1 | // Copyright (C) 2020 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QOPENGLCOMPOSITOR_H |
5 | #define QOPENGLCOMPOSITOR_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtOpenGL/qtopenglglobal.h> |
19 | |
20 | #include <QtCore/QTimer> |
21 | #include <QtOpenGL/QOpenGLTextureBlitter> |
22 | #include <QtGui/QMatrix4x4> |
23 | #include <QtCore/private/qglobal_p.h> |
24 | |
25 | QT_BEGIN_NAMESPACE |
26 | |
27 | class QOpenGLContext; |
28 | class QOpenGLFramebufferObject; |
29 | class QWindow; |
30 | class QPlatformTextureList; |
31 | |
32 | class QOpenGLCompositorBackingStore; |
33 | class QOpenGLCompositorWindow |
34 | { |
35 | public: |
36 | virtual ~QOpenGLCompositorWindow() { } |
37 | virtual QWindow *sourceWindow() const = 0; |
38 | virtual const QPlatformTextureList *textures() const = 0; |
39 | virtual void beginCompositing() { } |
40 | virtual void endCompositing() { } |
41 | virtual void setBackingStore(QOpenGLCompositorBackingStore *backingStore) = 0; |
42 | virtual QOpenGLCompositorBackingStore *backingStore() const = 0; |
43 | }; |
44 | |
45 | class Q_OPENGL_EXPORT QOpenGLCompositor : public QObject |
46 | { |
47 | Q_OBJECT |
48 | |
49 | public: |
50 | enum GrabOrientation { |
51 | Flipped, |
52 | NotFlipped, |
53 | }; |
54 | |
55 | static QOpenGLCompositor *instance(); |
56 | static void destroy(); |
57 | |
58 | void setTargetWindow(QWindow *window, const QRect &nativeTargetGeometry); |
59 | void setTargetContext(QOpenGLContext *context); |
60 | void setRotation(int degrees); |
61 | QOpenGLContext *context() const { return m_context; } |
62 | QWindow *targetWindow() const { return m_targetWindow; } |
63 | QRect nativeTargetGeometry() const { return m_nativeTargetGeometry; } |
64 | |
65 | void update(); |
66 | QImage grab(); |
67 | |
68 | bool grabToFrameBufferObject(QOpenGLFramebufferObject *fbo, GrabOrientation orientation = Flipped); |
69 | |
70 | QList<QOpenGLCompositorWindow *> windows() const { return m_windows; } |
71 | void addWindow(QOpenGLCompositorWindow *window); |
72 | void removeWindow(QOpenGLCompositorWindow *window); |
73 | void moveToTop(QOpenGLCompositorWindow *window); |
74 | void changeWindowIndex(QOpenGLCompositorWindow *window, int newIdx); |
75 | |
76 | signals: |
77 | void topWindowChanged(QOpenGLCompositorWindow *window); |
78 | |
79 | private slots: |
80 | void handleRenderAllRequest(); |
81 | |
82 | private: |
83 | QOpenGLCompositor(); |
84 | ~QOpenGLCompositor(); |
85 | |
86 | void renderAll(QOpenGLFramebufferObject *fbo, |
87 | QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft); |
88 | void render(QOpenGLCompositorWindow *window, |
89 | QOpenGLTextureBlitter::Origin origin = QOpenGLTextureBlitter::OriginTopLeft); |
90 | void ensureCorrectZOrder(); |
91 | |
92 | QOpenGLContext *m_context; |
93 | QWindow *m_targetWindow; |
94 | QRect m_nativeTargetGeometry; |
95 | int m_rotation; |
96 | QMatrix4x4 m_rotationMatrix; |
97 | QTimer m_updateTimer; |
98 | QOpenGLTextureBlitter m_blitter; |
99 | QList<QOpenGLCompositorWindow *> m_windows; |
100 | }; |
101 | |
102 | QT_END_NAMESPACE |
103 | |
104 | #endif // QOPENGLCOMPOSITOR_H |
105 |