| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | // |
| 5 | // W A R N I N G |
| 6 | // ------------- |
| 7 | // |
| 8 | // This file is not part of the Qt API. It exists purely as an |
| 9 | // implementation detail. This header file may change from version to |
| 10 | // version without notice, or even be removed. |
| 11 | // |
| 12 | // We mean it. |
| 13 | // |
| 14 | |
| 15 | #ifndef QOPENGL2PEXVERTEXARRAY_P_H |
| 16 | #define QOPENGL2PEXVERTEXARRAY_P_H |
| 17 | |
| 18 | #include <QRectF> |
| 19 | |
| 20 | #include <private/qdatabuffer_p.h> |
| 21 | #include <private/qvectorpath_p.h> |
| 22 | #include <private/qopenglcontext_p.h> |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | class QOpenGLPoint |
| 27 | { |
| 28 | public: |
| 29 | QOpenGLPoint(GLfloat new_x, GLfloat new_y) : |
| 30 | x(new_x), y(new_y) {} |
| 31 | |
| 32 | QOpenGLPoint(const QPointF &p) : |
| 33 | x(p.x()), y(p.y()) {} |
| 34 | |
| 35 | QOpenGLPoint(const QPointF* p) : |
| 36 | x(p->x()), y(p->y()) {} |
| 37 | |
| 38 | GLfloat x; |
| 39 | GLfloat y; |
| 40 | |
| 41 | operator QPointF() {return QPointF(x,y);} |
| 42 | operator QPointF() const {return QPointF(x,y);} |
| 43 | }; |
| 44 | Q_DECLARE_TYPEINFO(QOpenGLPoint, Q_PRIMITIVE_TYPE); |
| 45 | |
| 46 | struct QOpenGLRect |
| 47 | { |
| 48 | QOpenGLRect(const QRectF &r) |
| 49 | : left(r.left()), top(r.top()), right(r.right()), bottom(r.bottom()) {} |
| 50 | |
| 51 | QOpenGLRect(GLfloat l, GLfloat t, GLfloat r, GLfloat b) |
| 52 | : left(l), top(t), right(r), bottom(b) {} |
| 53 | |
| 54 | GLfloat left; |
| 55 | GLfloat top; |
| 56 | GLfloat right; |
| 57 | GLfloat bottom; |
| 58 | |
| 59 | operator QRectF() const {return QRectF(left, top, right-left, bottom-top);} |
| 60 | }; |
| 61 | Q_DECLARE_TYPEINFO(QOpenGLRect, Q_PRIMITIVE_TYPE); |
| 62 | |
| 63 | class QOpenGL2PEXVertexArray |
| 64 | { |
| 65 | public: |
| 66 | QOpenGL2PEXVertexArray() : |
| 67 | vertexArray(0), vertexArrayStops(0), |
| 68 | maxX(-2e10), maxY(-2e10), minX(2e10), minY(2e10), |
| 69 | boundingRectDirty(true) |
| 70 | { } |
| 71 | |
| 72 | inline void addRect(const QRectF &rect) |
| 73 | { |
| 74 | qreal top = rect.top(); |
| 75 | qreal left = rect.left(); |
| 76 | qreal bottom = rect.bottom(); |
| 77 | qreal right = rect.right(); |
| 78 | |
| 79 | vertexArray << QOpenGLPoint(left, top) |
| 80 | << QOpenGLPoint(right, top) |
| 81 | << QOpenGLPoint(right, bottom) |
| 82 | << QOpenGLPoint(right, bottom) |
| 83 | << QOpenGLPoint(left, bottom) |
| 84 | << QOpenGLPoint(left, top); |
| 85 | } |
| 86 | |
| 87 | inline void addQuad(const QRectF &rect) |
| 88 | { |
| 89 | qreal top = rect.top(); |
| 90 | qreal left = rect.left(); |
| 91 | qreal bottom = rect.bottom(); |
| 92 | qreal right = rect.right(); |
| 93 | |
| 94 | vertexArray << QOpenGLPoint(left, top) |
| 95 | << QOpenGLPoint(right, top) |
| 96 | << QOpenGLPoint(left, bottom) |
| 97 | << QOpenGLPoint(right, bottom); |
| 98 | |
| 99 | } |
| 100 | |
| 101 | inline void addVertex(const GLfloat x, const GLfloat y) |
| 102 | { |
| 103 | vertexArray.add(t: QOpenGLPoint(x, y)); |
| 104 | } |
| 105 | |
| 106 | void addPath(const QVectorPath &path, GLfloat curveInverseScale, bool outline = true); |
| 107 | void clear(); |
| 108 | |
| 109 | QOpenGLPoint* data() {return vertexArray.data();} |
| 110 | int *stops() const { return vertexArrayStops.data(); } |
| 111 | int stopCount() const { return vertexArrayStops.size(); } |
| 112 | QOpenGLRect boundingRect() const; |
| 113 | |
| 114 | int vertexCount() const { return vertexArray.size(); } |
| 115 | |
| 116 | void lineToArray(const GLfloat x, const GLfloat y); |
| 117 | |
| 118 | private: |
| 119 | QDataBuffer<QOpenGLPoint> vertexArray; |
| 120 | QDataBuffer<int> vertexArrayStops; |
| 121 | |
| 122 | GLfloat maxX; |
| 123 | GLfloat maxY; |
| 124 | GLfloat minX; |
| 125 | GLfloat minY; |
| 126 | bool boundingRectDirty; |
| 127 | void addClosingLine(int index); |
| 128 | void addCentroid(const QVectorPath &path, int subPathIndex); |
| 129 | }; |
| 130 | |
| 131 | QT_END_NAMESPACE |
| 132 | |
| 133 | #endif |
| 134 | |