \c false. |
| 401 | |
| 402 | If the socket was already initialized, this function closes the |
| 403 | socket before reeinitializing it. |
| 404 | |
| 405 | The new socket is non-blocking, and for UDP sockets it's also |
| 406 | broadcast enabled. |
| 407 | */ |
| 408 | bool QNativeSocketEngine::initialize(QAbstractSocket::SocketType socketType, QAbstractSocket::NetworkLayerProtocol protocol) |
| 409 | { |
| 410 | Q_D(QNativeSocketEngine); |
| 411 | if (isValid()) |
| 412 | close(); |
| 413 | |
| 414 | // Create the socket |
| 415 | if (!d->createNewSocket(type: socketType, protocol)) { |
| 416 | #if defined (QNATIVESOCKETENGINE_DEBUG) |
| 417 | QString typeStr = "UnknownSocketType"_L1 ; |
| 418 | if (socketType == QAbstractSocket::TcpSocket) typeStr = "TcpSocket"_L1 ; |
| 419 | else if (socketType == QAbstractSocket::UdpSocket) typeStr = "UdpSocket"_L1 ; |
| 420 | else if (socketType == QAbstractSocket::SctpSocket) typeStr = "SctpSocket"_L1 ; |
| 421 | QString protocolStr = "UnknownProtocol"_L1 ; |
| 422 | if (protocol == QAbstractSocket::IPv4Protocol) protocolStr = "IPv4Protocol"_L1 ; |
| 423 | else if (protocol == QAbstractSocket::IPv6Protocol) protocolStr = "IPv6Protocol"_L1 ; |
| 424 | qDebug("QNativeSocketEngine::initialize(type == %s, protocol == %s) failed: %s" , |
| 425 | typeStr.toLatin1().constData(), protocolStr.toLatin1().constData(), d->socketErrorString.toLatin1().constData()); |
| 426 | #endif |
| 427 | return false; |
| 428 | } |
| 429 | |
| 430 | if (socketType == QAbstractSocket::UdpSocket) { |
| 431 | // Set the broadcasting flag if it's a UDP socket. |
| 432 | if (!setOption(option: BroadcastSocketOption, value: 1)) { |
| 433 | d->setError(error: QAbstractSocket::UnsupportedSocketOperationError, |
| 434 | errorString: QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString); |
| 435 | close(); |
| 436 | return false; |
| 437 | } |
| 438 | |
| 439 | // Set some extra flags that are interesting to us, but accept failure |
| 440 | setOption(option: ReceivePacketInformation, value: 1); |
| 441 | setOption(option: ReceiveHopLimit, value: 1); |
| 442 | } |
| 443 | |
| 444 | |
| 445 | #ifndef Q_OS_WASM |
| 446 | // Make sure we receive out-of-band data |
| 447 | if (socketType == QAbstractSocket::TcpSocket |
| 448 | && !setOption(option: ReceiveOutOfBandData, value: 1)) { |
| 449 | qWarning(msg: "QNativeSocketEngine::initialize unable to inline out-of-band data" ); |
| 450 | } |
| 451 | #endif |
| 452 | |
| 453 | // Before Qt 4.6, we always set the send and receive buffer size to 49152 as |
| 454 | // this was found to be an optimal value. However, modern OS |
| 455 | // all have some kind of auto tuning for this and we therefore don't set |
| 456 | // this explicitly anymore. |
| 457 | // If it introduces any performance regressions for Qt 4.6.x (x > 0) then |
| 458 | // it will be put back in. |
| 459 | // |
| 460 | // You can use tests/manual/qhttpnetworkconnection to test HTTP download speed |
| 461 | // with this. |
| 462 | // |
| 463 | // pre-4.6: |
| 464 | // setReceiveBufferSize(49152); |
| 465 | // setSendBufferSize(49152); |
| 466 | |
| 467 | return true; |
| 468 | } |
| 469 | |
| 470 | /*! \overload |
| 471 | |
| 472 | Initializes the socket using \a socketDescriptor instead of |
| 473 | creating a new one. The socket type and network layer protocol are |
| 474 | determined automatically. The socket's state is set to \a |
| 475 | socketState. |
| 476 | |
| 477 | If the socket type is either TCP or UDP, it is made non-blocking. |
| 478 | UDP sockets are also broadcast enabled. |
| 479 | */ |
| 480 | bool QNativeSocketEngine::initialize(qintptr socketDescriptor, QAbstractSocket::SocketState socketState) |
| 481 | { |
| 482 | Q_D(QNativeSocketEngine); |
| 483 | |
| 484 | if (isValid()) |
| 485 | close(); |
| 486 | |
| 487 | d->socketDescriptor = socketDescriptor; |
| 488 | |
| 489 | // determine socket type and protocol |
| 490 | if (!d->fetchConnectionParameters()) { |
| 491 | #if defined (QNATIVESOCKETENGINE_DEBUG) |
| 492 | qDebug() << "QNativeSocketEngine::initialize(socketDescriptor) failed:" |
| 493 | << socketDescriptor << d->socketErrorString; |
| 494 | #endif |
| 495 | d->socketDescriptor = -1; |
| 496 | return false; |
| 497 | } |
| 498 | |
| 499 | if (d->socketType != QAbstractSocket::UnknownSocketType) { |
| 500 | // Make the socket nonblocking. |
| 501 | if (!setOption(option: NonBlockingSocketOption, value: 1)) { |
| 502 | d->setError(error: QAbstractSocket::UnsupportedSocketOperationError, |
| 503 | errorString: QNativeSocketEnginePrivate::NonBlockingInitFailedErrorString); |
| 504 | close(); |
| 505 | return false; |
| 506 | } |
| 507 | |
| 508 | // Set the broadcasting flag if it's a UDP socket. |
| 509 | if (d->socketType == QAbstractSocket::UdpSocket |
| 510 | && !setOption(option: BroadcastSocketOption, value: 1)) { |
| 511 | d->setError(error: QAbstractSocket::UnsupportedSocketOperationError, |
| 512 | errorString: QNativeSocketEnginePrivate::BroadcastingInitFailedErrorString); |
| 513 | close(); |
| 514 | return false; |
| 515 | } |
| 516 | } |
| 517 | |
| 518 | d->socketState = socketState; |
| 519 | return true; |
| 520 | } |
| 521 | |
| 522 | /*! |
| 523 | Returns \c true if the socket is valid; otherwise returns \c false. A |
| 524 | socket is valid if it has not been successfully initialized, or if |
| 525 | it has been closed. |
| 526 | */ |
| 527 | bool QNativeSocketEngine::isValid() const |
| 528 | { |
| 529 | Q_D(const QNativeSocketEngine); |
| 530 | return d->socketDescriptor != -1; |
| 531 | } |
| 532 | |
| 533 | /*! |
| 534 | Returns the native socket descriptor. Any use of this descriptor |
| 535 | stands the risk of being non-portable. |
| 536 | */ |
| 537 | qintptr QNativeSocketEngine::socketDescriptor() const |
| 538 | { |
| 539 | Q_D(const QNativeSocketEngine); |
| 540 | return d->socketDescriptor; |
| 541 | } |
| 542 | |
| 543 | /*! |
| 544 | Connects to the IP address and port specified by \a address and \a |
| 545 | port. If the connection is established, this function returns \c true |
| 546 | and the socket enters ConnectedState. Otherwise, false is |
| 547 | returned. |
| 548 | |
| 549 | If false is returned, state() should be called to see if the |
| 550 | socket is in ConnectingState. If so, a delayed TCP connection is |
| 551 | taking place, and connectToHost() must be called again later to |
| 552 | determine if the connection was established successfully or |
| 553 | not. The second connection attempt must be made when the socket is |
| 554 | ready for writing. This state can be determined either by |
| 555 | connecting a QSocketNotifier to the socket descriptor returned by |
| 556 | socketDescriptor(), or by calling the blocking function |
| 557 | waitForWrite(). |
| 558 | |
| 559 | Example: |
| 560 | \snippet code/src_network_socket_qnativesocketengine.cpp 0 |
| 561 | |
| 562 | Otherwise, error() should be called to determine the cause of the |
| 563 | error. |
| 564 | */ |
| 565 | bool QNativeSocketEngine::connectToHost(const QHostAddress &address, quint16 port) |
| 566 | { |
| 567 | Q_D(QNativeSocketEngine); |
| 568 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::connectToHost(), false); |
| 569 | |
| 570 | if (!d->checkProxy(address)) |
| 571 | return false; |
| 572 | |
| 573 | Q_CHECK_STATES3(QNativeSocketEngine::connectToHost(), QAbstractSocket::BoundState, |
| 574 | QAbstractSocket::UnconnectedState, QAbstractSocket::ConnectingState, false); |
| 575 | |
| 576 | d->peerAddress = address; |
| 577 | d->peerPort = port; |
| 578 | bool connected = d->nativeConnect(address: d->adjustAddressProtocol(address), port); |
| 579 | if (connected) |
| 580 | d->fetchConnectionParameters(); |
| 581 | |
| 582 | return connected; |
| 583 | } |
| 584 | |
| 585 | /*! |
| 586 | If there's a connection activity on the socket, process it. Then |
| 587 | notify our parent if there really was activity. |
| 588 | */ |
| 589 | void QNativeSocketEngine::connectionNotification() |
| 590 | { |
| 591 | Q_D(QNativeSocketEngine); |
| 592 | Q_ASSERT(state() == QAbstractSocket::ConnectingState); |
| 593 | |
| 594 | connectToHost(address: d->peerAddress, port: d->peerPort); |
| 595 | if (state() != QAbstractSocket::ConnectingState) { |
| 596 | // we changed states |
| 597 | QAbstractSocketEngine::connectionNotification(); |
| 598 | } |
| 599 | } |
| 600 | |
| 601 | /*! |
| 602 | Connects to the remote host name given by \a name on port \a |
| 603 | port. When this function is called, the upper-level will not |
| 604 | perform a hostname lookup. |
| 605 | |
| 606 | The native socket engine does not support this operation, |
| 607 | but some other socket engines (notably proxy-based ones) do. |
| 608 | */ |
| 609 | bool QNativeSocketEngine::connectToHostByName(const QString &name, quint16 port) |
| 610 | { |
| 611 | Q_UNUSED(name); |
| 612 | Q_UNUSED(port); |
| 613 | Q_D(QNativeSocketEngine); |
| 614 | d->setError(error: QAbstractSocket::UnsupportedSocketOperationError, |
| 615 | errorString: QNativeSocketEnginePrivate::OperationUnsupportedErrorString); |
| 616 | return false; |
| 617 | } |
| 618 | |
| 619 | /*! |
| 620 | Binds the socket to the address \a address and port \a |
| 621 | port. Returns \c true on success; otherwise false is returned. The |
| 622 | port may be 0, in which case an arbitrary unused port is assigned |
| 623 | automatically by the operating system. |
| 624 | |
| 625 | Servers call this function to set up the server's address and |
| 626 | port. TCP servers must in addition call listen() after bind(). |
| 627 | */ |
| 628 | bool QNativeSocketEngine::bind(const QHostAddress &address, quint16 port) |
| 629 | { |
| 630 | Q_D(QNativeSocketEngine); |
| 631 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bind(), false); |
| 632 | |
| 633 | if (!d->checkProxy(address)) |
| 634 | return false; |
| 635 | |
| 636 | Q_CHECK_STATE(QNativeSocketEngine::bind(), QAbstractSocket::UnconnectedState, false); |
| 637 | |
| 638 | if (!d->nativeBind(address: d->adjustAddressProtocol(address), port)) |
| 639 | return false; |
| 640 | |
| 641 | d->fetchConnectionParameters(); |
| 642 | return true; |
| 643 | } |
| 644 | |
| 645 | /*! |
| 646 | Prepares a TCP server for accepting incoming connections. This |
| 647 | function must be called after bind(), and only by TCP sockets. |
| 648 | |
| 649 | After this function has been called, pending client connections |
| 650 | are detected by checking if the socket is ready for reading. This |
| 651 | can be done by either creating a QSocketNotifier, passing the |
| 652 | socket descriptor returned by socketDescriptor(), or by calling |
| 653 | the blocking function waitForRead(). |
| 654 | |
| 655 | Example: |
| 656 | \snippet code/src_network_socket_qnativesocketengine.cpp 1 |
| 657 | |
| 658 | \sa bind(), accept() |
| 659 | */ |
| 660 | bool QNativeSocketEngine::listen(int backlog) |
| 661 | { |
| 662 | Q_D(QNativeSocketEngine); |
| 663 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::listen(), false); |
| 664 | Q_CHECK_STATE(QNativeSocketEngine::listen(), QAbstractSocket::BoundState, false); |
| 665 | #ifndef QT_NO_SCTP |
| 666 | Q_CHECK_TYPES(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, |
| 667 | QAbstractSocket::SctpSocket, false); |
| 668 | #else |
| 669 | Q_CHECK_TYPE(QNativeSocketEngine::listen(), QAbstractSocket::TcpSocket, false); |
| 670 | #endif |
| 671 | |
| 672 | return d->nativeListen(backlog); |
| 673 | } |
| 674 | |
| 675 | /*! |
| 676 | Accepts a pending connection from the socket, which must be in |
| 677 | ListeningState, and returns its socket descriptor. If no pending |
| 678 | connections are available, -1 is returned. |
| 679 | |
| 680 | \sa bind(), listen() |
| 681 | */ |
| 682 | qintptr QNativeSocketEngine::accept() |
| 683 | { |
| 684 | Q_D(QNativeSocketEngine); |
| 685 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::accept(), -1); |
| 686 | Q_CHECK_STATE(QNativeSocketEngine::accept(), QAbstractSocket::ListeningState, -1); |
| 687 | #ifndef QT_NO_SCTP |
| 688 | Q_CHECK_TYPES(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, |
| 689 | QAbstractSocket::SctpSocket, -1); |
| 690 | #else |
| 691 | Q_CHECK_TYPE(QNativeSocketEngine::accept(), QAbstractSocket::TcpSocket, -1); |
| 692 | #endif |
| 693 | |
| 694 | return d->nativeAccept(); |
| 695 | } |
| 696 | |
| 697 | /*! |
| 698 | Returns the number of bytes that are currently available for |
| 699 | reading. On error, -1 is returned. |
| 700 | |
| 701 | For UDP sockets, this function returns the accumulated size of all |
| 702 | pending datagrams, and it is therefore more useful for UDP sockets |
| 703 | to call hasPendingDatagrams() and pendingDatagramSize(). |
| 704 | */ |
| 705 | qint64 QNativeSocketEngine::bytesAvailable() const |
| 706 | { |
| 707 | Q_D(const QNativeSocketEngine); |
| 708 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::bytesAvailable(), -1); |
| 709 | Q_CHECK_NOT_STATE(QNativeSocketEngine::bytesAvailable(), QAbstractSocket::UnconnectedState, -1); |
| 710 | |
| 711 | return d->nativeBytesAvailable(); |
| 712 | } |
| 713 | |
| 714 | #ifndef QT_NO_UDPSOCKET |
| 715 | #ifndef QT_NO_NETWORKINTERFACE |
| 716 | |
| 717 | /*! |
| 718 | \since 4.8 |
| 719 | */ |
| 720 | bool QNativeSocketEngine::joinMulticastGroup(const QHostAddress &groupAddress, |
| 721 | const QNetworkInterface &iface) |
| 722 | { |
| 723 | Q_D(QNativeSocketEngine); |
| 724 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::joinMulticastGroup(), false); |
| 725 | Q_CHECK_STATE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::BoundState, false); |
| 726 | Q_CHECK_TYPE(QNativeSocketEngine::joinMulticastGroup(), QAbstractSocket::UdpSocket, false); |
| 727 | |
| 728 | // if the user binds a socket to an IPv6 address (or QHostAddress::Any) and |
| 729 | // then attempts to join an IPv4 multicast group, this won't work on |
| 730 | // Windows. In order to make this cross-platform, we warn & fail on all |
| 731 | // platforms. |
| 732 | if (groupAddress.protocol() == QAbstractSocket::IPv4Protocol && |
| 733 | (d->socketProtocol == QAbstractSocket::IPv6Protocol || |
| 734 | d->socketProtocol == QAbstractSocket::AnyIPProtocol)) { |
| 735 | qWarning(msg: "QAbstractSocket: cannot bind to QHostAddress::Any (or an IPv6 address) and join an IPv4 multicast group;" |
| 736 | " bind to QHostAddress::AnyIPv4 instead if you want to do this" ); |
| 737 | return false; |
| 738 | } |
| 739 | |
| 740 | return d->nativeJoinMulticastGroup(groupAddress, iface); |
| 741 | } |
| 742 | |
| 743 | /*! |
| 744 | \since 4.8 |
| 745 | */ |
| 746 | bool QNativeSocketEngine::leaveMulticastGroup(const QHostAddress &groupAddress, |
| 747 | const QNetworkInterface &iface) |
| 748 | { |
| 749 | Q_D(QNativeSocketEngine); |
| 750 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::leaveMulticastGroup(), false); |
| 751 | Q_CHECK_STATE(QNativeSocketEngine::leaveMulticastGroup(), QAbstractSocket::BoundState, false); |
| 752 | Q_CHECK_TYPE(QNativeSocketEngine::leaveMulticastGroup(), QAbstractSocket::UdpSocket, false); |
| 753 | return d->nativeLeaveMulticastGroup(groupAddress, iface); |
| 754 | } |
| 755 | |
| 756 | /*! |
| 757 | \since 4.8 |
| 758 | */ |
| 759 | QNetworkInterface QNativeSocketEngine::multicastInterface() const |
| 760 | { |
| 761 | Q_D(const QNativeSocketEngine); |
| 762 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::multicastInterface(), QNetworkInterface()); |
| 763 | Q_CHECK_TYPE(QNativeSocketEngine::multicastInterface(), QAbstractSocket::UdpSocket, QNetworkInterface()); |
| 764 | return d->nativeMulticastInterface(); |
| 765 | } |
| 766 | |
| 767 | /*! |
| 768 | \since 4.8 |
| 769 | */ |
| 770 | bool QNativeSocketEngine::setMulticastInterface(const QNetworkInterface &iface) |
| 771 | { |
| 772 | Q_D(QNativeSocketEngine); |
| 773 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setMulticastInterface(), false); |
| 774 | Q_CHECK_TYPE(QNativeSocketEngine::setMulticastInterface(), QAbstractSocket::UdpSocket, false); |
| 775 | return d->nativeSetMulticastInterface(iface); |
| 776 | } |
| 777 | |
| 778 | #endif // QT_NO_NETWORKINTERFACE |
| 779 | |
| 780 | /*! |
| 781 | Returns \c true if there is at least one datagram pending. This |
| 782 | function is only called by UDP sockets, where a datagram can have |
| 783 | a size of 0. TCP sockets call bytesAvailable(). |
| 784 | */ |
| 785 | bool QNativeSocketEngine::hasPendingDatagrams() const |
| 786 | { |
| 787 | Q_D(const QNativeSocketEngine); |
| 788 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::hasPendingDatagrams(), false); |
| 789 | Q_CHECK_NOT_STATE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UnconnectedState, false); |
| 790 | Q_CHECK_TYPE(QNativeSocketEngine::hasPendingDatagrams(), QAbstractSocket::UdpSocket, false); |
| 791 | |
| 792 | return d->nativeHasPendingDatagrams(); |
| 793 | } |
| 794 | |
| 795 | /*! |
| 796 | Returns the size of the pending datagram, or -1 if no datagram is |
| 797 | pending. A datagram size of 0 is perfectly valid. This function is |
| 798 | called by UDP sockets before receiveMessage(). For TCP sockets, |
| 799 | call bytesAvailable(). |
| 800 | */ |
| 801 | qint64 QNativeSocketEngine::pendingDatagramSize() const |
| 802 | { |
| 803 | Q_D(const QNativeSocketEngine); |
| 804 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::pendingDatagramSize(), -1); |
| 805 | Q_CHECK_TYPE(QNativeSocketEngine::pendingDatagramSize(), QAbstractSocket::UdpSocket, -1); |
| 806 | |
| 807 | return d->nativePendingDatagramSize(); |
| 808 | } |
| 809 | #endif // QT_NO_UDPSOCKET |
| 810 | |
| 811 | /*! |
| 812 | Reads up to \a maxSize bytes of a datagram from the socket, |
| 813 | stores it in \a data and returns the number of bytes read. The |
| 814 | address, port, and other IP header fields are stored in \a header |
| 815 | according to the request in \a options. |
| 816 | |
| 817 | For UDP sockets, to avoid unnecessarily loss of data, call |
| 818 | pendingDatagramSize() to determine the size of the pending message |
| 819 | before reading it. If \a maxSize is too small, the rest of the |
| 820 | datagram will be lost. |
| 821 | |
| 822 | Returns -1 if an error occurred. |
| 823 | |
| 824 | \sa hasPendingDatagrams() |
| 825 | */ |
| 826 | qint64 QNativeSocketEngine::(char *data, qint64 maxSize, QIpPacketHeader *, |
| 827 | PacketHeaderOptions options) |
| 828 | { |
| 829 | Q_D(QNativeSocketEngine); |
| 830 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::readDatagram(), -1); |
| 831 | Q_CHECK_STATES(QNativeSocketEngine::readDatagram(), QAbstractSocket::BoundState, |
| 832 | QAbstractSocket::ConnectedState, -1); |
| 833 | |
| 834 | return d->nativeReceiveDatagram(data, maxLength: maxSize, header, options); |
| 835 | } |
| 836 | |
| 837 | /*! |
| 838 | Writes a datagram of size \a size bytes to the socket from |
| 839 | \a data to the destination contained in \a header, and returns the |
| 840 | number of bytes written, or -1 if an error occurred. If \a header |
| 841 | contains other settings like hop limit or source address, this function |
| 842 | will try to pass them to the operating system too, but will not |
| 843 | indicate an error if it could not pass them. |
| 844 | |
| 845 | Only one datagram is sent, and if there is too much data to fit |
| 846 | into a single datagram, the operation will fail and error() |
| 847 | will return QAbstractSocket::DatagramTooLargeError. Operating systems impose an |
| 848 | upper limit to the size of a datagram, but this size is different |
| 849 | on almost all platforms. Sending large datagrams is in general |
| 850 | disadvised, as even if they are sent successfully, they are likely |
| 851 | to be fragmented before arriving at their destination. |
| 852 | |
| 853 | Experience has shown that it is in general safe to send IPv4 datagrams |
| 854 | no larger than 512 bytes or IPv6 datagrams no larger than 1280 (the |
| 855 | minimum MTU). |
| 856 | |
| 857 | \sa readDatagram() |
| 858 | */ |
| 859 | qint64 QNativeSocketEngine::(const char *data, qint64 size, const QIpPacketHeader &) |
| 860 | { |
| 861 | Q_D(QNativeSocketEngine); |
| 862 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::writeDatagram(), -1); |
| 863 | Q_CHECK_STATES(QNativeSocketEngine::writeDatagram(), QAbstractSocket::BoundState, |
| 864 | QAbstractSocket::ConnectedState, -1); |
| 865 | |
| 866 | return d->nativeSendDatagram(data, length: size, header); |
| 867 | } |
| 868 | |
| 869 | /*! |
| 870 | Writes a block of \a size bytes from \a data to the socket. |
| 871 | Returns the number of bytes written, or -1 if an error occurred. |
| 872 | |
| 873 | Passing zero as the \a size parameter on a connected UDP socket |
| 874 | will send an empty datagram. For other socket types results are |
| 875 | unspecified. |
| 876 | */ |
| 877 | qint64 QNativeSocketEngine::write(const char *data, qint64 size) |
| 878 | { |
| 879 | Q_D(QNativeSocketEngine); |
| 880 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::write(), -1); |
| 881 | Q_CHECK_STATE(QNativeSocketEngine::write(), QAbstractSocket::ConnectedState, -1); |
| 882 | return d->nativeWrite(data, length: size); |
| 883 | } |
| 884 | |
| 885 | |
| 886 | qint64 QNativeSocketEngine::bytesToWrite() const |
| 887 | { |
| 888 | return 0; |
| 889 | } |
| 890 | |
| 891 | /*! |
| 892 | Reads up to \a maxSize bytes into \a data from the socket. |
| 893 | Returns the number of bytes read, or -1 if an error occurred. |
| 894 | */ |
| 895 | qint64 QNativeSocketEngine::read(char *data, qint64 maxSize) |
| 896 | { |
| 897 | Q_D(QNativeSocketEngine); |
| 898 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::read(), -1); |
| 899 | Q_CHECK_STATES(QNativeSocketEngine::read(), QAbstractSocket::ConnectedState, QAbstractSocket::BoundState, -1); |
| 900 | |
| 901 | qint64 readBytes = d->nativeRead(data, maxLength: maxSize); |
| 902 | |
| 903 | // Handle remote close |
| 904 | if (readBytes == 0 && (d->socketType == QAbstractSocket::TcpSocket |
| 905 | #ifndef QT_NO_SCTP |
| 906 | || d->socketType == QAbstractSocket::SctpSocket |
| 907 | #endif |
| 908 | )) { |
| 909 | d->setError(error: QAbstractSocket::RemoteHostClosedError, |
| 910 | errorString: QNativeSocketEnginePrivate::RemoteHostClosedErrorString); |
| 911 | close(); |
| 912 | return -1; |
| 913 | } else if (readBytes == -1) { |
| 914 | if (!d->hasSetSocketError) { |
| 915 | d->hasSetSocketError = true; |
| 916 | d->socketError = QAbstractSocket::NetworkError; |
| 917 | d->socketErrorString = qt_error_string(); |
| 918 | } |
| 919 | close(); |
| 920 | return -1; |
| 921 | } |
| 922 | return readBytes; |
| 923 | } |
| 924 | |
| 925 | /*! |
| 926 | Closes the socket. In order to use the socket again, initialize() |
| 927 | must be called. |
| 928 | */ |
| 929 | void QNativeSocketEngine::close() |
| 930 | { |
| 931 | Q_D(QNativeSocketEngine); |
| 932 | if (d->readNotifier) |
| 933 | d->readNotifier->setEnabled(false); |
| 934 | if (d->writeNotifier) |
| 935 | d->writeNotifier->setEnabled(false); |
| 936 | if (d->exceptNotifier) |
| 937 | d->exceptNotifier->setEnabled(false); |
| 938 | |
| 939 | if (d->socketDescriptor != -1) { |
| 940 | d->nativeClose(); |
| 941 | d->socketDescriptor = -1; |
| 942 | } |
| 943 | d->socketState = QAbstractSocket::UnconnectedState; |
| 944 | d->hasSetSocketError = false; |
| 945 | d->localPort = 0; |
| 946 | d->localAddress.clear(); |
| 947 | d->peerPort = 0; |
| 948 | d->peerAddress.clear(); |
| 949 | d->inboundStreamCount = d->outboundStreamCount = 0; |
| 950 | if (d->readNotifier) { |
| 951 | delete d->readNotifier; |
| 952 | d->readNotifier = nullptr; |
| 953 | } |
| 954 | if (d->writeNotifier) { |
| 955 | delete d->writeNotifier; |
| 956 | d->writeNotifier = nullptr; |
| 957 | } |
| 958 | if (d->exceptNotifier) { |
| 959 | delete d->exceptNotifier; |
| 960 | d->exceptNotifier = nullptr; |
| 961 | } |
| 962 | } |
| 963 | |
| 964 | /*! |
| 965 | Waits until \a deadline has expired or until the socket is ready for |
| 966 | reading. If \a timedOut is not \nullptr and \a deadline has expired, |
| 967 | the value of \a timedOut is set to true. |
| 968 | |
| 969 | Returns \c true if data is available for reading; otherwise returns |
| 970 | false. |
| 971 | |
| 972 | This is a blocking function call; its use is disadvised in a |
| 973 | single threaded application, as the whole thread will stop |
| 974 | responding until the function returns. waitForRead() is most |
| 975 | useful when there is no event loop available. The general approach |
| 976 | is to create a QSocketNotifier, passing the socket descriptor |
| 977 | returned by socketDescriptor() to its constructor. |
| 978 | */ |
| 979 | bool QNativeSocketEngine::waitForRead(QDeadlineTimer deadline, bool *timedOut) |
| 980 | { |
| 981 | Q_D(const QNativeSocketEngine); |
| 982 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForRead(), false); |
| 983 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForRead(), |
| 984 | QAbstractSocket::UnconnectedState, false); |
| 985 | |
| 986 | if (timedOut) |
| 987 | *timedOut = false; |
| 988 | |
| 989 | int ret = d->nativeSelect(deadline, selectForRead: true); |
| 990 | if (ret == 0) { |
| 991 | if (timedOut) |
| 992 | *timedOut = true; |
| 993 | d->setError(error: QAbstractSocket::SocketTimeoutError, |
| 994 | errorString: QNativeSocketEnginePrivate::TimeOutErrorString); |
| 995 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
| 996 | return false; |
| 997 | } else if (state() == QAbstractSocket::ConnectingState) { |
| 998 | connectToHost(address: d->peerAddress, port: d->peerPort); |
| 999 | } |
| 1000 | |
| 1001 | return ret > 0; |
| 1002 | } |
| 1003 | |
| 1004 | /*! |
| 1005 | Waits until \a deadline has expired or until the socket is ready for |
| 1006 | writing. If \a timedOut is not \nullptr and \a deadline has expired, |
| 1007 | the value of \a timedOut is set to true. |
| 1008 | |
| 1009 | Returns \c true if data is available for writing; otherwise returns |
| 1010 | false. |
| 1011 | |
| 1012 | This is a blocking function call; its use is disadvised in a |
| 1013 | single threaded application, as the whole thread will stop |
| 1014 | responding until the function returns. waitForWrite() is most |
| 1015 | useful when there is no event loop available. The general approach |
| 1016 | is to create a QSocketNotifier, passing the socket descriptor |
| 1017 | returned by socketDescriptor() to its constructor. |
| 1018 | */ |
| 1019 | bool QNativeSocketEngine::waitForWrite(QDeadlineTimer deadline, bool *timedOut) |
| 1020 | { |
| 1021 | Q_D(QNativeSocketEngine); |
| 1022 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForWrite(), false); |
| 1023 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForWrite(), |
| 1024 | QAbstractSocket::UnconnectedState, false); |
| 1025 | |
| 1026 | if (timedOut) |
| 1027 | *timedOut = false; |
| 1028 | |
| 1029 | int ret = d->nativeSelect(deadline, selectForRead: false); |
| 1030 | // On Windows, the socket is in connected state if a call to |
| 1031 | // select(writable) is successful. In this case we should not |
| 1032 | // issue a second call to WSAConnect() |
| 1033 | #if defined (Q_OS_WIN) |
| 1034 | if (state() == QAbstractSocket::ConnectingState) { |
| 1035 | if (ret > 0) { |
| 1036 | setState(QAbstractSocket::ConnectedState); |
| 1037 | d_func()->fetchConnectionParameters(); |
| 1038 | return true; |
| 1039 | } else { |
| 1040 | int value = 0; |
| 1041 | int valueSize = sizeof(value); |
| 1042 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) { |
| 1043 | if (value == WSAECONNREFUSED) { |
| 1044 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString); |
| 1045 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1046 | return false; |
| 1047 | } else if (value == WSAETIMEDOUT) { |
| 1048 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString); |
| 1049 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1050 | return false; |
| 1051 | } else if (value == WSAEHOSTUNREACH) { |
| 1052 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString); |
| 1053 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1054 | return false; |
| 1055 | } |
| 1056 | } |
| 1057 | } |
| 1058 | } |
| 1059 | #endif |
| 1060 | |
| 1061 | if (ret == 0) { |
| 1062 | if (timedOut) |
| 1063 | *timedOut = true; |
| 1064 | d->setError(error: QAbstractSocket::SocketTimeoutError, |
| 1065 | errorString: QNativeSocketEnginePrivate::TimeOutErrorString); |
| 1066 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
| 1067 | return false; |
| 1068 | } else if (state() == QAbstractSocket::ConnectingState || (state() == QAbstractSocket::BoundState && d->socketDescriptor != -1)) { |
| 1069 | connectToHost(address: d->peerAddress, port: d->peerPort); |
| 1070 | } |
| 1071 | |
| 1072 | return ret > 0; |
| 1073 | } |
| 1074 | |
| 1075 | bool QNativeSocketEngine::waitForReadOrWrite(bool *readyToRead, bool *readyToWrite, |
| 1076 | bool checkRead, bool checkWrite, |
| 1077 | QDeadlineTimer deadline, bool *timedOut) |
| 1078 | { |
| 1079 | Q_D(QNativeSocketEngine); |
| 1080 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::waitForReadOrWrite(), false); |
| 1081 | Q_CHECK_NOT_STATE(QNativeSocketEngine::waitForReadOrWrite(), |
| 1082 | QAbstractSocket::UnconnectedState, false); |
| 1083 | |
| 1084 | int ret = d->nativeSelect(deadline, checkRead, checkWrite, selectForRead: readyToRead, selectForWrite: readyToWrite); |
| 1085 | // On Windows, the socket is in connected state if a call to |
| 1086 | // select(writable) is successful. In this case we should not |
| 1087 | // issue a second call to WSAConnect() |
| 1088 | #if defined (Q_OS_WIN) |
| 1089 | if (state() == QAbstractSocket::ConnectingState) { |
| 1090 | if (checkWrite && ((readyToWrite && *readyToWrite) || !readyToWrite) && ret > 0) { |
| 1091 | setState(QAbstractSocket::ConnectedState); |
| 1092 | d_func()->fetchConnectionParameters(); |
| 1093 | return true; |
| 1094 | } else { |
| 1095 | int value = 0; |
| 1096 | int valueSize = sizeof(value); |
| 1097 | if (::getsockopt(d->socketDescriptor, SOL_SOCKET, SO_ERROR, (char *) &value, &valueSize) == 0) { |
| 1098 | if (value == WSAECONNREFUSED) { |
| 1099 | d->setError(QAbstractSocket::ConnectionRefusedError, QNativeSocketEnginePrivate::ConnectionRefusedErrorString); |
| 1100 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1101 | return false; |
| 1102 | } else if (value == WSAETIMEDOUT) { |
| 1103 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::ConnectionTimeOutErrorString); |
| 1104 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1105 | return false; |
| 1106 | } else if (value == WSAEHOSTUNREACH) { |
| 1107 | d->setError(QAbstractSocket::NetworkError, QNativeSocketEnginePrivate::HostUnreachableErrorString); |
| 1108 | d->socketState = QAbstractSocket::UnconnectedState; |
| 1109 | return false; |
| 1110 | } |
| 1111 | } |
| 1112 | } |
| 1113 | } |
| 1114 | #endif |
| 1115 | if (ret == 0) { |
| 1116 | if (timedOut) |
| 1117 | *timedOut = true; |
| 1118 | d->setError(error: QAbstractSocket::SocketTimeoutError, |
| 1119 | errorString: QNativeSocketEnginePrivate::TimeOutErrorString); |
| 1120 | d->hasSetSocketError = false; // A timeout error is temporary in waitFor functions |
| 1121 | return false; |
| 1122 | } else if (state() == QAbstractSocket::ConnectingState) { |
| 1123 | connectToHost(address: d->peerAddress, port: d->peerPort); |
| 1124 | } |
| 1125 | |
| 1126 | return ret > 0; |
| 1127 | } |
| 1128 | |
| 1129 | #if 0 // currently unused |
| 1130 | /* |
| 1131 | Returns the size of the operating system's socket receive |
| 1132 | buffer. Depending on the operating system, this size may be |
| 1133 | different from what has been set earlier with |
| 1134 | setReceiveBufferSize(). |
| 1135 | */ |
| 1136 | qint64 QNativeSocketEngine::receiveBufferSize() const |
| 1137 | { |
| 1138 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::receiveBufferSize(), -1); |
| 1139 | return option(ReceiveBufferSocketOption); |
| 1140 | } |
| 1141 | |
| 1142 | /* |
| 1143 | Sets the size of the operating system receive buffer to \a size. |
| 1144 | |
| 1145 | For clients, this should be set before connectToHost() is called; |
| 1146 | otherwise it will have no effect. For servers, it should be called |
| 1147 | before listen(). |
| 1148 | |
| 1149 | The operating system receive buffer size effectively limits two |
| 1150 | things: how much data can be in transit at any one moment, and how |
| 1151 | much data can be received in one iteration of the main event loop. |
| 1152 | Setting the size of the receive buffer may have an impact on the |
| 1153 | socket's performance. |
| 1154 | |
| 1155 | The default value is operating system-dependent. |
| 1156 | */ |
| 1157 | void QNativeSocketEngine::setReceiveBufferSize(qint64 size) |
| 1158 | { |
| 1159 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setReceiveBufferSize(), Q_VOID); |
| 1160 | setOption(ReceiveBufferSocketOption, size); |
| 1161 | } |
| 1162 | |
| 1163 | /* |
| 1164 | Returns the size of the operating system send buffer. Depending on |
| 1165 | the operating system, this size may be different from what has |
| 1166 | been set earlier with setSendBufferSize(). |
| 1167 | */ |
| 1168 | qint64 QNativeSocketEngine::sendBufferSize() const |
| 1169 | { |
| 1170 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), -1); |
| 1171 | return option(SendBufferSocketOption); |
| 1172 | } |
| 1173 | |
| 1174 | /* |
| 1175 | Sets the size of the operating system send buffer to \a size. |
| 1176 | |
| 1177 | The operating system send buffer size effectively limits how much |
| 1178 | data can be in transit at any one moment. Setting the size of the |
| 1179 | send buffer may have an impact on the socket's performance. |
| 1180 | |
| 1181 | The default value is operating system-dependent. |
| 1182 | */ |
| 1183 | void QNativeSocketEngine::setSendBufferSize(qint64 size) |
| 1184 | { |
| 1185 | Q_CHECK_VALID_SOCKETLAYER(QNativeSocketEngine::setSendBufferSize(), Q_VOID); |
| 1186 | setOption(SendBufferSocketOption, size); |
| 1187 | } |
| 1188 | #endif |
| 1189 | |
| 1190 | /*! |
| 1191 | Sets the option \a option to the value \a value. |
| 1192 | */ |
| 1193 | bool QNativeSocketEngine::setOption(SocketOption option, int value) |
| 1194 | { |
| 1195 | Q_D(QNativeSocketEngine); |
| 1196 | return d->setOption(option, value); |
| 1197 | } |
| 1198 | |
| 1199 | /*! |
| 1200 | Returns the value of the option \a socketOption. |
| 1201 | */ |
| 1202 | int QNativeSocketEngine::option(SocketOption socketOption) const |
| 1203 | { |
| 1204 | Q_D(const QNativeSocketEngine); |
| 1205 | return d->option(option: socketOption); |
| 1206 | } |
| 1207 | |
| 1208 | bool QNativeSocketEngine::isReadNotificationEnabled() const |
| 1209 | { |
| 1210 | Q_D(const QNativeSocketEngine); |
| 1211 | return d->readNotifier && d->readNotifier->isEnabled(); |
| 1212 | } |
| 1213 | |
| 1214 | /* |
| 1215 | \internal |
| 1216 | \class QReadNotifier |
| 1217 | \brief The QReadNotifer class is used to improve performance. |
| 1218 | |
| 1219 | QReadNotifier is a private class used for performance reasons vs |
| 1220 | connecting to the QSocketNotifier activated() signal. |
| 1221 | */ |
| 1222 | class QReadNotifier : public QSocketNotifier |
| 1223 | { |
| 1224 | public: |
| 1225 | QReadNotifier(qintptr fd, QNativeSocketEngine *parent) |
| 1226 | : QSocketNotifier(fd, QSocketNotifier::Read, parent) |
| 1227 | { engine = parent; } |
| 1228 | |
| 1229 | protected: |
| 1230 | bool event(QEvent *) override; |
| 1231 | |
| 1232 | QNativeSocketEngine *engine; |
| 1233 | }; |
| 1234 | |
| 1235 | bool QReadNotifier::event(QEvent *e) |
| 1236 | { |
| 1237 | if (e->type() == QEvent::SockAct) { |
| 1238 | engine->readNotification(); |
| 1239 | return true; |
| 1240 | } else if (e->type() == QEvent::SockClose) { |
| 1241 | engine->closeNotification(); |
| 1242 | return true; |
| 1243 | } |
| 1244 | return QSocketNotifier::event(e); |
| 1245 | } |
| 1246 | |
| 1247 | /* |
| 1248 | \internal |
| 1249 | \class QWriteNotifier |
| 1250 | \brief The QWriteNotifer class is used to improve performance. |
| 1251 | |
| 1252 | QWriteNotifier is a private class used for performance reasons vs |
| 1253 | connecting to the QSocketNotifier activated() signal. |
| 1254 | */ |
| 1255 | class QWriteNotifier : public QSocketNotifier |
| 1256 | { |
| 1257 | public: |
| 1258 | QWriteNotifier(qintptr fd, QNativeSocketEngine *parent) |
| 1259 | : QSocketNotifier(fd, QSocketNotifier::Write, parent) { engine = parent; } |
| 1260 | |
| 1261 | protected: |
| 1262 | bool event(QEvent *) override; |
| 1263 | |
| 1264 | QNativeSocketEngine *engine; |
| 1265 | }; |
| 1266 | |
| 1267 | bool QWriteNotifier::event(QEvent *e) |
| 1268 | { |
| 1269 | if (e->type() == QEvent::SockAct) { |
| 1270 | if (engine->state() == QAbstractSocket::ConnectingState) |
| 1271 | engine->connectionNotification(); |
| 1272 | else |
| 1273 | engine->writeNotification(); |
| 1274 | return true; |
| 1275 | } |
| 1276 | return QSocketNotifier::event(e); |
| 1277 | } |
| 1278 | |
| 1279 | class QExceptionNotifier : public QSocketNotifier |
| 1280 | { |
| 1281 | public: |
| 1282 | QExceptionNotifier(qintptr fd, QNativeSocketEngine *parent) |
| 1283 | : QSocketNotifier(fd, QSocketNotifier::Exception, parent) { engine = parent; } |
| 1284 | |
| 1285 | protected: |
| 1286 | bool event(QEvent *) override; |
| 1287 | |
| 1288 | QNativeSocketEngine *engine; |
| 1289 | }; |
| 1290 | |
| 1291 | bool QExceptionNotifier::event(QEvent *e) |
| 1292 | { |
| 1293 | if (e->type() == QEvent::SockAct) { |
| 1294 | if (engine->state() == QAbstractSocket::ConnectingState) |
| 1295 | engine->connectionNotification(); |
| 1296 | else |
| 1297 | engine->exceptionNotification(); |
| 1298 | return true; |
| 1299 | } |
| 1300 | return QSocketNotifier::event(e); |
| 1301 | } |
| 1302 | |
| 1303 | void QNativeSocketEngine::setReadNotificationEnabled(bool enable) |
| 1304 | { |
| 1305 | Q_D(QNativeSocketEngine); |
| 1306 | if (d->readNotifier) { |
| 1307 | d->readNotifier->setEnabled(enable); |
| 1308 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
| 1309 | d->readNotifier = new QReadNotifier(d->socketDescriptor, this); |
| 1310 | d->readNotifier->setEnabled(true); |
| 1311 | } |
| 1312 | } |
| 1313 | |
| 1314 | bool QNativeSocketEngine::isWriteNotificationEnabled() const |
| 1315 | { |
| 1316 | Q_D(const QNativeSocketEngine); |
| 1317 | return d->writeNotifier && d->writeNotifier->isEnabled(); |
| 1318 | } |
| 1319 | |
| 1320 | void QNativeSocketEngine::setWriteNotificationEnabled(bool enable) |
| 1321 | { |
| 1322 | Q_D(QNativeSocketEngine); |
| 1323 | if (d->writeNotifier) { |
| 1324 | d->writeNotifier->setEnabled(enable); |
| 1325 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
| 1326 | d->writeNotifier = new QWriteNotifier(d->socketDescriptor, this); |
| 1327 | d->writeNotifier->setEnabled(true); |
| 1328 | } |
| 1329 | } |
| 1330 | |
| 1331 | bool QNativeSocketEngine::isExceptionNotificationEnabled() const |
| 1332 | { |
| 1333 | Q_D(const QNativeSocketEngine); |
| 1334 | return d->exceptNotifier && d->exceptNotifier->isEnabled(); |
| 1335 | } |
| 1336 | |
| 1337 | void QNativeSocketEngine::setExceptionNotificationEnabled(bool enable) |
| 1338 | { |
| 1339 | Q_D(QNativeSocketEngine); |
| 1340 | if (d->exceptNotifier) { |
| 1341 | d->exceptNotifier->setEnabled(enable); |
| 1342 | } else if (enable && d->threadData.loadRelaxed()->hasEventDispatcher()) { |
| 1343 | d->exceptNotifier = new QExceptionNotifier(d->socketDescriptor, this); |
| 1344 | d->exceptNotifier->setEnabled(true); |
| 1345 | } |
| 1346 | } |
| 1347 | |
| 1348 | QT_END_NAMESPACE |
| 1349 | |
| 1350 | #include "moc_qnativesocketengine_p.cpp" |
| 1351 | |